* feat: added microsoft sdk provider * feat: changed the default provider to microsoft everywhere * feat: added checking for microsoft jdks and prompting user to install them (ui for discussion) * feat: added toast popup when user tries to remove runtime that is pinned to some cluster * feat: added 'migrating' user to the microsoft jdks * feat: changed reading mods from cluster folders on launch to having cluster folders symlinks in the shared .minecraft folder where mods stay per given cluster; changed resource packs and shader packs from working per cluster to global, every resource pack and shader pack is now being shared between clusters; added mods disabling whenever a mod is manually removed from the mods folder * fix/feat: fixed hardlinks counting as a duplicate of files it was pointing to (windows); added a progress bar to the disk storage view in settings * chore: connected microsoft jdk branch and package folder management one --------- Co-authored-by: LynithDev <61880709+LynithDev@users.noreply.github.com>
22 lines
679 B
Rust
22 lines
679 B
Rust
//! Launch prep catalog provisioning and version migrations stay in
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//! `oneclient_core` they need Java MC metadata and the package store
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//! No event bus here the network client exists only for mclo.gs uploads
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mod cluster;
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mod error;
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mod manager;
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mod options;
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mod profile;
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mod stage;
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pub mod logs;
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pub mod profiles;
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pub mod screenshots;
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pub use cluster::{Cluster, ClusterLinkTarget, remove_mods_link};
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pub use error::{ClusterError, ClusterResult};
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pub use manager::ClusterManager;
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pub use options::{ClusterUpdate, CreateClusterOptions};
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pub use profile::{GameSettingsProfile, PackageUpdateMode, SettingsOsExtra};
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pub use profiles::ProfileUpdate;
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pub use stage::ClusterStage;
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