chore: Lint
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a0e5287720
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2bdfd50e36
6 changed files with 8 additions and 12 deletions
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@ -180,7 +180,7 @@ function ClusterCard(props: Cluster) {
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return (
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<>
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<div
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class="group border-border/05 relative h-[152px] flex flex-col border rounded-xl bg-component-bg active:bg-component-bg-pressed hover:bg-component-bg-hover"
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class="group relative h-[152px] flex flex-col border border-border/05 rounded-xl bg-component-bg active:bg-component-bg-pressed hover:bg-component-bg-hover"
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onClick={e => openClusterPage(e)}
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>
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<div class="relative flex-1 overflow-hidden rounded-t-xl">
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@ -1,6 +1,5 @@
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import {
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defineConfig,
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presetAttributify,
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presetIcons,
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presetUno,
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transformerDirectives,
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@ -67,7 +67,7 @@ pub async fn create_unfinished_cluster(
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State::sync().await?;
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let state = State::get().await?;
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let mut packages = state.packages.write().await;
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packages.add_cluster(cluster.cluster_path()).await;
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packages.add_cluster(cluster.cluster_path());
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Ok(cluster.cluster_path())
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}
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@ -173,7 +173,7 @@ pub async fn create_cluster(
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State::sync().await?;
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let state = State::get().await?;
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let mut packages = state.packages.write().await;
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packages.add_cluster(cluster.cluster_path()).await;
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packages.add_cluster(cluster.cluster_path());
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Ok(cluster.cluster_path())
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}
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@ -351,7 +351,7 @@ impl Into<ManagedVersion> for ModFile {
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featured: false,
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is_available: self.is_available && files.len() > 0,
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files,
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game_versions: game_versions,
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game_versions,
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published: Some(self.file_date),
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version_display: self.display_name,
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version_type: self.release_type.into(),
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@ -205,13 +205,13 @@ impl Packages {
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// TODO: This should probably not clone and store the cluster path in like 2 areas
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for cluster_path in clusters.0.keys() {
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this.add_cluster(cluster_path.clone()).await;
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this.add_cluster(cluster_path.clone());
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}
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this
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}
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pub async fn add_cluster(&mut self, cluster_path: ClusterPath) {
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pub fn add_cluster(&mut self, cluster_path: ClusterPath) {
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let mgr = PackageManager::new(cluster_path.clone());
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self.managers.insert(cluster_path, mgr);
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}
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@ -15,12 +15,9 @@ pub fn request_start_for_wrapper(pid: u32) -> Result<(), String> {
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if result == 0 {
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Ok(())
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} else {
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Err(format!(
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"failed to request gamemode for pid {}: {}",
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pid, result
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))
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Err(format!("failed to request gamemode for pid {pid}: {result}"))
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}
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},
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Err(e) => Err(format!("failed to request gamemode for pid {}: {}", pid, e)),
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Err(e) => Err(format!("failed to request gamemode for pid {pid}: {e}")),
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}
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}
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