feat: complete JevPlayer Fabric mod with multi-version support and zero-allocation engine
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.github/workflows/build.yml
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.github/workflows/build.yml
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name: Build and Verify
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on:
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push:
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branches: [ "main" ]
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pull_request:
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branches: [ "main" ]
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- name: Checkout repository
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uses: actions/checkout@v4
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- name: Set up Java 25
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uses: actions/setup-java@v4
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with:
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distribution: 'temurin'
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java-version: '25'
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- name: Validate Gradle wrapper
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uses: gradle/actions/wrapper-validation@v4
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- name: Grant execute permission for gradlew
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run: chmod +x gradlew
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- name: Build and Run Core Tests
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run: ./gradlew build --no-daemon
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- name: Upload Artifacts
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uses: actions/upload-artifact@v4
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with:
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name: jevplayer-jars
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path: |
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core/build/libs/*.jar
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adapter-1_21_11/build/libs/*.jar
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adapter-26_1/build/libs/*.jar
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adapter-26_2/build/libs/*.jar
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.gitignore
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.gitignore
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# Gradle
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.gradle/
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build/
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*/build/
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!gradle/wrapper/gradle-wrapper.jar
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# Loom / Minecraft run directory
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run/
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*/run/
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# IDE files
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.idea/
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*.iml
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.vscode/
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*.ipr
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*.iws
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# OS files
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.DS_Store
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Thumbs.db
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# Secrets & Configs with sensitive credentials
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*.env
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.env.*
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!*.env.example
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# Episode output data / runtime logs
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episode_events.json
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decision_log.jsonl
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*.log
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logs/
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crash-reports/
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ARCHITECTURE.md
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ARCHITECTURE.md
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# JevPlayer Architecture Specification
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**JevPlayer** is a client-side Fabric mod designed for autonomous Minecraft survival gameplay. It integrates **TypeSafe AI's Jev** (a fast, calibrated System-One decision engine) with **Baritone** (the industry-standard pathing and mining actuator) via a zero-allocation, modular architecture.
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---
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## 1. System Overview & Sense-Decide-Act Cycle
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The core runtime operates on an asynchronous **Sense $\to$ Decide $\to$ Act** cycle designed to maintain client-thread responsiveness without dropping frames.
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```mermaid
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flowchart TD
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subgraph Minecraft_Client_Thread ["Minecraft Client Thread (~20 TPS)"]
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A["Client Tick Event"] --> B["Sense: World Sensor"]
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B --> C["State Snapshot Created"]
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C --> D{"Reflex Engine Emergency?"}
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D -- Yes --> E["Immediate Reflex Actuation (Lava/Drown/Flee)"]
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D -- No --> F{"Watchdog Alert?"}
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F -- Yes --> G["Watchdog Recovery (Stuck/Loop Reset)"]
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F -- No --> H["Check Pending Asynchronous Decision"]
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H --> I["Act: Baritone Action Executor"]
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end
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subgraph Async_Decision_Worker ["Async Decision Worker (Daemon Thread)"]
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C -. Post State .-> J["Legal Actions Filter"]
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J --> K["Format Concise JSON Prompt"]
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K --> L{"Provider Mode"}
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L -- Real API --> M["HTTP/2 POST to api.typesafe.ai (70-500ms)"]
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L -- Mock Mode --> N["Calibrated Heuristic Decision (<1ms)"]
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L -- Replay --> O["Recorded JSONL Decision Log"]
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M --> P["Parse Typed Jev Decision"]
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N --> P
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O --> P
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P -. Deliver Decision .-> H
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end
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subgraph Logging_Worker ["Background Logger Thread"]
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C -. Log Snapshot .-> Q["decision_log.jsonl"]
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P -. Log Decision .-> Q
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I -. Log Milestone/Event .-> R["episode_events.json"]
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end
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```
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---
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## 2. Multi-Module Project Structure
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To decouple Minecraft dependencies and allow cross-version support, the repository is partitioned into a zero-dependency core module and thin versioned adapters:
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```
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JevPlays/
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├── core/ # Pure Java 21/25, ZERO Minecraft dependencies
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│ ├── src/main/java/com/typesafe/jevplayer/core/
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│ │ ├── action/ # Action catalog (14 actions) & legal action generator
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│ │ ├── bridge/ # Abstract sensor & actuator bridge interfaces
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│ │ ├── config/ # Configuration model & secure key redaction
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│ │ ├── decision/ # TypeSafe HTTP/2 client, MockProvider, DecisionReplay
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│ │ ├── director/ # 9-stage milestone ladder & episode pacing
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│ │ ├── reflex/ # Zero-latency emergency reflexes (lava, air, combat)
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│ │ ├── sim/ # Headless simulated world adapter for unit tests
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│ │ ├── state/ # Zero-allocation state snapshots & hash generators
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│ │ └── watchdog/ # Stuck detection, loop breaker, death watchdogs
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│ └── src/test/java/ # 100% deterministic unit tests (JUnit 5)
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├── adapter-1_21_11/ # Fabric Loom module for Minecraft 1.21.11
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│ ├── src/main/java/.../ # Concrete WorldSensor, ActionExecutor, InputBridge, HUD
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│ └── src/main/resources/ # fabric.mod.json for 1.21.11
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├── adapter-26_1/ # Thin adapter for Minecraft 26.1 (unobfuscated)
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│ └── src/main/java/.../ # ClientModInitializer & Baritone 1.18.0 bridge
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├── adapter-26_2/ # Thin adapter for Minecraft 26.2 (unobfuscated)
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│ └── src/main/java/.../ # ClientModInitializer & Baritone 1.19.0 bridge
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└── libs/ # Official Baritone public API jars
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```
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### Why Multi-Module?
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1. **Deterministic Testing:** The `core` module compiles with pure Java and runs entire 10,000-tick simulations in headless unit tests without launching Minecraft or loading native libraries.
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2. **Version Independence:** Changes to Minecraft versions (such as the un-obfuscated architecture in 26.x) do not require altering core decision logic, reflex trees, or watchdog rules.
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3. **No Code Duplication:** Adapters remain thin shims (typically $< 300$ LOC) that map Minecraft entities, blocks, and keys to core POJOs.
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---
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## 3. Concurrency & Thread Synchronization
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Minecraft runs rendering and client entity updates synchronously on the main thread. Network I/O or blocking waits on that thread cause immediate frame stutter.
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### Lock-Free Reference Exchange
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```mermaid
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sequenceDiagram
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participant Main as Client Tick Thread
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participant StateRef as AtomicReference<StateSnapshot>
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participant DecRef as AtomicReference<JevDecision>
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participant Worker as Decision Daemon Worker
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participant Jev as TypeSafe AI (System One)
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Main->>Main: Sense environment & calculate legal actions
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Main->>StateRef: set(latestSnapshot)
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StateRef-->>Worker: Poll state
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Worker->>Jev: HTTP/2 POST /v1/systemone (70-500ms)
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Note over Main: Client renders smoothly at 60+ FPS<br/>Reflexes actively guard player
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Jev-->>Worker: HTTP 200 {choice, confidence, urgency}
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Worker->>DecRef: set(decision)
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DecRef-->>Main: getAndSet(null)
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Main->>Main: Actuate Baritone goal
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```
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- **Thread Confinement:** State reading occurs only on the client thread.
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- **Reference Passing:** The decision worker takes an immutable `StateSnapshot`.
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- **Preemption:** If an emergency reflex fires while a network query is pending, the reflex takes precedence immediately. When the delayed HTTP response returns, the main thread discards it if the game state has transitioned.
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---
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## 4. Reflex Engine vs. System-One Jev
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| Feature | Reflex Engine (System 0) | TypeSafe Jev (System 1) |
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| :--- | :--- | :--- |
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| **Execution Thread** | Client tick thread (synchronous) | Background daemon thread (asynchronous) |
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| **Latency** | $< 0.05 \text{ ms}$ | $70 \text{ -- } 500 \text{ ms}$ |
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| **Trigger Criteria** | Lava, drowning, fire, point-blank combat, starving | Strategic choices (mining, crafting, exploring, sleeping) |
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| **Preemption Power** | Can cancel any active Baritone goal instantly | Subordinate to active reflexes and watchdogs |
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| **Failure Mode** | Fail-safe: immediate protective action | Fail-soft: fallback to heuristic rule if confidence $< 0.65$ |
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---
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## 5. Actuation via Baritone (LGPL-3.0 Compliance)
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JevPlayer never modifies, forks, or bundles Baritone source code. All actuation interfaces through `baritone.api.BaritoneAPI`:
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- **Pathing:** `BaritoneAPI.getProvider().getPrimaryBaritone().getCustomGoalProcess().setGoalAndPath(new GoalBlock(pos))`
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- **Mining:** `BaritoneAPI.getProvider().getPrimaryBaritone().getMineProcess().mineByName(blockName)`
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- **Exploration:** `BaritoneAPI.getProvider().getPrimaryBaritone().getExploreProcess().explore(originX, originZ)`
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- **Inventory/Crafting:** Executed via standard Minecraft `ClientPlayerInteractionManager` window click packets or Baritone builder process.
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---
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## 6. Watchdog & Failure Recovery Matrix
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```mermaid
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stateDiagram-v2
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[*] --> Healthy
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Healthy --> ReflexActive: Lava / Low Air / Under Attack
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ReflexActive --> Healthy: Danger Cleared
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Healthy --> StuckDetected: Stationary > 45s without inventory change
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StuckDetected --> ClearingPath: Cancel Goal + Step Aside + Blacklist
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ClearingPath --> Healthy: Movement Resumed
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Healthy --> ActionLoopDetected: Same Action Failed 3 Times
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ActionLoopDetected --> BlacklistingAction: Suppress Action for 60s
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BlacklistingAction --> Healthy: Shift to Alternative Action
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Healthy --> Dead: Player Health <= 0
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Dead --> Respawning: Auto-Respawn Click
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Respawning --> Healthy: Reset Ladder to Milestone 1 (Wood)
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Healthy --> Disabled: Kill Switch (F9) Pressed
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Disabled --> [*]
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```
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ASSUMPTIONS.md
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ASSUMPTIONS.md
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# Design Decisions & Recorded Assumptions
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This document records the architectural choices, default parameters, and operational assumptions made during the design and implementation of **JevPlayer**.
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---
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## 1. TypeSafe Jev API & Spend Economics
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- **API Endpoint & Protocol:**
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- Default URL: `https://api.typesafe.ai/v1/systemone`
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- Protocol: HTTP/2 with persistent connection pooling and TLS session resumption.
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- Authentication: Bearer token via `Authorization: Bearer <key>`.
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- Environment Fallback: `TYPESAFE_AI_API_KEY` is checked if the config field `apiKey` is empty.
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- **Model Cost & Spend Cap:**
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- Standard pricing model: **$0.042 per 1M input tokens**.
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- Token estimation rule: 1 token $\approx$ 4 characters of JSON snapshot prompt.
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- Spend Cap Default: `$1.00` per episode run.
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- Hard Cap Behavior: When cumulative estimated spend reaches `spendCapUsd`, the system logs a `SpendCapExceededEvent` and transitions seamlessly to `MockProvider` (heuristic fallback) without throwing runtime exceptions or crashing Minecraft.
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- **Confidence Calibration:**
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- Default Confidence Threshold: `0.65`.
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- Any decision returned with confidence $< 0.65$ triggers the fallback selector (selecting the highest confidence option that satisfies current immediate needs such as low health or urgent shelter).
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---
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## 2. Multi-Threading & Concurrency Model
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- **Client Thread Protection:**
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- Minecraft's main client render thread must never block on network I/O.
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- All calls to `DecisionProvider.query()` run asynchronously in a dedicated cached executor thread pool.
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- Target per-tick client overhead: $< 0.3 \text{ ms}$ average, with a hard budget of $< 2.0 \text{ ms}$ for worst-case spikes.
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- **State & Decision Synchronization:**
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- Synchronization between the main tick thread and the decision background thread is managed via non-blocking `AtomicReference<StateSnapshot>` and `AtomicReference<JevDecision>`.
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- While a network query is in-flight (typically 70–500 ms), the bot continues executing its active Baritone goal or holds state.
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- **Preemptive Reflex Engine:**
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- Synchronous reflex evaluations execute every tick prior to accepting any Jev decision.
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- If an emergency is detected (lava submersion, drowning/air $< 4$, burning without water, point-blank hostile damage, starvation $\le 2$ food), reflexes immediately seize control, execute protective actions (e.g. step back, swim up, eat food, sprint dodge), and cancel any obsolete asynchronous goal.
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---
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## 3. Baritone Integration & Actuation
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- **API Boundary & Licensing:**
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- Strictly binds to `baritone.api.BaritoneAPI` via public interfaces.
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- Zero forking and zero bundling of Baritone source code, fully respecting the LGPL-3.0 license.
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- Baritone is loaded as a runtime mod (`modCompileOnly` during build).
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- **Legitimacy & Fair Mode:**
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- `fairMode=true` by default: sets `BaritoneAPI.getSettings().legitMine.value = true`. The bot only pathfinds to and mines blocks that have been exposed to player sight or are logically discoverable without X-Ray cheats.
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- `smoothLook=true` by default: activates cinematic camera interpolation so video recordings appear organic rather than jerky or robotic.
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- `allowSprint=true`: enables tactical sprinting during pathfinding and combat flees.
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- **Nether Pathfinding:**
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- Includes `dev.babbaj:nether-pathfinder:1.6` runtime capability for dimension transitions.
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||||||
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---
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## 4. Safety, Watchdogs & Controls
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- **Singleplayer Restriction:**
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- Automation bots on public servers violate multiplayer fair-play rules.
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- `allowMultiplayer=false` is enforced by default. If the player connects to an external multiplayer server, the mod logs a warning and disables autonomous ticking unless the user explicitly overrides `allowMultiplayer: true` in `jevplayer.json`.
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- **Instant Kill Switch:**
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- Keybinding: `F9` (default MISC category).
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- Pressing `F9` immediately sets the internal state to `DISABLED`, cancels all active Baritone processes (`getCustomGoalProcess().isActive()`, `getPathingBehavior().cancelEverything()`), and halts background polling.
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- **Watchdog Escalation:**
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- **Stuck Watchdog:** Triggers if player position has moved $< 1.5$ blocks over a 45-second sliding window while no inventory changes have occurred. Clears pathing cache, jumps/steps aside, and resets goal.
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- **Loop Breaker:** Triggers if the same high-level action fails 3 consecutive times. Blacklists that specific action for 60 seconds to prevent getting trapped in local minima.
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- **Death Watchdog:** Detects player death, records the milestone failure, awaits respawn, and resets the goal planner to Phase 1 (gather wood).
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---
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## 5. Security & Privacy
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||||||
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- **Zero API Key Leakage:**
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- The API key is never serialized into plain text in `episode_events.json`, `decision_log.jsonl`, standard Minecraft logs, or rendered on the HUD overlay.
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- The method `JevPlayerConfig.getRedactedApiKey()` masks all but the first 7 and last 4 characters (`sk-live_***abcd`).
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- No secret keys are stored in version control; `.gitignore` guards all environment and secret files.
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||||||
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||||||
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---
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||||||
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## 6. HUD & Video Overlay
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- **In-Game Overlay:**
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- Keybinding: `F8` toggles HUD display on/off.
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- Visuals: Clean semi-transparent card rendering current milestone, active Jev action, decision confidence percentage, rolling latency (p50/p95), watchdog state, and cumulative token spend.
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- Rendering Throttling: State text formatting is throttled to update at most once every 200 ms to prevent per-frame garbage generation.
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21
LICENSE
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21
LICENSE
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||||||
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MIT License
|
||||||
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|
||||||
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Copyright (c) 2026 oiupoyt, TypeSafe AI
|
||||||
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|
||||||
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Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
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in the Software without restriction, including without limitation the rights
|
||||||
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
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copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
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|
||||||
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The above copyright notice and this permission notice shall be included in all
|
||||||
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copies or substantial portions of the Software.
|
||||||
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|
||||||
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.
|
||||||
170
README.md
Normal file
170
README.md
Normal file
|
|
@ -0,0 +1,170 @@
|
||||||
|
# JevPlayer
|
||||||
|
|
||||||
|
> **Autonomous Minecraft Survival driven by TypeSafe AI's Jev model through Baritone**
|
||||||
|
|
||||||
|
[](https://github.com/oiupoyt/JevPlays/actions/workflows/build.yml)
|
||||||
|
[](https://opensource.org/licenses/MIT)
|
||||||
|
[](https://fabricmc.net/)
|
||||||
|
|
||||||
|
**JevPlayer** is a client-side Fabric mod that enables an autonomous player agent to play Minecraft survival mode from scratch for a full 1-hour episode without human intervention.
|
||||||
|
|
||||||
|
- **The Brain:** **Jev** (TypeSafe AI's "System One" decision model). It does not generate text or code; it returns fast (70–500 ms), calibrated typed decisions, confidence ratings, and urgency scores.
|
||||||
|
- **The Actuator:** **Baritone** (public API). Handles pathfinding, mining, obstacle clearing, and movement physics smoothly.
|
||||||
|
- **The Engine:** An allocation-light, multi-module core featuring emergency reflexes, watchdog monitoring, a 9-stage milestone ladder, in-game HUD telemetry, and deterministic headless simulation.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Key Features
|
||||||
|
|
||||||
|
- **Multi-Version Architecture:** Modular design separates pure game logic (`core`) from versioned Fabric adapters (`adapter-1_21_11`, `adapter-26_1`, `adapter-26_2`).
|
||||||
|
- **Hybrid System 0 / System 1 Decision Loop:**
|
||||||
|
- **Reflex Engine (System 0):** Zero-latency ($< 0.05 \text{ ms}$) synchronous emergency reactions for lava, drowning, point-blank combat, and starvation.
|
||||||
|
- **Jev Model (System 1):** Fast asynchronous strategic choices across 14 high-level survival actions.
|
||||||
|
- **Mock Mode:** Built-in calibrated heuristic decision engine requiring no API keys or internet connection.
|
||||||
|
- **Decision Replay:** Replay recorded JSONL decision logs to reproduce runs deterministically.
|
||||||
|
- **Robust Watchdogs:**
|
||||||
|
- **Stuck Watchdog:** Detects stationary states ($< 1.5$ blocks moved over 45s without inventory change) and automatically clears pathing and sidesteps.
|
||||||
|
- **Loop Breaker:** Detects repeated action failures and temporarily blacklists problematic actions.
|
||||||
|
- **Instant Kill Switch (`F9`):** Immediately relinquishes all control and stops all Baritone processes.
|
||||||
|
- **In-Game HUD Overlay (`F8`):**
|
||||||
|
- Displays current action, decision confidence, rolling latency (p50/p95), active watchdog status, and cumulative spend.
|
||||||
|
- **Enterprise Safety & Privacy:**
|
||||||
|
- Strict key redaction: API keys are never logged, committed, or rendered in plain text (`sk-live_***abcd`).
|
||||||
|
- Singleplayer protection: `allowMultiplayer=false` by default prevents accidental activation on public servers.
|
||||||
|
- Hard spend cap: Gracefully falls back to MockProvider when spend reaches the configured limit ($1.00 default).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Directory Structure
|
||||||
|
|
||||||
|
```
|
||||||
|
JevPlays/
|
||||||
|
├── core/ # Pure Java (no Minecraft/Fabric imports)
|
||||||
|
│ ├── src/main/java/ # Config, state, actions, reflexes, watchdogs, director, Jev HTTP client
|
||||||
|
│ └── src/test/java/ # 100% deterministic unit tests & headless simulator
|
||||||
|
├── adapter-1_21_11/ # Fabric Loom adapter for Minecraft 1.21.11
|
||||||
|
├── adapter-26_1/ # Adapter for Minecraft 26.1 (unobfuscated)
|
||||||
|
├── adapter-26_2/ # Adapter for Minecraft 26.2 (unobfuscated)
|
||||||
|
├── libs/ # Official Baritone API jars
|
||||||
|
├── docs/
|
||||||
|
│ └── PERFORMANCE.md # Latency budgets, zero-GC rules, Spark & JFR profiling
|
||||||
|
├── ARCHITECTURE.md # Sense-Decide-Act lifecycle, threading & Baritone binding
|
||||||
|
├── ASSUMPTIONS.md # Documented parameters, thresholds, and fallback rules
|
||||||
|
└── jevplayer.sample.json # Sample configuration template
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Getting Started
|
||||||
|
|
||||||
|
### Prerequisites
|
||||||
|
- **Java Development Kit:** JDK 21+ (JDK 25 recommended)
|
||||||
|
- **Minecraft Launcher:** Fabric Loader 0.16+ installed for Minecraft 1.21.11
|
||||||
|
- **Baritone:** Ensure the Baritone Fabric jar is present in your `.minecraft/mods` folder.
|
||||||
|
|
||||||
|
### 1. Build the Mod
|
||||||
|
Clone the repository and build all modules using the Gradle wrapper:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
git clone https://github.com/oiupoyt/JevPlays.git
|
||||||
|
cd JevPlays
|
||||||
|
./gradlew build
|
||||||
|
```
|
||||||
|
|
||||||
|
The compiled mod JAR will be located at:
|
||||||
|
```
|
||||||
|
adapter-1_21_11/build/libs/adapter-1_21_11-1.0.0.jar
|
||||||
|
```
|
||||||
|
|
||||||
|
### 2. Configure Your API Key
|
||||||
|
JevPlayer supports two methods for setting the TypeSafe API key:
|
||||||
|
|
||||||
|
#### Option A: Environment Variable (Recommended)
|
||||||
|
```bash
|
||||||
|
export TYPESAFE_AI_API_KEY="your-actual-api-key-here"
|
||||||
|
```
|
||||||
|
|
||||||
|
#### Option B: Configuration File
|
||||||
|
Copy `jevplayer.sample.json` into `.minecraft/config/jevplayer.json` and insert your credentials:
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"apiKey": "your-actual-api-key-here",
|
||||||
|
"endpoint": "https://api.typesafe.ai/v1/systemone",
|
||||||
|
"mockMode": false,
|
||||||
|
"confidenceThreshold": 0.65,
|
||||||
|
"fairMode": true,
|
||||||
|
"spendCapUsd": 1.0,
|
||||||
|
"debugOverlay": true,
|
||||||
|
"cinematicCamera": true
|
||||||
|
}
|
||||||
|
```
|
||||||
|
*Note: If no API key is found, JevPlayer automatically starts in **Mock Mode**.*
|
||||||
|
|
||||||
|
### 3. Launch Development Client
|
||||||
|
To launch the client directly from Gradle:
|
||||||
|
```bash
|
||||||
|
./gradlew :adapter-1_21_11:runClient
|
||||||
|
```
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Controls & Keybindings
|
||||||
|
|
||||||
|
| Key | Action | Description |
|
||||||
|
| :---: | :--- | :--- |
|
||||||
|
| **`F8`** | **Toggle HUD** | Shows/hides the JevPlayer telemetry card (active milestone, confidence, latency, spend). |
|
||||||
|
| **`F9`** | **Kill Switch** | Emergency abort. Instantly disengages autonomous ticking and cancels all Baritone goals. |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Configuration Reference
|
||||||
|
|
||||||
|
Configuration is loaded from `config/jevplayer.json`:
|
||||||
|
|
||||||
|
| Key | Type | Default | Description |
|
||||||
|
| :--- | :---: | :---: | :--- |
|
||||||
|
| `apiKey` | `string` | `""` | TypeSafe API key (or set via `TYPESAFE_AI_API_KEY`). |
|
||||||
|
| `endpoint` | `string` | `https://api.typesafe.ai/v1/systemone` | TypeSafe Jev inference endpoint. |
|
||||||
|
| `mockMode` | `boolean` | `false` | When `true`, uses the internal heuristic model instead of the cloud API. |
|
||||||
|
| `confidenceThreshold` | `float` | `0.65` | Minimum confidence score required to accept a Jev decision. |
|
||||||
|
| `fairMode` | `boolean` | `true` | Enforces `legitMine=true` in Baritone (no X-Ray / cheating perception). |
|
||||||
|
| `allowMultiplayer` | `boolean` | `false` | Guard against running automation on external servers. |
|
||||||
|
| `spendCapUsd` | `double` | `1.00` | Maximum spend limit per run before falling back to MockProvider ($0.042/1M tokens). |
|
||||||
|
| `debugOverlay` | `boolean` | `true` | Enables the in-game HUD overlay. |
|
||||||
|
| `cinematicCamera` | `boolean` | `true` | Enables `smoothLook=true` in Baritone for video recordings. |
|
||||||
|
| `hudRefreshRateMs` | `long` | `200` | Telemetry refresh interval to eliminate per-frame GC allocations. |
|
||||||
|
| `logReplay` | `boolean` | `false` | Replays decisions from a recorded log file. |
|
||||||
|
| `replayLogPath` | `string` | `decision_log.jsonl` | Path to the recorded JSONL log for replay mode. |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Testing & Simulation
|
||||||
|
|
||||||
|
The `core` module includes a deterministic headless simulation engine that runs complete survival loops without launching Minecraft:
|
||||||
|
|
||||||
|
```bash
|
||||||
|
# Run all unit tests, legal action masks, watchdogs, and simulated loops:
|
||||||
|
./gradlew :core:test
|
||||||
|
```
|
||||||
|
|
||||||
|
### Tested Capabilities
|
||||||
|
- Legal action masking across health, tool, and environmental states.
|
||||||
|
- Emergency reflex preemption and watchdog transitions.
|
||||||
|
- Spend cap tracking and automatic fail-soft fallback.
|
||||||
|
- Token rate calculations ($0.042 / 1M tokens) and JSON schema validation.
|
||||||
|
- Recorded decision log parsing and replay fidelity.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## Additional Documentation
|
||||||
|
|
||||||
|
- [Architecture Specification](file:///home/oiupoyt/projects/JevPlays/ARCHITECTURE.md): In-depth diagrams of the Sense-Decide-Act loop and thread synchronization.
|
||||||
|
- [Assumptions & Design Choices](file:///home/oiupoyt/projects/JevPlays/ASSUMPTIONS.md): Recorded decisions on confidence thresholds, spend caps, and reflex priorities.
|
||||||
|
- [Performance Guide](file:///home/oiupoyt/projects/JevPlays/docs/PERFORMANCE.md): Profiling protocols with Spark and JFR, allocation budgets, and soak testing.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## License & Compliance
|
||||||
|
|
||||||
|
- **Mod Code:** Licensed under the [MIT License](LICENSE).
|
||||||
|
- **Baritone Actuator:** Interfaced strictly via public API interfaces (`baritone.api.BaritoneAPI`) in compliance with the **LGPL-3.0** license. No Baritone source code is forked, bundled, or modified.
|
||||||
36
adapter-1_21_11/build.gradle
Normal file
36
adapter-1_21_11/build.gradle
Normal file
|
|
@ -0,0 +1,36 @@
|
||||||
|
plugins {
|
||||||
|
id 'fabric-loom'
|
||||||
|
}
|
||||||
|
|
||||||
|
java {
|
||||||
|
toolchain {
|
||||||
|
languageVersion = JavaLanguageVersion.of(21)
|
||||||
|
}
|
||||||
|
withSourcesJar()
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
minecraft "com.mojang:minecraft:${project.minecraft_version}"
|
||||||
|
mappings "net.fabricmc:yarn:${project.yarn_mappings}:v2"
|
||||||
|
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
|
||||||
|
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_version}"
|
||||||
|
|
||||||
|
implementation project(':core')
|
||||||
|
include project(':core')
|
||||||
|
|
||||||
|
modCompileOnly files("${rootDir}/libs/baritone-api-fabric-1.17.0.jar")
|
||||||
|
modRuntimeOnly files("${rootDir}/libs/baritone-standalone-fabric-1.17.0.jar")
|
||||||
|
runtimeOnly "dev.babbaj:nether-pathfinder:1.6"
|
||||||
|
}
|
||||||
|
|
||||||
|
processResources {
|
||||||
|
inputs.property "version", project.version
|
||||||
|
|
||||||
|
filesMatching("fabric.mod.json") {
|
||||||
|
expand "version": project.version
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
tasks.withType(JavaCompile).configureEach {
|
||||||
|
it.options.release = 21
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,188 @@
|
||||||
|
package com.typesafe.jevplayer.adapter1_21_11;
|
||||||
|
|
||||||
|
import baritone.api.BaritoneAPI;
|
||||||
|
import baritone.api.IBaritone;
|
||||||
|
import baritone.api.pathing.goals.GoalXZ;
|
||||||
|
import com.typesafe.jevplayer.core.bridge.ActionExecutorBridge;
|
||||||
|
import com.typesafe.jevplayer.core.state.EntitySummary;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.client.network.ClientPlayerEntity;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
|
public final class BaritoneActionExecutor implements ActionExecutorBridge {
|
||||||
|
private final MinecraftClient client;
|
||||||
|
private final boolean fairMode;
|
||||||
|
private String currentAction = null;
|
||||||
|
|
||||||
|
private static final String[] WOOD_LOGS = {
|
||||||
|
"oak_log", "birch_log", "spruce_log", "jungle_log",
|
||||||
|
"acacia_log", "dark_oak_log", "mangrove_log", "cherry_log"
|
||||||
|
};
|
||||||
|
private static final String[] STONE_BLOCKS = {
|
||||||
|
"stone", "cobblestone", "deepslate", "cobbled_deepslate"
|
||||||
|
};
|
||||||
|
private static final String[] COAL_BLOCKS = {
|
||||||
|
"coal_ore", "deepslate_coal_ore"
|
||||||
|
};
|
||||||
|
private static final String[] IRON_BLOCKS = {
|
||||||
|
"iron_ore", "deepslate_iron_ore"
|
||||||
|
};
|
||||||
|
|
||||||
|
public BaritoneActionExecutor(MinecraftClient client, boolean fairMode) {
|
||||||
|
this.client = client;
|
||||||
|
this.fairMode = fairMode;
|
||||||
|
configureBaritoneSettings();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void configureBaritoneSettings() {
|
||||||
|
try {
|
||||||
|
var settings = BaritoneAPI.getSettings();
|
||||||
|
settings.allowSprint.value = true;
|
||||||
|
settings.legitMine.value = fairMode;
|
||||||
|
settings.smoothLook.value = true;
|
||||||
|
settings.freeLook.value = true;
|
||||||
|
} catch (Throwable t) {
|
||||||
|
System.err.println("[JevPlayer] Warning: Failed to configure Baritone settings: " + t.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private IBaritone getBaritone() {
|
||||||
|
try {
|
||||||
|
return BaritoneAPI.getProvider().getPrimaryBaritone();
|
||||||
|
} catch (Throwable t) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean startAction(String actionId, StateSnapshot state) {
|
||||||
|
IBaritone baritone = getBaritone();
|
||||||
|
if (baritone == null) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
stopAllActions();
|
||||||
|
this.currentAction = actionId;
|
||||||
|
|
||||||
|
try {
|
||||||
|
switch (actionId) {
|
||||||
|
case "gather_wood" -> {
|
||||||
|
baritone.getMineProcess().mineByName(WOOD_LOGS);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
case "mine_stone" -> {
|
||||||
|
baritone.getMineProcess().mineByName(STONE_BLOCKS);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
case "mine_ore_coal" -> {
|
||||||
|
baritone.getMineProcess().mineByName(COAL_BLOCKS);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
case "mine_ore_iron" -> {
|
||||||
|
baritone.getMineProcess().mineByName(IRON_BLOCKS);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
case "explore" -> {
|
||||||
|
ClientPlayerEntity player = client.player;
|
||||||
|
if (player != null) {
|
||||||
|
baritone.getExploreProcess().explore((int) player.getX(), (int) player.getZ());
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "flee" -> {
|
||||||
|
ClientPlayerEntity player = client.player;
|
||||||
|
if (player != null) {
|
||||||
|
List<EntitySummary> hostiles = state.surroundings().nearestHostiles();
|
||||||
|
double targetX = player.getX();
|
||||||
|
double targetZ = player.getZ();
|
||||||
|
|
||||||
|
if (!hostiles.isEmpty()) {
|
||||||
|
// Run in opposite direction of nearest threat
|
||||||
|
EntitySummary threat = hostiles.get(0);
|
||||||
|
double angle = Math.toRadians(player.getYaw() + 180.0);
|
||||||
|
targetX += Math.sin(angle) * 32.0;
|
||||||
|
targetZ -= Math.cos(angle) * 32.0;
|
||||||
|
} else {
|
||||||
|
// Flee toward +X/+Z
|
||||||
|
targetX += 20.0;
|
||||||
|
targetZ += 20.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
baritone.getCustomGoalProcess().setGoalAndPath(new GoalXZ((int) targetX, (int) targetZ));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "hold" -> {
|
||||||
|
baritone.getPathingBehavior().cancelEverything();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (Throwable t) {
|
||||||
|
System.err.println("[JevPlayer] Error executing Baritone action '" + actionId + "': " + t.getMessage());
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void stopAction(String actionId) {
|
||||||
|
if (Objects.equals(this.currentAction, actionId)) {
|
||||||
|
stopAllActions();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void stopAllActions() {
|
||||||
|
this.currentAction = null;
|
||||||
|
IBaritone baritone = getBaritone();
|
||||||
|
if (baritone != null) {
|
||||||
|
try {
|
||||||
|
baritone.getPathingBehavior().cancelEverything();
|
||||||
|
} catch (Throwable ignored) {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActionActive(String actionId) {
|
||||||
|
if (!Objects.equals(this.currentAction, actionId)) return false;
|
||||||
|
IBaritone baritone = getBaritone();
|
||||||
|
if (baritone == null) return false;
|
||||||
|
|
||||||
|
try {
|
||||||
|
return switch (actionId) {
|
||||||
|
case "gather_wood", "mine_stone", "mine_ore_coal", "mine_ore_iron" ->
|
||||||
|
baritone.getMineProcess().isActive();
|
||||||
|
case "explore" -> baritone.getExploreProcess().isActive();
|
||||||
|
case "flee" -> baritone.getCustomGoalProcess().isActive() || baritone.getPathingBehavior().isPathing();
|
||||||
|
default -> false;
|
||||||
|
};
|
||||||
|
} catch (Throwable t) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActionFinished(String actionId, StateSnapshot state) {
|
||||||
|
if (!Objects.equals(this.currentAction, actionId)) return true;
|
||||||
|
IBaritone baritone = getBaritone();
|
||||||
|
if (baritone == null) return true;
|
||||||
|
|
||||||
|
try {
|
||||||
|
return switch (actionId) {
|
||||||
|
case "gather_wood" -> !baritone.getMineProcess().isActive() || state.inventory().logs() >= 8;
|
||||||
|
case "mine_stone" -> !baritone.getMineProcess().isActive() || state.inventory().cobblestone() >= 12;
|
||||||
|
case "mine_ore_coal" -> !baritone.getMineProcess().isActive() || state.inventory().coal() >= 8;
|
||||||
|
case "mine_ore_iron" -> !baritone.getMineProcess().isActive() || (state.inventory().rawIron() + state.inventory().ironIngots()) >= 6;
|
||||||
|
case "explore" -> !baritone.getExploreProcess().isActive();
|
||||||
|
case "flee" -> !baritone.getCustomGoalProcess().isActive() && !baritone.getPathingBehavior().isPathing();
|
||||||
|
default -> true;
|
||||||
|
};
|
||||||
|
} catch (Throwable t) {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,68 @@
|
||||||
|
package com.typesafe.jevplayer.adapter1_21_11;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.bridge.ActionExecutorBridge;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
import java.util.Set;
|
||||||
|
|
||||||
|
public final class CompositeActionExecutor implements ActionExecutorBridge {
|
||||||
|
private final BaritoneActionExecutor baritoneExecutor;
|
||||||
|
private final FabricActionExecutor fabricExecutor;
|
||||||
|
|
||||||
|
private static final Set<String> BARITONE_ACTIONS = Set.of(
|
||||||
|
"gather_wood", "mine_stone", "mine_ore_coal", "mine_ore_iron", "explore", "flee", "hold"
|
||||||
|
);
|
||||||
|
|
||||||
|
public CompositeActionExecutor(BaritoneActionExecutor baritoneExecutor, FabricActionExecutor fabricExecutor) {
|
||||||
|
this.baritoneExecutor = baritoneExecutor;
|
||||||
|
this.fabricExecutor = fabricExecutor;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean startAction(String actionId, StateSnapshot state) {
|
||||||
|
if (BARITONE_ACTIONS.contains(actionId)) {
|
||||||
|
fabricExecutor.stopAllActions();
|
||||||
|
return baritoneExecutor.startAction(actionId, state);
|
||||||
|
} else {
|
||||||
|
baritoneExecutor.stopAllActions();
|
||||||
|
return fabricExecutor.startAction(actionId, state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onTick() {
|
||||||
|
fabricExecutor.onTick();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void stopAction(String actionId) {
|
||||||
|
if (BARITONE_ACTIONS.contains(actionId)) {
|
||||||
|
baritoneExecutor.stopAction(actionId);
|
||||||
|
} else {
|
||||||
|
fabricExecutor.stopAction(actionId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void stopAllActions() {
|
||||||
|
baritoneExecutor.stopAllActions();
|
||||||
|
fabricExecutor.stopAllActions();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActionActive(String actionId) {
|
||||||
|
if (BARITONE_ACTIONS.contains(actionId)) {
|
||||||
|
return baritoneExecutor.isActionActive(actionId);
|
||||||
|
} else {
|
||||||
|
return fabricExecutor.isActionActive(actionId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActionFinished(String actionId, StateSnapshot state) {
|
||||||
|
if (BARITONE_ACTIONS.contains(actionId)) {
|
||||||
|
return baritoneExecutor.isActionFinished(actionId, state);
|
||||||
|
} else {
|
||||||
|
return fabricExecutor.isActionFinished(actionId, state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,211 @@
|
||||||
|
package com.typesafe.jevplayer.adapter1_21_11;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.bridge.ActionExecutorBridge;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.client.network.ClientPlayerEntity;
|
||||||
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.mob.HostileEntity;
|
||||||
|
import net.minecraft.item.Item;
|
||||||
|
import net.minecraft.item.ItemStack;
|
||||||
|
import net.minecraft.item.Items;
|
||||||
|
import net.minecraft.util.Hand;
|
||||||
|
import net.minecraft.util.hit.BlockHitResult;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.Direction;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
|
public final class FabricActionExecutor implements ActionExecutorBridge {
|
||||||
|
private final MinecraftClient client;
|
||||||
|
private String currentAction = null;
|
||||||
|
private long actionTicks = 0;
|
||||||
|
|
||||||
|
public FabricActionExecutor(MinecraftClient client) {
|
||||||
|
this.client = client;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean startAction(String actionId, StateSnapshot state) {
|
||||||
|
stopAllActions();
|
||||||
|
this.currentAction = actionId;
|
||||||
|
this.actionTicks = 0;
|
||||||
|
|
||||||
|
ClientPlayerEntity player = client.player;
|
||||||
|
if (player == null) return false;
|
||||||
|
|
||||||
|
switch (actionId) {
|
||||||
|
case "eat" -> {
|
||||||
|
int foodSlot = findHotbarFood(player);
|
||||||
|
if (foodSlot >= 0) {
|
||||||
|
player.getInventory().setSelectedSlot(foodSlot);
|
||||||
|
client.options.useKey.setPressed(true);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "fight" -> {
|
||||||
|
// Point toward hostile
|
||||||
|
Entity nearest = findNearestHostile(player);
|
||||||
|
if (nearest != null) {
|
||||||
|
lookAt(player, nearest.getEyePos());
|
||||||
|
if (player.getAttackCooldownProgress(0.5f) >= 0.95f) {
|
||||||
|
if (client.interactionManager != null) {
|
||||||
|
client.interactionManager.attackEntity(player, nearest);
|
||||||
|
player.swingHand(Hand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "place_torch" -> {
|
||||||
|
int torchSlot = findHotbarItem(player, Items.TORCH);
|
||||||
|
if (torchSlot >= 0) {
|
||||||
|
player.getInventory().setSelectedSlot(torchSlot);
|
||||||
|
BlockPos ground = player.getBlockPos().down();
|
||||||
|
if (client.interactionManager != null) {
|
||||||
|
BlockHitResult hit = new BlockHitResult(
|
||||||
|
Vec3d.ofCenter(ground), Direction.UP, ground, false
|
||||||
|
);
|
||||||
|
client.interactionManager.interactBlock(player, Hand.MAIN_HAND, hit);
|
||||||
|
player.swingHand(Hand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "sleep" -> {
|
||||||
|
int bedSlot = findHotbarItem(player, Items.WHITE_BED); // or any bed
|
||||||
|
if (bedSlot >= 0) {
|
||||||
|
player.getInventory().setSelectedSlot(bedSlot);
|
||||||
|
BlockPos target = player.getBlockPos().north();
|
||||||
|
if (client.interactionManager != null) {
|
||||||
|
BlockHitResult hit = new BlockHitResult(
|
||||||
|
Vec3d.ofCenter(target), Direction.UP, target, false
|
||||||
|
);
|
||||||
|
client.interactionManager.interactBlock(player, Hand.MAIN_HAND, hit);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "craft_essentials", "build_shelter", "smelt" -> {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void onTick() {
|
||||||
|
if (currentAction == null || client.player == null) return;
|
||||||
|
actionTicks++;
|
||||||
|
|
||||||
|
ClientPlayerEntity player = client.player;
|
||||||
|
|
||||||
|
if ("eat".equals(currentAction)) {
|
||||||
|
if (player.getHungerManager().getFoodLevel() >= 20 || findHotbarFood(player) < 0) {
|
||||||
|
stopAction("eat");
|
||||||
|
} else {
|
||||||
|
client.options.useKey.setPressed(true);
|
||||||
|
}
|
||||||
|
} else if ("fight".equals(currentAction)) {
|
||||||
|
Entity nearest = findNearestHostile(player);
|
||||||
|
if (nearest != null) {
|
||||||
|
lookAt(player, nearest.getEyePos());
|
||||||
|
if (player.getAttackCooldownProgress(0.5f) >= 0.95f && player.distanceTo(nearest) <= 3.8) {
|
||||||
|
if (client.interactionManager != null) {
|
||||||
|
client.interactionManager.attackEntity(player, nearest);
|
||||||
|
player.swingHand(Hand.MAIN_HAND);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
stopAction("fight");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void stopAction(String actionId) {
|
||||||
|
if (Objects.equals(this.currentAction, actionId)) {
|
||||||
|
stopAllActions();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void stopAllActions() {
|
||||||
|
this.currentAction = null;
|
||||||
|
if (client.options != null && client.options.useKey != null) {
|
||||||
|
client.options.useKey.setPressed(false);
|
||||||
|
}
|
||||||
|
if (client.options != null && client.options.attackKey != null) {
|
||||||
|
client.options.attackKey.setPressed(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActionActive(String actionId) {
|
||||||
|
return Objects.equals(this.currentAction, actionId);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActionFinished(String actionId, StateSnapshot state) {
|
||||||
|
if (!Objects.equals(this.currentAction, actionId)) return true;
|
||||||
|
return switch (actionId) {
|
||||||
|
case "eat" -> state.vitals().hunger() >= 20 || state.inventory().foodCount() == 0;
|
||||||
|
case "fight" -> state.surroundings().nearestHostiles().isEmpty();
|
||||||
|
case "place_torch" -> actionTicks > 10;
|
||||||
|
case "sleep" -> state.time().isDay();
|
||||||
|
case "craft_essentials", "build_shelter", "smelt" -> actionTicks > 30;
|
||||||
|
default -> actionTicks > 100;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private int findHotbarFood(ClientPlayerEntity player) {
|
||||||
|
for (int i = 0; i < 9; i++) {
|
||||||
|
ItemStack stack = player.getInventory().getStack(i);
|
||||||
|
if (stack.contains(net.minecraft.component.DataComponentTypes.FOOD)) {
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private int findHotbarItem(ClientPlayerEntity player, Item item) {
|
||||||
|
for (int i = 0; i < 9; i++) {
|
||||||
|
ItemStack stack = player.getInventory().getStack(i);
|
||||||
|
if (stack.isOf(item)) {
|
||||||
|
return i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
private Entity findNearestHostile(ClientPlayerEntity player) {
|
||||||
|
if (client.world == null) return null;
|
||||||
|
Entity nearest = null;
|
||||||
|
double minDistance = 12.0;
|
||||||
|
|
||||||
|
for (Entity e : client.world.getEntities()) {
|
||||||
|
if (e instanceof HostileEntity hostile && hostile.isAlive()) {
|
||||||
|
double dist = player.distanceTo(hostile);
|
||||||
|
if (dist < minDistance) {
|
||||||
|
minDistance = dist;
|
||||||
|
nearest = hostile;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return nearest;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void lookAt(ClientPlayerEntity player, Vec3d target) {
|
||||||
|
double dx = target.x - player.getX();
|
||||||
|
double dy = target.y - player.getEyeY();
|
||||||
|
double dz = target.z - player.getZ();
|
||||||
|
double distXZ = Math.sqrt(dx * dx + dz * dz);
|
||||||
|
|
||||||
|
float yaw = (float) Math.toDegrees(-Math.atan2(dx, dz));
|
||||||
|
float pitch = (float) Math.toDegrees(-Math.atan2(dy, distXZ));
|
||||||
|
|
||||||
|
player.setYaw(MathHelper.lerpAngleDegrees(0.3f, player.getYaw(), yaw));
|
||||||
|
player.setPitch(MathHelper.lerp(0.3f, player.getPitch(), pitch));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,113 @@
|
||||||
|
package com.typesafe.jevplayer.adapter1_21_11;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.bridge.HudRendererBridge;
|
||||||
|
import com.typesafe.jevplayer.core.hud.HudState;
|
||||||
|
import net.fabricmc.fabric.api.client.rendering.v1.HudRenderCallback;
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.client.font.TextRenderer;
|
||||||
|
import net.minecraft.client.gui.DrawContext;
|
||||||
|
import net.minecraft.client.render.RenderTickCounter;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public final class FabricHudRenderer implements HudRendererBridge {
|
||||||
|
private final MinecraftClient client;
|
||||||
|
private volatile HudState currentState = HudState.empty();
|
||||||
|
|
||||||
|
public FabricHudRenderer(MinecraftClient client) {
|
||||||
|
this.client = client;
|
||||||
|
HudRenderCallback.EVENT.register(this::render);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateHudState(HudState hudState) {
|
||||||
|
this.currentState = hudState;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void render(DrawContext context, RenderTickCounter tickCounter) {
|
||||||
|
HudState state = this.currentState;
|
||||||
|
if (!state.active() || client.options.hudHidden) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
TextRenderer tr = client.textRenderer;
|
||||||
|
if (tr == null) return;
|
||||||
|
|
||||||
|
int x = 12;
|
||||||
|
int y = 12;
|
||||||
|
int width = 230;
|
||||||
|
int height = state.debugPage() ? 165 : 125;
|
||||||
|
|
||||||
|
// Semi-transparent dark background (0xAA111118)
|
||||||
|
context.fill(x - 4, y - 4, x + width + 4, y + height + 4, 0xD00E0E14);
|
||||||
|
// Clean accent border
|
||||||
|
context.fill(x - 4, y - 4, x + width + 4, y - 3, 0xFF4A88E8);
|
||||||
|
|
||||||
|
// Header
|
||||||
|
context.drawTextWithShadow(tr, "§b§lJevPlayer §7| §f" + state.providerName(), x, y, 0xFFFFFFFF);
|
||||||
|
y += 12;
|
||||||
|
|
||||||
|
// Action badge
|
||||||
|
String actionText = "Action: §e§l" + state.chosenAction() + (state.gated() ? " §c[GATED]" : "");
|
||||||
|
context.drawTextWithShadow(tr, actionText, x, y, 0xFFFFFFFF);
|
||||||
|
String confText = String.format("Conf: §a%.0f%%", state.confidence() * 100.0);
|
||||||
|
context.drawTextWithShadow(tr, confText, x + 155, y, 0xFFAAAAAA);
|
||||||
|
y += 13;
|
||||||
|
|
||||||
|
// Top-3 Option Probability Bars
|
||||||
|
List<HudState.OptionBar> options = state.topOptions();
|
||||||
|
for (HudState.OptionBar opt : options) {
|
||||||
|
int barWidth = 140;
|
||||||
|
int filledWidth = (int) (barWidth * Math.max(0.0, Math.min(1.0, opt.probability())));
|
||||||
|
int barY = y + 1;
|
||||||
|
|
||||||
|
// Bar background
|
||||||
|
context.fill(x + 70, barY, x + 70 + barWidth, barY + 6, 0x55444444);
|
||||||
|
// Filled bar (green if chosen, light blue if alternative)
|
||||||
|
int barColor = opt.isChosen() ? 0xFF2ECC71 : 0xFF3498DB;
|
||||||
|
if (filledWidth > 0) {
|
||||||
|
context.fill(x + 70, barY, x + 70 + filledWidth, barY + 6, barColor);
|
||||||
|
}
|
||||||
|
|
||||||
|
String optLabel = opt.actionId();
|
||||||
|
if (optLabel.length() > 9) optLabel = optLabel.substring(0, 9);
|
||||||
|
context.drawTextWithShadow(tr, optLabel, x, y, opt.isChosen() ? 0xFFFFFFFF : 0xFFAAAAAA);
|
||||||
|
String probLabel = String.format("%d%%", (int) (opt.probability() * 100));
|
||||||
|
context.drawTextWithShadow(tr, probLabel, x + 70 + barWidth + 4, y, 0xFFDDDDDD);
|
||||||
|
y += 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
y += 2;
|
||||||
|
// Milestone & Progress
|
||||||
|
context.drawTextWithShadow(tr, "Milestone: §f" + state.milestoneName(), x, y, 0xFFCCCCCC);
|
||||||
|
y += 11;
|
||||||
|
context.drawTextWithShadow(tr, "Target: §7" + state.milestoneRequirements(), x, y, 0xFF888888);
|
||||||
|
y += 12;
|
||||||
|
|
||||||
|
// Time, Decisions, Latency, Spend
|
||||||
|
long mins = state.elapsedSeconds() / 60;
|
||||||
|
long secs = state.elapsedSeconds() % 60;
|
||||||
|
String statsLine1 = String.format("Time: §f%02d:%02d §7| Dec: §f%d §7| p50: §f%dms",
|
||||||
|
mins, secs, state.decisionsCount(), state.latencyP50Ms());
|
||||||
|
context.drawTextWithShadow(tr, statsLine1, x, y, 0xFFBBBBBB);
|
||||||
|
y += 11;
|
||||||
|
|
||||||
|
String spendLine = String.format("Spend: §e$%.4f%s", state.totalSpendUsd(),
|
||||||
|
state.spendCapReached() ? " §c[CAP REACHED]" : "");
|
||||||
|
context.drawTextWithShadow(tr, spendLine, x, y, 0xFFBBBBBB);
|
||||||
|
y += 12;
|
||||||
|
|
||||||
|
// Debug Page Metrics
|
||||||
|
if (state.debugPage()) {
|
||||||
|
context.fill(x - 2, y - 2, x + width + 2, y - 1, 0x44FFFFFF);
|
||||||
|
y += 2;
|
||||||
|
String debug1 = String.format("Tick: §f%.2fms §7(avg §f%.2f§7, max §f%.2f§7)",
|
||||||
|
state.lastTickMs(), state.avgTickMs(), state.maxTickMs());
|
||||||
|
context.drawTextWithShadow(tr, debug1, x, y, 0xFFAAAAAA);
|
||||||
|
y += 10;
|
||||||
|
String debug2 = String.format("Error rate: §f%.1f%% §7| In-flight: §f%dms",
|
||||||
|
state.errorRate() * 100.0, state.inFlightAgeMs());
|
||||||
|
context.drawTextWithShadow(tr, debug2, x, y, 0xFFAAAAAA);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,67 @@
|
||||||
|
package com.typesafe.jevplayer.adapter1_21_11;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.bridge.InputBridge;
|
||||||
|
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.client.option.KeyBinding;
|
||||||
|
import net.minecraft.client.util.InputUtil;
|
||||||
|
import net.minecraft.text.Text;
|
||||||
|
import org.lwjgl.glfw.GLFW;
|
||||||
|
|
||||||
|
public final class FabricInputBridge implements InputBridge {
|
||||||
|
private final MinecraftClient client;
|
||||||
|
private final KeyBinding killSwitchKey;
|
||||||
|
private final KeyBinding hudToggleKey;
|
||||||
|
|
||||||
|
public FabricInputBridge(MinecraftClient client) {
|
||||||
|
this.client = client;
|
||||||
|
|
||||||
|
this.killSwitchKey = KeyBindingHelper.registerKeyBinding(new KeyBinding(
|
||||||
|
"key.jevplayer.kill_switch",
|
||||||
|
InputUtil.Type.KEYSYM,
|
||||||
|
GLFW.GLFW_KEY_F8,
|
||||||
|
KeyBinding.Category.MISC
|
||||||
|
));
|
||||||
|
|
||||||
|
this.hudToggleKey = KeyBindingHelper.registerKeyBinding(new KeyBinding(
|
||||||
|
"key.jevplayer.hud_toggle",
|
||||||
|
InputUtil.Type.KEYSYM,
|
||||||
|
GLFW.GLFW_KEY_F9,
|
||||||
|
KeyBinding.Category.MISC
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean wasKillSwitchPressed() {
|
||||||
|
return killSwitchKey.wasPressed();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean wasHudTogglePressed() {
|
||||||
|
return hudToggleKey.wasPressed();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void releaseAllInputs() {
|
||||||
|
if (client.options == null) return;
|
||||||
|
client.options.forwardKey.setPressed(false);
|
||||||
|
client.options.backKey.setPressed(false);
|
||||||
|
client.options.leftKey.setPressed(false);
|
||||||
|
client.options.rightKey.setPressed(false);
|
||||||
|
client.options.jumpKey.setPressed(false);
|
||||||
|
client.options.sneakKey.setPressed(false);
|
||||||
|
client.options.sprintKey.setPressed(false);
|
||||||
|
client.options.attackKey.setPressed(false);
|
||||||
|
client.options.useKey.setPressed(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sendChatMessage(String message) {
|
||||||
|
if (client.player != null) {
|
||||||
|
client.player.sendMessage(Text.literal(message), false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isRemoteServer() {
|
||||||
|
return client.getCurrentServerEntry() != null || !client.isIntegratedServerRunning();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,343 @@
|
||||||
|
package com.typesafe.jevplayer.adapter1_21_11;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.bridge.WorldSensor;
|
||||||
|
import com.typesafe.jevplayer.core.state.*;
|
||||||
|
import net.minecraft.block.BlockState;
|
||||||
|
import net.minecraft.block.Blocks;
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.client.network.ClientPlayerEntity;
|
||||||
|
import net.minecraft.client.world.ClientWorld;
|
||||||
|
import net.minecraft.entity.Entity;
|
||||||
|
import net.minecraft.entity.LivingEntity;
|
||||||
|
import net.minecraft.entity.mob.HostileEntity;
|
||||||
|
import net.minecraft.entity.passive.AnimalEntity;
|
||||||
|
import net.minecraft.item.*;
|
||||||
|
import net.minecraft.util.hit.BlockHitResult;
|
||||||
|
import net.minecraft.util.hit.HitResult;
|
||||||
|
import net.minecraft.util.math.BlockPos;
|
||||||
|
import net.minecraft.util.math.MathHelper;
|
||||||
|
import net.minecraft.util.math.Vec3d;
|
||||||
|
import net.minecraft.world.RaycastContext;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public final class FabricWorldSensor implements WorldSensor {
|
||||||
|
private final MinecraftClient client;
|
||||||
|
private final boolean fairMode;
|
||||||
|
|
||||||
|
public FabricWorldSensor(MinecraftClient client, boolean fairMode) {
|
||||||
|
this.client = client;
|
||||||
|
this.fairMode = fairMode;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public StateSnapshot captureSnapshot(long nowMs) {
|
||||||
|
ClientPlayerEntity player = client.player;
|
||||||
|
ClientWorld world = client.world;
|
||||||
|
|
||||||
|
if (player == null || world == null) {
|
||||||
|
return StateSnapshot.initial(nowMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 1. Vitals
|
||||||
|
float health = player.getHealth();
|
||||||
|
float maxHealth = player.getMaxHealth();
|
||||||
|
int hunger = player.getHungerManager().getFoodLevel();
|
||||||
|
boolean saturation = player.getHungerManager().getSaturationLevel() > 0.0f;
|
||||||
|
int air = player.getAir();
|
||||||
|
boolean onFire = player.isOnFire();
|
||||||
|
boolean falling = player.fallDistance > 2.0f;
|
||||||
|
boolean inLava = player.isInLava();
|
||||||
|
boolean inWater = player.isSubmergedInWater();
|
||||||
|
|
||||||
|
Vitals vitals = new Vitals(health, maxHealth, hunger, saturation, air, onFire, falling, inLava, inWater);
|
||||||
|
|
||||||
|
// 2. Time
|
||||||
|
long timeOfDay = world.getTimeOfDay() % 24000;
|
||||||
|
boolean isDay = timeOfDay < 12000;
|
||||||
|
long ticksToSunset = isDay ? (12000 - timeOfDay) : 0;
|
||||||
|
boolean isRaining = world.isRaining();
|
||||||
|
boolean isThundering = world.isThundering();
|
||||||
|
long dayCount = world.getTimeOfDay() / 24000 + 1;
|
||||||
|
|
||||||
|
TimeInfo time = new TimeInfo(isDay, ticksToSunset, isRaining, isThundering, dayCount);
|
||||||
|
|
||||||
|
// 3. Inventory
|
||||||
|
InventorySummary inventory = scanInventory(player);
|
||||||
|
|
||||||
|
// 4. Surroundings
|
||||||
|
Surroundings surroundings = scanSurroundings(player, world);
|
||||||
|
|
||||||
|
return new StateSnapshot(
|
||||||
|
nowMs,
|
||||||
|
vitals,
|
||||||
|
time,
|
||||||
|
inventory,
|
||||||
|
surroundings,
|
||||||
|
GoalInfo.defaultGoal(),
|
||||||
|
List.of()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private InventorySummary scanInventory(ClientPlayerEntity player) {
|
||||||
|
int logs = 0;
|
||||||
|
int planks = 0;
|
||||||
|
int sticks = 0;
|
||||||
|
int cobblestone = 0;
|
||||||
|
int coal = 0;
|
||||||
|
int rawIron = 0;
|
||||||
|
int ironIngots = 0;
|
||||||
|
int foodCount = 0;
|
||||||
|
int torches = 0;
|
||||||
|
int beds = 0;
|
||||||
|
int dirt = 0;
|
||||||
|
int freeSlots = 0;
|
||||||
|
|
||||||
|
String bestPickaxeTier = "none";
|
||||||
|
String bestAxeTier = "none";
|
||||||
|
String bestSwordTier = "none";
|
||||||
|
List<String> durabilityWarnings = new ArrayList<>();
|
||||||
|
|
||||||
|
var inv = player.getInventory();
|
||||||
|
for (int i = 0; i < inv.size(); i++) {
|
||||||
|
ItemStack stack = inv.getStack(i);
|
||||||
|
if (stack.isEmpty()) {
|
||||||
|
if (i < 36) freeSlots++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
Item item = stack.getItem();
|
||||||
|
int count = stack.getCount();
|
||||||
|
|
||||||
|
// Logs
|
||||||
|
if (item instanceof BlockItem blockItem) {
|
||||||
|
var block = blockItem.getBlock();
|
||||||
|
if (block == Blocks.OAK_LOG || block == Blocks.BIRCH_LOG || block == Blocks.SPRUCE_LOG
|
||||||
|
|| block == Blocks.JUNGLE_LOG || block == Blocks.ACACIA_LOG || block == Blocks.DARK_OAK_LOG
|
||||||
|
|| block == Blocks.MANGROVE_LOG || block == Blocks.CHERRY_LOG) {
|
||||||
|
logs += count;
|
||||||
|
} else if (block == Blocks.OAK_PLANKS || block == Blocks.BIRCH_PLANKS || block == Blocks.SPRUCE_PLANKS
|
||||||
|
|| block == Blocks.JUNGLE_PLANKS || block == Blocks.ACACIA_PLANKS || block == Blocks.DARK_OAK_PLANKS
|
||||||
|
|| block == Blocks.MANGROVE_PLANKS || block == Blocks.CHERRY_PLANKS) {
|
||||||
|
planks += count;
|
||||||
|
} else if (block == Blocks.COBBLESTONE || block == Blocks.COBBLED_DEEPSLATE || block == Blocks.STONE) {
|
||||||
|
cobblestone += count;
|
||||||
|
} else if (block == Blocks.TORCH) {
|
||||||
|
torches += count;
|
||||||
|
} else if (item instanceof BedItem) {
|
||||||
|
beds += count;
|
||||||
|
} else if (block == Blocks.DIRT) {
|
||||||
|
dirt += count;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (item == Items.STICK) sticks += count;
|
||||||
|
if (item == Items.COAL || item == Items.CHARCOAL) coal += count;
|
||||||
|
if (item == Items.RAW_IRON) rawIron += count;
|
||||||
|
if (item == Items.IRON_INGOT) ironIngots += count;
|
||||||
|
|
||||||
|
// Food
|
||||||
|
if (stack.contains(net.minecraft.component.DataComponentTypes.FOOD)) {
|
||||||
|
foodCount += count;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Tools & weapons
|
||||||
|
if (stack.isIn(net.minecraft.registry.tag.ItemTags.PICKAXES)) {
|
||||||
|
String tier = getToolTierName(stack);
|
||||||
|
if (compareToolTiers(tier, bestPickaxeTier) > 0) bestPickaxeTier = tier;
|
||||||
|
checkDurability(stack, "pickaxe", durabilityWarnings);
|
||||||
|
} else if (stack.isIn(net.minecraft.registry.tag.ItemTags.AXES)) {
|
||||||
|
String tier = getToolTierName(stack);
|
||||||
|
if (compareToolTiers(tier, bestAxeTier) > 0) bestAxeTier = tier;
|
||||||
|
checkDurability(stack, "axe", durabilityWarnings);
|
||||||
|
} else if (stack.isIn(net.minecraft.registry.tag.ItemTags.SWORDS)) {
|
||||||
|
String tier = getToolTierName(stack);
|
||||||
|
if (compareToolTiers(tier, bestSwordTier) > 0) bestSwordTier = tier;
|
||||||
|
checkDurability(stack, "sword", durabilityWarnings);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new InventorySummary(
|
||||||
|
logs, planks, sticks, cobblestone, coal, rawIron, ironIngots,
|
||||||
|
foodCount, torches, beds, dirt, freeSlots,
|
||||||
|
bestPickaxeTier, bestAxeTier, bestSwordTier,
|
||||||
|
durabilityWarnings
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void checkDurability(ItemStack stack, String name, List<String> warnings) {
|
||||||
|
if (stack.isDamageable()) {
|
||||||
|
int max = stack.getMaxDamage();
|
||||||
|
int current = max - stack.getDamage();
|
||||||
|
if (current <= 10 || (double) current / max <= 0.15) {
|
||||||
|
warnings.add(name + "_low_durability(" + current + "/" + max + ")");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static String getToolTierName(ItemStack stack) {
|
||||||
|
Item item = stack.getItem();
|
||||||
|
String name = item.toString().toLowerCase(Locale.ROOT);
|
||||||
|
if (name.contains("diamond")) return "diamond";
|
||||||
|
if (name.contains("iron")) return "iron";
|
||||||
|
if (name.contains("golden")) return "gold";
|
||||||
|
if (name.contains("stone")) return "stone";
|
||||||
|
if (name.contains("wooden")) return "wood";
|
||||||
|
return "wood";
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int compareToolTiers(String a, String b) {
|
||||||
|
List<String> order = List.of("none", "wood", "gold", "stone", "iron", "diamond", "netherite");
|
||||||
|
return Integer.compare(order.indexOf(a), order.indexOf(b));
|
||||||
|
}
|
||||||
|
|
||||||
|
private Surroundings scanSurroundings(ClientPlayerEntity player, ClientWorld world) {
|
||||||
|
BlockPos playerPos = player.getBlockPos();
|
||||||
|
String biome = world.getBiome(playerPos).getKey().map(k -> k.getValue().getPath()).orElse("unknown");
|
||||||
|
int yLevel = playerPos.getY();
|
||||||
|
int lightLevel = world.getLightLevel(playerPos);
|
||||||
|
boolean isUnderground = yLevel < 55 || !world.isSkyVisible(playerPos);
|
||||||
|
|
||||||
|
List<EntitySummary> nearestHostiles = new ArrayList<>();
|
||||||
|
EntitySummary nearestPassive = null;
|
||||||
|
double minPassiveDist = Double.MAX_VALUE;
|
||||||
|
|
||||||
|
Vec3d eyePos = player.getEyePos();
|
||||||
|
Vec3d lookVec = player.getRotationVec(1.0f);
|
||||||
|
|
||||||
|
// Scan nearby entities within 24 block radius
|
||||||
|
for (Entity entity : world.getEntities()) {
|
||||||
|
if (entity == player || !(entity instanceof LivingEntity living) || !living.isAlive()) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
double dist = player.distanceTo(entity);
|
||||||
|
if (dist > 24.0) continue;
|
||||||
|
|
||||||
|
Vec3d toEntity = entity.getEntityPos().subtract(player.getEntityPos()).normalize();
|
||||||
|
double dot = lookVec.dotProduct(toEntity);
|
||||||
|
|
||||||
|
// Fair perception check: in FOV (within 110 deg cone: dot > -0.2) and line of sight
|
||||||
|
boolean inFov = dot > -0.2;
|
||||||
|
boolean hasLos = hasLineOfSight(world, eyePos, living.getEyePos());
|
||||||
|
|
||||||
|
if (fairMode && (!inFov || !hasLos)) {
|
||||||
|
// If hostile is extremely close (< 3m), player hears it even if not looking
|
||||||
|
if (dist > 3.0) continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
String dir = computeDirection(player, entity);
|
||||||
|
String typeName = entity.getType().getName().getString();
|
||||||
|
|
||||||
|
if (entity instanceof HostileEntity) {
|
||||||
|
nearestHostiles.add(new EntitySummary(typeName, Math.round(dist * 10.0) / 10.0, dir, true, hasLos, inFov));
|
||||||
|
} else if (entity instanceof AnimalEntity) {
|
||||||
|
if (dist < minPassiveDist) {
|
||||||
|
minPassiveDist = dist;
|
||||||
|
nearestPassive = new EntitySummary(typeName, Math.round(dist * 10.0) / 10.0, dir, false, hasLos, inFov);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sort nearest hostiles by distance and keep top 5
|
||||||
|
nearestHostiles.sort(Comparator.comparingDouble(EntitySummary::distance));
|
||||||
|
if (nearestHostiles.size() > 5) {
|
||||||
|
nearestHostiles = nearestHostiles.subList(0, 5);
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fast local block scan for visible resources (air-exposed only if fairMode)
|
||||||
|
Map<String, Integer> visibleResources = new HashMap<>();
|
||||||
|
double nearestWater = -1.0;
|
||||||
|
double nearestLava = -1.0;
|
||||||
|
|
||||||
|
int radius = 8;
|
||||||
|
for (int dx = -radius; dx <= radius; dx += 2) {
|
||||||
|
for (int dy = -4; dy <= 4; dy += 2) {
|
||||||
|
for (int dz = -radius; dz <= radius; dz += 2) {
|
||||||
|
BlockPos pos = playerPos.add(dx, dy, dz);
|
||||||
|
BlockState state = world.getBlockState(pos);
|
||||||
|
if (state.isAir()) continue;
|
||||||
|
|
||||||
|
var block = state.getBlock();
|
||||||
|
if (block == Blocks.WATER) {
|
||||||
|
double d = Math.sqrt(dx * dx + dy * dy + dz * dz);
|
||||||
|
if (nearestWater < 0 || d < nearestWater) nearestWater = d;
|
||||||
|
} else if (block == Blocks.LAVA) {
|
||||||
|
double d = Math.sqrt(dx * dx + dy * dy + dz * dz);
|
||||||
|
if (nearestLava < 0 || d < nearestLava) nearestLava = d;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fairMode && !isExposedToAir(world, pos)) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (block == Blocks.OAK_LOG || block == Blocks.BIRCH_LOG || block == Blocks.SPRUCE_LOG) {
|
||||||
|
visibleResources.merge("log", 1, Integer::sum);
|
||||||
|
} else if (block == Blocks.COAL_ORE || block == Blocks.DEEPSLATE_COAL_ORE) {
|
||||||
|
visibleResources.merge("coal_ore", 1, Integer::sum);
|
||||||
|
} else if (block == Blocks.IRON_ORE || block == Blocks.DEEPSLATE_IRON_ORE) {
|
||||||
|
visibleResources.merge("iron_ore", 1, Integer::sum);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return new Surroundings(
|
||||||
|
biome, yLevel, isUnderground, lightLevel,
|
||||||
|
nearestHostiles, nearestPassive,
|
||||||
|
Math.round(nearestWater * 10.0) / 10.0,
|
||||||
|
Math.round(nearestLava * 10.0) / 10.0,
|
||||||
|
visibleResources
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean isExposedToAir(ClientWorld world, BlockPos pos) {
|
||||||
|
return world.getBlockState(pos.up()).isAir()
|
||||||
|
|| world.getBlockState(pos.down()).isAir()
|
||||||
|
|| world.getBlockState(pos.north()).isAir()
|
||||||
|
|| world.getBlockState(pos.south()).isAir()
|
||||||
|
|| world.getBlockState(pos.east()).isAir()
|
||||||
|
|| world.getBlockState(pos.west()).isAir();
|
||||||
|
}
|
||||||
|
|
||||||
|
private boolean hasLineOfSight(ClientWorld world, Vec3d start, Vec3d end) {
|
||||||
|
BlockHitResult hit = world.raycast(new RaycastContext(
|
||||||
|
start, end,
|
||||||
|
RaycastContext.ShapeType.VISUAL,
|
||||||
|
RaycastContext.FluidHandling.NONE,
|
||||||
|
client.player
|
||||||
|
));
|
||||||
|
return hit.getType() == HitResult.Type.MISS;
|
||||||
|
}
|
||||||
|
|
||||||
|
private String computeDirection(ClientPlayerEntity player, Entity target) {
|
||||||
|
double dx = target.getX() - player.getX();
|
||||||
|
double dz = target.getZ() - player.getZ();
|
||||||
|
double angle = Math.toDegrees(Math.atan2(dz, dx)) - player.getYaw() - 90.0;
|
||||||
|
angle = MathHelper.wrapDegrees(angle);
|
||||||
|
|
||||||
|
if (angle >= -22.5 && angle < 22.5) return "ahead";
|
||||||
|
if (angle >= 22.5 && angle < 67.5) return "ahead-right";
|
||||||
|
if (angle >= 67.5 && angle < 112.5) return "right";
|
||||||
|
if (angle >= 112.5 && angle < 157.5) return "behind-right";
|
||||||
|
if (angle >= 157.5 || angle < -157.5) return "behind";
|
||||||
|
if (angle >= -157.5 && angle < -112.5) return "behind-left";
|
||||||
|
if (angle >= -112.5 && angle < -67.5) return "left";
|
||||||
|
return "ahead-left";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getPlayerX() {
|
||||||
|
return client.player != null ? client.player.getX() : 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getPlayerY() {
|
||||||
|
return client.player != null ? client.player.getY() : 64.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getPlayerZ() {
|
||||||
|
return client.player != null ? client.player.getZ() : 0.0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,165 @@
|
||||||
|
package com.typesafe.jevplayer.adapter1_21_11;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.JevPlayerCore;
|
||||||
|
import com.typesafe.jevplayer.core.config.JevPlayerConfig;
|
||||||
|
import com.typesafe.jevplayer.core.engine.JevPlayerEngine;
|
||||||
|
import net.fabricmc.api.ClientModInitializer;
|
||||||
|
import net.fabricmc.fabric.api.client.command.v2.ClientCommandManager;
|
||||||
|
import net.fabricmc.fabric.api.client.command.v2.ClientCommandRegistrationCallback;
|
||||||
|
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
|
||||||
|
import net.fabricmc.loader.api.FabricLoader;
|
||||||
|
import net.minecraft.client.MinecraftClient;
|
||||||
|
import net.minecraft.text.Text;
|
||||||
|
import org.slf4j.Logger;
|
||||||
|
import org.slf4j.LoggerFactory;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
|
import java.io.FileReader;
|
||||||
|
import java.io.FileWriter;
|
||||||
|
import java.nio.file.Path;
|
||||||
|
|
||||||
|
public class JevPlayerClientMod implements ClientModInitializer {
|
||||||
|
public static final Logger LOGGER = LoggerFactory.getLogger(JevPlayerCore.MOD_ID);
|
||||||
|
|
||||||
|
private static JevPlayerClientMod instance;
|
||||||
|
private JevPlayerConfig config;
|
||||||
|
private Path configPath;
|
||||||
|
private Path logDir;
|
||||||
|
|
||||||
|
private JevPlayerEngine engine;
|
||||||
|
private FabricWorldSensor worldSensor;
|
||||||
|
private BaritoneActionExecutor baritoneExecutor;
|
||||||
|
private FabricActionExecutor fabricExecutor;
|
||||||
|
private CompositeActionExecutor compositeExecutor;
|
||||||
|
private FabricInputBridge inputBridge;
|
||||||
|
private FabricHudRenderer hudRenderer;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onInitializeClient() {
|
||||||
|
instance = this;
|
||||||
|
LOGGER.info("[{}] Initializing JevPlayer client mod v{} for Minecraft 1.21.11...",
|
||||||
|
JevPlayerCore.MOD_NAME, JevPlayerCore.VERSION);
|
||||||
|
|
||||||
|
Path configDir = FabricLoader.getInstance().getConfigDir();
|
||||||
|
this.configPath = configDir.resolve("jevplayer.json");
|
||||||
|
this.logDir = FabricLoader.getInstance().getGameDir().resolve("logs").resolve("jevplayer");
|
||||||
|
this.logDir.toFile().mkdirs();
|
||||||
|
|
||||||
|
loadConfig();
|
||||||
|
|
||||||
|
MinecraftClient client = MinecraftClient.getInstance();
|
||||||
|
this.inputBridge = new FabricInputBridge(client);
|
||||||
|
this.worldSensor = new FabricWorldSensor(client, config.fairMode);
|
||||||
|
this.baritoneExecutor = new BaritoneActionExecutor(client, config.fairMode);
|
||||||
|
this.fabricExecutor = new FabricActionExecutor(client);
|
||||||
|
this.compositeExecutor = new CompositeActionExecutor(baritoneExecutor, fabricExecutor);
|
||||||
|
this.hudRenderer = new FabricHudRenderer(client);
|
||||||
|
|
||||||
|
this.engine = new JevPlayerEngine(config, worldSensor, compositeExecutor, inputBridge, hudRenderer, logDir);
|
||||||
|
|
||||||
|
registerCommands();
|
||||||
|
registerTickHandler();
|
||||||
|
|
||||||
|
LOGGER.info("[{}] Initialized successfully! Provider: {}, Fair perception: {}",
|
||||||
|
JevPlayerCore.MOD_NAME, config.provider, config.fairMode);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static JevPlayerClientMod getInstance() {
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void loadConfig() {
|
||||||
|
File file = configPath.toFile();
|
||||||
|
if (file.exists()) {
|
||||||
|
try (FileReader fr = new FileReader(file)) {
|
||||||
|
this.config = JevPlayerConfig.fromJson(fr);
|
||||||
|
LOGGER.info("[{}] Loaded config from {}", JevPlayerCore.MOD_NAME, file.getAbsolutePath());
|
||||||
|
} catch (Exception e) {
|
||||||
|
LOGGER.error("[{}] Error reading config, using defaults: {}", JevPlayerCore.MOD_NAME, e.getMessage());
|
||||||
|
this.config = new JevPlayerConfig();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this.config = new JevPlayerConfig();
|
||||||
|
saveConfig();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void saveConfig() {
|
||||||
|
try (FileWriter fw = new FileWriter(configPath.toFile())) {
|
||||||
|
config.toJson(fw);
|
||||||
|
} catch (Exception e) {
|
||||||
|
LOGGER.error("[{}] Error writing default config: {}", JevPlayerCore.MOD_NAME, e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void registerTickHandler() {
|
||||||
|
ClientTickEvents.END_CLIENT_TICK.register(client -> {
|
||||||
|
if (client.player == null || client.world == null) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check F8 kill switch
|
||||||
|
if (inputBridge.wasKillSwitchPressed()) {
|
||||||
|
if (engine.isEnabled()) {
|
||||||
|
engine.triggerKillSwitch();
|
||||||
|
inputBridge.sendChatMessage("§c[JevPlayer] Kill switch triggered! Autopilot stopped.");
|
||||||
|
} else {
|
||||||
|
engine.setEnabled(true);
|
||||||
|
inputBridge.sendChatMessage("§a[JevPlayer] Autopilot resumed via hotkey.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Check F9 HUD toggle
|
||||||
|
if (inputBridge.wasHudTogglePressed()) {
|
||||||
|
config.hudEnabled = !config.hudEnabled;
|
||||||
|
inputBridge.sendChatMessage("§b[JevPlayer] HUD overlay " + (config.hudEnabled ? "§aEnabled" : "§cDisabled"));
|
||||||
|
}
|
||||||
|
|
||||||
|
// Advance ticks
|
||||||
|
compositeExecutor.onTick();
|
||||||
|
engine.tick();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void registerCommands() {
|
||||||
|
ClientCommandRegistrationCallback.EVENT.register((dispatcher, registryAccess) -> {
|
||||||
|
dispatcher.register(ClientCommandManager.literal("jevplayer")
|
||||||
|
.then(ClientCommandManager.literal("status").executes(ctx -> {
|
||||||
|
boolean enabled = engine.isEnabled();
|
||||||
|
String statusMsg = String.format("§b[JevPlayer] Status: %s §7| Provider: §f%s §7| Milestone: §f%s §7| Spend: §e$%.4f",
|
||||||
|
enabled ? "§aRUNNING" : "§cSTOPPED",
|
||||||
|
engine.getDecisionProvider().getName(),
|
||||||
|
engine.getEpisodeDirector().getCurrentMilestone().name(),
|
||||||
|
engine.getDecisionProvider().getTotalSpendUsd()
|
||||||
|
);
|
||||||
|
ctx.getSource().sendFeedback(Text.literal(statusMsg));
|
||||||
|
return 1;
|
||||||
|
}))
|
||||||
|
.then(ClientCommandManager.literal("start").executes(ctx -> {
|
||||||
|
engine.setEnabled(true);
|
||||||
|
ctx.getSource().sendFeedback(Text.literal("§a[JevPlayer] Autonomous play activated!"));
|
||||||
|
return 1;
|
||||||
|
}))
|
||||||
|
.then(ClientCommandManager.literal("stop").executes(ctx -> {
|
||||||
|
engine.setEnabled(false);
|
||||||
|
ctx.getSource().sendFeedback(Text.literal("§c[JevPlayer] Autonomous play stopped."));
|
||||||
|
return 1;
|
||||||
|
}))
|
||||||
|
.then(ClientCommandManager.literal("reload").executes(ctx -> {
|
||||||
|
loadConfig();
|
||||||
|
ctx.getSource().sendFeedback(Text.literal("§b[JevPlayer] Configuration reloaded."));
|
||||||
|
return 1;
|
||||||
|
}))
|
||||||
|
.then(ClientCommandManager.literal("test_gather_wood").executes(ctx -> {
|
||||||
|
ctx.getSource().sendFeedback(Text.literal("§e[JevPlayer] Testing Baritone wood gathering..."));
|
||||||
|
baritoneExecutor.startAction("gather_wood", worldSensor.captureSnapshot(System.currentTimeMillis()));
|
||||||
|
return 1;
|
||||||
|
}))
|
||||||
|
);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public JevPlayerEngine getEngine() {
|
||||||
|
return engine;
|
||||||
|
}
|
||||||
|
}
|
||||||
32
adapter-1_21_11/src/main/resources/fabric.mod.json
Normal file
32
adapter-1_21_11/src/main/resources/fabric.mod.json
Normal file
|
|
@ -0,0 +1,32 @@
|
||||||
|
{
|
||||||
|
"schemaVersion": 1,
|
||||||
|
"id": "jevplayer",
|
||||||
|
"version": "${version}",
|
||||||
|
"name": "JevPlayer",
|
||||||
|
"description": "Fabric mod where TypeSafe's Jev plays Minecraft autonomously through Baritone",
|
||||||
|
"authors": [
|
||||||
|
"oiupoyt",
|
||||||
|
"TypeSafe AI"
|
||||||
|
],
|
||||||
|
"contact": {
|
||||||
|
"homepage": "https://github.com/oiupoyt/JevPlays",
|
||||||
|
"sources": "https://github.com/oiupoyt/JevPlays"
|
||||||
|
},
|
||||||
|
"license": "MIT",
|
||||||
|
"icon": "assets/jevplayer/icon.png",
|
||||||
|
"environment": "client",
|
||||||
|
"entrypoints": {
|
||||||
|
"client": [
|
||||||
|
"com.typesafe.jevplayer.adapter1_21_11.JevPlayerClientMod"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"depends": {
|
||||||
|
"fabricloader": ">=0.16.0",
|
||||||
|
"minecraft": "~1.21.11",
|
||||||
|
"java": ">=21",
|
||||||
|
"fabric-api": "*"
|
||||||
|
},
|
||||||
|
"suggests": {
|
||||||
|
"baritone": ">=1.17.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
35
adapter-26_1/build.gradle
Normal file
35
adapter-26_1/build.gradle
Normal file
|
|
@ -0,0 +1,35 @@
|
||||||
|
plugins {
|
||||||
|
id 'java-library'
|
||||||
|
}
|
||||||
|
|
||||||
|
java {
|
||||||
|
toolchain {
|
||||||
|
languageVersion = JavaLanguageVersion.of(25)
|
||||||
|
}
|
||||||
|
withSourcesJar()
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
implementation project(':core')
|
||||||
|
compileOnly "net.fabricmc:fabric-loader:${project.loader_version}"
|
||||||
|
compileOnly "org.slf4j:slf4j-api:2.0.16"
|
||||||
|
compileOnly files("${rootDir}/libs/baritone-api-fabric-1.18.0.jar")
|
||||||
|
}
|
||||||
|
|
||||||
|
processResources {
|
||||||
|
inputs.property "version", project.version
|
||||||
|
|
||||||
|
filesMatching("fabric.mod.json") {
|
||||||
|
expand "version": project.version
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
jar {
|
||||||
|
from {
|
||||||
|
project(':core').sourceSets.main.output
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
tasks.withType(JavaCompile).configureEach {
|
||||||
|
it.options.release = 25
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,63 @@
|
||||||
|
package com.typesafe.jevplayer.adapter26_1;
|
||||||
|
|
||||||
|
import baritone.api.BaritoneAPI;
|
||||||
|
import com.typesafe.jevplayer.core.JevPlayerCore;
|
||||||
|
import com.typesafe.jevplayer.core.config.JevPlayerConfig;
|
||||||
|
import net.fabricmc.api.ClientModInitializer;
|
||||||
|
import net.fabricmc.loader.api.FabricLoader;
|
||||||
|
import org.slf4j.Logger;
|
||||||
|
import org.slf4j.LoggerFactory;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
|
import java.io.FileReader;
|
||||||
|
import java.io.FileWriter;
|
||||||
|
import java.nio.file.Path;
|
||||||
|
|
||||||
|
public class JevPlayerClientMod implements ClientModInitializer {
|
||||||
|
public static final Logger LOGGER = LoggerFactory.getLogger(JevPlayerCore.MOD_ID);
|
||||||
|
|
||||||
|
private static JevPlayerClientMod instance;
|
||||||
|
private JevPlayerConfig config;
|
||||||
|
private Path configPath;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onInitializeClient() {
|
||||||
|
instance = this;
|
||||||
|
LOGGER.info("[{}] Initialized client adapter for Minecraft 26.1 (Core v{})",
|
||||||
|
JevPlayerCore.MOD_NAME, JevPlayerCore.VERSION);
|
||||||
|
|
||||||
|
Path configDir = FabricLoader.getInstance().getConfigDir();
|
||||||
|
this.configPath = configDir.resolve("jevplayer.json");
|
||||||
|
loadConfig();
|
||||||
|
|
||||||
|
try {
|
||||||
|
var settings = BaritoneAPI.getSettings();
|
||||||
|
settings.allowSprint.value = true;
|
||||||
|
settings.legitMine.value = config.fairMode;
|
||||||
|
settings.smoothLook.value = true;
|
||||||
|
LOGGER.info("[{}] Baritone v1.18.0 configured successfully for 26.1!", JevPlayerCore.MOD_NAME);
|
||||||
|
} catch (Throwable t) {
|
||||||
|
LOGGER.warn("[{}] Baritone API not detected: {}", JevPlayerCore.MOD_NAME, t.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void loadConfig() {
|
||||||
|
File file = configPath.toFile();
|
||||||
|
if (file.exists()) {
|
||||||
|
try (FileReader fr = new FileReader(file)) {
|
||||||
|
this.config = JevPlayerConfig.fromJson(fr);
|
||||||
|
} catch (Exception e) {
|
||||||
|
this.config = new JevPlayerConfig();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this.config = new JevPlayerConfig();
|
||||||
|
try (FileWriter fw = new FileWriter(file)) {
|
||||||
|
config.toJson(fw);
|
||||||
|
} catch (Exception ignored) {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static JevPlayerClientMod getInstance() {
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
}
|
||||||
31
adapter-26_1/src/main/resources/fabric.mod.json
Normal file
31
adapter-26_1/src/main/resources/fabric.mod.json
Normal file
|
|
@ -0,0 +1,31 @@
|
||||||
|
{
|
||||||
|
"schemaVersion": 1,
|
||||||
|
"id": "jevplayer",
|
||||||
|
"version": "${version}",
|
||||||
|
"name": "JevPlayer",
|
||||||
|
"description": "Fabric mod where TypeSafe's Jev plays Minecraft autonomously through Baritone",
|
||||||
|
"authors": [
|
||||||
|
"oiupoyt",
|
||||||
|
"TypeSafe AI"
|
||||||
|
],
|
||||||
|
"contact": {
|
||||||
|
"homepage": "https://github.com/oiupoyt/JevPlays",
|
||||||
|
"sources": "https://github.com/oiupoyt/JevPlays"
|
||||||
|
},
|
||||||
|
"license": "MIT",
|
||||||
|
"environment": "client",
|
||||||
|
"entrypoints": {
|
||||||
|
"client": [
|
||||||
|
"com.typesafe.jevplayer.adapter26_1.JevPlayerClientMod"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"depends": {
|
||||||
|
"fabricloader": ">=0.16.0",
|
||||||
|
"minecraft": "~26.1",
|
||||||
|
"java": ">=25",
|
||||||
|
"fabric-api": "*"
|
||||||
|
},
|
||||||
|
"suggests": {
|
||||||
|
"baritone": ">=1.18.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
35
adapter-26_2/build.gradle
Normal file
35
adapter-26_2/build.gradle
Normal file
|
|
@ -0,0 +1,35 @@
|
||||||
|
plugins {
|
||||||
|
id 'java-library'
|
||||||
|
}
|
||||||
|
|
||||||
|
java {
|
||||||
|
toolchain {
|
||||||
|
languageVersion = JavaLanguageVersion.of(25)
|
||||||
|
}
|
||||||
|
withSourcesJar()
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
implementation project(':core')
|
||||||
|
compileOnly "net.fabricmc:fabric-loader:${project.loader_version}"
|
||||||
|
compileOnly "org.slf4j:slf4j-api:2.0.16"
|
||||||
|
compileOnly files("${rootDir}/libs/baritone-api-fabric-1.19.0.jar")
|
||||||
|
}
|
||||||
|
|
||||||
|
processResources {
|
||||||
|
inputs.property "version", project.version
|
||||||
|
|
||||||
|
filesMatching("fabric.mod.json") {
|
||||||
|
expand "version": project.version
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
jar {
|
||||||
|
from {
|
||||||
|
project(':core').sourceSets.main.output
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
tasks.withType(JavaCompile).configureEach {
|
||||||
|
it.options.release = 25
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,63 @@
|
||||||
|
package com.typesafe.jevplayer.adapter26_2;
|
||||||
|
|
||||||
|
import baritone.api.BaritoneAPI;
|
||||||
|
import com.typesafe.jevplayer.core.JevPlayerCore;
|
||||||
|
import com.typesafe.jevplayer.core.config.JevPlayerConfig;
|
||||||
|
import net.fabricmc.api.ClientModInitializer;
|
||||||
|
import net.fabricmc.loader.api.FabricLoader;
|
||||||
|
import org.slf4j.Logger;
|
||||||
|
import org.slf4j.LoggerFactory;
|
||||||
|
|
||||||
|
import java.io.File;
|
||||||
|
import java.io.FileReader;
|
||||||
|
import java.io.FileWriter;
|
||||||
|
import java.nio.file.Path;
|
||||||
|
|
||||||
|
public class JevPlayerClientMod implements ClientModInitializer {
|
||||||
|
public static final Logger LOGGER = LoggerFactory.getLogger(JevPlayerCore.MOD_ID);
|
||||||
|
|
||||||
|
private static JevPlayerClientMod instance;
|
||||||
|
private JevPlayerConfig config;
|
||||||
|
private Path configPath;
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onInitializeClient() {
|
||||||
|
instance = this;
|
||||||
|
LOGGER.info("[{}] Initialized client adapter for Minecraft 26.2 (Core v{})",
|
||||||
|
JevPlayerCore.MOD_NAME, JevPlayerCore.VERSION);
|
||||||
|
|
||||||
|
Path configDir = FabricLoader.getInstance().getConfigDir();
|
||||||
|
this.configPath = configDir.resolve("jevplayer.json");
|
||||||
|
loadConfig();
|
||||||
|
|
||||||
|
try {
|
||||||
|
var settings = BaritoneAPI.getSettings();
|
||||||
|
settings.allowSprint.value = true;
|
||||||
|
settings.legitMine.value = config.fairMode;
|
||||||
|
settings.smoothLook.value = true;
|
||||||
|
LOGGER.info("[{}] Baritone v1.19.0 configured successfully for 26.2!", JevPlayerCore.MOD_NAME);
|
||||||
|
} catch (Throwable t) {
|
||||||
|
LOGGER.warn("[{}] Baritone API not detected: {}", JevPlayerCore.MOD_NAME, t.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void loadConfig() {
|
||||||
|
File file = configPath.toFile();
|
||||||
|
if (file.exists()) {
|
||||||
|
try (FileReader fr = new FileReader(file)) {
|
||||||
|
this.config = JevPlayerConfig.fromJson(fr);
|
||||||
|
} catch (Exception e) {
|
||||||
|
this.config = new JevPlayerConfig();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
this.config = new JevPlayerConfig();
|
||||||
|
try (FileWriter fw = new FileWriter(file)) {
|
||||||
|
config.toJson(fw);
|
||||||
|
} catch (Exception ignored) {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public static JevPlayerClientMod getInstance() {
|
||||||
|
return instance;
|
||||||
|
}
|
||||||
|
}
|
||||||
30
adapter-26_2/src/main/resources/fabric.mod.json
Normal file
30
adapter-26_2/src/main/resources/fabric.mod.json
Normal file
|
|
@ -0,0 +1,30 @@
|
||||||
|
{
|
||||||
|
"schemaVersion": 1,
|
||||||
|
"id": "jevplayer",
|
||||||
|
"version": "${version}",
|
||||||
|
"name": "JevPlayer",
|
||||||
|
"description": "Fabric mod where TypeSafe's Jev plays Minecraft autonomously through Baritone",
|
||||||
|
"authors": [
|
||||||
|
"oiupoyt",
|
||||||
|
"TypeSafe AI"
|
||||||
|
],
|
||||||
|
"contact": {
|
||||||
|
"homepage": "https://github.com/oiupoyt/JevPlays",
|
||||||
|
"sources": "https://github.com/oiupoyt/JevPlays"
|
||||||
|
},
|
||||||
|
"license": "MIT",
|
||||||
|
"environment": "client",
|
||||||
|
"entrypoints": {
|
||||||
|
"client": [
|
||||||
|
"com.typesafe.jevplayer.adapter26_2.JevPlayerClientMod"
|
||||||
|
]
|
||||||
|
},
|
||||||
|
"depends": {
|
||||||
|
"fabricloader": ">=0.16.0",
|
||||||
|
"minecraft": "~26.2",
|
||||||
|
"java": ">=25"
|
||||||
|
},
|
||||||
|
"suggests": {
|
||||||
|
"baritone": ">=1.19.0"
|
||||||
|
}
|
||||||
|
}
|
||||||
18
build.gradle
Normal file
18
build.gradle
Normal file
|
|
@ -0,0 +1,18 @@
|
||||||
|
allprojects {
|
||||||
|
group = project.maven_group
|
||||||
|
version = project.mod_version
|
||||||
|
}
|
||||||
|
|
||||||
|
subprojects {
|
||||||
|
repositories {
|
||||||
|
mavenCentral()
|
||||||
|
maven {
|
||||||
|
name = 'Fabric'
|
||||||
|
url = 'https://maven.fabricmc.net/'
|
||||||
|
}
|
||||||
|
maven {
|
||||||
|
name = 'Babbaj'
|
||||||
|
url = 'https://babbaj.github.io/maven/'
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
22
core/build.gradle
Normal file
22
core/build.gradle
Normal file
|
|
@ -0,0 +1,22 @@
|
||||||
|
plugins {
|
||||||
|
id 'java-library'
|
||||||
|
}
|
||||||
|
|
||||||
|
java {
|
||||||
|
toolchain {
|
||||||
|
languageVersion = JavaLanguageVersion.of(21)
|
||||||
|
}
|
||||||
|
withSourcesJar()
|
||||||
|
}
|
||||||
|
|
||||||
|
dependencies {
|
||||||
|
api 'com.google.code.gson:gson:2.11.0'
|
||||||
|
|
||||||
|
testImplementation platform('org.junit:junit-bom:5.11.0')
|
||||||
|
testImplementation 'org.junit.jupiter:junit-jupiter'
|
||||||
|
testRuntimeOnly 'org.junit.platform:junit-platform-launcher'
|
||||||
|
}
|
||||||
|
|
||||||
|
tasks.named('test') {
|
||||||
|
useJUnitPlatform()
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
package com.typesafe.jevplayer.core;
|
||||||
|
|
||||||
|
public final class JevPlayerCore {
|
||||||
|
public static final String MOD_ID = "jevplayer";
|
||||||
|
public static final String MOD_NAME = "JevPlayer";
|
||||||
|
public static final String VERSION = "1.0.0";
|
||||||
|
|
||||||
|
private JevPlayerCore() {}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,182 @@
|
||||||
|
package com.typesafe.jevplayer.core.action;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public final class ActionCatalog {
|
||||||
|
private final Map<ActionId, ActionDefinition> definitions = new EnumMap<>(ActionId.class);
|
||||||
|
|
||||||
|
public ActionCatalog() {
|
||||||
|
registerDefaultActions();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void registerDefaultActions() {
|
||||||
|
// gather_wood: legal if we have inventory space
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.GATHER_WOOD,
|
||||||
|
state -> state.inventory().freeSlots() > 0,
|
||||||
|
state -> state.inventory().logs() >= 16,
|
||||||
|
25000
|
||||||
|
));
|
||||||
|
|
||||||
|
// mine_stone: legal if we have pickaxe
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.MINE_STONE,
|
||||||
|
state -> !state.inventory().bestPickaxeTier().equals("none") && state.inventory().freeSlots() > 0,
|
||||||
|
state -> state.inventory().cobblestone() >= 20,
|
||||||
|
25000
|
||||||
|
));
|
||||||
|
|
||||||
|
// mine_ore_coal: legal if pickaxe
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.MINE_ORE_COAL,
|
||||||
|
state -> !state.inventory().bestPickaxeTier().equals("none") && state.inventory().freeSlots() > 0,
|
||||||
|
state -> state.inventory().coal() >= 16,
|
||||||
|
30000
|
||||||
|
));
|
||||||
|
|
||||||
|
// mine_ore_iron: legal if stone+ pickaxe
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.MINE_ORE_IRON,
|
||||||
|
state -> hasStoneOrBetterPickaxe(state) && state.inventory().freeSlots() > 0,
|
||||||
|
state -> (state.inventory().rawIron() + state.inventory().ironIngots()) >= 10,
|
||||||
|
30000
|
||||||
|
));
|
||||||
|
|
||||||
|
// explore: always legal
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.EXPLORE,
|
||||||
|
state -> true,
|
||||||
|
state -> false,
|
||||||
|
20000
|
||||||
|
));
|
||||||
|
|
||||||
|
// craft_essentials: legal if we have logs, planks, sticks, or cobblestone
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.CRAFT_ESSENTIALS,
|
||||||
|
state -> state.inventory().logs() > 0 || state.inventory().planks() > 0
|
||||||
|
|| state.inventory().sticks() > 0 || state.inventory().cobblestone() >= 3
|
||||||
|
|| state.inventory().ironIngots() >= 3,
|
||||||
|
state -> false,
|
||||||
|
8000
|
||||||
|
));
|
||||||
|
|
||||||
|
// smelt: legal if furnace or cobblestone >= 8 and raw iron/food to smelt
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.SMELT,
|
||||||
|
state -> (state.inventory().cobblestone() >= 8 || state.inventory().freeSlots() < 36)
|
||||||
|
&& (state.inventory().rawIron() > 0 || state.inventory().foodCount() > 0)
|
||||||
|
&& (state.inventory().coal() > 0 || state.inventory().planks() > 0 || state.inventory().logs() > 0),
|
||||||
|
state -> state.inventory().rawIron() == 0,
|
||||||
|
25000
|
||||||
|
));
|
||||||
|
|
||||||
|
// eat: legal if hunger < 20 and food available
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.EAT,
|
||||||
|
state -> state.vitals().hunger() < 20 && state.inventory().foodCount() > 0,
|
||||||
|
state -> state.vitals().hunger() >= 20 || state.inventory().foodCount() == 0,
|
||||||
|
6000
|
||||||
|
));
|
||||||
|
|
||||||
|
// fight: legal if hostiles nearby
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.FIGHT,
|
||||||
|
state -> !state.surroundings().nearestHostiles().isEmpty()
|
||||||
|
&& state.surroundings().nearestHostiles().get(0).distance() <= 12.0,
|
||||||
|
state -> state.surroundings().nearestHostiles().isEmpty()
|
||||||
|
|| state.surroundings().nearestHostiles().get(0).distance() > 16.0,
|
||||||
|
15000
|
||||||
|
));
|
||||||
|
|
||||||
|
// flee: legal if health low or hostile close
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.FLEE,
|
||||||
|
state -> (!state.surroundings().nearestHostiles().isEmpty() && state.surroundings().nearestHostiles().get(0).distance() <= 16.0)
|
||||||
|
|| state.vitals().health() <= 10.0f,
|
||||||
|
state -> state.surroundings().nearestHostiles().isEmpty()
|
||||||
|
|| state.surroundings().nearestHostiles().get(0).distance() > 20.0,
|
||||||
|
10000
|
||||||
|
));
|
||||||
|
|
||||||
|
// place_torch: legal if low light and torches present
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.PLACE_TORCH,
|
||||||
|
state -> state.surroundings().lightLevel() <= 7 && state.inventory().torches() > 0,
|
||||||
|
state -> state.surroundings().lightLevel() > 7,
|
||||||
|
4000
|
||||||
|
));
|
||||||
|
|
||||||
|
// build_shelter: legal if blocks present and night or sunset near
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.BUILD_SHELTER,
|
||||||
|
state -> (state.inventory().dirt() >= 8 || state.inventory().cobblestone() >= 8 || state.inventory().planks() >= 8),
|
||||||
|
state -> false,
|
||||||
|
20000
|
||||||
|
));
|
||||||
|
|
||||||
|
// sleep: legal if night and bed present
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.SLEEP,
|
||||||
|
state -> !state.time().isDay() && state.inventory().beds() > 0,
|
||||||
|
state -> state.time().isDay(),
|
||||||
|
12000
|
||||||
|
));
|
||||||
|
|
||||||
|
// hold: always legal
|
||||||
|
register(new ActionDefinition(
|
||||||
|
ActionId.HOLD,
|
||||||
|
state -> true,
|
||||||
|
state -> false,
|
||||||
|
5000
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static boolean hasStoneOrBetterPickaxe(StateSnapshot state) {
|
||||||
|
String tier = state.inventory().bestPickaxeTier();
|
||||||
|
return tier.equals("stone") || tier.equals("iron") || tier.equals("diamond") || tier.equals("netherite");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void register(ActionDefinition definition) {
|
||||||
|
definitions.put(definition.getActionId(), definition);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ActionDefinition get(ActionId actionId) {
|
||||||
|
return definitions.get(actionId);
|
||||||
|
}
|
||||||
|
|
||||||
|
public ActionDefinition get(String actionIdStr) {
|
||||||
|
return definitions.get(ActionId.fromId(actionIdStr));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Generates the legal-action mask for this tick.
|
||||||
|
* Guaranteed never to return an empty list (always includes at least EXPLORE or HOLD).
|
||||||
|
*/
|
||||||
|
public List<ActionDefinition> getLegalActions(StateSnapshot snapshot) {
|
||||||
|
List<ActionDefinition> legal = new ArrayList<>(definitions.size());
|
||||||
|
for (ActionDefinition def : definitions.values()) {
|
||||||
|
if (def.isLegal(snapshot)) {
|
||||||
|
legal.add(def);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (legal.isEmpty()) {
|
||||||
|
legal.add(definitions.get(ActionId.HOLD));
|
||||||
|
}
|
||||||
|
return Collections.unmodifiableList(legal);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a map of actionId -> description for only the legal actions,
|
||||||
|
* directly usable as Jev Choice criteria!
|
||||||
|
*/
|
||||||
|
public Map<String, String> getLegalCriteria(StateSnapshot snapshot) {
|
||||||
|
List<ActionDefinition> legal = getLegalActions(snapshot);
|
||||||
|
Map<String, String> criteria = new LinkedHashMap<>();
|
||||||
|
for (ActionDefinition def : legal) {
|
||||||
|
criteria.put(def.getId(), def.getDescription());
|
||||||
|
}
|
||||||
|
return criteria;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,48 @@
|
||||||
|
package com.typesafe.jevplayer.core.action;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
import java.util.function.Predicate;
|
||||||
|
|
||||||
|
public final class ActionDefinition {
|
||||||
|
private final ActionId actionId;
|
||||||
|
private final Predicate<StateSnapshot> precondition;
|
||||||
|
private final Predicate<StateSnapshot> terminationCondition;
|
||||||
|
private final long defaultTimeoutMs;
|
||||||
|
|
||||||
|
public ActionDefinition(
|
||||||
|
ActionId actionId,
|
||||||
|
Predicate<StateSnapshot> precondition,
|
||||||
|
Predicate<StateSnapshot> terminationCondition,
|
||||||
|
long defaultTimeoutMs
|
||||||
|
) {
|
||||||
|
this.actionId = actionId;
|
||||||
|
this.precondition = precondition;
|
||||||
|
this.terminationCondition = terminationCondition;
|
||||||
|
this.defaultTimeoutMs = defaultTimeoutMs;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ActionId getActionId() {
|
||||||
|
return actionId;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getId() {
|
||||||
|
return actionId.getId();
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getDescription() {
|
||||||
|
return actionId.getDescription();
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isLegal(StateSnapshot snapshot) {
|
||||||
|
return precondition.test(snapshot);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isFinished(StateSnapshot snapshot) {
|
||||||
|
return terminationCondition.test(snapshot);
|
||||||
|
}
|
||||||
|
|
||||||
|
public long getDefaultTimeoutMs() {
|
||||||
|
return defaultTimeoutMs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,42 @@
|
||||||
|
package com.typesafe.jevplayer.core.action;
|
||||||
|
|
||||||
|
public enum ActionId {
|
||||||
|
GATHER_WOOD("gather_wood", "Mine nearest tree logs until target inventory count"),
|
||||||
|
MINE_STONE("mine_stone", "Mine cobblestone / stone blocks with pickaxe"),
|
||||||
|
MINE_ORE_COAL("mine_ore_coal", "Seek and mine coal ore"),
|
||||||
|
MINE_ORE_IRON("mine_ore_iron", "Seek and mine iron ore with stone+ pickaxe"),
|
||||||
|
EXPLORE("explore", "Wander to discover new terrain, trees, animals, and resources"),
|
||||||
|
CRAFT_ESSENTIALS("craft_essentials", "Craft planks, sticks, crafting table, or tools"),
|
||||||
|
SMELT("smelt", "Set up furnace and smelt iron ore or cook food"),
|
||||||
|
EAT("eat", "Select available food in hotbar and consume it to replenish hunger"),
|
||||||
|
FIGHT("fight", "Engage nearest hostile mob with cooldown-timed melee strikes"),
|
||||||
|
FLEE("flee", "Retreat from immediate threats toward safe, well-lit ground"),
|
||||||
|
PLACE_TORCH("place_torch", "Place a torch on nearby ground or wall to light the area"),
|
||||||
|
BUILD_SHELTER("build_shelter", "Quickly construct a dirt/wood shelter or dig-in hole"),
|
||||||
|
SLEEP("sleep", "Place bed and sleep through the night"),
|
||||||
|
HOLD("hold", "Wait safely and observe without moving");
|
||||||
|
|
||||||
|
private final String id;
|
||||||
|
private final String description;
|
||||||
|
|
||||||
|
ActionId(String id, String description) {
|
||||||
|
this.id = id;
|
||||||
|
this.description = description;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getId() {
|
||||||
|
return id;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getDescription() {
|
||||||
|
return description;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static ActionId fromId(String id) {
|
||||||
|
if (id == null) return HOLD;
|
||||||
|
for (ActionId a : values()) {
|
||||||
|
if (a.id.equalsIgnoreCase(id)) return a;
|
||||||
|
}
|
||||||
|
return HOLD;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,15 @@
|
||||||
|
package com.typesafe.jevplayer.core.bridge;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
public interface ActionExecutorBridge {
|
||||||
|
boolean startAction(String actionId, StateSnapshot state);
|
||||||
|
|
||||||
|
void stopAction(String actionId);
|
||||||
|
|
||||||
|
void stopAllActions();
|
||||||
|
|
||||||
|
boolean isActionActive(String actionId);
|
||||||
|
|
||||||
|
boolean isActionFinished(String actionId, StateSnapshot state);
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,7 @@
|
||||||
|
package com.typesafe.jevplayer.core.bridge;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.hud.HudState;
|
||||||
|
|
||||||
|
public interface HudRendererBridge {
|
||||||
|
void updateHudState(HudState hudState);
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,9 @@
|
||||||
|
package com.typesafe.jevplayer.core.bridge;
|
||||||
|
|
||||||
|
public interface InputBridge {
|
||||||
|
void releaseAllInputs();
|
||||||
|
|
||||||
|
void sendChatMessage(String message);
|
||||||
|
|
||||||
|
boolean isRemoteServer();
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,13 @@
|
||||||
|
package com.typesafe.jevplayer.core.bridge;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
public interface WorldSensor {
|
||||||
|
StateSnapshot captureSnapshot(long nowMs);
|
||||||
|
|
||||||
|
double getPlayerX();
|
||||||
|
|
||||||
|
double getPlayerY();
|
||||||
|
|
||||||
|
double getPlayerZ();
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,139 @@
|
||||||
|
package com.typesafe.jevplayer.core.config;
|
||||||
|
|
||||||
|
import com.google.gson.Gson;
|
||||||
|
import com.google.gson.GsonBuilder;
|
||||||
|
|
||||||
|
import java.io.Reader;
|
||||||
|
import java.io.Writer;
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public final class JevPlayerConfig {
|
||||||
|
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
|
||||||
|
|
||||||
|
public String apiKeyEnvVar = "TYPESAFE_AI_API_KEY";
|
||||||
|
public String apiKey = ""; // Discouraged; env var preferred. Never logged or committed.
|
||||||
|
public String provider = "mock"; // "mock" or "typesafe"
|
||||||
|
public String model = "jev-latest";
|
||||||
|
public String baseUrl = "https://api.typesafe.ai/v1";
|
||||||
|
|
||||||
|
public long minDecisionIntervalMs = 500;
|
||||||
|
public long maxActionAgeMs = 20000;
|
||||||
|
public long requestTimeoutMs = 1500;
|
||||||
|
public double maxSpendUsd = 0.50;
|
||||||
|
|
||||||
|
public Map<String, Double> confidenceThresholds = new HashMap<>();
|
||||||
|
public String safeDefaultAction = "explore";
|
||||||
|
|
||||||
|
public boolean fairMode = true;
|
||||||
|
public boolean allowMultiplayer = false;
|
||||||
|
public int episodeMinutes = 60;
|
||||||
|
|
||||||
|
public String hotkeyKillSwitch = "F8";
|
||||||
|
public String hotkeyToggleHud = "F9";
|
||||||
|
public boolean hudEnabled = true;
|
||||||
|
public boolean hudDebugPage = false;
|
||||||
|
public String logLevel = "INFO";
|
||||||
|
|
||||||
|
public JevPlayerConfig() {
|
||||||
|
initDefaultThresholds();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initDefaultThresholds() {
|
||||||
|
confidenceThresholds.put("eat", 0.40);
|
||||||
|
confidenceThresholds.put("gather_wood", 0.50);
|
||||||
|
confidenceThresholds.put("mine_stone", 0.50);
|
||||||
|
confidenceThresholds.put("mine_ore_coal", 0.55);
|
||||||
|
confidenceThresholds.put("mine_ore_iron", 0.55);
|
||||||
|
confidenceThresholds.put("craft_essentials", 0.50);
|
||||||
|
confidenceThresholds.put("smelt", 0.50);
|
||||||
|
confidenceThresholds.put("fight", 0.60);
|
||||||
|
confidenceThresholds.put("flee", 0.45);
|
||||||
|
confidenceThresholds.put("build_shelter", 0.50);
|
||||||
|
confidenceThresholds.put("sleep", 0.40);
|
||||||
|
confidenceThresholds.put("place_torch", 0.45);
|
||||||
|
confidenceThresholds.put("explore", 0.50);
|
||||||
|
confidenceThresholds.put("hold", 0.30);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void validate() {
|
||||||
|
if (minDecisionIntervalMs < 50) minDecisionIntervalMs = 50;
|
||||||
|
if (maxActionAgeMs < 1000) maxActionAgeMs = 1000;
|
||||||
|
if (requestTimeoutMs < 200) requestTimeoutMs = 200;
|
||||||
|
if (maxSpendUsd < 0) maxSpendUsd = 0.50;
|
||||||
|
if (episodeMinutes <= 0) episodeMinutes = 60;
|
||||||
|
if (safeDefaultAction == null || safeDefaultAction.isBlank()) safeDefaultAction = "explore";
|
||||||
|
if (provider == null || (!provider.equalsIgnoreCase("typesafe") && !provider.equalsIgnoreCase("mock"))) {
|
||||||
|
provider = "mock";
|
||||||
|
}
|
||||||
|
if (confidenceThresholds == null) {
|
||||||
|
confidenceThresholds = new HashMap<>();
|
||||||
|
initDefaultThresholds();
|
||||||
|
} else {
|
||||||
|
for (Map.Entry<String, Double> entry : confidenceThresholds.entrySet()) {
|
||||||
|
if (entry.getValue() == null || entry.getValue() < 0.0) entry.setValue(0.0);
|
||||||
|
else if (entry.getValue() > 1.0) entry.setValue(1.0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public double getConfidenceThreshold(String actionId) {
|
||||||
|
return confidenceThresholds.getOrDefault(actionId, 0.50);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Resolves the effective API key from environment variable or explicit config.
|
||||||
|
* Guaranteed not to be logged.
|
||||||
|
*/
|
||||||
|
public String resolveApiKey() {
|
||||||
|
if (apiKey != null && !apiKey.isBlank()) {
|
||||||
|
return apiKey.trim();
|
||||||
|
}
|
||||||
|
String envKey = System.getenv(apiKeyEnvVar != null ? apiKeyEnvVar : "TYPESAFE_AI_API_KEY");
|
||||||
|
if (envKey != null && !envKey.isBlank()) {
|
||||||
|
return envKey.trim();
|
||||||
|
}
|
||||||
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Safe string for display/logging. Always masks the secret.
|
||||||
|
*/
|
||||||
|
public String getRedactedApiKey() {
|
||||||
|
String key = resolveApiKey();
|
||||||
|
if (key.isEmpty()) {
|
||||||
|
return "[NONE]";
|
||||||
|
}
|
||||||
|
if (key.length() <= 8) {
|
||||||
|
return "***";
|
||||||
|
}
|
||||||
|
return key.substring(0, 4) + "..." + key.substring(key.length() - 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static JevPlayerConfig fromJson(Reader reader) {
|
||||||
|
JevPlayerConfig config = GSON.fromJson(reader, JevPlayerConfig.class);
|
||||||
|
if (config == null) {
|
||||||
|
config = new JevPlayerConfig();
|
||||||
|
}
|
||||||
|
config.validate();
|
||||||
|
return config;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static JevPlayerConfig fromJson(String json) {
|
||||||
|
JevPlayerConfig config = GSON.fromJson(json, JevPlayerConfig.class);
|
||||||
|
if (config == null) {
|
||||||
|
config = new JevPlayerConfig();
|
||||||
|
}
|
||||||
|
config.validate();
|
||||||
|
return config;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String toJson() {
|
||||||
|
return GSON.toJson(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void toJson(Writer writer) {
|
||||||
|
GSON.toJson(this, writer);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,14 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public record ChoiceAnswer(
|
||||||
|
String choice,
|
||||||
|
Map<String, Double> probabilities,
|
||||||
|
double confidence
|
||||||
|
) {
|
||||||
|
public static ChoiceAnswer of(String choice, double confidence) {
|
||||||
|
return new ChoiceAnswer(choice, Collections.singletonMap(choice, 1.0), confidence);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,22 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
public interface DecisionProvider extends AutoCloseable {
|
||||||
|
String getName();
|
||||||
|
|
||||||
|
DecisionResult decide(DecisionRequest request) throws Exception;
|
||||||
|
|
||||||
|
void warmUp();
|
||||||
|
|
||||||
|
double getTotalSpendUsd();
|
||||||
|
|
||||||
|
boolean isSpendCapReached();
|
||||||
|
|
||||||
|
long getRollingP50LatencyMs();
|
||||||
|
|
||||||
|
long getRollingP95LatencyMs();
|
||||||
|
|
||||||
|
double getErrorRate();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
default void close() {}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,138 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
import com.google.gson.Gson;
|
||||||
|
import com.google.gson.JsonObject;
|
||||||
|
import com.google.gson.JsonParser;
|
||||||
|
|
||||||
|
import java.io.BufferedReader;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.io.Reader;
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public final class DecisionReplay implements DecisionProvider {
|
||||||
|
public record LogEntry(
|
||||||
|
long timestampMs,
|
||||||
|
long stateHash,
|
||||||
|
List<String> optionsOffered,
|
||||||
|
Map<String, Double> probabilities,
|
||||||
|
String chosenAction,
|
||||||
|
double confidence,
|
||||||
|
long latencyMs,
|
||||||
|
boolean gated
|
||||||
|
) {}
|
||||||
|
|
||||||
|
private final List<LogEntry> entries;
|
||||||
|
private int currentIndex = 0;
|
||||||
|
|
||||||
|
public DecisionReplay(List<LogEntry> entries) {
|
||||||
|
this.entries = new ArrayList<>(entries);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static DecisionReplay fromJsonLines(Reader reader) throws IOException {
|
||||||
|
List<LogEntry> list = new ArrayList<>();
|
||||||
|
try (BufferedReader br = new BufferedReader(reader)) {
|
||||||
|
String line;
|
||||||
|
while ((line = br.readLine()) != null) {
|
||||||
|
if (line.isBlank()) continue;
|
||||||
|
JsonObject obj = JsonParser.parseString(line).getAsJsonObject();
|
||||||
|
long ts = obj.has("timestampMs") ? obj.get("timestampMs").getAsLong() : 0;
|
||||||
|
long hash = obj.has("stateHash") ? obj.get("stateHash").getAsLong() : 0;
|
||||||
|
String chosen = obj.has("chosenAction") ? obj.get("chosenAction").getAsString() : "hold";
|
||||||
|
double conf = obj.has("confidence") ? obj.get("confidence").getAsDouble() : 0.8;
|
||||||
|
long lat = obj.has("latencyMs") ? obj.get("latencyMs").getAsLong() : 10;
|
||||||
|
boolean gated = obj.has("gated") && obj.get("gated").getAsBoolean();
|
||||||
|
|
||||||
|
List<String> options = new ArrayList<>();
|
||||||
|
if (obj.has("optionsOffered")) {
|
||||||
|
obj.getAsJsonArray("optionsOffered").forEach(e -> options.add(e.getAsString()));
|
||||||
|
}
|
||||||
|
|
||||||
|
Map<String, Double> probs = new HashMap<>();
|
||||||
|
if (obj.has("probabilities")) {
|
||||||
|
JsonObject pObj = obj.getAsJsonObject("probabilities");
|
||||||
|
for (String k : pObj.keySet()) {
|
||||||
|
probs.put(k, pObj.get(k).getAsDouble());
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
probs.put(chosen, 1.0);
|
||||||
|
}
|
||||||
|
|
||||||
|
list.add(new LogEntry(ts, hash, options, probs, chosen, conf, lat, gated));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return new DecisionReplay(list);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getName() {
|
||||||
|
return "replay";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void warmUp() {}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public synchronized DecisionResult decide(DecisionRequest request) {
|
||||||
|
if (entries.isEmpty()) {
|
||||||
|
return new MockProvider().decide(request);
|
||||||
|
}
|
||||||
|
|
||||||
|
LogEntry entry = entries.get(Math.min(currentIndex, entries.size() - 1));
|
||||||
|
if (currentIndex < entries.size() - 1) {
|
||||||
|
currentIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
String action = entry.chosenAction();
|
||||||
|
// If not legal in current request, fallback to first legal option
|
||||||
|
if (!request.legalActionCriteria().containsKey(action)) {
|
||||||
|
action = request.legalActionCriteria().keySet().iterator().next();
|
||||||
|
}
|
||||||
|
|
||||||
|
ChoiceAnswer choice = new ChoiceAnswer(action, entry.probabilities(), entry.confidence());
|
||||||
|
return new DecisionResult(
|
||||||
|
request.requestId(),
|
||||||
|
request.timestampMs(),
|
||||||
|
request.stateHash(),
|
||||||
|
choice,
|
||||||
|
new NoulAnswer(0.0, 0.9),
|
||||||
|
new NoulAnswer(0.9, 0.9),
|
||||||
|
ScoreAnswer.of(0),
|
||||||
|
entry.latencyMs(),
|
||||||
|
entry.gated(),
|
||||||
|
entry.chosenAction(),
|
||||||
|
"replay",
|
||||||
|
0.0,
|
||||||
|
100,
|
||||||
|
false
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getTotalSpendUsd() {
|
||||||
|
return 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isSpendCapReached() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public long getRollingP50LatencyMs() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public long getRollingP95LatencyMs() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getErrorRate() {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getRemainingCount() {
|
||||||
|
return Math.max(0, entries.size() - currentIndex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,14 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public record DecisionRequest(
|
||||||
|
long requestId,
|
||||||
|
long timestampMs,
|
||||||
|
long stateHash,
|
||||||
|
StateSnapshot state,
|
||||||
|
Map<String, String> legalActionCriteria
|
||||||
|
) {
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,32 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public record DecisionResult(
|
||||||
|
long requestId,
|
||||||
|
long requestTimestampMs,
|
||||||
|
long stateHash,
|
||||||
|
ChoiceAnswer actionChoice,
|
||||||
|
NoulAnswer inDanger,
|
||||||
|
NoulAnswer progressOk,
|
||||||
|
ScoreAnswer urgency,
|
||||||
|
long latencyMs,
|
||||||
|
boolean gated,
|
||||||
|
String originalActionBeforeGating,
|
||||||
|
String providerName,
|
||||||
|
double estimatedCostUsd,
|
||||||
|
int inputTokens,
|
||||||
|
boolean fallback
|
||||||
|
) {
|
||||||
|
public String getChosenActionId() {
|
||||||
|
return actionChoice != null ? actionChoice.choice() : "hold";
|
||||||
|
}
|
||||||
|
|
||||||
|
public double getConfidence() {
|
||||||
|
return actionChoice != null ? actionChoice.confidence() : 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Map<String, Double> getProbabilities() {
|
||||||
|
return actionChoice != null ? actionChoice.probabilities() : Map.of();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,54 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
import java.util.Arrays;
|
||||||
|
|
||||||
|
public final class LatencyTracker {
|
||||||
|
private static final int WINDOW_SIZE = 64;
|
||||||
|
private final long[] samples = new long[WINDOW_SIZE];
|
||||||
|
private int index = 0;
|
||||||
|
private int count = 0;
|
||||||
|
private long totalRequests = 0;
|
||||||
|
private long totalErrors = 0;
|
||||||
|
|
||||||
|
public synchronized void recordLatency(long latencyMs) {
|
||||||
|
samples[index] = latencyMs;
|
||||||
|
index = (index + 1) % WINDOW_SIZE;
|
||||||
|
if (count < WINDOW_SIZE) count++;
|
||||||
|
totalRequests++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized void recordError() {
|
||||||
|
totalRequests++;
|
||||||
|
totalErrors++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized long getP50() {
|
||||||
|
if (count == 0) return 0;
|
||||||
|
long[] copy = Arrays.copyOf(samples, count);
|
||||||
|
Arrays.sort(copy);
|
||||||
|
return copy[copy.length / 2];
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized long getP95() {
|
||||||
|
if (count == 0) return 0;
|
||||||
|
long[] copy = Arrays.copyOf(samples, count);
|
||||||
|
Arrays.sort(copy);
|
||||||
|
int p95Index = (int) Math.ceil(copy.length * 0.95) - 1;
|
||||||
|
if (p95Index < 0) p95Index = 0;
|
||||||
|
if (p95Index >= copy.length) p95Index = copy.length - 1;
|
||||||
|
return copy[p95Index];
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized double getErrorRate() {
|
||||||
|
if (totalRequests == 0) return 0.0;
|
||||||
|
return (double) totalErrors / totalRequests;
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized long getTotalRequests() {
|
||||||
|
return totalRequests;
|
||||||
|
}
|
||||||
|
|
||||||
|
public synchronized long getTotalErrors() {
|
||||||
|
return totalErrors;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,184 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public final class MockProvider implements DecisionProvider {
|
||||||
|
private final LatencyTracker latencyTracker = new LatencyTracker();
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getName() {
|
||||||
|
return "mock";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void warmUp() {
|
||||||
|
latencyTracker.recordLatency(12);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public DecisionResult decide(DecisionRequest request) {
|
||||||
|
long startTime = System.currentTimeMillis();
|
||||||
|
StateSnapshot state = request.state();
|
||||||
|
Map<String, String> legal = request.legalActionCriteria();
|
||||||
|
|
||||||
|
// 1. Evaluate danger (noul)
|
||||||
|
boolean hasThreat = !state.surroundings().nearestHostiles().isEmpty()
|
||||||
|
&& state.surroundings().nearestHostiles().get(0).distance() <= 6.0;
|
||||||
|
double dangerProb = hasThreat ? 0.85 : (state.vitals().health() <= 8.0f ? 0.65 : 0.05);
|
||||||
|
NoulAnswer inDanger = new NoulAnswer(dangerProb, 0.90);
|
||||||
|
|
||||||
|
// 2. Evaluate progress_ok (noul)
|
||||||
|
double progressProb = state.recentHistory().stream().noneMatch(h -> "failed".equals(h.outcome())) ? 0.85 : 0.40;
|
||||||
|
NoulAnswer progressOk = new NoulAnswer(progressProb, 0.80);
|
||||||
|
|
||||||
|
// 3. Evaluate urgency (score: 0 = Idle, 1 = Soon, 2 = Now)
|
||||||
|
int urgencyScore = hasThreat || state.vitals().inLava() ? 2 : (!state.time().isDay() ? 1 : 0);
|
||||||
|
ScoreAnswer urgency = ScoreAnswer.of(urgencyScore);
|
||||||
|
|
||||||
|
// 4. Select best legal action via heuristic priority
|
||||||
|
String candidate = pickHeuristicAction(state, legal);
|
||||||
|
|
||||||
|
// Build realistic probabilities for legal choices
|
||||||
|
Map<String, Double> probabilities = new LinkedHashMap<>();
|
||||||
|
double remainingProb = 1.0;
|
||||||
|
double chosenProb = 0.75;
|
||||||
|
probabilities.put(candidate, chosenProb);
|
||||||
|
remainingProb -= chosenProb;
|
||||||
|
|
||||||
|
List<String> otherKeys = new ArrayList<>(legal.keySet());
|
||||||
|
otherKeys.remove(candidate);
|
||||||
|
if (!otherKeys.isEmpty()) {
|
||||||
|
double split = remainingProb / otherKeys.size();
|
||||||
|
for (String key : otherKeys) {
|
||||||
|
probabilities.put(key, Math.round(split * 100.0) / 100.0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
double confidence = hasThreat ? 0.92 : 0.84;
|
||||||
|
ChoiceAnswer choice = new ChoiceAnswer(candidate, probabilities, confidence);
|
||||||
|
|
||||||
|
long latency = System.currentTimeMillis() - startTime + 8; // simulate realistic fast ~8-15ms local latency
|
||||||
|
latencyTracker.recordLatency(latency);
|
||||||
|
|
||||||
|
return new DecisionResult(
|
||||||
|
request.requestId(),
|
||||||
|
request.timestampMs(),
|
||||||
|
request.stateHash(),
|
||||||
|
choice,
|
||||||
|
inDanger,
|
||||||
|
progressOk,
|
||||||
|
urgency,
|
||||||
|
latency,
|
||||||
|
false,
|
||||||
|
candidate,
|
||||||
|
"mock",
|
||||||
|
0.0,
|
||||||
|
request.state().estimateTokenCount(),
|
||||||
|
false
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private String pickHeuristicAction(StateSnapshot state, Map<String, String> legal) {
|
||||||
|
// High priority: immediate survival reflexes handled in reflex layer, but if asked:
|
||||||
|
if (state.vitals().health() <= 8.0f && legal.containsKey("flee")) {
|
||||||
|
return "flee";
|
||||||
|
}
|
||||||
|
if (!state.surroundings().nearestHostiles().isEmpty()
|
||||||
|
&& state.surroundings().nearestHostiles().get(0).distance() <= 5.0
|
||||||
|
&& legal.containsKey("fight")) {
|
||||||
|
return "fight";
|
||||||
|
}
|
||||||
|
if (state.vitals().hunger() <= 14 && legal.containsKey("eat")) {
|
||||||
|
return "eat";
|
||||||
|
}
|
||||||
|
if (!state.time().isDay()) {
|
||||||
|
if (legal.containsKey("sleep")) return "sleep";
|
||||||
|
if (legal.containsKey("build_shelter")) return "build_shelter";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Milestone progression heuristics
|
||||||
|
String milestone = state.goal().milestoneId();
|
||||||
|
switch (milestone) {
|
||||||
|
case "wood" -> {
|
||||||
|
if (state.inventory().logs() < 4 && legal.containsKey("gather_wood")) return "gather_wood";
|
||||||
|
if (legal.containsKey("craft_essentials")) return "craft_essentials";
|
||||||
|
}
|
||||||
|
case "crafting_table" -> {
|
||||||
|
if (legal.containsKey("craft_essentials")) return "craft_essentials";
|
||||||
|
if (state.inventory().logs() < 4 && legal.containsKey("gather_wood")) return "gather_wood";
|
||||||
|
}
|
||||||
|
case "wooden_tools" -> {
|
||||||
|
if (legal.containsKey("craft_essentials")) return "craft_essentials";
|
||||||
|
if (state.inventory().logs() < 3 && legal.containsKey("gather_wood")) return "gather_wood";
|
||||||
|
}
|
||||||
|
case "stone_tools" -> {
|
||||||
|
if (state.inventory().cobblestone() < 8 && legal.containsKey("mine_stone")) return "mine_stone";
|
||||||
|
if (legal.containsKey("craft_essentials")) return "craft_essentials";
|
||||||
|
}
|
||||||
|
case "furnace_food" -> {
|
||||||
|
if (state.inventory().cobblestone() < 8 && legal.containsKey("mine_stone")) return "mine_stone";
|
||||||
|
if (legal.containsKey("craft_essentials")) return "craft_essentials";
|
||||||
|
if (legal.containsKey("smelt")) return "smelt";
|
||||||
|
}
|
||||||
|
case "coal_torches" -> {
|
||||||
|
if (state.inventory().coal() < 4 && legal.containsKey("mine_ore_coal")) return "mine_ore_coal";
|
||||||
|
if (legal.containsKey("craft_essentials")) return "craft_essentials";
|
||||||
|
if (legal.containsKey("place_torch")) return "place_torch";
|
||||||
|
}
|
||||||
|
case "shelter_bed" -> {
|
||||||
|
if (legal.containsKey("sleep")) return "sleep";
|
||||||
|
if (legal.containsKey("build_shelter")) return "build_shelter";
|
||||||
|
}
|
||||||
|
case "iron" -> {
|
||||||
|
if (state.inventory().rawIron() < 3 && legal.containsKey("mine_ore_iron")) return "mine_ore_iron";
|
||||||
|
if (legal.containsKey("smelt")) return "smelt";
|
||||||
|
}
|
||||||
|
case "iron_tools" -> {
|
||||||
|
if (state.inventory().ironIngots() < 3 && legal.containsKey("smelt")) return "smelt";
|
||||||
|
if (legal.containsKey("craft_essentials")) return "craft_essentials";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// General opportunistic gathering
|
||||||
|
if (state.inventory().logs() < 3 && legal.containsKey("gather_wood")) {
|
||||||
|
return "gather_wood";
|
||||||
|
}
|
||||||
|
if (state.inventory().cobblestone() < 5 && legal.containsKey("mine_stone")) {
|
||||||
|
return "mine_stone";
|
||||||
|
}
|
||||||
|
if (state.surroundings().lightLevel() <= 6 && legal.containsKey("place_torch")) {
|
||||||
|
return "place_torch";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (legal.containsKey("explore")) return "explore";
|
||||||
|
if (legal.containsKey("hold")) return "hold";
|
||||||
|
return legal.keySet().iterator().next();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getTotalSpendUsd() {
|
||||||
|
return 0.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isSpendCapReached() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public long getRollingP50LatencyMs() {
|
||||||
|
return latencyTracker.getP50();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public long getRollingP95LatencyMs() {
|
||||||
|
return latencyTracker.getP95();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getErrorRate() {
|
||||||
|
return latencyTracker.getErrorRate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,14 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
public record NoulAnswer(
|
||||||
|
double noul,
|
||||||
|
double confidence
|
||||||
|
) {
|
||||||
|
public static NoulAnswer of(double probability) {
|
||||||
|
return new NoulAnswer(probability, 0.85);
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isAffirmative() {
|
||||||
|
return noul >= 0.50;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,13 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public record ScoreAnswer(
|
||||||
|
int score,
|
||||||
|
Map<String, Double> probabilities,
|
||||||
|
double confidence
|
||||||
|
) {
|
||||||
|
public static ScoreAnswer of(int score) {
|
||||||
|
return new ScoreAnswer(score, null, 0.85);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,355 @@
|
||||||
|
package com.typesafe.jevplayer.core.decision;
|
||||||
|
|
||||||
|
import com.google.gson.*;
|
||||||
|
import com.typesafe.jevplayer.core.config.JevPlayerConfig;
|
||||||
|
|
||||||
|
import java.net.URI;
|
||||||
|
import java.net.http.HttpClient;
|
||||||
|
import java.net.http.HttpRequest;
|
||||||
|
import java.net.http.HttpResponse;
|
||||||
|
import java.nio.charset.StandardCharsets;
|
||||||
|
import java.time.Duration;
|
||||||
|
import java.util.*;
|
||||||
|
import java.util.concurrent.ThreadLocalRandom;
|
||||||
|
|
||||||
|
public final class TypeSafeProvider implements DecisionProvider {
|
||||||
|
private static final Gson GSON = new Gson();
|
||||||
|
private static final double COST_PER_MILLION_INPUT_TOKENS = 0.042;
|
||||||
|
|
||||||
|
private final JevPlayerConfig config;
|
||||||
|
private final String apiKey;
|
||||||
|
private final HttpClient httpClient;
|
||||||
|
private final MockProvider fallbackProvider = new MockProvider();
|
||||||
|
private final LatencyTracker latencyTracker = new LatencyTracker();
|
||||||
|
|
||||||
|
private double totalSpendUsd = 0.0;
|
||||||
|
private boolean spendCapReached = false;
|
||||||
|
private volatile boolean warmedUp = false;
|
||||||
|
|
||||||
|
public TypeSafeProvider(JevPlayerConfig config) {
|
||||||
|
this.config = config;
|
||||||
|
this.apiKey = config.resolveApiKey();
|
||||||
|
this.httpClient = HttpClient.newBuilder()
|
||||||
|
.version(HttpClient.Version.HTTP_2)
|
||||||
|
.connectTimeout(Duration.ofMillis(config.requestTimeoutMs))
|
||||||
|
.build();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public String getName() {
|
||||||
|
return "typesafe";
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void warmUp() {
|
||||||
|
if (warmedUp || apiKey.isEmpty()) return;
|
||||||
|
warmedUp = true;
|
||||||
|
Thread.ofVirtual().start(() -> {
|
||||||
|
try {
|
||||||
|
// Send a cheap warm-up request to complete TLS and HTTP/2 handshake
|
||||||
|
Map<String, String> dummyCriteria = Map.of("hold", "Wait");
|
||||||
|
String payload = buildJsonPayload("warmup", dummyCriteria);
|
||||||
|
HttpRequest request = HttpRequest.newBuilder()
|
||||||
|
.uri(URI.create(config.baseUrl + "/systemone"))
|
||||||
|
.header("Authorization", "Bearer " + apiKey)
|
||||||
|
.header("Content-Type", "application/json")
|
||||||
|
.header("User-Agent", "JevPlayer/1.0.0")
|
||||||
|
.timeout(Duration.ofMillis(config.requestTimeoutMs))
|
||||||
|
.POST(HttpRequest.BodyPublishers.ofString(payload, StandardCharsets.UTF_8))
|
||||||
|
.build();
|
||||||
|
httpClient.send(request, HttpResponse.BodyHandlers.discarding());
|
||||||
|
} catch (Exception ignored) {
|
||||||
|
// Warm up is best-effort
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public DecisionResult decide(DecisionRequest request) {
|
||||||
|
if (apiKey.isEmpty() || isSpendCapReached()) {
|
||||||
|
DecisionResult mockResult = fallbackProvider.decide(request);
|
||||||
|
return new DecisionResult(
|
||||||
|
mockResult.requestId(),
|
||||||
|
mockResult.requestTimestampMs(),
|
||||||
|
mockResult.stateHash(),
|
||||||
|
mockResult.actionChoice(),
|
||||||
|
mockResult.inDanger(),
|
||||||
|
mockResult.progressOk(),
|
||||||
|
mockResult.urgency(),
|
||||||
|
mockResult.latencyMs(),
|
||||||
|
mockResult.gated(),
|
||||||
|
mockResult.originalActionBeforeGating(),
|
||||||
|
mockResult.providerName() + (isSpendCapReached() ? "(spend_cap)" : "(no_key)"),
|
||||||
|
0.0,
|
||||||
|
mockResult.inputTokens(),
|
||||||
|
true
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
long startTime = System.currentTimeMillis();
|
||||||
|
String payload = buildJsonPayload(request.state().toPromptText(), request.legalActionCriteria());
|
||||||
|
int estimatedInputTokens = Math.max(1, payload.length() / 4);
|
||||||
|
|
||||||
|
// Check spend cap before sending
|
||||||
|
double estimatedCost = (estimatedInputTokens / 1_000_000.0) * COST_PER_MILLION_INPUT_TOKENS;
|
||||||
|
if (totalSpendUsd + estimatedCost > config.maxSpendUsd) {
|
||||||
|
spendCapReached = true;
|
||||||
|
return fallbackProvider.decide(request);
|
||||||
|
}
|
||||||
|
|
||||||
|
int maxRetries = 2;
|
||||||
|
int attempt = 0;
|
||||||
|
Exception lastException = null;
|
||||||
|
|
||||||
|
while (attempt <= maxRetries) {
|
||||||
|
try {
|
||||||
|
HttpRequest httpRequest = HttpRequest.newBuilder()
|
||||||
|
.uri(URI.create(config.baseUrl + "/systemone"))
|
||||||
|
.header("Authorization", "Bearer " + apiKey)
|
||||||
|
.header("Content-Type", "application/json")
|
||||||
|
.header("User-Agent", "JevPlayer/1.0.0")
|
||||||
|
.timeout(Duration.ofMillis(config.requestTimeoutMs))
|
||||||
|
.POST(HttpRequest.BodyPublishers.ofString(payload, StandardCharsets.UTF_8))
|
||||||
|
.build();
|
||||||
|
|
||||||
|
HttpResponse<String> response = httpClient.send(httpRequest, HttpResponse.BodyHandlers.ofString(StandardCharsets.UTF_8));
|
||||||
|
int status = response.statusCode();
|
||||||
|
|
||||||
|
if (status == 200) {
|
||||||
|
long latency = System.currentTimeMillis() - startTime;
|
||||||
|
latencyTracker.recordLatency(latency);
|
||||||
|
DecisionResult parsed = parseResponse(request, response.body(), latency, estimatedInputTokens);
|
||||||
|
recordSpend(parsed.estimatedCostUsd());
|
||||||
|
return parsed;
|
||||||
|
} else if (status == 429 || status == 529 || status >= 500) {
|
||||||
|
// Retry with backoff
|
||||||
|
long backoffMs = 100 * (1L << attempt) + ThreadLocalRandom.current().nextInt(50);
|
||||||
|
Optional<String> retryAfter = response.headers().firstValue("Retry-After");
|
||||||
|
if (retryAfter.isPresent()) {
|
||||||
|
try {
|
||||||
|
backoffMs = Math.max(backoffMs, Long.parseLong(retryAfter.get()) * 1000L);
|
||||||
|
} catch (NumberFormatException ignored) {}
|
||||||
|
}
|
||||||
|
if (attempt < maxRetries) {
|
||||||
|
Thread.sleep(Math.min(backoffMs, 500));
|
||||||
|
attempt++;
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
latencyTracker.recordError();
|
||||||
|
break;
|
||||||
|
} else {
|
||||||
|
// Client error (4xx)
|
||||||
|
latencyTracker.recordError();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} catch (Exception e) {
|
||||||
|
lastException = e;
|
||||||
|
if (attempt < maxRetries) {
|
||||||
|
attempt++;
|
||||||
|
try {
|
||||||
|
Thread.sleep(100);
|
||||||
|
} catch (InterruptedException ie) {
|
||||||
|
Thread.currentThread().interrupt();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
latencyTracker.recordError();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Fallback on network/API failure
|
||||||
|
DecisionResult fallbackResult = fallbackProvider.decide(request);
|
||||||
|
return new DecisionResult(
|
||||||
|
fallbackResult.requestId(),
|
||||||
|
fallbackResult.requestTimestampMs(),
|
||||||
|
fallbackResult.stateHash(),
|
||||||
|
fallbackResult.actionChoice(),
|
||||||
|
fallbackResult.inDanger(),
|
||||||
|
fallbackResult.progressOk(),
|
||||||
|
fallbackResult.urgency(),
|
||||||
|
System.currentTimeMillis() - startTime,
|
||||||
|
fallbackResult.gated(),
|
||||||
|
fallbackResult.originalActionBeforeGating(),
|
||||||
|
"typesafe(fallback)",
|
||||||
|
0.0,
|
||||||
|
estimatedInputTokens,
|
||||||
|
true
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
public String buildJsonPayload(String stateText, Map<String, String> criteria) {
|
||||||
|
JsonObject root = new JsonObject();
|
||||||
|
root.addProperty("model", config.model);
|
||||||
|
root.addProperty("state", stateText);
|
||||||
|
|
||||||
|
JsonObject questions = new JsonObject();
|
||||||
|
|
||||||
|
// 1. Action question
|
||||||
|
JsonObject actionQ = new JsonObject();
|
||||||
|
actionQ.addProperty("type", "choice");
|
||||||
|
actionQ.addProperty("instructions", "Choose the single best immediate action for the player to take right now given current vitals, inventory, surroundings, and active goal.");
|
||||||
|
JsonObject actionCriteria = new JsonObject();
|
||||||
|
for (Map.Entry<String, String> entry : criteria.entrySet()) {
|
||||||
|
actionCriteria.addProperty(entry.getKey(), entry.getValue());
|
||||||
|
}
|
||||||
|
actionQ.add("criteria", actionCriteria);
|
||||||
|
questions.add("action", actionQ);
|
||||||
|
|
||||||
|
// 2. In danger question (noul)
|
||||||
|
JsonObject dangerQ = new JsonObject();
|
||||||
|
dangerQ.addProperty("type", "noul");
|
||||||
|
dangerQ.addProperty("instructions", "Is the player in immediate danger of dying in the next few seconds?");
|
||||||
|
JsonObject dangerCriteria = new JsonObject();
|
||||||
|
dangerCriteria.addProperty("true", "Player faces lethal threat, lava, drowning, or imminent mob swarm.");
|
||||||
|
dangerCriteria.addProperty("false", "Player is safe or threat is minor/manageable.");
|
||||||
|
dangerQ.add("criteria", dangerCriteria);
|
||||||
|
questions.add("in_danger", dangerQ);
|
||||||
|
|
||||||
|
// 3. Progress ok question (noul)
|
||||||
|
JsonObject progressQ = new JsonObject();
|
||||||
|
progressQ.addProperty("type", "noul");
|
||||||
|
progressQ.addProperty("instructions", "Is the player making useful progress toward the current goal?");
|
||||||
|
JsonObject progressCriteria = new JsonObject();
|
||||||
|
progressCriteria.addProperty("true", "Player is steadily progressing toward the active milestone.");
|
||||||
|
progressCriteria.addProperty("false", "Player is stuck, idling aimlessly, or failing repeatedly.");
|
||||||
|
progressQ.add("criteria", progressCriteria);
|
||||||
|
questions.add("progress_ok", progressQ);
|
||||||
|
|
||||||
|
// 4. Urgency question (score)
|
||||||
|
JsonObject urgencyQ = new JsonObject();
|
||||||
|
urgencyQ.addProperty("type", "score");
|
||||||
|
urgencyQ.addProperty("instructions", "Assess the tactical urgency of taking immediate action.");
|
||||||
|
JsonArray urgencyCriteria = new JsonArray();
|
||||||
|
urgencyCriteria.add("Idle is fine");
|
||||||
|
urgencyCriteria.add("Soon");
|
||||||
|
urgencyCriteria.add("Now");
|
||||||
|
urgencyQ.add("criteria", urgencyCriteria);
|
||||||
|
questions.add("urgency", urgencyQ);
|
||||||
|
|
||||||
|
root.add("questions", questions);
|
||||||
|
return GSON.toJson(root);
|
||||||
|
}
|
||||||
|
|
||||||
|
public DecisionResult parseResponse(DecisionRequest request, String responseBody, long latencyMs, int fallbackInputTokens) {
|
||||||
|
JsonObject json = JsonParser.parseString(responseBody).getAsJsonObject();
|
||||||
|
JsonObject answers = json.has("answers") ? json.getAsJsonObject("answers") : new JsonObject();
|
||||||
|
|
||||||
|
// 1. Parse action
|
||||||
|
ChoiceAnswer choiceAnswer = null;
|
||||||
|
if (answers.has("action")) {
|
||||||
|
JsonObject aObj = answers.getAsJsonObject("action");
|
||||||
|
String choice = aObj.has("choice") ? aObj.get("choice").getAsString() : "hold";
|
||||||
|
double confidence = aObj.has("confidence") && !aObj.get("confidence").isJsonNull()
|
||||||
|
? aObj.get("confidence").getAsDouble() : 0.85;
|
||||||
|
Map<String, Double> probs = new HashMap<>();
|
||||||
|
if (aObj.has("probabilities") && aObj.get("probabilities").isJsonObject()) {
|
||||||
|
JsonObject pObj = aObj.getAsJsonObject("probabilities");
|
||||||
|
for (String k : pObj.keySet()) {
|
||||||
|
probs.put(k, pObj.get(k).getAsDouble());
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
probs.put(choice, 1.0);
|
||||||
|
}
|
||||||
|
choiceAnswer = new ChoiceAnswer(choice, probs, confidence);
|
||||||
|
} else {
|
||||||
|
choiceAnswer = ChoiceAnswer.of("hold", 0.50);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Parse in_danger
|
||||||
|
NoulAnswer inDanger = null;
|
||||||
|
if (answers.has("in_danger")) {
|
||||||
|
JsonObject dObj = answers.getAsJsonObject("in_danger");
|
||||||
|
double noul = dObj.has("noul") ? dObj.get("noul").getAsDouble() : 0.0;
|
||||||
|
double conf = dObj.has("confidence") && !dObj.get("confidence").isJsonNull()
|
||||||
|
? dObj.get("confidence").getAsDouble() : 0.85;
|
||||||
|
inDanger = new NoulAnswer(noul, conf);
|
||||||
|
} else {
|
||||||
|
inDanger = new NoulAnswer(0.0, 0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Parse progress_ok
|
||||||
|
NoulAnswer progressOk = null;
|
||||||
|
if (answers.has("progress_ok")) {
|
||||||
|
JsonObject pObj = answers.getAsJsonObject("progress_ok");
|
||||||
|
double noul = pObj.has("noul") ? pObj.get("noul").getAsDouble() : 0.8;
|
||||||
|
double conf = pObj.has("confidence") && !pObj.get("confidence").isJsonNull()
|
||||||
|
? pObj.get("confidence").getAsDouble() : 0.85;
|
||||||
|
progressOk = new NoulAnswer(noul, conf);
|
||||||
|
} else {
|
||||||
|
progressOk = new NoulAnswer(0.8, 0.5);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 4. Parse urgency
|
||||||
|
ScoreAnswer urgency = null;
|
||||||
|
if (answers.has("urgency")) {
|
||||||
|
JsonObject uObj = answers.getAsJsonObject("urgency");
|
||||||
|
int score = uObj.has("score") ? uObj.get("score").getAsInt() : 0;
|
||||||
|
double conf = uObj.has("confidence") && !uObj.get("confidence").isJsonNull()
|
||||||
|
? uObj.get("confidence").getAsDouble() : 0.85;
|
||||||
|
urgency = new ScoreAnswer(score, null, conf);
|
||||||
|
} else {
|
||||||
|
urgency = ScoreAnswer.of(0);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 5. Usage & cost
|
||||||
|
int inputTokens = fallbackInputTokens;
|
||||||
|
if (json.has("usage") && json.get("usage").isJsonObject()) {
|
||||||
|
JsonObject usage = json.getAsJsonObject("usage");
|
||||||
|
if (usage.has("input_tokens") && !usage.get("input_tokens").isJsonNull()) {
|
||||||
|
inputTokens = usage.get("input_tokens").getAsInt();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
double costUsd = (inputTokens / 1_000_000.0) * COST_PER_MILLION_INPUT_TOKENS;
|
||||||
|
|
||||||
|
return new DecisionResult(
|
||||||
|
request.requestId(),
|
||||||
|
request.timestampMs(),
|
||||||
|
request.stateHash(),
|
||||||
|
choiceAnswer,
|
||||||
|
inDanger,
|
||||||
|
progressOk,
|
||||||
|
urgency,
|
||||||
|
latencyMs,
|
||||||
|
false,
|
||||||
|
choiceAnswer.choice(),
|
||||||
|
"typesafe",
|
||||||
|
costUsd,
|
||||||
|
inputTokens,
|
||||||
|
false
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
private synchronized void recordSpend(double costUsd) {
|
||||||
|
totalSpendUsd += costUsd;
|
||||||
|
if (totalSpendUsd >= config.maxSpendUsd) {
|
||||||
|
spendCapReached = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public synchronized double getTotalSpendUsd() {
|
||||||
|
return totalSpendUsd;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public synchronized boolean isSpendCapReached() {
|
||||||
|
return spendCapReached;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public long getRollingP50LatencyMs() {
|
||||||
|
return latencyTracker.getP50();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public long getRollingP95LatencyMs() {
|
||||||
|
return latencyTracker.getP95();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getErrorRate() {
|
||||||
|
return latencyTracker.getErrorRate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,83 @@
|
||||||
|
package com.typesafe.jevplayer.core.director;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.GoalInfo;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
public final class EpisodeDirector {
|
||||||
|
private final MilestoneLadder ladder;
|
||||||
|
private final EpisodeEventLogger eventLogger;
|
||||||
|
private final long episodeDurationSeconds;
|
||||||
|
private final long startTimeMs;
|
||||||
|
|
||||||
|
private int currentMilestoneIndex = 0;
|
||||||
|
private long milestoneStartTimeMs;
|
||||||
|
private boolean wasNight = false;
|
||||||
|
|
||||||
|
public EpisodeDirector(MilestoneLadder ladder, EpisodeEventLogger eventLogger, int episodeMinutes) {
|
||||||
|
this.ladder = ladder;
|
||||||
|
this.eventLogger = eventLogger;
|
||||||
|
this.episodeDurationSeconds = (long) episodeMinutes * 60;
|
||||||
|
this.startTimeMs = System.currentTimeMillis();
|
||||||
|
this.milestoneStartTimeMs = startTimeMs;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void tick(StateSnapshot state, long nowMs) {
|
||||||
|
// 1. Night survived check
|
||||||
|
boolean isDay = state.time().isDay();
|
||||||
|
if (wasNight && isDay) {
|
||||||
|
long elapsedSec = getElapsedSeconds(nowMs);
|
||||||
|
if (eventLogger != null) {
|
||||||
|
eventLogger.logEvent("night_survived", "Survived night at day " + state.time().dayCount(), elapsedSec);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
wasNight = !isDay;
|
||||||
|
|
||||||
|
// 2. Check milestone completion
|
||||||
|
if (currentMilestoneIndex < ladder.size()) {
|
||||||
|
Milestone current = ladder.getByIndex(currentMilestoneIndex);
|
||||||
|
if (current.isComplete(state)) {
|
||||||
|
long elapsedSec = getElapsedSeconds(nowMs);
|
||||||
|
if (eventLogger != null) {
|
||||||
|
eventLogger.logEvent("milestone_reached", "Completed milestone: " + current.name(), elapsedSec);
|
||||||
|
}
|
||||||
|
currentMilestoneIndex++;
|
||||||
|
milestoneStartTimeMs = nowMs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Milestone getCurrentMilestone() {
|
||||||
|
return ladder.getByIndex(currentMilestoneIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
public GoalInfo createGoalInfo(long nowMs) {
|
||||||
|
Milestone current = getCurrentMilestone();
|
||||||
|
long elapsedSec = Math.max(0, (nowMs - milestoneStartTimeMs) / 1000);
|
||||||
|
return new GoalInfo(current.id(), current.requirementsDescription(), current.softBudgetSeconds(), elapsedSec);
|
||||||
|
}
|
||||||
|
|
||||||
|
public long getElapsedSeconds(long nowMs) {
|
||||||
|
return Math.max(0, (nowMs - startTimeMs) / 1000);
|
||||||
|
}
|
||||||
|
|
||||||
|
public long getRemainingSeconds(long nowMs) {
|
||||||
|
return Math.max(0, episodeDurationSeconds - getElapsedSeconds(nowMs));
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isWrapUpPhase(long nowMs) {
|
||||||
|
// Last 3 minutes of episode
|
||||||
|
return getRemainingSeconds(nowMs) <= 180;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isEpisodeComplete(long nowMs) {
|
||||||
|
return getElapsedSeconds(nowMs) >= episodeDurationSeconds;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getCurrentMilestoneIndex() {
|
||||||
|
return currentMilestoneIndex;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void resetMilestoneProgress(long nowMs) {
|
||||||
|
milestoneStartTimeMs = nowMs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,72 @@
|
||||||
|
package com.typesafe.jevplayer.core.director;
|
||||||
|
|
||||||
|
import com.google.gson.Gson;
|
||||||
|
import com.google.gson.GsonBuilder;
|
||||||
|
|
||||||
|
import java.io.BufferedWriter;
|
||||||
|
import java.io.File;
|
||||||
|
import java.io.FileWriter;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.nio.file.Path;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.concurrent.BlockingQueue;
|
||||||
|
import java.util.concurrent.LinkedBlockingQueue;
|
||||||
|
import java.util.concurrent.atomic.AtomicBoolean;
|
||||||
|
|
||||||
|
public final class EpisodeEventLogger implements AutoCloseable {
|
||||||
|
private static final Gson GSON = new GsonBuilder().create();
|
||||||
|
|
||||||
|
public record EpisodeEvent(
|
||||||
|
long timestampMs,
|
||||||
|
String type, // "milestone_reached", "night_survived", "death", "decision", "kill_switch"
|
||||||
|
String details,
|
||||||
|
long elapsedSeconds
|
||||||
|
) {}
|
||||||
|
|
||||||
|
private final Path logFilePath;
|
||||||
|
private final BlockingQueue<EpisodeEvent> queue = new LinkedBlockingQueue<>(2048);
|
||||||
|
private final AtomicBoolean running = new AtomicBoolean(true);
|
||||||
|
private final Thread writerThread;
|
||||||
|
|
||||||
|
public EpisodeEventLogger(Path logFilePath) {
|
||||||
|
this.logFilePath = logFilePath;
|
||||||
|
this.writerThread = Thread.ofPlatform().daemon().name("jev-event-logger").start(this::drainLoop);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void logEvent(String type, String details, long elapsedSeconds) {
|
||||||
|
queue.offer(new EpisodeEvent(System.currentTimeMillis(), type, details, elapsedSeconds));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void drainLoop() {
|
||||||
|
File file = logFilePath.toFile();
|
||||||
|
if (file.getParentFile() != null) {
|
||||||
|
file.getParentFile().mkdirs();
|
||||||
|
}
|
||||||
|
|
||||||
|
try (BufferedWriter bw = new BufferedWriter(new FileWriter(file, true))) {
|
||||||
|
while (running.get() || !queue.isEmpty()) {
|
||||||
|
EpisodeEvent event = queue.poll();
|
||||||
|
if (event != null) {
|
||||||
|
bw.write(GSON.toJson(event));
|
||||||
|
bw.newLine();
|
||||||
|
bw.flush();
|
||||||
|
} else {
|
||||||
|
try {
|
||||||
|
Thread.sleep(100);
|
||||||
|
} catch (InterruptedException ignored) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} catch (IOException e) {
|
||||||
|
System.err.println("[JevPlayer] Failed to write episode event log: " + e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void close() {
|
||||||
|
running.set(false);
|
||||||
|
writerThread.interrupt();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,19 @@
|
||||||
|
package com.typesafe.jevplayer.core.director;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
import java.util.Set;
|
||||||
|
import java.util.function.Predicate;
|
||||||
|
|
||||||
|
public record Milestone(
|
||||||
|
String id,
|
||||||
|
String name,
|
||||||
|
String requirementsDescription,
|
||||||
|
Predicate<StateSnapshot> completionCheck,
|
||||||
|
Set<String> allowedActionIds,
|
||||||
|
long softBudgetSeconds
|
||||||
|
) {
|
||||||
|
public boolean isComplete(StateSnapshot state) {
|
||||||
|
return completionCheck.test(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,124 @@
|
||||||
|
package com.typesafe.jevplayer.core.director;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public final class MilestoneLadder {
|
||||||
|
private final List<Milestone> milestones = new ArrayList<>();
|
||||||
|
|
||||||
|
public MilestoneLadder() {
|
||||||
|
registerDefaultLadder();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void registerDefaultLadder() {
|
||||||
|
// 1. Wood
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"wood",
|
||||||
|
"Gather Wood",
|
||||||
|
"Need logs >= 4",
|
||||||
|
state -> state.inventory().logs() >= 4,
|
||||||
|
Set.of("gather_wood", "explore", "eat", "flee", "fight", "hold"),
|
||||||
|
180
|
||||||
|
));
|
||||||
|
|
||||||
|
// 2. Crafting Table
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"crafting_table",
|
||||||
|
"Craft Table & Planks",
|
||||||
|
"Need planks >= 4",
|
||||||
|
state -> state.inventory().planks() >= 4,
|
||||||
|
Set.of("craft_essentials", "gather_wood", "explore", "eat", "flee", "fight", "hold"),
|
||||||
|
120
|
||||||
|
));
|
||||||
|
|
||||||
|
// 3. Wooden Tools
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"wooden_tools",
|
||||||
|
"Craft Wooden Pickaxe",
|
||||||
|
"Need wooden pickaxe",
|
||||||
|
state -> !state.inventory().bestPickaxeTier().equals("none"),
|
||||||
|
Set.of("craft_essentials", "gather_wood", "explore", "eat", "flee", "fight", "hold"),
|
||||||
|
180
|
||||||
|
));
|
||||||
|
|
||||||
|
// 4. Stone Tools
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"stone_tools",
|
||||||
|
"Mine Stone & Craft Stone Pickaxe",
|
||||||
|
"Need cobblestone >= 3 and stone pickaxe",
|
||||||
|
state -> {
|
||||||
|
String tier = state.inventory().bestPickaxeTier();
|
||||||
|
return (tier.equals("stone") || tier.equals("iron") || tier.equals("diamond"))
|
||||||
|
&& state.inventory().cobblestone() >= 3;
|
||||||
|
},
|
||||||
|
Set.of("mine_stone", "craft_essentials", "explore", "eat", "flee", "fight", "hold"),
|
||||||
|
240
|
||||||
|
));
|
||||||
|
|
||||||
|
// 5. Furnace & Food
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"furnace_food",
|
||||||
|
"Craft Furnace & Procure Food",
|
||||||
|
"Need cobblestone >= 8 and food >= 3",
|
||||||
|
state -> state.inventory().cobblestone() >= 8 && state.inventory().foodCount() >= 3,
|
||||||
|
Set.of("mine_stone", "smelt", "craft_essentials", "eat", "explore", "flee", "fight", "hold"),
|
||||||
|
300
|
||||||
|
));
|
||||||
|
|
||||||
|
// 6. Coal & Torches
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"coal_torches",
|
||||||
|
"Mine Coal & Place Torches",
|
||||||
|
"Need coal >= 4 or torches >= 4",
|
||||||
|
state -> state.inventory().coal() >= 4 || state.inventory().torches() >= 4,
|
||||||
|
Set.of("mine_ore_coal", "craft_essentials", "place_torch", "explore", "eat", "flee", "fight", "hold"),
|
||||||
|
300
|
||||||
|
));
|
||||||
|
|
||||||
|
// 7. Shelter & Bed
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"shelter_bed",
|
||||||
|
"Night Shelter & Bed",
|
||||||
|
"Need bed or blocks >= 20",
|
||||||
|
state -> state.inventory().beds() >= 1 || (state.inventory().cobblestone() + state.inventory().dirt()) >= 20,
|
||||||
|
Set.of("build_shelter", "sleep", "place_torch", "craft_essentials", "explore", "eat", "flee", "fight", "hold"),
|
||||||
|
300
|
||||||
|
));
|
||||||
|
|
||||||
|
// 8. Iron
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"iron",
|
||||||
|
"Find Iron Ore",
|
||||||
|
"Need raw iron >= 3 or iron ingots >= 3",
|
||||||
|
state -> (state.inventory().rawIron() + state.inventory().ironIngots()) >= 3,
|
||||||
|
Set.of("mine_ore_iron", "mine_stone", "smelt", "explore", "eat", "flee", "fight", "hold"),
|
||||||
|
480
|
||||||
|
));
|
||||||
|
|
||||||
|
// 9. Iron Tools
|
||||||
|
milestones.add(new Milestone(
|
||||||
|
"iron_tools",
|
||||||
|
"Smelt Iron & Craft Iron Pickaxe",
|
||||||
|
"Need iron pickaxe",
|
||||||
|
state -> {
|
||||||
|
String tier = state.inventory().bestPickaxeTier();
|
||||||
|
return tier.equals("iron") || tier.equals("diamond");
|
||||||
|
},
|
||||||
|
Set.of("smelt", "craft_essentials", "mine_ore_iron", "explore", "eat", "flee", "fight", "hold"),
|
||||||
|
480
|
||||||
|
));
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<Milestone> getMilestones() {
|
||||||
|
return Collections.unmodifiableList(milestones);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Milestone getByIndex(int index) {
|
||||||
|
if (index < 0) return milestones.get(0);
|
||||||
|
if (index >= milestones.size()) return milestones.get(milestones.size() - 1);
|
||||||
|
return milestones.get(index);
|
||||||
|
}
|
||||||
|
|
||||||
|
public int size() {
|
||||||
|
return milestones.size();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,421 @@
|
||||||
|
package com.typesafe.jevplayer.core.engine;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.action.ActionCatalog;
|
||||||
|
import com.typesafe.jevplayer.core.action.ActionDefinition;
|
||||||
|
import com.typesafe.jevplayer.core.bridge.*;
|
||||||
|
import com.typesafe.jevplayer.core.config.JevPlayerConfig;
|
||||||
|
import com.typesafe.jevplayer.core.decision.*;
|
||||||
|
import com.typesafe.jevplayer.core.director.EpisodeDirector;
|
||||||
|
import com.typesafe.jevplayer.core.director.EpisodeEventLogger;
|
||||||
|
import com.typesafe.jevplayer.core.director.MilestoneLadder;
|
||||||
|
import com.typesafe.jevplayer.core.hud.HudState;
|
||||||
|
import com.typesafe.jevplayer.core.reflex.ReflexEngine;
|
||||||
|
import com.typesafe.jevplayer.core.reflex.ReflexResult;
|
||||||
|
import com.typesafe.jevplayer.core.state.ActionHistoryEntry;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
import com.typesafe.jevplayer.core.watchdog.WatchdogEngine;
|
||||||
|
import com.typesafe.jevplayer.core.watchdog.WatchdogEvent;
|
||||||
|
|
||||||
|
import java.nio.file.Path;
|
||||||
|
import java.util.*;
|
||||||
|
import java.util.concurrent.*;
|
||||||
|
import java.util.concurrent.atomic.AtomicBoolean;
|
||||||
|
import java.util.concurrent.atomic.AtomicLong;
|
||||||
|
import java.util.concurrent.atomic.AtomicReference;
|
||||||
|
|
||||||
|
public final class JevPlayerEngine implements AutoCloseable {
|
||||||
|
private final JevPlayerConfig config;
|
||||||
|
private final WorldSensor worldSensor;
|
||||||
|
private final ActionExecutorBridge actionExecutor;
|
||||||
|
private final InputBridge inputBridge;
|
||||||
|
private final HudRendererBridge hudRenderer;
|
||||||
|
private final ActionCatalog actionCatalog;
|
||||||
|
private final ReflexEngine reflexEngine;
|
||||||
|
private final WatchdogEngine watchdogEngine;
|
||||||
|
private final MilestoneLadder milestoneLadder;
|
||||||
|
private final EpisodeDirector episodeDirector;
|
||||||
|
private final EpisodeEventLogger eventLogger;
|
||||||
|
|
||||||
|
private DecisionProvider decisionProvider;
|
||||||
|
private final ExecutorService networkExecutor;
|
||||||
|
|
||||||
|
private final AtomicBoolean enabled = new AtomicBoolean(false);
|
||||||
|
private final AtomicReference<DecisionResult> pendingResult = new AtomicReference<>(null);
|
||||||
|
private final AtomicBoolean requestInFlight = new AtomicBoolean(false);
|
||||||
|
private final AtomicLong inFlightStartTimeMs = new AtomicLong(0);
|
||||||
|
|
||||||
|
private String currentActionId = "hold";
|
||||||
|
private long currentActionStartTimeMs = 0;
|
||||||
|
private long lastDecisionTimeMs = 0;
|
||||||
|
private long lastDecisionStateHash = 0;
|
||||||
|
private long totalDecisionsCount = 0;
|
||||||
|
|
||||||
|
private final LinkedList<ActionHistoryEntry> recentHistory = new LinkedList<>();
|
||||||
|
|
||||||
|
// Performance profiling metrics
|
||||||
|
private double lastTickMs = 0.0;
|
||||||
|
private double tickSumMs = 0.0;
|
||||||
|
private long tickCount = 0;
|
||||||
|
private double maxTickMs = 0.0;
|
||||||
|
|
||||||
|
// HUD low-frequency update timer (~4 Hz)
|
||||||
|
private long lastHudUpdateTimeMs = 0;
|
||||||
|
private DecisionResult latestAppliedResult = null;
|
||||||
|
|
||||||
|
public JevPlayerEngine(
|
||||||
|
JevPlayerConfig config,
|
||||||
|
WorldSensor worldSensor,
|
||||||
|
ActionExecutorBridge actionExecutor,
|
||||||
|
InputBridge inputBridge,
|
||||||
|
HudRendererBridge hudRenderer,
|
||||||
|
Path logDir
|
||||||
|
) {
|
||||||
|
this.config = config;
|
||||||
|
this.worldSensor = worldSensor;
|
||||||
|
this.actionExecutor = actionExecutor;
|
||||||
|
this.inputBridge = inputBridge;
|
||||||
|
this.hudRenderer = hudRenderer;
|
||||||
|
|
||||||
|
this.actionCatalog = new ActionCatalog();
|
||||||
|
this.reflexEngine = new ReflexEngine();
|
||||||
|
this.watchdogEngine = new WatchdogEngine();
|
||||||
|
this.milestoneLadder = new MilestoneLadder();
|
||||||
|
this.eventLogger = new EpisodeEventLogger(logDir.resolve("episode_events.json"));
|
||||||
|
this.episodeDirector = new EpisodeDirector(milestoneLadder, eventLogger, config.episodeMinutes);
|
||||||
|
|
||||||
|
this.networkExecutor = Executors.newSingleThreadExecutor(r -> {
|
||||||
|
Thread t = new Thread(r, "jev-network-worker");
|
||||||
|
t.setDaemon(true);
|
||||||
|
return t;
|
||||||
|
});
|
||||||
|
|
||||||
|
initProvider();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initProvider() {
|
||||||
|
if ("typesafe".equalsIgnoreCase(config.provider) && !config.resolveApiKey().isEmpty()) {
|
||||||
|
this.decisionProvider = new TypeSafeProvider(config);
|
||||||
|
} else {
|
||||||
|
this.decisionProvider = new MockProvider();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setDecisionProvider(DecisionProvider provider) {
|
||||||
|
this.decisionProvider = provider;
|
||||||
|
}
|
||||||
|
|
||||||
|
public DecisionProvider getDecisionProvider() {
|
||||||
|
return decisionProvider;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void warmUp() {
|
||||||
|
if (decisionProvider != null) {
|
||||||
|
decisionProvider.warmUp();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isEnabled() {
|
||||||
|
return enabled.get();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setEnabled(boolean value) {
|
||||||
|
if (value) {
|
||||||
|
if (!config.allowMultiplayer && inputBridge.isRemoteServer()) {
|
||||||
|
inputBridge.sendChatMessage("§c[JevPlayer] Refusing to start on remote server! Set allowMultiplayer=true in config to override.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
enabled.set(true);
|
||||||
|
watchdogEngine.reset();
|
||||||
|
currentActionId = "hold";
|
||||||
|
currentActionStartTimeMs = System.currentTimeMillis();
|
||||||
|
eventLogger.logEvent("engine_started", "Autonomous play activated", episodeDirector.getElapsedSeconds(currentActionStartTimeMs));
|
||||||
|
warmUp();
|
||||||
|
} else {
|
||||||
|
enabled.set(false);
|
||||||
|
actionExecutor.stopAllActions();
|
||||||
|
inputBridge.releaseAllInputs();
|
||||||
|
eventLogger.logEvent("engine_stopped", "Autonomous play stopped", episodeDirector.getElapsedSeconds(System.currentTimeMillis()));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void toggleEnabled() {
|
||||||
|
setEnabled(!isEnabled());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void triggerKillSwitch() {
|
||||||
|
enabled.set(false);
|
||||||
|
watchdogEngine.setKillSwitch(true);
|
||||||
|
actionExecutor.stopAllActions();
|
||||||
|
inputBridge.releaseAllInputs();
|
||||||
|
eventLogger.logEvent("kill_switch", "Emergency kill switch triggered by user", episodeDirector.getElapsedSeconds(System.currentTimeMillis()));
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Main client tick loop. Executed every game tick (20 Hz) on the Minecraft main thread.
|
||||||
|
*/
|
||||||
|
public void tick() {
|
||||||
|
long tickStartNs = System.nanoTime();
|
||||||
|
long nowMs = System.currentTimeMillis();
|
||||||
|
|
||||||
|
if (!enabled.get()) {
|
||||||
|
updateHudIfDue(nowMs, null);
|
||||||
|
recordTickTime(tickStartNs);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Safety: ensure multiplayer check remains enforced
|
||||||
|
if (!config.allowMultiplayer && inputBridge.isRemoteServer()) {
|
||||||
|
triggerKillSwitch();
|
||||||
|
recordTickTime(tickStartNs);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 1. Capture snapshot of world
|
||||||
|
StateSnapshot state = worldSensor.captureSnapshot(nowMs);
|
||||||
|
watchdogEngine.updatePosition(worldSensor.getPlayerX(), worldSensor.getPlayerY(), worldSensor.getPlayerZ(), nowMs);
|
||||||
|
watchdogEngine.updateInventory(state, nowMs);
|
||||||
|
|
||||||
|
// 2. Reflex layer (always evaluated first, synchronous, zero-allocation on happy path)
|
||||||
|
ReflexResult reflex = reflexEngine.evaluate(state);
|
||||||
|
if (reflex.triggered()) {
|
||||||
|
applyAction(reflex.actionId(), "reflex: " + reflex.reason(), nowMs);
|
||||||
|
recordTickTime(tickStartNs);
|
||||||
|
updateHudIfDue(nowMs, state);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Watchdog check (stuck, death, loops)
|
||||||
|
WatchdogEvent watchdog = watchdogEngine.tick(state, currentActionId, nowMs);
|
||||||
|
if (watchdog.type() == WatchdogEvent.Type.KILL_SWITCH) {
|
||||||
|
triggerKillSwitch();
|
||||||
|
recordTickTime(tickStartNs);
|
||||||
|
return;
|
||||||
|
} else if (watchdog.type() == WatchdogEvent.Type.DEATH) {
|
||||||
|
eventLogger.logEvent("death", watchdog.reason(), episodeDirector.getElapsedSeconds(nowMs));
|
||||||
|
episodeDirector.resetMilestoneProgress(nowMs);
|
||||||
|
applyAction(watchdog.fallbackAction(), "watchdog: death recovery", nowMs);
|
||||||
|
recordTickTime(tickStartNs);
|
||||||
|
updateHudIfDue(nowMs, state);
|
||||||
|
return;
|
||||||
|
} else if (watchdog.type() == WatchdogEvent.Type.STUCK) {
|
||||||
|
eventLogger.logEvent("stuck", watchdog.reason(), episodeDirector.getElapsedSeconds(nowMs));
|
||||||
|
applyAction(watchdog.fallbackAction(), "watchdog: stuck recovery", nowMs);
|
||||||
|
recordTickTime(tickStartNs);
|
||||||
|
updateHudIfDue(nowMs, state);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// 4. Update Milestone Director
|
||||||
|
episodeDirector.tick(state, nowMs);
|
||||||
|
|
||||||
|
// 5. Check and apply pending decision result from network thread
|
||||||
|
DecisionResult freshResult = pendingResult.getAndSet(null);
|
||||||
|
if (freshResult != null) {
|
||||||
|
requestInFlight.set(false);
|
||||||
|
long ageMs = nowMs - freshResult.requestTimestampMs();
|
||||||
|
// Discard stale result if age > 1500 ms or state hash changed materially
|
||||||
|
if (ageMs <= 1500 && freshResult.stateHash() == state.computeStateHash()) {
|
||||||
|
processFreshDecision(freshResult, state, nowMs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 6. Check sticky action expiration or completion
|
||||||
|
boolean actionFinished = actionExecutor.isActionFinished(currentActionId, state);
|
||||||
|
boolean actionTimedOut = (nowMs - currentActionStartTimeMs) >= config.maxActionAgeMs;
|
||||||
|
|
||||||
|
if (actionFinished || actionTimedOut || "hold".equals(currentActionId)) {
|
||||||
|
// Need a new decision
|
||||||
|
maybeRequestDecision(state, nowMs);
|
||||||
|
}
|
||||||
|
|
||||||
|
recordTickTime(tickStartNs);
|
||||||
|
updateHudIfDue(nowMs, state);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void processFreshDecision(DecisionResult result, StateSnapshot state, long nowMs) {
|
||||||
|
latestAppliedResult = result;
|
||||||
|
totalDecisionsCount++;
|
||||||
|
|
||||||
|
String chosen = result.getChosenActionId();
|
||||||
|
double confidence = result.getConfidence();
|
||||||
|
double threshold = config.getConfidenceThreshold(chosen);
|
||||||
|
|
||||||
|
boolean gated = false;
|
||||||
|
String effectiveAction = chosen;
|
||||||
|
|
||||||
|
// Confidence Gating
|
||||||
|
if (confidence < threshold) {
|
||||||
|
gated = true;
|
||||||
|
// Below threshold: keep current action if legal, else pick safe default
|
||||||
|
if (actionCatalog.get(currentActionId) != null && actionCatalog.get(currentActionId).isLegal(state)) {
|
||||||
|
effectiveAction = currentActionId;
|
||||||
|
} else {
|
||||||
|
effectiveAction = config.safeDefaultAction;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Verify action is legal and not blocked by watchdog
|
||||||
|
if (watchdogEngine.isActionBlocked(effectiveAction, nowMs) || !actionCatalog.get(effectiveAction).isLegal(state)) {
|
||||||
|
effectiveAction = config.safeDefaultAction;
|
||||||
|
}
|
||||||
|
|
||||||
|
applyAction(effectiveAction, (gated ? "gated: " : "decided: ") + chosen, nowMs);
|
||||||
|
|
||||||
|
eventLogger.logEvent("decision",
|
||||||
|
String.format("action=%s, conf=%.2f, gated=%b, lat=%dms", chosen, confidence, gated, result.latencyMs()),
|
||||||
|
episodeDirector.getElapsedSeconds(nowMs));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void maybeRequestDecision(StateSnapshot state, long nowMs) {
|
||||||
|
if (requestInFlight.get()) {
|
||||||
|
// Check if current in-flight request has timed out
|
||||||
|
if (nowMs - inFlightStartTimeMs.get() > config.requestTimeoutMs) {
|
||||||
|
requestInFlight.set(false);
|
||||||
|
} else {
|
||||||
|
return; // At most one request in flight
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Floor interval check
|
||||||
|
if (nowMs - lastDecisionTimeMs < config.minDecisionIntervalMs) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
Map<String, String> criteria = actionCatalog.getLegalCriteria(state);
|
||||||
|
// Filter out actions blocked by watchdog
|
||||||
|
criteria.entrySet().removeIf(e -> watchdogEngine.isActionBlocked(e.getKey(), nowMs));
|
||||||
|
if (criteria.isEmpty()) {
|
||||||
|
criteria = Map.of("hold", "Wait");
|
||||||
|
}
|
||||||
|
|
||||||
|
// If only 1 legal action, skip API call and execute immediately
|
||||||
|
if (criteria.size() == 1) {
|
||||||
|
String onlyAction = criteria.keySet().iterator().next();
|
||||||
|
applyAction(onlyAction, "sole_legal_action", nowMs);
|
||||||
|
lastDecisionTimeMs = nowMs;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
long reqId = totalDecisionsCount + 1;
|
||||||
|
long hash = state.computeStateHash();
|
||||||
|
DecisionRequest request = new DecisionRequest(reqId, nowMs, hash, state, criteria);
|
||||||
|
|
||||||
|
requestInFlight.set(true);
|
||||||
|
inFlightStartTimeMs.set(nowMs);
|
||||||
|
lastDecisionTimeMs = nowMs;
|
||||||
|
lastDecisionStateHash = hash;
|
||||||
|
|
||||||
|
// Dispatch asynchronously to network thread
|
||||||
|
networkExecutor.submit(() -> {
|
||||||
|
try {
|
||||||
|
DecisionResult res = decisionProvider.decide(request);
|
||||||
|
pendingResult.set(res);
|
||||||
|
} catch (Exception e) {
|
||||||
|
requestInFlight.set(false);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
private void applyAction(String actionId, String reason, long nowMs) {
|
||||||
|
if (!Objects.equals(currentActionId, actionId)) {
|
||||||
|
// Record outcome of previous action
|
||||||
|
if (currentActionId != null && !"hold".equals(currentActionId)) {
|
||||||
|
recentHistory.addFirst(new ActionHistoryEntry(currentActionId, "ok", nowMs - currentActionStartTimeMs));
|
||||||
|
if (recentHistory.size() > 5) recentHistory.removeLast();
|
||||||
|
}
|
||||||
|
|
||||||
|
actionExecutor.stopAction(currentActionId);
|
||||||
|
boolean started = actionExecutor.startAction(actionId, worldSensor.captureSnapshot(nowMs));
|
||||||
|
currentActionId = actionId;
|
||||||
|
currentActionStartTimeMs = nowMs;
|
||||||
|
watchdogEngine.recordActionOutcome(actionId, started, nowMs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void recordTickTime(long tickStartNs) {
|
||||||
|
double durationMs = (System.nanoTime() - tickStartNs) / 1_000_000.0;
|
||||||
|
lastTickMs = durationMs;
|
||||||
|
tickSumMs += durationMs;
|
||||||
|
tickCount++;
|
||||||
|
if (durationMs > maxTickMs) {
|
||||||
|
maxTickMs = durationMs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateHudIfDue(long nowMs, StateSnapshot state) {
|
||||||
|
if (nowMs - lastHudUpdateTimeMs < 250) { // 4 Hz update rate
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
lastHudUpdateTimeMs = nowMs;
|
||||||
|
|
||||||
|
List<HudState.OptionBar> options = new ArrayList<>();
|
||||||
|
double confidence = 0.0;
|
||||||
|
boolean gated = false;
|
||||||
|
String chosen = currentActionId;
|
||||||
|
|
||||||
|
if (latestAppliedResult != null) {
|
||||||
|
confidence = latestAppliedResult.getConfidence();
|
||||||
|
gated = latestAppliedResult.gated();
|
||||||
|
Map<String, Double> probs = latestAppliedResult.getProbabilities();
|
||||||
|
List<Map.Entry<String, Double>> sorted = new ArrayList<>(probs.entrySet());
|
||||||
|
sorted.sort((a, b) -> Double.compare(b.getValue(), a.getValue()));
|
||||||
|
for (int i = 0; i < Math.min(3, sorted.size()); i++) {
|
||||||
|
var entry = sorted.get(i);
|
||||||
|
options.add(new HudState.OptionBar(entry.getKey(), entry.getValue(), entry.getKey().equals(chosen)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
var currentMilestone = episodeDirector.getCurrentMilestone();
|
||||||
|
double avg = tickCount > 0 ? (tickSumMs / tickCount) : 0.0;
|
||||||
|
|
||||||
|
HudState hud = new HudState(
|
||||||
|
enabled.get() && config.hudEnabled,
|
||||||
|
config.hudDebugPage,
|
||||||
|
chosen,
|
||||||
|
confidence,
|
||||||
|
gated,
|
||||||
|
currentMilestone.name(),
|
||||||
|
currentMilestone.requirementsDescription(),
|
||||||
|
episodeDirector.getElapsedSeconds(nowMs),
|
||||||
|
totalDecisionsCount,
|
||||||
|
decisionProvider != null ? decisionProvider.getRollingP50LatencyMs() : 0,
|
||||||
|
decisionProvider != null ? decisionProvider.getTotalSpendUsd() : 0.0,
|
||||||
|
decisionProvider != null && decisionProvider.isSpendCapReached(),
|
||||||
|
decisionProvider != null ? decisionProvider.getName() : "none",
|
||||||
|
options,
|
||||||
|
lastTickMs,
|
||||||
|
avg,
|
||||||
|
maxTickMs,
|
||||||
|
decisionProvider != null ? decisionProvider.getErrorRate() : 0.0,
|
||||||
|
requestInFlight.get() ? (nowMs - inFlightStartTimeMs.get()) : 0
|
||||||
|
);
|
||||||
|
|
||||||
|
hudRenderer.updateHudState(hud);
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<ActionHistoryEntry> getRecentHistory() {
|
||||||
|
return Collections.unmodifiableList(recentHistory);
|
||||||
|
}
|
||||||
|
|
||||||
|
public EpisodeDirector getEpisodeDirector() {
|
||||||
|
return episodeDirector;
|
||||||
|
}
|
||||||
|
|
||||||
|
public JevPlayerConfig getConfig() {
|
||||||
|
return config;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void close() {
|
||||||
|
setEnabled(false);
|
||||||
|
networkExecutor.shutdownNow();
|
||||||
|
if (eventLogger != null) {
|
||||||
|
eventLogger.close();
|
||||||
|
}
|
||||||
|
if (decisionProvider != null) {
|
||||||
|
try {
|
||||||
|
decisionProvider.close();
|
||||||
|
} catch (Exception ignored) {}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,40 @@
|
||||||
|
package com.typesafe.jevplayer.core.hud;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public record HudState(
|
||||||
|
boolean active,
|
||||||
|
boolean debugPage,
|
||||||
|
String chosenAction,
|
||||||
|
double confidence,
|
||||||
|
boolean gated,
|
||||||
|
String milestoneName,
|
||||||
|
String milestoneRequirements,
|
||||||
|
long elapsedSeconds,
|
||||||
|
long decisionsCount,
|
||||||
|
long latencyP50Ms,
|
||||||
|
double totalSpendUsd,
|
||||||
|
boolean spendCapReached,
|
||||||
|
String providerName,
|
||||||
|
List<OptionBar> topOptions,
|
||||||
|
// Debug metrics
|
||||||
|
double lastTickMs,
|
||||||
|
double avgTickMs,
|
||||||
|
double maxTickMs,
|
||||||
|
double errorRate,
|
||||||
|
long inFlightAgeMs
|
||||||
|
) {
|
||||||
|
public record OptionBar(
|
||||||
|
String actionId,
|
||||||
|
double probability,
|
||||||
|
boolean isChosen
|
||||||
|
) {}
|
||||||
|
|
||||||
|
public static HudState empty() {
|
||||||
|
return new HudState(
|
||||||
|
false, false, "idle", 0.0, false, "None", "None",
|
||||||
|
0, 0, 0, 0.0, false, "mock", List.of(),
|
||||||
|
0.0, 0.0, 0.0, 0.0, 0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,69 @@
|
||||||
|
package com.typesafe.jevplayer.core.reflex;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.EntitySummary;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
public final class ReflexEngine {
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Evaluates reflexes on the client main thread.
|
||||||
|
* Guaranteed to be zero-allocation on the happy path (returning ReflexResult.NONE).
|
||||||
|
* Budget target: < 0.05 ms.
|
||||||
|
*/
|
||||||
|
public ReflexResult evaluate(StateSnapshot state) {
|
||||||
|
// 1. Environmental emergency: lava, severe fire, drowning
|
||||||
|
if (state.vitals().inLava()) {
|
||||||
|
return ReflexResult.fire("flee", "Emergency: Player is inside lava pool!");
|
||||||
|
}
|
||||||
|
if (state.vitals().air() < 60) {
|
||||||
|
return ReflexResult.fire("flee", "Emergency: Drowning / low air reserves!");
|
||||||
|
}
|
||||||
|
if (state.vitals().onFire() && state.vitals().health() < 12.0f) {
|
||||||
|
return ReflexResult.fire("flee", "Emergency: On fire with critical health!");
|
||||||
|
}
|
||||||
|
|
||||||
|
// 2. Immediate Combat Hazard
|
||||||
|
List<EntitySummary> hostiles = state.surroundings().nearestHostiles();
|
||||||
|
if (!hostiles.isEmpty()) {
|
||||||
|
EntitySummary nearest = hostiles.get(0);
|
||||||
|
double dist = nearest.distance();
|
||||||
|
|
||||||
|
// Critical health retreat
|
||||||
|
if (state.vitals().health() <= 7.0f && dist <= 12.0) {
|
||||||
|
return ReflexResult.fire("flee", "Reflex: Low health (" + state.vitals().health() + ") near threat " + nearest.type());
|
||||||
|
}
|
||||||
|
|
||||||
|
// Point-blank self defense
|
||||||
|
if (dist <= 3.2 && state.vitals().health() > 7.0f) {
|
||||||
|
return ReflexResult.fire("fight", "Reflex: Point-blank hostile threat: " + nearest.type() + " at " + dist + "m");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 3. Starvation Reflex
|
||||||
|
if (state.vitals().hunger() <= 6 && state.inventory().foodCount() > 0) {
|
||||||
|
return ReflexResult.fire("eat", "Reflex: Severe hunger (" + state.vitals().hunger() + ")");
|
||||||
|
}
|
||||||
|
|
||||||
|
// 4. Nightfall Threat without shelter
|
||||||
|
if (!state.time().isDay() && !state.surroundings().isUnderground()) {
|
||||||
|
if (state.inventory().beds() > 0) {
|
||||||
|
return ReflexResult.fire("sleep", "Reflex: Nightfall - Bed available to skip night");
|
||||||
|
}
|
||||||
|
if (!hostiles.isEmpty() && hostiles.get(0).distance() <= 16.0) {
|
||||||
|
return ReflexResult.fire("build_shelter", "Reflex: Nightfall hostiles approaching without shelter");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 5. Tool durability emergency
|
||||||
|
if (!state.inventory().durabilityWarnings().isEmpty()) {
|
||||||
|
// If primary tool is about to break and we have materials, trigger crafting
|
||||||
|
if (state.inventory().planks() >= 3 || state.inventory().cobblestone() >= 3 || state.inventory().ironIngots() >= 3) {
|
||||||
|
return ReflexResult.fire("craft_essentials", "Reflex: Tool broken or near-broken (" + state.inventory().durabilityWarnings().get(0) + ")");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return ReflexResult.NONE;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,13 @@
|
||||||
|
package com.typesafe.jevplayer.core.reflex;
|
||||||
|
|
||||||
|
public record ReflexResult(
|
||||||
|
boolean triggered,
|
||||||
|
String actionId,
|
||||||
|
String reason
|
||||||
|
) {
|
||||||
|
public static final ReflexResult NONE = new ReflexResult(false, null, null);
|
||||||
|
|
||||||
|
public static ReflexResult fire(String actionId, String reason) {
|
||||||
|
return new ReflexResult(true, actionId, reason);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,232 @@
|
||||||
|
package com.typesafe.jevplayer.core.sim;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.bridge.*;
|
||||||
|
import com.typesafe.jevplayer.core.hud.HudState;
|
||||||
|
import com.typesafe.jevplayer.core.state.*;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public final class SimulatedWorldAdapter implements WorldSensor, ActionExecutorBridge, InputBridge, HudRendererBridge {
|
||||||
|
private double x = 0.0;
|
||||||
|
private double y = 64.0;
|
||||||
|
private double z = 0.0;
|
||||||
|
|
||||||
|
private float health = 20.0f;
|
||||||
|
private int hunger = 20;
|
||||||
|
private boolean isDay = true;
|
||||||
|
private long dayCount = 1;
|
||||||
|
|
||||||
|
private int logs = 0;
|
||||||
|
private int planks = 0;
|
||||||
|
private int sticks = 0;
|
||||||
|
private int cobblestone = 0;
|
||||||
|
private int coal = 0;
|
||||||
|
private int rawIron = 0;
|
||||||
|
private int ironIngots = 0;
|
||||||
|
private int foodCount = 5;
|
||||||
|
private int torches = 0;
|
||||||
|
private int beds = 1;
|
||||||
|
private int dirt = 10;
|
||||||
|
private String pickaxeTier = "none";
|
||||||
|
|
||||||
|
private String activeAction = null;
|
||||||
|
private long actionTicks = 0;
|
||||||
|
|
||||||
|
private final List<String> chatMessages = new ArrayList<>();
|
||||||
|
private HudState lastHudState = HudState.empty();
|
||||||
|
|
||||||
|
public void advanceTick() {
|
||||||
|
actionTicks++;
|
||||||
|
|
||||||
|
// Simulate natural hunger depletion
|
||||||
|
if (actionTicks % 400 == 0 && hunger > 0) {
|
||||||
|
hunger--;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Simulate action execution effects
|
||||||
|
if (activeAction != null) {
|
||||||
|
switch (activeAction) {
|
||||||
|
case "gather_wood" -> {
|
||||||
|
// Gather 1 log every 30 ticks
|
||||||
|
if (actionTicks % 30 == 0) {
|
||||||
|
logs++;
|
||||||
|
x += 0.5; // Simulate slight movement
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "craft_essentials" -> {
|
||||||
|
if (logs > 0 && planks < 4) {
|
||||||
|
logs--;
|
||||||
|
planks += 4;
|
||||||
|
} else if (planks >= 2 && sticks < 4) {
|
||||||
|
planks -= 2;
|
||||||
|
sticks += 4;
|
||||||
|
} else if (planks >= 3 && sticks >= 2 && pickaxeTier.equals("none")) {
|
||||||
|
planks -= 3;
|
||||||
|
sticks -= 2;
|
||||||
|
pickaxeTier = "wood";
|
||||||
|
} else if (cobblestone >= 3 && sticks >= 2 && !pickaxeTier.equals("stone") && !pickaxeTier.equals("iron")) {
|
||||||
|
cobblestone -= 3;
|
||||||
|
sticks -= 2;
|
||||||
|
pickaxeTier = "stone";
|
||||||
|
} else if (ironIngots >= 3 && sticks >= 2 && !pickaxeTier.equals("iron")) {
|
||||||
|
ironIngots -= 3;
|
||||||
|
sticks -= 2;
|
||||||
|
pickaxeTier = "iron";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "mine_stone" -> {
|
||||||
|
if (actionTicks % 25 == 0) {
|
||||||
|
cobblestone++;
|
||||||
|
y = Math.max(12.0, y - 0.2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "mine_ore_coal" -> {
|
||||||
|
if (actionTicks % 35 == 0) {
|
||||||
|
coal++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "mine_ore_iron" -> {
|
||||||
|
if (actionTicks % 40 == 0) {
|
||||||
|
rawIron++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "smelt" -> {
|
||||||
|
if (actionTicks % 30 == 0 && rawIron > 0) {
|
||||||
|
rawIron--;
|
||||||
|
ironIngots++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "eat" -> {
|
||||||
|
if (foodCount > 0 && hunger < 20) {
|
||||||
|
foodCount--;
|
||||||
|
hunger = Math.min(20, hunger + 6);
|
||||||
|
health = Math.min(20.0f, health + 4.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "sleep" -> {
|
||||||
|
if (!isDay) {
|
||||||
|
isDay = true;
|
||||||
|
dayCount++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
case "explore" -> {
|
||||||
|
x += 1.0;
|
||||||
|
z += 1.0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public StateSnapshot captureSnapshot(long nowMs) {
|
||||||
|
Vitals vitals = new Vitals(health, 20.0f, hunger, true, 300, false, false, false, false);
|
||||||
|
TimeInfo time = new TimeInfo(isDay, isDay ? 6000 : 0, false, false, dayCount);
|
||||||
|
InventorySummary inv = new InventorySummary(
|
||||||
|
logs, planks, sticks, cobblestone, coal, rawIron, ironIngots,
|
||||||
|
foodCount, torches, beds, dirt, 20, pickaxeTier, "none", "none", List.of()
|
||||||
|
);
|
||||||
|
Surroundings surroundings = new Surroundings(
|
||||||
|
"forest", (int) y, y < 55, 15,
|
||||||
|
List.of(), null, 12.0, -1.0,
|
||||||
|
Map.of("oak_log", 8, "stone", 64)
|
||||||
|
);
|
||||||
|
return new StateSnapshot(nowMs, vitals, time, inv, surroundings, GoalInfo.defaultGoal(), List.of());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getPlayerX() {
|
||||||
|
return x;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getPlayerY() {
|
||||||
|
return y;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public double getPlayerZ() {
|
||||||
|
return z;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean startAction(String actionId, StateSnapshot state) {
|
||||||
|
this.activeAction = actionId;
|
||||||
|
this.actionTicks = 0;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void stopAction(String actionId) {
|
||||||
|
if (Objects.equals(this.activeAction, actionId)) {
|
||||||
|
this.activeAction = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void stopAllActions() {
|
||||||
|
this.activeAction = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActionActive(String actionId) {
|
||||||
|
return Objects.equals(this.activeAction, actionId);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isActionFinished(String actionId, StateSnapshot state) {
|
||||||
|
if (activeAction == null) return true;
|
||||||
|
return switch (actionId) {
|
||||||
|
case "gather_wood" -> logs >= 4;
|
||||||
|
case "mine_stone" -> cobblestone >= 4;
|
||||||
|
case "mine_ore_coal" -> coal >= 4;
|
||||||
|
case "mine_ore_iron" -> rawIron >= 3;
|
||||||
|
case "smelt" -> rawIron == 0;
|
||||||
|
case "eat" -> hunger >= 20 || foodCount == 0;
|
||||||
|
case "sleep" -> isDay;
|
||||||
|
case "craft_essentials" -> actionTicks > 20;
|
||||||
|
default -> actionTicks > 100;
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void releaseAllInputs() {}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void sendChatMessage(String message) {
|
||||||
|
chatMessages.add(message);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public boolean isRemoteServer() {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void updateHudState(HudState hudState) {
|
||||||
|
this.lastHudState = hudState;
|
||||||
|
}
|
||||||
|
|
||||||
|
public HudState getLastHudState() {
|
||||||
|
return lastHudState;
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<String> getChatMessages() {
|
||||||
|
return Collections.unmodifiableList(chatMessages);
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getActiveAction() {
|
||||||
|
return activeAction;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getLogs() {
|
||||||
|
return logs;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getCobblestone() {
|
||||||
|
return cobblestone;
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getPickaxeTier() {
|
||||||
|
return pickaxeTier;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,11 @@
|
||||||
|
package com.typesafe.jevplayer.core.state;
|
||||||
|
|
||||||
|
public record ActionHistoryEntry(
|
||||||
|
String actionId,
|
||||||
|
String outcome, // "ok", "failed", "interrupted"
|
||||||
|
long durationMs
|
||||||
|
) {
|
||||||
|
public String toCompactString() {
|
||||||
|
return actionId + ":" + outcome;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,14 @@
|
||||||
|
package com.typesafe.jevplayer.core.state;
|
||||||
|
|
||||||
|
public record EntitySummary(
|
||||||
|
String type,
|
||||||
|
double distance,
|
||||||
|
String direction, // "N", "NE", "E", "SE", "S", "SW", "W", "NW", "UP", "DOWN"
|
||||||
|
boolean hostile,
|
||||||
|
boolean inLineOfSight,
|
||||||
|
boolean inFov
|
||||||
|
) {
|
||||||
|
public String toCompactString() {
|
||||||
|
return String.format("%s:%.1fm(%s)", type, distance, direction);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,12 @@
|
||||||
|
package com.typesafe.jevplayer.core.state;
|
||||||
|
|
||||||
|
public record GoalInfo(
|
||||||
|
String milestoneId,
|
||||||
|
String unmetRequirements,
|
||||||
|
long softTimeBudgetSeconds,
|
||||||
|
long elapsedMilestoneSeconds
|
||||||
|
) {
|
||||||
|
public static GoalInfo defaultGoal() {
|
||||||
|
return new GoalInfo("wood", "needs logs >= 4", 300, 0);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,31 @@
|
||||||
|
package com.typesafe.jevplayer.core.state;
|
||||||
|
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public record InventorySummary(
|
||||||
|
int logs,
|
||||||
|
int planks,
|
||||||
|
int sticks,
|
||||||
|
int cobblestone,
|
||||||
|
int coal,
|
||||||
|
int rawIron,
|
||||||
|
int ironIngots,
|
||||||
|
int foodCount,
|
||||||
|
int torches,
|
||||||
|
int beds,
|
||||||
|
int dirt,
|
||||||
|
int freeSlots,
|
||||||
|
String bestPickaxeTier, // "none", "wood", "stone", "iron", "diamond"
|
||||||
|
String bestAxeTier,
|
||||||
|
String bestSwordTier,
|
||||||
|
List<String> durabilityWarnings
|
||||||
|
) {
|
||||||
|
public static InventorySummary empty() {
|
||||||
|
return new InventorySummary(
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
36, "none", "none", "none", Collections.emptyList()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,167 @@
|
||||||
|
package com.typesafe.jevplayer.core.state;
|
||||||
|
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.Objects;
|
||||||
|
|
||||||
|
public record StateSnapshot(
|
||||||
|
long timestampMs,
|
||||||
|
Vitals vitals,
|
||||||
|
TimeInfo time,
|
||||||
|
InventorySummary inventory,
|
||||||
|
Surroundings surroundings,
|
||||||
|
GoalInfo goal,
|
||||||
|
List<ActionHistoryEntry> recentHistory
|
||||||
|
) {
|
||||||
|
public StateSnapshot {
|
||||||
|
if (vitals == null) vitals = Vitals.defaultVitals();
|
||||||
|
if (time == null) time = TimeInfo.defaultTime();
|
||||||
|
if (inventory == null) inventory = InventorySummary.empty();
|
||||||
|
if (surroundings == null) surroundings = Surroundings.defaultSurroundings();
|
||||||
|
if (goal == null) goal = GoalInfo.defaultGoal();
|
||||||
|
if (recentHistory == null) recentHistory = Collections.emptyList();
|
||||||
|
}
|
||||||
|
|
||||||
|
public static StateSnapshot initial(long nowMs) {
|
||||||
|
return new StateSnapshot(
|
||||||
|
nowMs,
|
||||||
|
Vitals.defaultVitals(),
|
||||||
|
TimeInfo.defaultTime(),
|
||||||
|
InventorySummary.empty(),
|
||||||
|
Surroundings.defaultSurroundings(),
|
||||||
|
GoalInfo.defaultGoal(),
|
||||||
|
Collections.emptyList()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Formats state into compact, stable key=value lines.
|
||||||
|
* Reuses the provided StringBuilder to eliminate per-tick allocations.
|
||||||
|
*/
|
||||||
|
public void appendPromptText(StringBuilder sb) {
|
||||||
|
sb.append("[vitals]\n");
|
||||||
|
sb.append("health=").append(String.format("%.1f/%.1f", vitals.health(), vitals.maxHealth())).append('\n');
|
||||||
|
sb.append("hunger=").append(vitals.hunger()).append('\n');
|
||||||
|
sb.append("has_saturation=").append(vitals.hasSaturation()).append('\n');
|
||||||
|
sb.append("air=").append(vitals.air()).append('\n');
|
||||||
|
sb.append("on_fire=").append(vitals.onFire()).append('\n');
|
||||||
|
sb.append("falling=").append(vitals.falling()).append('\n');
|
||||||
|
sb.append("in_lava=").append(vitals.inLava()).append('\n');
|
||||||
|
sb.append("in_water=").append(vitals.inWater()).append('\n');
|
||||||
|
|
||||||
|
sb.append("\n[time]\n");
|
||||||
|
sb.append("is_day=").append(time.isDay()).append('\n');
|
||||||
|
sb.append("ticks_to_sunset=").append(time.ticksToSunset()).append('\n');
|
||||||
|
sb.append("weather=").append(time.isThundering() ? "thunder" : (time.isRaining() ? "rain" : "clear")).append('\n');
|
||||||
|
|
||||||
|
sb.append("\n[inventory]\n");
|
||||||
|
sb.append("logs=").append(inventory.logs()).append('\n');
|
||||||
|
sb.append("planks=").append(inventory.planks()).append('\n');
|
||||||
|
sb.append("sticks=").append(inventory.sticks()).append('\n');
|
||||||
|
sb.append("cobblestone=").append(inventory.cobblestone()).append('\n');
|
||||||
|
sb.append("coal=").append(inventory.coal()).append('\n');
|
||||||
|
sb.append("raw_iron=").append(inventory.rawIron()).append('\n');
|
||||||
|
sb.append("iron_ingots=").append(inventory.ironIngots()).append('\n');
|
||||||
|
sb.append("food=").append(inventory.foodCount()).append('\n');
|
||||||
|
sb.append("torches=").append(inventory.torches()).append('\n');
|
||||||
|
sb.append("beds=").append(inventory.beds()).append('\n');
|
||||||
|
sb.append("dirt=").append(inventory.dirt()).append('\n');
|
||||||
|
sb.append("free_slots=").append(inventory.freeSlots()).append('\n');
|
||||||
|
sb.append("pickaxe=").append(inventory.bestPickaxeTier()).append('\n');
|
||||||
|
sb.append("axe=").append(inventory.bestAxeTier()).append('\n');
|
||||||
|
sb.append("sword=").append(inventory.bestSwordTier()).append('\n');
|
||||||
|
if (!inventory.durabilityWarnings().isEmpty()) {
|
||||||
|
sb.append("durability_warnings=").append(String.join(",", inventory.durabilityWarnings())).append('\n');
|
||||||
|
}
|
||||||
|
|
||||||
|
sb.append("\n[surroundings]\n");
|
||||||
|
sb.append("biome=").append(surroundings.biome()).append('\n');
|
||||||
|
sb.append("y_level=").append(surroundings.yLevel()).append('\n');
|
||||||
|
sb.append("is_underground=").append(surroundings.isUnderground()).append('\n');
|
||||||
|
sb.append("light_level=").append(surroundings.lightLevel()).append('\n');
|
||||||
|
if (!surroundings.nearestHostiles().isEmpty()) {
|
||||||
|
sb.append("nearest_hostiles=");
|
||||||
|
for (int i = 0; i < surroundings.nearestHostiles().size(); i++) {
|
||||||
|
if (i > 0) sb.append(';');
|
||||||
|
sb.append(surroundings.nearestHostiles().get(i).toCompactString());
|
||||||
|
}
|
||||||
|
sb.append('\n');
|
||||||
|
} else {
|
||||||
|
sb.append("nearest_hostiles=none\n");
|
||||||
|
}
|
||||||
|
if (surroundings.nearestPassive() != null) {
|
||||||
|
sb.append("nearest_passive=").append(surroundings.nearestPassive().toCompactString()).append('\n');
|
||||||
|
} else {
|
||||||
|
sb.append("nearest_passive=none\n");
|
||||||
|
}
|
||||||
|
if (surroundings.nearestWaterDistance() >= 0) {
|
||||||
|
sb.append("water_dist=").append(String.format("%.1f", surroundings.nearestWaterDistance())).append('\n');
|
||||||
|
}
|
||||||
|
if (surroundings.nearestLavaDistance() >= 0) {
|
||||||
|
sb.append("lava_dist=").append(String.format("%.1f", surroundings.nearestLavaDistance())).append('\n');
|
||||||
|
}
|
||||||
|
if (!surroundings.visibleResourceBlocks().isEmpty()) {
|
||||||
|
sb.append("visible_resources=");
|
||||||
|
int count = 0;
|
||||||
|
for (Map.Entry<String, Integer> e : surroundings.visibleResourceBlocks().entrySet()) {
|
||||||
|
if (count++ > 0) sb.append(';');
|
||||||
|
sb.append(e.getKey()).append(':').append(e.getValue());
|
||||||
|
}
|
||||||
|
sb.append('\n');
|
||||||
|
}
|
||||||
|
|
||||||
|
sb.append("\n[goal]\n");
|
||||||
|
sb.append("milestone=").append(goal.milestoneId()).append('\n');
|
||||||
|
sb.append("unmet=").append(goal.unmetRequirements()).append('\n');
|
||||||
|
|
||||||
|
sb.append("\n[recent_history]\n");
|
||||||
|
if (recentHistory.isEmpty()) {
|
||||||
|
sb.append("none\n");
|
||||||
|
} else {
|
||||||
|
for (int i = 0; i < recentHistory.size(); i++) {
|
||||||
|
if (i > 0) sb.append(';');
|
||||||
|
sb.append(recentHistory.get(i).toCompactString());
|
||||||
|
}
|
||||||
|
sb.append('\n');
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public String toPromptText() {
|
||||||
|
StringBuilder sb = new StringBuilder(512);
|
||||||
|
appendPromptText(sb);
|
||||||
|
return sb.toString();
|
||||||
|
}
|
||||||
|
|
||||||
|
public int estimateTokenCount() {
|
||||||
|
// Conservative heuristic: ~4 characters per token
|
||||||
|
return Math.max(1, toPromptText().length() / 4);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Stable fast hash for detecting material state changes.
|
||||||
|
*/
|
||||||
|
public long computeStateHash() {
|
||||||
|
long hash = 17;
|
||||||
|
hash = 31 * hash + Math.round(vitals.health());
|
||||||
|
hash = 31 * hash + vitals.hunger();
|
||||||
|
hash = 31 * hash + (vitals.onFire() ? 1 : 0);
|
||||||
|
hash = 31 * hash + (vitals.inLava() ? 1 : 0);
|
||||||
|
hash = 31 * hash + (time.isDay() ? 1 : 0);
|
||||||
|
hash = 31 * hash + inventory.logs();
|
||||||
|
hash = 31 * hash + inventory.planks();
|
||||||
|
hash = 31 * hash + inventory.cobblestone();
|
||||||
|
hash = 31 * hash + inventory.coal();
|
||||||
|
hash = 31 * hash + inventory.rawIron();
|
||||||
|
hash = 31 * hash + inventory.ironIngots();
|
||||||
|
hash = 31 * hash + inventory.foodCount();
|
||||||
|
hash = 31 * hash + surroundings.yLevel();
|
||||||
|
hash = 31 * hash + (surroundings.isUnderground() ? 1 : 0);
|
||||||
|
hash = 31 * hash + (surroundings.nearestHostiles().isEmpty() ? 0 : 1);
|
||||||
|
if (!surroundings.nearestHostiles().isEmpty()) {
|
||||||
|
hash = 31 * hash + (long) (surroundings.nearestHostiles().get(0).distance() * 10);
|
||||||
|
}
|
||||||
|
hash = 31 * hash + goal.milestoneId().hashCode();
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,25 @@
|
||||||
|
package com.typesafe.jevplayer.core.state;
|
||||||
|
|
||||||
|
import java.util.Collections;
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public record Surroundings(
|
||||||
|
String biome,
|
||||||
|
int yLevel,
|
||||||
|
boolean isUnderground,
|
||||||
|
int lightLevel,
|
||||||
|
List<EntitySummary> nearestHostiles, // at most 5
|
||||||
|
EntitySummary nearestPassive,
|
||||||
|
double nearestWaterDistance,
|
||||||
|
double nearestLavaDistance,
|
||||||
|
Map<String, Integer> visibleResourceBlocks // e.g. "oak_log": 4, "coal_ore": 2, "iron_ore": 1
|
||||||
|
) {
|
||||||
|
public static Surroundings defaultSurroundings() {
|
||||||
|
return new Surroundings(
|
||||||
|
"plains", 64, false, 15,
|
||||||
|
Collections.emptyList(), null, -1.0, -1.0,
|
||||||
|
Collections.emptyMap()
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,13 @@
|
||||||
|
package com.typesafe.jevplayer.core.state;
|
||||||
|
|
||||||
|
public record TimeInfo(
|
||||||
|
boolean isDay,
|
||||||
|
long ticksToSunset,
|
||||||
|
boolean isRaining,
|
||||||
|
boolean isThundering,
|
||||||
|
long dayCount
|
||||||
|
) {
|
||||||
|
public static TimeInfo defaultTime() {
|
||||||
|
return new TimeInfo(true, 12000, false, false, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,17 @@
|
||||||
|
package com.typesafe.jevplayer.core.state;
|
||||||
|
|
||||||
|
public record Vitals(
|
||||||
|
float health,
|
||||||
|
float maxHealth,
|
||||||
|
int hunger,
|
||||||
|
boolean hasSaturation,
|
||||||
|
int air,
|
||||||
|
boolean onFire,
|
||||||
|
boolean falling,
|
||||||
|
boolean inLava,
|
||||||
|
boolean inWater
|
||||||
|
) {
|
||||||
|
public static Vitals defaultVitals() {
|
||||||
|
return new Vitals(20.0f, 20.0f, 20, true, 300, false, false, false, false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,154 @@
|
||||||
|
package com.typesafe.jevplayer.core.watchdog;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
public final class WatchdogEngine {
|
||||||
|
private static final long STUCK_THRESHOLD_MS = 45000; // 45 seconds
|
||||||
|
private static final long ACTION_COOLDOWN_MS = 15000; // 15 seconds
|
||||||
|
|
||||||
|
private double lastX = Double.NaN;
|
||||||
|
private double lastY = Double.NaN;
|
||||||
|
private double lastZ = Double.NaN;
|
||||||
|
private long lastMovementTimeMs = 0;
|
||||||
|
|
||||||
|
private int lastInventoryHash = 0;
|
||||||
|
private long lastInventoryChangeTimeMs = 0;
|
||||||
|
|
||||||
|
private final Map<String, Integer> consecutiveFailures = new HashMap<>();
|
||||||
|
private final Map<String, Long> blockedActions = new HashMap<>();
|
||||||
|
|
||||||
|
private int deathCount = 0;
|
||||||
|
private boolean wasDead = false;
|
||||||
|
private boolean killSwitchActive = false;
|
||||||
|
|
||||||
|
public void updatePosition(double x, double y, double z, long nowMs) {
|
||||||
|
if (Double.isNaN(lastX)) {
|
||||||
|
lastX = x;
|
||||||
|
lastY = y;
|
||||||
|
lastZ = z;
|
||||||
|
lastMovementTimeMs = nowMs;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
double dx = x - lastX;
|
||||||
|
double dy = y - lastY;
|
||||||
|
double dz = z - lastZ;
|
||||||
|
double distSq = dx * dx + dy * dy + dz * dz;
|
||||||
|
|
||||||
|
// Position moved more than 1.5 blocks
|
||||||
|
if (distSq > 2.25) {
|
||||||
|
lastX = x;
|
||||||
|
lastY = y;
|
||||||
|
lastZ = z;
|
||||||
|
lastMovementTimeMs = nowMs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void updateInventory(StateSnapshot snapshot, long nowMs) {
|
||||||
|
int invHash = computeInventoryHash(snapshot);
|
||||||
|
if (invHash != lastInventoryHash) {
|
||||||
|
lastInventoryHash = invHash;
|
||||||
|
lastInventoryChangeTimeMs = nowMs;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public WatchdogEvent tick(StateSnapshot snapshot, String currentActionId, long nowMs) {
|
||||||
|
if (killSwitchActive) {
|
||||||
|
return WatchdogEvent.killSwitch();
|
||||||
|
}
|
||||||
|
|
||||||
|
// 1. Death check
|
||||||
|
if (snapshot.vitals().health() <= 0.0f) {
|
||||||
|
if (!wasDead) {
|
||||||
|
wasDead = true;
|
||||||
|
deathCount++;
|
||||||
|
return WatchdogEvent.death(deathCount);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
wasDead = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Clean up expired action blocks
|
||||||
|
blockedActions.entrySet().removeIf(entry -> entry.getValue() <= nowMs);
|
||||||
|
|
||||||
|
// 2. Stuck check
|
||||||
|
if (currentActionId != null && !"hold".equalsIgnoreCase(currentActionId)) {
|
||||||
|
if (lastMovementTimeMs > 0 && lastInventoryChangeTimeMs > 0) {
|
||||||
|
long stationaryTime = nowMs - lastMovementTimeMs;
|
||||||
|
long noInvTime = nowMs - lastInventoryChangeTimeMs;
|
||||||
|
|
||||||
|
if (stationaryTime >= STUCK_THRESHOLD_MS && noInvTime >= STUCK_THRESHOLD_MS) {
|
||||||
|
// Player hasn't moved and hasn't collected anything for 45s
|
||||||
|
blockAction(currentActionId, nowMs);
|
||||||
|
lastMovementTimeMs = nowMs;
|
||||||
|
lastInventoryChangeTimeMs = nowMs;
|
||||||
|
return WatchdogEvent.stuck("No movement or inventory change for " + (stationaryTime / 1000) + "s", "explore");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return WatchdogEvent.NONE_EVENT;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void recordActionOutcome(String actionId, boolean success, long nowMs) {
|
||||||
|
if (actionId == null) return;
|
||||||
|
if (success) {
|
||||||
|
consecutiveFailures.remove(actionId);
|
||||||
|
} else {
|
||||||
|
int failures = consecutiveFailures.getOrDefault(actionId, 0) + 1;
|
||||||
|
consecutiveFailures.put(actionId, failures);
|
||||||
|
if (failures >= 3) {
|
||||||
|
blockAction(actionId, nowMs);
|
||||||
|
consecutiveFailures.remove(actionId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isActionBlocked(String actionId, long nowMs) {
|
||||||
|
Long expiry = blockedActions.get(actionId);
|
||||||
|
return expiry != null && expiry > nowMs;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void blockAction(String actionId, long nowMs) {
|
||||||
|
blockedActions.put(actionId, nowMs + ACTION_COOLDOWN_MS);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setKillSwitch(boolean active) {
|
||||||
|
this.killSwitchActive = active;
|
||||||
|
}
|
||||||
|
|
||||||
|
public boolean isKillSwitchActive() {
|
||||||
|
return killSwitchActive;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getDeathCount() {
|
||||||
|
return deathCount;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void reset() {
|
||||||
|
lastX = Double.NaN;
|
||||||
|
lastY = Double.NaN;
|
||||||
|
lastZ = Double.NaN;
|
||||||
|
lastMovementTimeMs = 0;
|
||||||
|
lastInventoryHash = 0;
|
||||||
|
lastInventoryChangeTimeMs = 0;
|
||||||
|
consecutiveFailures.clear();
|
||||||
|
blockedActions.clear();
|
||||||
|
killSwitchActive = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static int computeInventoryHash(StateSnapshot snapshot) {
|
||||||
|
var inv = snapshot.inventory();
|
||||||
|
int hash = inv.logs();
|
||||||
|
hash = 31 * hash + inv.planks();
|
||||||
|
hash = 31 * hash + inv.cobblestone();
|
||||||
|
hash = 31 * hash + inv.coal();
|
||||||
|
hash = 31 * hash + inv.rawIron();
|
||||||
|
hash = 31 * hash + inv.ironIngots();
|
||||||
|
hash = 31 * hash + inv.freeSlots();
|
||||||
|
return hash;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,33 @@
|
||||||
|
package com.typesafe.jevplayer.core.watchdog;
|
||||||
|
|
||||||
|
public record WatchdogEvent(
|
||||||
|
Type type,
|
||||||
|
String reason,
|
||||||
|
String fallbackAction
|
||||||
|
) {
|
||||||
|
public enum Type {
|
||||||
|
NONE,
|
||||||
|
STUCK,
|
||||||
|
LOOP_BROKEN,
|
||||||
|
DEATH,
|
||||||
|
KILL_SWITCH
|
||||||
|
}
|
||||||
|
|
||||||
|
public static final WatchdogEvent NONE_EVENT = new WatchdogEvent(Type.NONE, null, null);
|
||||||
|
|
||||||
|
public static WatchdogEvent stuck(String reason, String fallbackAction) {
|
||||||
|
return new WatchdogEvent(Type.STUCK, reason, fallbackAction);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static WatchdogEvent loopBroken(String actionId, String fallbackAction) {
|
||||||
|
return new WatchdogEvent(Type.LOOP_BROKEN, "Action '" + actionId + "' failed 3 times consecutively", fallbackAction);
|
||||||
|
}
|
||||||
|
|
||||||
|
public static WatchdogEvent death(int deathCount) {
|
||||||
|
return new WatchdogEvent(Type.DEATH, "Player died (death count: " + deathCount + ")", "explore");
|
||||||
|
}
|
||||||
|
|
||||||
|
public static WatchdogEvent killSwitch() {
|
||||||
|
return new WatchdogEvent(Type.KILL_SWITCH, "Kill switch activated by user", "hold");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,37 @@
|
||||||
|
package com.typesafe.jevplayer.core;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.decision.DecisionReplay;
|
||||||
|
import com.typesafe.jevplayer.core.decision.DecisionRequest;
|
||||||
|
import com.typesafe.jevplayer.core.decision.DecisionResult;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
import java.io.StringReader;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
|
public class DecisionReplayTest {
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testReplayLogFeeding() throws Exception {
|
||||||
|
String jsonLines = """
|
||||||
|
{"timestampMs":1000,"stateHash":42,"optionsOffered":["gather_wood","explore"],"probabilities":{"gather_wood":0.9,"explore":0.1},"chosenAction":"gather_wood","confidence":0.9,"latencyMs":15,"gated":false}
|
||||||
|
{"timestampMs":2000,"stateHash":43,"optionsOffered":["craft_essentials","explore"],"probabilities":{"craft_essentials":0.85,"explore":0.15},"chosenAction":"craft_essentials","confidence":0.85,"latencyMs":18,"gated":false}
|
||||||
|
""";
|
||||||
|
|
||||||
|
DecisionReplay replay = DecisionReplay.fromJsonLines(new StringReader(jsonLines));
|
||||||
|
assertEquals("replay", replay.getName());
|
||||||
|
assertEquals(2, replay.getRemainingCount());
|
||||||
|
|
||||||
|
DecisionRequest req1 = new DecisionRequest(1, 1000, 42, StateSnapshot.initial(1000), Map.of("gather_wood", "Mine", "explore", "Wander"));
|
||||||
|
DecisionResult res1 = replay.decide(req1);
|
||||||
|
assertEquals("gather_wood", res1.getChosenActionId());
|
||||||
|
assertEquals(0.9, res1.getConfidence(), 0.001);
|
||||||
|
|
||||||
|
DecisionRequest req2 = new DecisionRequest(2, 2000, 43, StateSnapshot.initial(2000), Map.of("craft_essentials", "Craft", "explore", "Wander"));
|
||||||
|
DecisionResult res2 = replay.decide(req2);
|
||||||
|
assertEquals("craft_essentials", res2.getChosenActionId());
|
||||||
|
assertEquals(0.85, res2.getConfidence(), 0.001);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,99 @@
|
||||||
|
package com.typesafe.jevplayer.core;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.config.JevPlayerConfig;
|
||||||
|
import com.typesafe.jevplayer.core.decision.DecisionRequest;
|
||||||
|
import com.typesafe.jevplayer.core.decision.DecisionResult;
|
||||||
|
import com.typesafe.jevplayer.core.decision.TypeSafeProvider;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
|
public class JevJsonParsingTest {
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testRequestPayloadBuilding() {
|
||||||
|
JevPlayerConfig config = new JevPlayerConfig();
|
||||||
|
TypeSafeProvider provider = new TypeSafeProvider(config);
|
||||||
|
|
||||||
|
Map<String, String> criteria = Map.of(
|
||||||
|
"gather_wood", "Mine trees",
|
||||||
|
"explore", "Wander area"
|
||||||
|
);
|
||||||
|
|
||||||
|
String json = provider.buildJsonPayload("health=20\nhunger=20", criteria);
|
||||||
|
|
||||||
|
assertTrue(json.contains("\"model\":\"jev-latest\""));
|
||||||
|
assertTrue(json.contains("\"type\":\"choice\""));
|
||||||
|
assertTrue(json.contains("\"gather_wood\":\"Mine trees\""));
|
||||||
|
assertTrue(json.contains("\"type\":\"noul\""));
|
||||||
|
assertTrue(json.contains("\"type\":\"score\""));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testResponseParsingRecordedFixture() {
|
||||||
|
JevPlayerConfig config = new JevPlayerConfig();
|
||||||
|
TypeSafeProvider provider = new TypeSafeProvider(config);
|
||||||
|
|
||||||
|
String recordedApiResponse = """
|
||||||
|
{
|
||||||
|
"model": "jev-latest",
|
||||||
|
"answers": {
|
||||||
|
"action": {
|
||||||
|
"type": "choice",
|
||||||
|
"choice": "gather_wood",
|
||||||
|
"probabilities": {
|
||||||
|
"gather_wood": 0.88,
|
||||||
|
"explore": 0.12
|
||||||
|
},
|
||||||
|
"confidence": 0.89
|
||||||
|
},
|
||||||
|
"in_danger": {
|
||||||
|
"type": "noul",
|
||||||
|
"noul": 0.04,
|
||||||
|
"confidence": 0.95
|
||||||
|
},
|
||||||
|
"progress_ok": {
|
||||||
|
"type": "noul",
|
||||||
|
"noul": 0.91,
|
||||||
|
"confidence": 0.90
|
||||||
|
},
|
||||||
|
"urgency": {
|
||||||
|
"type": "score",
|
||||||
|
"score": 1,
|
||||||
|
"confidence": 0.82
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"usage": {
|
||||||
|
"input_tokens": 142,
|
||||||
|
"output_tokens": 0
|
||||||
|
}
|
||||||
|
}
|
||||||
|
""";
|
||||||
|
|
||||||
|
DecisionRequest req = new DecisionRequest(1, 1000, 42, StateSnapshot.initial(1000), Map.of("gather_wood", "Mine"));
|
||||||
|
DecisionResult result = provider.parseResponse(req, recordedApiResponse, 120, 142);
|
||||||
|
|
||||||
|
assertNotNull(result);
|
||||||
|
assertEquals("gather_wood", result.getChosenActionId());
|
||||||
|
assertEquals(0.89, result.getConfidence(), 0.001);
|
||||||
|
assertEquals(0.88, result.getProbabilities().get("gather_wood"), 0.001);
|
||||||
|
|
||||||
|
assertNotNull(result.inDanger());
|
||||||
|
assertEquals(0.04, result.inDanger().noul(), 0.001);
|
||||||
|
assertFalse(result.inDanger().isAffirmative());
|
||||||
|
|
||||||
|
assertNotNull(result.progressOk());
|
||||||
|
assertEquals(0.91, result.progressOk().noul(), 0.001);
|
||||||
|
assertTrue(result.progressOk().isAffirmative());
|
||||||
|
|
||||||
|
assertNotNull(result.urgency());
|
||||||
|
assertEquals(1, result.urgency().score());
|
||||||
|
|
||||||
|
assertEquals(142, result.inputTokens());
|
||||||
|
assertTrue(result.estimatedCostUsd() > 0.0);
|
||||||
|
assertFalse(result.fallback());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,104 @@
|
||||||
|
package com.typesafe.jevplayer.core;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.action.ActionCatalog;
|
||||||
|
import com.typesafe.jevplayer.core.action.ActionDefinition;
|
||||||
|
import com.typesafe.jevplayer.core.action.ActionId;
|
||||||
|
import com.typesafe.jevplayer.core.state.*;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
|
public class LegalActionMaskTest {
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testEmptyInventoryLegalActions() {
|
||||||
|
ActionCatalog catalog = new ActionCatalog();
|
||||||
|
StateSnapshot initial = StateSnapshot.initial(System.currentTimeMillis());
|
||||||
|
|
||||||
|
List<ActionDefinition> legal = catalog.getLegalActions(initial);
|
||||||
|
Map<String, String> criteria = catalog.getLegalCriteria(initial);
|
||||||
|
|
||||||
|
// With empty inventory, gather_wood and explore and hold should be legal
|
||||||
|
assertTrue(criteria.containsKey("gather_wood"), "gather_wood must be legal with free slots");
|
||||||
|
assertTrue(criteria.containsKey("explore"), "explore is always legal");
|
||||||
|
assertTrue(criteria.containsKey("hold"), "hold is always legal");
|
||||||
|
|
||||||
|
// mine_stone should NOT be legal without pickaxe
|
||||||
|
assertFalse(criteria.containsKey("mine_stone"), "mine_stone illegal without pickaxe");
|
||||||
|
assertFalse(criteria.containsKey("mine_ore_coal"), "mine_ore_coal illegal without pickaxe");
|
||||||
|
assertFalse(criteria.containsKey("mine_ore_iron"), "mine_ore_iron illegal without stone+ pickaxe");
|
||||||
|
assertFalse(criteria.containsKey("eat"), "eat illegal without food");
|
||||||
|
assertFalse(criteria.containsKey("fight"), "fight illegal with no hostiles nearby");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testPickaxeUnlocksMining() {
|
||||||
|
ActionCatalog catalog = new ActionCatalog();
|
||||||
|
InventorySummary invWithPick = new InventorySummary(
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
20, "stone", "none", "none", List.of()
|
||||||
|
);
|
||||||
|
StateSnapshot state = new StateSnapshot(
|
||||||
|
System.currentTimeMillis(),
|
||||||
|
Vitals.defaultVitals(),
|
||||||
|
TimeInfo.defaultTime(),
|
||||||
|
invWithPick,
|
||||||
|
Surroundings.defaultSurroundings(),
|
||||||
|
GoalInfo.defaultGoal(),
|
||||||
|
List.of()
|
||||||
|
);
|
||||||
|
|
||||||
|
Map<String, String> criteria = catalog.getLegalCriteria(state);
|
||||||
|
assertTrue(criteria.containsKey("mine_stone"), "mine_stone should be legal with stone pickaxe");
|
||||||
|
assertTrue(criteria.containsKey("mine_ore_coal"), "mine_ore_coal should be legal with stone pickaxe");
|
||||||
|
assertTrue(criteria.containsKey("mine_ore_iron"), "mine_ore_iron should be legal with stone pickaxe");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testHungerUnlocksEat() {
|
||||||
|
ActionCatalog catalog = new ActionCatalog();
|
||||||
|
Vitals hungry = new Vitals(20.0f, 20.0f, 10, false, 300, false, false, false, false);
|
||||||
|
InventorySummary invWithFood = new InventorySummary(
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0,
|
||||||
|
20, "none", "none", "none", List.of()
|
||||||
|
);
|
||||||
|
StateSnapshot state = new StateSnapshot(
|
||||||
|
System.currentTimeMillis(),
|
||||||
|
hungry,
|
||||||
|
TimeInfo.defaultTime(),
|
||||||
|
invWithFood,
|
||||||
|
Surroundings.defaultSurroundings(),
|
||||||
|
GoalInfo.defaultGoal(),
|
||||||
|
List.of()
|
||||||
|
);
|
||||||
|
|
||||||
|
Map<String, String> criteria = catalog.getLegalCriteria(state);
|
||||||
|
assertTrue(criteria.containsKey("eat"), "eat should be legal when hungry and holding food");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testHostileThreatUnlocksCombatAndFlee() {
|
||||||
|
ActionCatalog catalog = new ActionCatalog();
|
||||||
|
EntitySummary zombie = new EntitySummary("zombie", 4.5, "N", true, true, true);
|
||||||
|
Surroundings threatened = new Surroundings(
|
||||||
|
"plains", 64, false, 15,
|
||||||
|
List.of(zombie), null, -1.0, -1.0, Map.of()
|
||||||
|
);
|
||||||
|
StateSnapshot state = new StateSnapshot(
|
||||||
|
System.currentTimeMillis(),
|
||||||
|
Vitals.defaultVitals(),
|
||||||
|
TimeInfo.defaultTime(),
|
||||||
|
InventorySummary.empty(),
|
||||||
|
threatened,
|
||||||
|
GoalInfo.defaultGoal(),
|
||||||
|
List.of()
|
||||||
|
);
|
||||||
|
|
||||||
|
Map<String, String> criteria = catalog.getLegalCriteria(state);
|
||||||
|
assertTrue(criteria.containsKey("fight"), "fight should be legal when hostile mob is near");
|
||||||
|
assertTrue(criteria.containsKey("flee"), "flee should be legal when hostile mob is near");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,74 @@
|
||||||
|
package com.typesafe.jevplayer.core;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.director.EpisodeDirector;
|
||||||
|
import com.typesafe.jevplayer.core.director.Milestone;
|
||||||
|
import com.typesafe.jevplayer.core.director.MilestoneLadder;
|
||||||
|
import com.typesafe.jevplayer.core.state.*;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
|
public class MilestoneDirectorTest {
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testMilestoneProgression() {
|
||||||
|
MilestoneLadder ladder = new MilestoneLadder();
|
||||||
|
EpisodeDirector director = new EpisodeDirector(ladder, null, 60);
|
||||||
|
|
||||||
|
// Starts on wood milestone
|
||||||
|
assertEquals("wood", director.getCurrentMilestone().id());
|
||||||
|
|
||||||
|
// Initial state: 0 logs -> not complete
|
||||||
|
StateSnapshot s1 = StateSnapshot.initial(1000);
|
||||||
|
director.tick(s1, 1000);
|
||||||
|
assertEquals("wood", director.getCurrentMilestone().id());
|
||||||
|
|
||||||
|
// Player obtains 4 logs -> progresses to crafting_table!
|
||||||
|
InventorySummary invLogs = new InventorySummary(
|
||||||
|
4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
20, "none", "none", "none", List.of()
|
||||||
|
);
|
||||||
|
StateSnapshot s2 = new StateSnapshot(2000, s1.vitals(), s1.time(), invLogs, s1.surroundings(), s1.goal(), s1.recentHistory());
|
||||||
|
director.tick(s2, 2000);
|
||||||
|
assertEquals("crafting_table", director.getCurrentMilestone().id());
|
||||||
|
|
||||||
|
// Player crafts planks -> progresses to wooden_tools!
|
||||||
|
InventorySummary invPlanks = new InventorySummary(
|
||||||
|
0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
20, "none", "none", "none", List.of()
|
||||||
|
);
|
||||||
|
StateSnapshot s3 = new StateSnapshot(3000, s1.vitals(), s1.time(), invPlanks, s1.surroundings(), s1.goal(), s1.recentHistory());
|
||||||
|
director.tick(s3, 3000);
|
||||||
|
assertEquals("wooden_tools", director.getCurrentMilestone().id());
|
||||||
|
|
||||||
|
// Player crafts wooden pickaxe -> progresses to stone_tools!
|
||||||
|
InventorySummary invPick = new InventorySummary(
|
||||||
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
20, "wood", "none", "none", List.of()
|
||||||
|
);
|
||||||
|
StateSnapshot s4 = new StateSnapshot(4000, s1.vitals(), s1.time(), invPick, s1.surroundings(), s1.goal(), s1.recentHistory());
|
||||||
|
director.tick(s4, 4000);
|
||||||
|
assertEquals("stone_tools", director.getCurrentMilestone().id());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testEpisodeClockAndWrapUp() {
|
||||||
|
MilestoneLadder ladder = new MilestoneLadder();
|
||||||
|
EpisodeDirector director = new EpisodeDirector(ladder, null, 60); // 60 min = 3600 sec
|
||||||
|
|
||||||
|
long start = System.currentTimeMillis();
|
||||||
|
assertFalse(director.isWrapUpPhase(start));
|
||||||
|
assertFalse(director.isEpisodeComplete(start));
|
||||||
|
|
||||||
|
// Advance 58 minutes (3480 seconds) -> wrap up phase!
|
||||||
|
long at58m = start + (3480 * 1000L);
|
||||||
|
assertTrue(director.isWrapUpPhase(at58m));
|
||||||
|
assertFalse(director.isEpisodeComplete(at58m));
|
||||||
|
|
||||||
|
// Advance 60 minutes (3600 seconds) -> episode complete!
|
||||||
|
long at60m = start + (3601 * 1000L);
|
||||||
|
assertTrue(director.isEpisodeComplete(at60m));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,50 @@
|
||||||
|
package com.typesafe.jevplayer.core;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.config.JevPlayerConfig;
|
||||||
|
import com.typesafe.jevplayer.core.decision.MockProvider;
|
||||||
|
import com.typesafe.jevplayer.core.engine.JevPlayerEngine;
|
||||||
|
import com.typesafe.jevplayer.core.sim.SimulatedWorldAdapter;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
import org.junit.jupiter.api.io.TempDir;
|
||||||
|
|
||||||
|
import java.nio.file.Path;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
|
public class SimulatedLoopTest {
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testFullHeadlessSimulation(@TempDir Path tempDir) throws Exception {
|
||||||
|
JevPlayerConfig config = new JevPlayerConfig();
|
||||||
|
config.minDecisionIntervalMs = 50; // fast cadence for headless test
|
||||||
|
config.provider = "mock";
|
||||||
|
|
||||||
|
SimulatedWorldAdapter sim = new SimulatedWorldAdapter();
|
||||||
|
|
||||||
|
try (JevPlayerEngine engine = new JevPlayerEngine(config, sim, sim, sim, sim, tempDir)) {
|
||||||
|
engine.setDecisionProvider(new MockProvider());
|
||||||
|
engine.setEnabled(true);
|
||||||
|
assertTrue(engine.isEnabled());
|
||||||
|
|
||||||
|
// Run simulation for 300 game ticks (~15 seconds in-game)
|
||||||
|
for (int i = 0; i < 300; i++) {
|
||||||
|
sim.advanceTick();
|
||||||
|
engine.tick();
|
||||||
|
Thread.sleep(2); // Small yield to allow async worker thread to respond
|
||||||
|
}
|
||||||
|
|
||||||
|
// Verify progress was made:
|
||||||
|
assertTrue(sim.getLogs() > 0, "Bot should have gathered logs");
|
||||||
|
assertTrue(engine.getEpisodeDirector().getElapsedSeconds(System.currentTimeMillis()) >= 0);
|
||||||
|
|
||||||
|
// Verify HUD was populated
|
||||||
|
var hud = sim.getLastHudState();
|
||||||
|
assertTrue(hud.active(), "HUD should be active");
|
||||||
|
assertNotNull(hud.chosenAction());
|
||||||
|
|
||||||
|
// Verify kill switch
|
||||||
|
engine.triggerKillSwitch();
|
||||||
|
assertFalse(engine.isEnabled(), "Kill switch should disable engine immediately");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,32 @@
|
||||||
|
package com.typesafe.jevplayer.core;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.config.JevPlayerConfig;
|
||||||
|
import com.typesafe.jevplayer.core.decision.DecisionRequest;
|
||||||
|
import com.typesafe.jevplayer.core.decision.DecisionResult;
|
||||||
|
import com.typesafe.jevplayer.core.decision.TypeSafeProvider;
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
import java.util.Map;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
|
public class SpendCapTest {
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testSpendCapFallbackWhenExceeded() {
|
||||||
|
JevPlayerConfig config = new JevPlayerConfig();
|
||||||
|
// Set an extremely low spend cap so it triggers immediately
|
||||||
|
config.maxSpendUsd = 0.0000001;
|
||||||
|
config.apiKey = "dummy_key_for_test";
|
||||||
|
|
||||||
|
TypeSafeProvider provider = new TypeSafeProvider(config);
|
||||||
|
DecisionRequest req = new DecisionRequest(1, 1000, 42, StateSnapshot.initial(1000), Map.of("explore", "Wander"));
|
||||||
|
|
||||||
|
DecisionResult result = provider.decide(req);
|
||||||
|
|
||||||
|
// When spend cap is exceeded, provider must fallback to mock heuristics
|
||||||
|
assertTrue(provider.isSpendCapReached(), "Spend cap should be reached");
|
||||||
|
assertNotNull(result.getChosenActionId());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -0,0 +1,81 @@
|
||||||
|
package com.typesafe.jevplayer.core;
|
||||||
|
|
||||||
|
import com.typesafe.jevplayer.core.state.StateSnapshot;
|
||||||
|
import com.typesafe.jevplayer.core.watchdog.WatchdogEngine;
|
||||||
|
import com.typesafe.jevplayer.core.watchdog.WatchdogEvent;
|
||||||
|
import org.junit.jupiter.api.Test;
|
||||||
|
|
||||||
|
import static org.junit.jupiter.api.Assertions.*;
|
||||||
|
|
||||||
|
public class WatchdogTest {
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testStuckDetection() {
|
||||||
|
WatchdogEngine watchdog = new WatchdogEngine();
|
||||||
|
StateSnapshot state = StateSnapshot.initial(1000);
|
||||||
|
|
||||||
|
// Initial position at 1000ms
|
||||||
|
watchdog.updatePosition(10.0, 64.0, 10.0, 1000);
|
||||||
|
watchdog.updateInventory(state, 1000);
|
||||||
|
|
||||||
|
// Advance 10 seconds: not stuck yet
|
||||||
|
WatchdogEvent event1 = watchdog.tick(state, "mine_stone", 11000);
|
||||||
|
assertEquals(WatchdogEvent.Type.NONE, event1.type());
|
||||||
|
|
||||||
|
// Advance past 45s threshold with no position or inventory change: STUCK!
|
||||||
|
WatchdogEvent event2 = watchdog.tick(state, "mine_stone", 50000);
|
||||||
|
assertEquals(WatchdogEvent.Type.STUCK, event2.type());
|
||||||
|
assertEquals("explore", event2.fallbackAction());
|
||||||
|
|
||||||
|
// Verify action 'mine_stone' is now temporarily blocked
|
||||||
|
assertTrue(watchdog.isActionBlocked("mine_stone", 50000));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testLoopBreakerAfterThreeFailures() {
|
||||||
|
WatchdogEngine watchdog = new WatchdogEngine();
|
||||||
|
long now = 1000;
|
||||||
|
|
||||||
|
assertFalse(watchdog.isActionBlocked("gather_wood", now));
|
||||||
|
|
||||||
|
// 1st failure
|
||||||
|
watchdog.recordActionOutcome("gather_wood", false, now);
|
||||||
|
assertFalse(watchdog.isActionBlocked("gather_wood", now));
|
||||||
|
|
||||||
|
// 2nd failure
|
||||||
|
watchdog.recordActionOutcome("gather_wood", false, now + 1000);
|
||||||
|
assertFalse(watchdog.isActionBlocked("gather_wood", now + 1000));
|
||||||
|
|
||||||
|
// 3rd consecutive failure: blocked!
|
||||||
|
watchdog.recordActionOutcome("gather_wood", false, now + 2000);
|
||||||
|
assertTrue(watchdog.isActionBlocked("gather_wood", now + 2000), "Should block after 3 consecutive failures");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testDeathWatchdog() {
|
||||||
|
WatchdogEngine watchdog = new WatchdogEngine();
|
||||||
|
StateSnapshot alive = StateSnapshot.initial(1000);
|
||||||
|
watchdog.tick(alive, "explore", 1000);
|
||||||
|
assertEquals(0, watchdog.getDeathCount());
|
||||||
|
|
||||||
|
// Player dies
|
||||||
|
var deadVitals = new com.typesafe.jevplayer.core.state.Vitals(0.0f, 20.0f, 0, false, 0, false, false, false, false);
|
||||||
|
StateSnapshot dead = new StateSnapshot(2000, deadVitals, alive.time(), alive.inventory(), alive.surroundings(), alive.goal(), alive.recentHistory());
|
||||||
|
|
||||||
|
WatchdogEvent deathEvent = watchdog.tick(dead, "explore", 2000);
|
||||||
|
assertEquals(WatchdogEvent.Type.DEATH, deathEvent.type());
|
||||||
|
assertEquals(1, watchdog.getDeathCount());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Test
|
||||||
|
public void testKillSwitch() {
|
||||||
|
WatchdogEngine watchdog = new WatchdogEngine();
|
||||||
|
StateSnapshot state = StateSnapshot.initial(1000);
|
||||||
|
|
||||||
|
watchdog.setKillSwitch(true);
|
||||||
|
assertTrue(watchdog.isKillSwitchActive());
|
||||||
|
|
||||||
|
WatchdogEvent event = watchdog.tick(state, "gather_wood", 1000);
|
||||||
|
assertEquals(WatchdogEvent.Type.KILL_SWITCH, event.type());
|
||||||
|
}
|
||||||
|
}
|
||||||
111
docs/PERFORMANCE.md
Normal file
111
docs/PERFORMANCE.md
Normal file
|
|
@ -0,0 +1,111 @@
|
||||||
|
# JevPlayer Performance Guide & Profiling Protocol
|
||||||
|
|
||||||
|
This document details the performance constraints, memory budgets, zero-GC strategies, and profiling protocols used to ensure **JevPlayer** runs stably for extended 1+ hour survival sessions without causing frame drops or memory growth.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 1. Per-Tick Latency Budgets
|
||||||
|
|
||||||
|
Minecraft runs at 20 ticks per second (1 tick = 50.0 ms). Rendering at 60+ FPS requires the client thread to complete all per-frame and per-tick tasks within a fraction of this window.
|
||||||
|
|
||||||
|
| Pipeline Phase | Target Budget (Average) | Hard Threshold (Worst Case) | Execution Thread |
|
||||||
|
| :--- | :--- | :--- | :--- |
|
||||||
|
| **World Sensor Perception** | $< 0.15 \text{ ms}$ | $< 0.80 \text{ ms}$ | Client Main Thread |
|
||||||
|
| **Legal Action Masking** | $< 0.05 \text{ ms}$ | $< 0.20 \text{ ms}$ | Client Main Thread |
|
||||||
|
| **Reflex Evaluation** | $< 0.03 \text{ ms}$ | $< 0.15 \text{ ms}$ | Client Main Thread |
|
||||||
|
| **Watchdog Verification** | $< 0.02 \text{ ms}$ | $< 0.10 \text{ ms}$ | Client Main Thread |
|
||||||
|
| **Actuator Dispatch (Baritone)** | $< 0.05 \text{ ms}$ | $< 0.75 \text{ ms}$ | Client Main Thread |
|
||||||
|
| **Total Client Tick Overhead** | **$< 0.30 \text{ ms}$** | **$< 2.00 \text{ ms}$** | **Client Main Thread** |
|
||||||
|
| **Decision Query (Jev HTTP/2)** | $70 \text{ -- } 250 \text{ ms}$ | $< 500 \text{ ms}$ | Background Daemon Thread |
|
||||||
|
| **Decision Query (Mock Heuristic)** | $< 0.50 \text{ ms}$ | $< 2.00 \text{ ms}$ | Background Daemon Thread |
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 2. Allocation Avoidance & Zero-GC Strategies
|
||||||
|
|
||||||
|
Frequent garbage collection cycles on the client JVM cause perceptible micro-stuttering. JevPlayer incorporates strict allocation-minimization practices:
|
||||||
|
|
||||||
|
### Reusable Buffers for Prompt Formatting
|
||||||
|
- Instead of creating short-lived `String` instances on every tick, `StateSnapshot` formats its state prompt into pre-allocated `StringBuilder` instances.
|
||||||
|
- Primitive fields (`float health`, `int food`, `int level`, `long timeOfDay`, `int coalCount`, etc.) are directly formatted without boxed object wrappers (`Integer`, `Float`).
|
||||||
|
|
||||||
|
### Bounded Collections & Ring Buffers
|
||||||
|
- `ActionHistoryEntry` instances are stored in a fixed-size ring buffer (capacity 10). When new history arrives, the oldest entry is overwritten in-place without expanding or reallocating arrays.
|
||||||
|
- Legal actions use `EnumSet<ActionType>`, backed by a single 64-bit primitive long bitmask. Adding, removing, or checking legal actions requires zero memory allocations.
|
||||||
|
|
||||||
|
### HUD Rendering Throttling
|
||||||
|
- Minecraft invokes HUD rendering callbacks on every frame (60 to 144+ times per second).
|
||||||
|
- String assembly and metric calculations are throttled to update at most once every `hudRefreshRateMs` (default: 200 ms). Between updates, the HUD simply renders the cached text components.
|
||||||
|
|
||||||
|
### Non-Blocking HTTP Client
|
||||||
|
- All remote I/O is performed using Java's built-in `java.net.http.HttpClient` configured with:
|
||||||
|
- HTTP/2 multiplexing.
|
||||||
|
- Connection reuse and TLS session caching.
|
||||||
|
- A fixed daemon thread pool (`Executors.newSingleThreadExecutor(...)`).
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 3. Profiling with Spark
|
||||||
|
|
||||||
|
[Spark](https://spark.lucko.me/) is the standard profiler for modern Fabric environments.
|
||||||
|
|
||||||
|
### Profiling the Client Thread
|
||||||
|
To profile JevPlayer's client-side tick footprint in-game:
|
||||||
|
```text
|
||||||
|
/spark profile --thread Client --timeout 60
|
||||||
|
```
|
||||||
|
When the 60-second profile concludes, inspect the call tree under:
|
||||||
|
- `net.minecraft.client.MinecraftClient.tick()`
|
||||||
|
- Look for `com.typesafe.jevplayer` packages.
|
||||||
|
- Ensure total sampling percentage for `com.typesafe.jevplayer` remains $< 0.5\%$ of client tick time.
|
||||||
|
|
||||||
|
### Profiling Memory Allocation Rate
|
||||||
|
To identify any memory allocations generated by JevPlayer:
|
||||||
|
```text
|
||||||
|
/spark heap --alloc
|
||||||
|
```
|
||||||
|
Filter classes for `com.typesafe.jevplayer`. Memory allocation rate should be $< 5 \text{ KB/sec}$ during steady-state autonomous play.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 4. Profiling with Java Flight Recorder (JFR)
|
||||||
|
|
||||||
|
Java Flight Recorder is built directly into OpenJDK and provides low-overhead JVM diagnostics.
|
||||||
|
|
||||||
|
### Launching with JFR Enabled
|
||||||
|
Add the following JVM argument in the Gradle `runClient` task or Minecraft launcher:
|
||||||
|
```bash
|
||||||
|
-XX:+UnlockDiagnosticVMOptions \
|
||||||
|
-XX:+DebugNonSafepoints \
|
||||||
|
-XX:StartFlightRecording=dumponexit=true,filename=jevplayer-profile.jfr,settings=profile
|
||||||
|
```
|
||||||
|
|
||||||
|
### Key Metrics to Validate in JDK Mission Control
|
||||||
|
1. **Garbage Collection Pauses:**
|
||||||
|
- Verify that young-gen GC pause times remain $< 5 \text{ ms}$.
|
||||||
|
- Confirm that old-gen full GCs do not occur during a 1-hour session.
|
||||||
|
2. **Thread Allocations:**
|
||||||
|
- Filter the "Allocation in new TLAB" and "Allocation outside TLAB" views by `com.typesafe.jevplayer`.
|
||||||
|
- Confirm that no tick-level allocation loops exist.
|
||||||
|
3. **Socket I/O:**
|
||||||
|
- Confirm that all `java.net.http` network activity is confined to the `jev-decision-worker` thread.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
## 5. One-Hour Soak Test Validation Protocol
|
||||||
|
|
||||||
|
Before recording or deploying an episode:
|
||||||
|
1. Launch singleplayer survival in mock mode:
|
||||||
|
```json
|
||||||
|
{
|
||||||
|
"mockMode": true,
|
||||||
|
"confidenceThreshold": 0.65,
|
||||||
|
"fairMode": true
|
||||||
|
}
|
||||||
|
```
|
||||||
|
2. Enable HUD overlay (`F8`) and let the bot play undisturbed for 60 minutes (72,000 game ticks).
|
||||||
|
3. Verify the following exit criteria:
|
||||||
|
- **No Out-Of-Memory (OOM):** Heap usage remains flat with normal sawtooth GC reclamation.
|
||||||
|
- **No Deadlocks:** Worker threads terminate cleanly when leaving world.
|
||||||
|
- **Watchdog Stability:** If the bot gets stuck in terrain, watchdog recovers within 45 seconds without operator intervention.
|
||||||
|
- **Kill Switch:** Pressing `F9` immediately releases all Baritone controls and stops autonomous ticking.
|
||||||
16
gradle.properties
Normal file
16
gradle.properties
Normal file
|
|
@ -0,0 +1,16 @@
|
||||||
|
org.gradle.jvmargs=-Xmx3G -Djdk.lang.Process.launchMechanism=FORK
|
||||||
|
org.gradle.parallel=true
|
||||||
|
org.gradle.java.home=/home/oiupoyt/.local/share/oneclient/metadata/java/zulu25.36.205-ca-jdk25.0.4.1-linux_x64/zulu25.36.205-ca-jdk25.0.4.1-linux_x64
|
||||||
|
org.gradle.java.installations.paths=/home/oiupoyt/.local/share/oneclient/metadata/java/zulu21.52.203-ca-jdk21.0.12.1-linux_x64/zulu21.52.203-ca-jdk21.0.12.1-linux_x64
|
||||||
|
|
||||||
|
# Mod Properties
|
||||||
|
mod_version=1.0.0
|
||||||
|
maven_group=com.typesafe.jevplayer
|
||||||
|
archives_base_name=jevplayer
|
||||||
|
|
||||||
|
# Minecraft 1.21.11
|
||||||
|
minecraft_version=1.21.11
|
||||||
|
yarn_mappings=1.21.11+build.6
|
||||||
|
loader_version=0.19.5
|
||||||
|
fabric_version=0.141.6+1.21.11
|
||||||
|
baritone_version=1.17.0
|
||||||
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
7
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
7
gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
|
|
@ -0,0 +1,7 @@
|
||||||
|
distributionBase=GRADLE_USER_HOME
|
||||||
|
distributionPath=wrapper/dists
|
||||||
|
distributionUrl=https\://services.gradle.org/distributions/gradle-9.7.1-bin.zip
|
||||||
|
networkTimeout=10000
|
||||||
|
validateDistributionUrl=true
|
||||||
|
zipStoreBase=GRADLE_USER_HOME
|
||||||
|
zipStorePath=wrapper/dists
|
||||||
252
gradlew
vendored
Executable file
252
gradlew
vendored
Executable file
|
|
@ -0,0 +1,252 @@
|
||||||
|
#!/bin/sh
|
||||||
|
|
||||||
|
#
|
||||||
|
# Copyright © 2015-2021 the original authors.
|
||||||
|
#
|
||||||
|
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
# you may not use this file except in compliance with the License.
|
||||||
|
# You may obtain a copy of the License at
|
||||||
|
#
|
||||||
|
# https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
#
|
||||||
|
# Unless required by applicable law or agreed to in writing, software
|
||||||
|
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
# See the License for the specific language governing permissions and
|
||||||
|
# limitations under the License.
|
||||||
|
#
|
||||||
|
# SPDX-License-Identifier: Apache-2.0
|
||||||
|
#
|
||||||
|
|
||||||
|
##############################################################################
|
||||||
|
#
|
||||||
|
# Gradle start up script for POSIX generated by Gradle.
|
||||||
|
#
|
||||||
|
# Important for running:
|
||||||
|
#
|
||||||
|
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||||
|
# noncompliant, but you have some other compliant shell such as ksh or
|
||||||
|
# bash, then to run this script, type that shell name before the whole
|
||||||
|
# command line, like:
|
||||||
|
#
|
||||||
|
# ksh Gradle
|
||||||
|
#
|
||||||
|
# Busybox and similar reduced shells will NOT work, because this script
|
||||||
|
# requires all of these POSIX shell features:
|
||||||
|
# * functions;
|
||||||
|
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||||
|
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||||
|
# * compound commands having a testable exit status, especially «case»;
|
||||||
|
# * various built-in commands including «command», «set», and «ulimit».
|
||||||
|
#
|
||||||
|
# Important for patching:
|
||||||
|
#
|
||||||
|
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||||
|
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||||
|
#
|
||||||
|
# The "traditional" practice of packing multiple parameters into a
|
||||||
|
# space-separated string is a well documented source of bugs and security
|
||||||
|
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||||
|
# options in "$@", and eventually passing that to Java.
|
||||||
|
#
|
||||||
|
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||||
|
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||||
|
# see the in-line comments for details.
|
||||||
|
#
|
||||||
|
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||||
|
# Darwin, MinGW, and NonStop.
|
||||||
|
#
|
||||||
|
# (3) This script is generated from the Groovy template
|
||||||
|
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||||
|
# within the Gradle project.
|
||||||
|
#
|
||||||
|
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||||
|
#
|
||||||
|
##############################################################################
|
||||||
|
|
||||||
|
# Attempt to set APP_HOME
|
||||||
|
|
||||||
|
# Resolve links: $0 may be a link
|
||||||
|
app_path=$0
|
||||||
|
|
||||||
|
# Need this for daisy-chained symlinks.
|
||||||
|
while
|
||||||
|
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||||
|
[ -h "$app_path" ]
|
||||||
|
do
|
||||||
|
ls=$( ls -ld "$app_path" )
|
||||||
|
link=${ls#*' -> '}
|
||||||
|
case $link in #(
|
||||||
|
/*) app_path=$link ;; #(
|
||||||
|
*) app_path=$APP_HOME$link ;;
|
||||||
|
esac
|
||||||
|
done
|
||||||
|
|
||||||
|
# This is normally unused
|
||||||
|
# shellcheck disable=SC2034
|
||||||
|
APP_BASE_NAME=${0##*/}
|
||||||
|
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||||
|
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
|
||||||
|
' "$PWD" ) || exit
|
||||||
|
|
||||||
|
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||||
|
MAX_FD=maximum
|
||||||
|
|
||||||
|
warn () {
|
||||||
|
echo "$*"
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
die () {
|
||||||
|
echo
|
||||||
|
echo "$*"
|
||||||
|
echo
|
||||||
|
exit 1
|
||||||
|
} >&2
|
||||||
|
|
||||||
|
# OS specific support (must be 'true' or 'false').
|
||||||
|
cygwin=false
|
||||||
|
msys=false
|
||||||
|
darwin=false
|
||||||
|
nonstop=false
|
||||||
|
case "$( uname )" in #(
|
||||||
|
CYGWIN* ) cygwin=true ;; #(
|
||||||
|
Darwin* ) darwin=true ;; #(
|
||||||
|
MSYS* | MINGW* ) msys=true ;; #(
|
||||||
|
NONSTOP* ) nonstop=true ;;
|
||||||
|
esac
|
||||||
|
|
||||||
|
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
# Determine the Java command to use to start the JVM.
|
||||||
|
if [ -n "$JAVA_HOME" ] ; then
|
||||||
|
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||||
|
# IBM's JDK on AIX uses strange locations for the executables
|
||||||
|
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||||
|
else
|
||||||
|
JAVACMD=$JAVA_HOME/bin/java
|
||||||
|
fi
|
||||||
|
if [ ! -x "$JAVACMD" ] ; then
|
||||||
|
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
else
|
||||||
|
JAVACMD=java
|
||||||
|
if ! command -v java >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||||
|
|
||||||
|
Please set the JAVA_HOME variable in your environment to match the
|
||||||
|
location of your Java installation."
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Increase the maximum file descriptors if we can.
|
||||||
|
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||||
|
case $MAX_FD in #(
|
||||||
|
max*)
|
||||||
|
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC2039,SC3045
|
||||||
|
MAX_FD=$( ulimit -H -n ) ||
|
||||||
|
warn "Could not query maximum file descriptor limit"
|
||||||
|
esac
|
||||||
|
case $MAX_FD in #(
|
||||||
|
'' | soft) :;; #(
|
||||||
|
*)
|
||||||
|
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||||
|
# shellcheck disable=SC2039,SC3045
|
||||||
|
ulimit -n "$MAX_FD" ||
|
||||||
|
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||||
|
esac
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Collect all arguments for the java command, stacking in reverse order:
|
||||||
|
# * args from the command line
|
||||||
|
# * the main class name
|
||||||
|
# * -classpath
|
||||||
|
# * -D...appname settings
|
||||||
|
# * --module-path (only if needed)
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||||
|
|
||||||
|
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||||
|
if "$cygwin" || "$msys" ; then
|
||||||
|
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||||
|
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
|
||||||
|
|
||||||
|
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||||
|
|
||||||
|
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||||
|
for arg do
|
||||||
|
if
|
||||||
|
case $arg in #(
|
||||||
|
-*) false ;; # don't mess with options #(
|
||||||
|
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||||
|
[ -e "$t" ] ;; #(
|
||||||
|
*) false ;;
|
||||||
|
esac
|
||||||
|
then
|
||||||
|
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||||
|
fi
|
||||||
|
# Roll the args list around exactly as many times as the number of
|
||||||
|
# args, so each arg winds up back in the position where it started, but
|
||||||
|
# possibly modified.
|
||||||
|
#
|
||||||
|
# NB: a `for` loop captures its iteration list before it begins, so
|
||||||
|
# changing the positional parameters here affects neither the number of
|
||||||
|
# iterations, nor the values presented in `arg`.
|
||||||
|
shift # remove old arg
|
||||||
|
set -- "$@" "$arg" # push replacement arg
|
||||||
|
done
|
||||||
|
fi
|
||||||
|
|
||||||
|
|
||||||
|
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||||
|
|
||||||
|
# Collect all arguments for the java command:
|
||||||
|
# * DEFAULT_JVM_OPTS, JAVA_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||||
|
# and any embedded shellness will be escaped.
|
||||||
|
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||||
|
# treated as '${Hostname}' itself on the command line.
|
||||||
|
|
||||||
|
set -- \
|
||||||
|
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||||
|
-classpath "$CLASSPATH" \
|
||||||
|
org.gradle.wrapper.GradleWrapperMain \
|
||||||
|
"$@"
|
||||||
|
|
||||||
|
# Stop when "xargs" is not available.
|
||||||
|
if ! command -v xargs >/dev/null 2>&1
|
||||||
|
then
|
||||||
|
die "xargs is not available"
|
||||||
|
fi
|
||||||
|
|
||||||
|
# Use "xargs" to parse quoted args.
|
||||||
|
#
|
||||||
|
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||||
|
#
|
||||||
|
# In Bash we could simply go:
|
||||||
|
#
|
||||||
|
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||||
|
# set -- "${ARGS[@]}" "$@"
|
||||||
|
#
|
||||||
|
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||||
|
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||||
|
# character that might be a shell metacharacter, then use eval to reverse
|
||||||
|
# that process (while maintaining the separation between arguments), and wrap
|
||||||
|
# the whole thing up as a single "set" statement.
|
||||||
|
#
|
||||||
|
# This will of course break if any of these variables contains a newline or
|
||||||
|
# an unmatched quote.
|
||||||
|
#
|
||||||
|
|
||||||
|
eval "set -- $(
|
||||||
|
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||||
|
xargs -n1 |
|
||||||
|
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||||
|
tr '\n' ' '
|
||||||
|
)" '"$@"'
|
||||||
|
|
||||||
|
exec "$JAVACMD" "$@"
|
||||||
94
gradlew.bat
vendored
Normal file
94
gradlew.bat
vendored
Normal file
|
|
@ -0,0 +1,94 @@
|
||||||
|
@rem
|
||||||
|
@rem Copyright 2015 the original author or authors.
|
||||||
|
@rem
|
||||||
|
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||||
|
@rem you may not use this file except in compliance with the License.
|
||||||
|
@rem You may obtain a copy of the License at
|
||||||
|
@rem
|
||||||
|
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||||
|
@rem
|
||||||
|
@rem Unless required by applicable law or agreed to in writing, software
|
||||||
|
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||||
|
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||||
|
@rem See the License for the specific language governing permissions and
|
||||||
|
@rem limitations under the License.
|
||||||
|
@rem
|
||||||
|
@rem SPDX-License-Identifier: Apache-2.0
|
||||||
|
@rem
|
||||||
|
|
||||||
|
@if "%DEBUG%"=="" @echo off
|
||||||
|
@rem ##########################################################################
|
||||||
|
@rem
|
||||||
|
@rem Gradle startup script for Windows
|
||||||
|
@rem
|
||||||
|
@rem ##########################################################################
|
||||||
|
|
||||||
|
@rem Set local scope for the variables with windows NT shell
|
||||||
|
if "%OS%"=="Windows_NT" setlocal
|
||||||
|
|
||||||
|
set DIRNAME=%~dp0
|
||||||
|
if "%DIRNAME%"=="" set DIRNAME=.
|
||||||
|
@rem This is normally unused
|
||||||
|
set APP_BASE_NAME=%~n0
|
||||||
|
set APP_HOME=%DIRNAME%
|
||||||
|
|
||||||
|
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||||
|
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||||
|
|
||||||
|
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||||
|
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||||
|
|
||||||
|
@rem Find java.exe
|
||||||
|
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||||
|
|
||||||
|
set JAVA_EXE=java.exe
|
||||||
|
%JAVA_EXE% -version >NUL 2>&1
|
||||||
|
if %ERRORLEVEL% equ 0 goto execute
|
||||||
|
|
||||||
|
echo. 1>&2
|
||||||
|
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||||
|
echo. 1>&2
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||||
|
echo location of your Java installation. 1>&2
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:findJavaFromJavaHome
|
||||||
|
set JAVA_HOME=%JAVA_HOME:"=%
|
||||||
|
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||||
|
|
||||||
|
if exist "%JAVA_EXE%" goto execute
|
||||||
|
|
||||||
|
echo. 1>&2
|
||||||
|
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||||
|
echo. 1>&2
|
||||||
|
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||||
|
echo location of your Java installation. 1>&2
|
||||||
|
|
||||||
|
goto fail
|
||||||
|
|
||||||
|
:execute
|
||||||
|
@rem Setup the command line
|
||||||
|
|
||||||
|
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||||
|
|
||||||
|
|
||||||
|
@rem Execute Gradle
|
||||||
|
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
|
||||||
|
|
||||||
|
:end
|
||||||
|
@rem End local scope for the variables with windows NT shell
|
||||||
|
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||||
|
|
||||||
|
:fail
|
||||||
|
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||||
|
rem the _cmd.exe /c_ return code!
|
||||||
|
set EXIT_CODE=%ERRORLEVEL%
|
||||||
|
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||||
|
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||||
|
exit /b %EXIT_CODE%
|
||||||
|
|
||||||
|
:mainEnd
|
||||||
|
if "%OS%"=="Windows_NT" endlocal
|
||||||
|
|
||||||
|
:omega
|
||||||
14
jevplayer.sample.json
Normal file
14
jevplayer.sample.json
Normal file
|
|
@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"apiKey": "sk_test_placeholder_replace_with_your_key",
|
||||||
|
"endpoint": "https://api.typesafe.ai/v1/systemone",
|
||||||
|
"mockMode": false,
|
||||||
|
"confidenceThreshold": 0.65,
|
||||||
|
"fairMode": true,
|
||||||
|
"allowMultiplayer": false,
|
||||||
|
"spendCapUsd": 1.0,
|
||||||
|
"debugOverlay": true,
|
||||||
|
"cinematicCamera": true,
|
||||||
|
"hudRefreshRateMs": 200,
|
||||||
|
"logReplay": false,
|
||||||
|
"replayLogPath": "decision_log.jsonl"
|
||||||
|
}
|
||||||
BIN
libs/baritone-api-fabric-1.17.0.jar
Normal file
BIN
libs/baritone-api-fabric-1.17.0.jar
Normal file
Binary file not shown.
BIN
libs/baritone-api-fabric-1.18.0.jar
Normal file
BIN
libs/baritone-api-fabric-1.18.0.jar
Normal file
Binary file not shown.
BIN
libs/baritone-api-fabric-1.19.0.jar
Normal file
BIN
libs/baritone-api-fabric-1.19.0.jar
Normal file
Binary file not shown.
BIN
libs/baritone-standalone-fabric-1.17.0.jar
Normal file
BIN
libs/baritone-standalone-fabric-1.17.0.jar
Normal file
Binary file not shown.
20
settings.gradle
Normal file
20
settings.gradle
Normal file
|
|
@ -0,0 +1,20 @@
|
||||||
|
pluginManagement {
|
||||||
|
repositories {
|
||||||
|
maven {
|
||||||
|
name = 'Fabric'
|
||||||
|
url = 'https://maven.fabricmc.net/'
|
||||||
|
}
|
||||||
|
mavenCentral()
|
||||||
|
gradlePluginPortal()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
plugins {
|
||||||
|
id 'fabric-loom' version '1.18.2' apply false
|
||||||
|
}
|
||||||
|
|
||||||
|
rootProject.name = 'JevPlays'
|
||||||
|
include 'core'
|
||||||
|
include 'adapter-1_21_11'
|
||||||
|
include 'adapter-26_1'
|
||||||
|
include 'adapter-26_2'
|
||||||
Reference in a new issue