* feat: added adding new instances of a cluster with 'start from scratch' option enabling user to create a vanilla/modded cluster; fixed couple pre-existing bugs that wouldn't let other loaders boot up
* feat: fully implemented cluster creation modal design
* chore: refactoring
* feat: expanded the tags section on customization step; found that fabric doesnt work with 1.8.9
* feat: added gallery covers handling for new cluster instances
* feat: added 'redirecting' from fabric to orinthe on versions pre-1.14
* feat: added java-version-override
* feat: added loader types migrations (right now they dont migrate mods because there are no bundles)
* chore: wider loader dropdown for multiloader cluster (if it will be used in the future)
* chore: fixed more issues with isolated and shared dir, with migrations and instances naming
* chore: refactor; taken the loader version dropdown from version picker view back to loader selector
* chore: deleted Quilt from UI
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Co-authored-by: LynithDev <61880709+LynithDev@users.noreply.github.com>
* fix(stats): drop zero units from durations and cap the server pie at ten slices
* fix(stats): say out loud that "when you play" bars are lifetime totals
* feat(stats): paint every bar in the accent colour until one is hovered
* feat(stats): add a calendar range picker to daily playtime
* fix(stats): stop recovery inventing playtime and carry sessions over midnight
* feat(stats): more stats out of the data already recorded
* feat(stats): eight more personas, and let them see the server data
* fix(charts): stop axis labels being cut off to their own bar's width
* feat(stats): give the overview a headline stat instead of seven identical boxes
* feat(stats): turn personas into wrapping badges
* fix(stats): lay the overview out for the window it is actually in
* feat(stats): fold the monthly chart into one "Playtime by hour/day/month" card
* fix(stats): stop the total playtime card making the tile block so tall
* fix(stats): strip the persona badges back to plain tags