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- Rebased onto official Polyfrost OneLauncher v2.3.1 (commit 0e49c691)
- Preserved 100% offline authentication without requiring Microsoft accounts
- Integrated custom 3D offline skin changer with UUID character slot targeting
- Maintained CustomSkinLoader auto-configuration for Ely.by and SkinRestorer
- Maintained direct GitHub Releases auto-updater pointing to oiupoyt/OneLauncher-Cracked
- Maintained mods filter popover fix eliminating text ghosting/duplication
- Configured dev profile to prevent debug symbol bloat
42 lines
1.3 KiB
Rust
42 lines
1.3 KiB
Rust
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use oneclient_core::clusters::CreateClusterOptions;
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use oneclient_core::dev;
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use oneclient_common::domain::GameLoader;
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use oneclient_cluster::profiles::list_named_profiles;
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#[tokio::main]
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async fn main() -> Result<(), Box<dyn std::error::Error>> {
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tracing_subscriber::fmt::init();
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let state = dev::ephemeral_state().await?;
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let global = state.settings.read().global_game_settings.clone();
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let cluster = state.clusters.create(
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&global,
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CreateClusterOptions::new("Example 1.21.1 Fabric", "1.21.1", GameLoader::Fabric).mem_max(3072),
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)
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.await?;
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println!("Created cluster #{} at folder '{}'", cluster.id, cluster.folder_name);
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println!(" setting profile: {:?}", cluster.setting_profile_name);
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println!(" created at: {:?}", cluster.created_at);
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let profile = state.clusters.resolve_settings(&global, &cluster).await?;
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println!(
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" resolved mem_max: {:?}, force_fullscreen: {:?}",
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profile.mem_max, profile.force_fullscreen
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);
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for c in state.clusters.list().await? {
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println!(" - {} ({}, {})", c.name, c.mc_version, c.mc_loader);
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}
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for p in list_named_profiles(&state.services.db).await? {
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println!("Profile {} (mem_max: {:?})", p.name, p.mem_max);
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}
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state.clusters.delete(cluster.id, true).await?;
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println!("Deleted cluster #{}", cluster.id);
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Ok(())
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}
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