* fix(stats): drop zero units from durations and cap the server pie at ten slices
* fix(stats): say out loud that "when you play" bars are lifetime totals
* feat(stats): paint every bar in the accent colour until one is hovered
* feat(stats): add a calendar range picker to daily playtime
* fix(stats): stop recovery inventing playtime and carry sessions over midnight
* feat(stats): more stats out of the data already recorded
* feat(stats): eight more personas, and let them see the server data
* fix(charts): stop axis labels being cut off to their own bar's width
* feat(stats): give the overview a headline stat instead of seven identical boxes
* feat(stats): turn personas into wrapping badges
* fix(stats): lay the overview out for the window it is actually in
* feat(stats): fold the monthly chart into one "Playtime by hour/day/month" card
* fix(stats): stop the total playtime card making the tile block so tall
* fix(stats): strip the persona badges back to plain tags
* fix: stop offering bundle-owned packages in the update modal
* fix: match a version's game versions exactly not by substring
* fix: resolve a mod's materialized root from the layout in use
* fix: stop parking unclaimed jars in the cluster mods folder
* fix: stop the duplicate reconciler filing a user-disabled override
* fix: repair the disables duplicate resolution left behind
* feat: added microsoft sdk provider
* feat: changed the default provider to microsoft everywhere
* feat: added checking for microsoft jdks and prompting user to install them (ui for discussion)
* feat: added toast popup when user tries to remove runtime that is pinned to some cluster
* feat: added 'migrating' user to the microsoft jdks
* feat: changed reading mods from cluster folders on launch to having cluster folders symlinks in the shared .minecraft folder where mods stay per given cluster; changed resource packs and shader packs from working per cluster to global, every resource pack and shader pack is now being shared between clusters; added mods disabling whenever a mod is manually removed from the mods folder
* fix/feat: fixed hardlinks counting as a duplicate of files it was pointing to (windows); added a progress bar to the disk storage view in settings
* chore: connected microsoft jdk branch and package folder management one
---------
Co-authored-by: LynithDev <61880709+LynithDev@users.noreply.github.com>
* Add Ornithe support
* chore: fix the remaining startup issues reltaed to arguments and manifest caching
* fix: stop repairing on every launch for natives-only libraries
---------
Co-authored-by: LynithDev <61880709+LynithDev@users.noreply.github.com>
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- Removed upstream check in account_for_launch that blocked offline accounts from launching without a Microsoft account
- Added test offline_account_for_launch_succeeds_without_microsoft
- Bumped version to 2.3.1-c2
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- Rebased onto official Polyfrost OneLauncher v2.3.1 (commit 0e49c691)
- Preserved 100% offline authentication without requiring Microsoft accounts
- Integrated custom 3D offline skin changer with UUID character slot targeting
- Maintained CustomSkinLoader auto-configuration for Ely.by and SkinRestorer
- Maintained direct GitHub Releases auto-updater pointing to oiupoyt/OneLauncher-Cracked
- Maintained mods filter popover fix eliminating text ghosting/duplication
- Configured dev profile to prevent debug symbol bloat
Removes non-empty all-NUL files from the game directory before content is materialized, so installations bricked by corrupted files recover on the next launch.