OneLauncher-Cracked/packages/core/src/api/credentials.rs
2026-01-02 00:44:40 +09:00

128 lines
3.5 KiB
Rust

//! Authentication flow manager
use crate::error::LauncherResult;
use crate::store::State;
use crate::store::credentials::{MinecraftCredentials, MinecraftLogin};
/// Begin a Microsoft authentication flow.
#[tracing::instrument]
pub async fn begin() -> LauncherResult<MinecraftLogin> {
let state = State::get().await?;
let mut store = state.credentials.write().await;
store.begin().await
}
/// Complete a Microsoft authentication flow to recieve [`MinecraftCredentials`].
#[tracing::instrument]
pub async fn finish(code: &str, flow: MinecraftLogin) -> LauncherResult<MinecraftCredentials> {
let state = State::get().await?;
let mut store = state.credentials.write().await;
store.finish(code, flow).await
}
/// Get the current default user if it exists by [`uuid::Uuid`].
#[tracing::instrument]
pub async fn get_default_user() -> LauncherResult<Option<uuid::Uuid>> {
let state = State::get().await?;
let store = state.credentials.read().await;
Ok(store.default_user)
}
/// Set the current default user by [`uuid::Uuid`].
#[tracing::instrument]
pub async fn set_default_user(user: Option<uuid::Uuid>) -> LauncherResult<()> {
let user = match user {
Some(user) => get_user(user).await?.map(|user| user.id),
None => None,
};
let state = State::get().await?;
let mut store = state.credentials.write().await;
store.default_user = user;
store.save().await?;
Ok(())
}
/// Remove a user account by its [`uuid::Uuid`] from the global store.
#[tracing::instrument]
pub async fn remove_user(user: uuid::Uuid) -> LauncherResult<()> {
let state = State::get().await?;
let mut store = state.credentials.write().await;
store.remove(user).await?;
if store.default_user == Some(user) {
set_default_user(Some(user)).await?;
}
Ok(())
}
/// Get a list of user [`MinecraftCredentials`].
#[tracing::instrument]
pub async fn get_users() -> LauncherResult<Vec<MinecraftCredentials>> {
let state = State::get().await?;
let store = state.credentials.read().await;
Ok(store.users.values().cloned().collect())
}
/// Get a specifc user's [`MinecraftCredentials`] by their [`uuid::Uuid`].
/// Use [`crate::store::MinecraftState#refresh`] instead.
#[tracing::instrument]
pub async fn get_user(user: uuid::Uuid) -> LauncherResult<Option<MinecraftCredentials>> {
let state = State::get().await?;
let store = state.credentials.read().await;
let user = store.users.get(&user).cloned();
Ok(user)
}
/// Get a fake user for testing or offline mode.
#[must_use]
pub fn get_fake_user() -> MinecraftCredentials {
MinecraftCredentials {
id: uuid::Uuid::new_v4(),
username: "Player".to_string(),
access_token: "0".to_string(),
refresh_token: "0".to_string(),
expires: chrono::Utc::now() + chrono::Duration::days(1),
}
}
/// Refresh a specific user account by [`uuid::Uuid`].
#[tracing::instrument]
pub async fn refresh_account(user_id: uuid::Uuid) -> LauncherResult<Option<MinecraftCredentials>> {
let state = State::get().await?;
let mut store = state.credentials.write().await;
if let Some(user) = store.users.get(&user_id).cloned() {
store.refresh_token(&user).await
} else {
Ok(None)
}
}
/// Refresh all user accounts.
#[tracing::instrument]
pub async fn refresh_accounts() -> LauncherResult<Vec<MinecraftCredentials>> {
let state = State::get().await?;
let mut store = state.credentials.write().await;
let users: Vec<MinecraftCredentials> = store.users.values().cloned().collect();
let mut refreshed_users = Vec::new();
for user in users {
if let Some(refreshed) = store.refresh_token(&user).await? {
refreshed_users.push(refreshed);
}
}
Ok(refreshed_users)
}