857 lines
28 KiB
Rust
857 lines
28 KiB
Rust
use std::collections::HashMap;
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use std::time::{Duration, Instant};
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use oneclient_events::{
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Answer, Choice, Event, GroupedProgressEvent, Level, Notification, ProgressEvent, TaskCategory,
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};
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use oneclient_content::packages::ProviderId;
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use oneclient_db::models::ClusterId;
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use tokio::sync::oneshot;
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use uuid::Uuid;
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use crate::components::IconType;
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use crate::transfer::{TransferMeter, TransferStats};
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pub const MESSAGE_TOAST_TTL: Duration = Duration::from_secs(5);
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#[derive(Clone, Debug, PartialEq)]
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pub struct NotificationAction {
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pub label: String,
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pub kind: NotificationActionKind,
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}
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#[derive(Clone, Debug, PartialEq)]
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pub enum NotificationActionKind {
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/// Opens the changes modal for every cluster touched by one sync. Kept as a
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/// list so a batch sync stays a single "View changes" action instead of one
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/// button per cluster.
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OpenClusterUpdate(Vec<ClusterUpdateSummary>),
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}
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/// One changed package in a cluster update, carrying enough identity to
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/// resolve a pretty display name through the package-meta cache in the UI.
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#[derive(Clone, Debug, PartialEq)]
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pub struct ClusterUpdateItem {
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pub provider: ProviderId,
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pub project_id: Option<String>,
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/// Name shown when the meta cache has no entry (file name / package id).
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pub fallback: String,
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}
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impl ClusterUpdateItem {
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pub fn from_name(name: impl Into<String>) -> Self {
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Self {
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provider: ProviderId::Local,
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project_id: None,
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fallback: name.into(),
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}
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct ClusterUpdateSummary {
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pub cluster_id: ClusterId,
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pub cluster_name: String,
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pub updated: Vec<ClusterUpdateItem>,
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pub added: Vec<ClusterUpdateItem>,
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pub removed: Vec<ClusterUpdateItem>,
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}
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impl ClusterUpdateSummary {
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pub fn total(&self) -> usize {
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self.updated.len() + self.added.len() + self.removed.len()
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}
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct InboxEntry {
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pub level: Level,
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pub id: u64,
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pub title: String,
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pub body: String,
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pub icon: Option<IconType>,
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pub progress: Option<(u64, u64)>,
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pub is_loading: bool,
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pub read: bool,
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pub created_at: Instant,
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pub actions: Vec<NotificationAction>,
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pub tasks: Vec<TaskView>,
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/// Live transfer stats for grouped downloads (bytes/sec, seconds remaining).
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pub transfer: Option<TransferStats>,
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}
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/// One row in the expandable task list, an aggregate over all children of a
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/// single [`TaskCategory`] (e.g. all libraries collapse into one "Libraries" row).
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#[derive(Clone, Debug, PartialEq)]
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pub struct TaskView {
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pub label: String,
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pub phase: &'static str,
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pub current: u64,
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pub total: u64,
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pub done_count: u64,
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pub total_count: u64,
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}
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#[derive(Clone, Debug, PartialEq)]
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pub struct NotificationSpec {
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pub title: String,
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pub body: String,
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pub level: Level,
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pub icon: Option<IconType>,
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pub progress: Option<(u64, u64)>,
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pub actions: Vec<NotificationAction>,
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}
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impl InboxEntry {
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pub fn dismissable(&self) -> bool {
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!self.is_loading
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}
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pub fn click_dismissable(&self) -> bool {
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self.dismissable() && self.actions.is_empty()
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}
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}
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#[derive(Clone, Debug)]
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pub struct ActiveToast {
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#[allow(dead_code)]
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pub toast_id: u64,
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pub entry_id: u64,
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}
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#[derive(Debug)]
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pub struct PendingPrompt {
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pub title: String,
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pub question: String,
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pub choices: Vec<Choice>,
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pub dismiss: Option<String>,
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/// Taken when answered, so a second answer cannot fire the oneshot twice.
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pub reply_tx: Option<oneshot::Sender<Option<Answer>>>,
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}
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/// The renderable half of a [`PendingPrompt`]: everything except the reply
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/// channel, which cannot be cloned into the snapshot.
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#[derive(Clone, Debug)]
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pub struct PendingPromptView {
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pub title: String,
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pub question: String,
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pub choices: Vec<Choice>,
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pub dismiss: Option<String>,
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}
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impl PendingPromptView {
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/// Whether this prompt offers a choice with the given id. Lets a
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/// specialised overlay (the Java one) recognise a prompt it knows how to
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/// render richly, without the event layer naming the subsystem.
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pub fn has_choice(&self, id: &str) -> bool {
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self.choices.iter().any(|choice| choice.id == id)
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}
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pub fn choice(&self, id: &str) -> Option<&Choice> {
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self.choices.iter().find(|choice| choice.id == id)
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}
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}
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#[derive(Clone, Debug)]
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#[allow(dead_code)]
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pub struct ToastDismissTimer {
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pub toast_id: u64,
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pub entry_id: u64,
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pub after: Duration,
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}
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#[derive(Clone, Debug, Default)]
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pub struct NotificationSnapshot {
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pub inbox: Vec<InboxEntry>,
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pub center_open: bool,
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pub pending_prompt: Option<PendingPromptView>,
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pub cluster_update: Option<Vec<ClusterUpdateSummary>>,
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pub active_toast_entry_ids: Vec<u64>,
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}
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impl NotificationSnapshot {
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pub fn unread_count(&self) -> usize {
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NotificationState::unread_count(&self.inbox)
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}
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}
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#[derive(Default)]
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pub struct NotificationState {
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next_id: u64,
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active_toasts: Vec<ActiveToast>,
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progress_entries: HashMap<Uuid, u64>,
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grouped_entries: HashMap<Uuid, u64>,
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grouped_tasks: HashMap<Uuid, GroupedTasks>,
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pending_timers: Vec<ToastDismissTimer>,
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cluster_update: Option<Vec<ClusterUpdateSummary>>,
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}
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/// Fixed display order for the category rows.
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const CATEGORY_ORDER: [TaskCategory; 7] = [
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TaskCategory::Java,
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TaskCategory::Client,
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TaskCategory::Libraries,
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TaskCategory::Natives,
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TaskCategory::Assets,
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TaskCategory::Metadata,
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TaskCategory::Packages,
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];
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struct ChildRec {
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category: TaskCategory,
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phase: &'static str,
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current: u64,
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total: u64,
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}
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#[derive(Default)]
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struct GroupedTasks {
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title: String,
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children: HashMap<Uuid, ChildRec>,
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done_units: HashMap<TaskCategory, u64>,
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done_count: HashMap<TaskCategory, u64>,
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seen_count: HashMap<TaskCategory, u64>,
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/// Expected counts/bytes announced up-front so totals don't climb mid-download.
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reserved_count: HashMap<TaskCategory, u64>,
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reserved_units: HashMap<TaskCategory, u64>,
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/// Transfer rate and ETA for this group's downloads.
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meter: TransferMeter,
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}
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impl GroupedTasks {
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/// Aggregate live + finished children into one row per category, in display order.
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fn task_list(&self) -> Vec<TaskView> {
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CATEGORY_ORDER
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.iter()
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.filter_map(|&cat| {
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let seen_count = self.seen_count.get(&cat).copied().unwrap_or(0);
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let reserved_count = self.reserved_count.get(&cat).copied().unwrap_or(0);
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let total_count = seen_count.max(reserved_count);
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if total_count == 0 {
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return None;
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}
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let done_units = self.done_units.get(&cat).copied().unwrap_or(0);
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let done_count = self.done_count.get(&cat).copied().unwrap_or(0);
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let reserved_units = self.reserved_units.get(&cat).copied().unwrap_or(0);
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let live: Vec<&ChildRec> =
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self.children.values().filter(|c| c.category == cat).collect();
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let live_current: u64 = live.iter().map(|c| c.current.min(c.total)).sum();
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let live_total: u64 = live.iter().map(|c| c.total).sum();
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// Surface the most advanced phase among live children; default Downloading.
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let phase = live
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.iter()
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.map(|c| c.phase)
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.find(|p| *p != "Downloading")
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.unwrap_or("Downloading");
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Some(TaskView {
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label: cat.label().to_string(),
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phase,
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current: done_units + live_current,
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// Reserved total keeps the denominator stable while children are
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// still being added; fall back to what we've actually seen.
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total: reserved_units.max(done_units + live_total),
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done_count,
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total_count,
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})
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})
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.collect()
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}
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/// Which coarse group is currently downloading, for the notification body.
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fn active_body(&self) -> Option<&'static str> {
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let mut minecraft = false;
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let mut packages = false;
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for child in self.children.values() {
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if child.category.is_minecraft() {
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minecraft = true;
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} else {
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packages = true;
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}
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}
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if minecraft {
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Some("Downloading Minecraft")
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} else if packages {
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Some("Downloading Packages")
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} else {
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None
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}
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}
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}
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impl NotificationState {
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pub fn snapshot(
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&self,
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inbox: &[InboxEntry],
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center_open: bool,
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pending_prompt: Option<PendingPromptView>,
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) -> NotificationSnapshot {
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NotificationSnapshot {
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inbox: inbox.to_vec(),
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center_open,
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pending_prompt,
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cluster_update: self.cluster_update.clone(),
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active_toast_entry_ids: self.active_toasts.iter().map(|t| t.entry_id).collect(),
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}
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}
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/// Entry ids with a toast currently showing.
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#[must_use]
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pub fn active_toast_entry_ids(&self) -> Vec<u64> {
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self.active_toasts.iter().map(|t| t.entry_id).collect()
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}
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pub fn open_cluster_update(&mut self, summaries: Vec<ClusterUpdateSummary>) {
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if summaries.is_empty() {
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return;
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}
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self.cluster_update = Some(summaries);
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}
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pub fn close_cluster_update(&mut self) {
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self.cluster_update = None;
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}
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pub fn unread_count(inbox: &[InboxEntry]) -> usize {
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inbox.iter().filter(|entry| !entry.read).count()
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}
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/// Folds one notification into the engine state. Does not build a
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/// [`NotificationSnapshot`]: during a download this runs tens of thousands
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/// of times, and every snapshot deep-clones the whole inbox only for the
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/// caller to discard all but the last. Callers snapshot once, after draining.
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pub fn dispatch(
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&mut self,
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inbox: &mut Vec<InboxEntry>,
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event: Event,
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) -> (Vec<ToastDismissTimer>, Option<PendingPrompt>) {
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self.pending_timers.clear();
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match event {
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Event::Notification(Notification::Message(message)) => {
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let entry_id = self.push_inbox(
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inbox,
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message.title,
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message.body,
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message.level,
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None,
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false,
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);
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self.push_ephemeral_toast(entry_id, MESSAGE_TOAST_TTL);
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}
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// The Microsoft login renders its own progress in the sign-in
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// modal, so it must not also become a toast. This is a front-end
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// policy decision about a progress id the core merely names.
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Event::Progress(ProgressEvent::Update { id, .. })
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if id == oneclient_auth::MICROSOFT_LOGIN_PROGRESS => {}
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Event::Progress(ProgressEvent::Update {
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id,
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label,
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current,
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total,
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}) => {
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self.handle_progress(inbox, id, label, current, total);
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}
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Event::Progress(ProgressEvent::Complete { id, title, body }) => {
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self.handle_progress_complete(inbox, id, title, body);
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}
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Event::Progress(ProgressEvent::Grouped(event)) => {
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self.handle_grouped_progress(inbox, event);
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}
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// Signals and game events drive the snapshot directly in the
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// runtime loop; they never become inbox entries.
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Event::Signal(_) | Event::Game(_) => {}
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Event::Notification(Notification::Prompt(request)) => {
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let pending_prompt = Some(PendingPrompt {
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title: request.title,
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question: request.body,
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choices: request.choices,
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dismiss: request.dismiss,
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reply_tx: Some(request.reply),
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});
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let timers = std::mem::take(&mut self.pending_timers);
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return (timers, pending_prompt);
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}
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}
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let timers = std::mem::take(&mut self.pending_timers);
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(timers, None)
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}
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pub fn toggle_center(&mut self, _inbox: &mut [InboxEntry], center_open: bool) -> bool {
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let next = !center_open;
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if next {
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self.active_toasts.clear();
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self.pending_timers.clear();
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}
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next
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}
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pub fn clear_inbox(&mut self) {
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self.progress_entries.clear();
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self.grouped_entries.clear();
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self.grouped_tasks.clear();
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self.active_toasts.clear();
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self.pending_timers.clear();
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}
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pub fn dismiss_toast(&mut self, inbox: &mut Vec<InboxEntry>, entry_id: u64) {
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let Some(pos) = self
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.active_toasts
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.iter()
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.position(|t| t.entry_id == entry_id)
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else {
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return;
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};
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let entry = inbox.iter().find(|e| e.id == entry_id);
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if entry.is_some_and(|e| !e.dismissable()) {
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return;
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}
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let has_progress = entry.is_some_and(|e| e.progress.is_some());
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self.active_toasts.remove(pos);
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if !has_progress {
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self.forget_entry(inbox, entry_id);
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}
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}
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#[allow(dead_code)]
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pub fn dismiss_toast_timer(&mut self, _inbox: &[InboxEntry], toast_id: u64, _entry_id: u64) {
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self.active_toasts
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.retain(|toast| toast.toast_id != toast_id);
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}
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pub fn expire_toast(&mut self, _inbox: &[InboxEntry], entry_id: u64) {
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self.active_toasts
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.retain(|toast| toast.entry_id != entry_id);
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}
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pub fn mark_read(&mut self, inbox: &mut [InboxEntry], entry_id: u64) {
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if let Some(entry) = inbox.iter_mut().find(|e| e.id == entry_id) {
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entry.read = true;
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}
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}
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pub fn dismiss_notification(&mut self, inbox: &mut Vec<InboxEntry>, entry_id: u64) {
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if inbox
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.iter()
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.find(|e| e.id == entry_id)
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.is_some_and(|e| e.dismissable())
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{
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self.forget_entry(inbox, entry_id);
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}
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}
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fn forget_entry(&mut self, inbox: &mut Vec<InboxEntry>, entry_id: u64) {
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inbox.retain(|e| e.id != entry_id);
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self.active_toasts.retain(|t| t.entry_id != entry_id);
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self.progress_entries.retain(|_, &mut v| v != entry_id);
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self.grouped_entries.retain(|_, &mut v| v != entry_id);
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}
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fn push_inbox(
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&mut self,
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inbox: &mut Vec<InboxEntry>,
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title: String,
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body: String,
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level: Level,
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progress: Option<(u64, u64)>,
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is_loading: bool,
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) -> u64 {
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let id = self.next_id;
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self.next_id += 1;
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inbox.insert(
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0,
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InboxEntry {
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id,
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title,
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body,
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level,
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icon: None,
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progress,
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is_loading,
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read: false,
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created_at: Instant::now(),
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actions: Vec::new(),
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tasks: Vec::new(),
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transfer: None,
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},
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);
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id
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}
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pub fn push_custom(&mut self, inbox: &mut Vec<InboxEntry>, spec: NotificationSpec) -> u64 {
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let NotificationSpec {
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title,
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body,
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level,
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icon,
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progress,
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actions,
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} = spec;
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let is_loading = progress.is_some_and(|(current, total)| total == 0 || current < total);
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let id = self.next_id;
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self.next_id += 1;
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inbox.insert(
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0,
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InboxEntry {
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id,
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title,
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body,
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level,
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icon,
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progress: progress.map(|(current, total)| (current, total.max(1))),
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is_loading,
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read: false,
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created_at: Instant::now(),
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actions,
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tasks: Vec::new(),
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transfer: None,
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},
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);
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if progress.is_some() {
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self.ensure_progress_toast(id);
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} else {
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self.push_ephemeral_toast(id, MESSAGE_TOAST_TTL);
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}
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id
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}
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|
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fn update_inbox_entry(
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&self,
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inbox: &mut [InboxEntry],
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entry_id: u64,
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title: impl Into<String>,
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body: impl Into<String>,
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progress: Option<(u64, u64)>,
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is_loading: bool,
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) {
|
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if let Some(entry) = inbox.iter_mut().find(|e| e.id == entry_id) {
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entry.title = title.into();
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entry.body = body.into();
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entry.progress = progress;
|
|
entry.is_loading = is_loading;
|
|
entry.read = false;
|
|
}
|
|
}
|
|
|
|
fn push_ephemeral_toast(&mut self, entry_id: u64, ttl: Duration) {
|
|
let toast_id = self.next_id;
|
|
self.next_id += 1;
|
|
self.active_toasts.push(ActiveToast { toast_id, entry_id });
|
|
self.pending_timers.push(ToastDismissTimer {
|
|
toast_id,
|
|
entry_id,
|
|
after: ttl,
|
|
});
|
|
}
|
|
|
|
fn ensure_progress_toast(&mut self, entry_id: u64) {
|
|
if self
|
|
.active_toasts
|
|
.iter()
|
|
.any(|toast| toast.entry_id == entry_id)
|
|
{
|
|
return;
|
|
}
|
|
|
|
let toast_id = self.next_id;
|
|
self.next_id += 1;
|
|
self.active_toasts.push(ActiveToast { toast_id, entry_id });
|
|
}
|
|
|
|
fn handle_progress(
|
|
&mut self,
|
|
inbox: &mut Vec<InboxEntry>,
|
|
id: Uuid,
|
|
label: String,
|
|
current: u64,
|
|
total: u64,
|
|
) {
|
|
let done = total > 0 && current >= total;
|
|
let body = progress_body(&label, current, total);
|
|
let progress = Some((current, total.max(1)));
|
|
|
|
let entry_id = if let Some(&entry_id) = self.progress_entries.get(&id) {
|
|
entry_id
|
|
} else {
|
|
let entry_id = self.push_inbox(
|
|
inbox,
|
|
label.clone(),
|
|
body.clone(),
|
|
Level::Info,
|
|
progress,
|
|
!done,
|
|
);
|
|
self.progress_entries.insert(id, entry_id);
|
|
entry_id
|
|
};
|
|
|
|
self.update_inbox_entry(inbox, entry_id, label, body, progress, !done);
|
|
self.ensure_progress_toast(entry_id);
|
|
|
|
// The id->entry mapping is kept even once `done`, so a later
|
|
// `ProgressComplete` can convert this same card into its finished state (see
|
|
// `handle_progress_complete`). It is cleaned up when the entry is dismissed
|
|
// or the engine is reset.
|
|
}
|
|
|
|
/// Convert an in-flight progress card into a finished message in place. Used so an
|
|
/// operation and its "done" notice stay a single notification. Falls back to a fresh
|
|
/// message if the progress entry is already gone (e.g. dismissed mid-flight).
|
|
fn handle_progress_complete(
|
|
&mut self,
|
|
inbox: &mut Vec<InboxEntry>,
|
|
id: Uuid,
|
|
title: String,
|
|
body: String,
|
|
) {
|
|
if let Some(entry_id) = self.progress_entries.remove(&id) {
|
|
self.update_inbox_entry(inbox, entry_id, title, body, None, false);
|
|
self.ensure_progress_toast(entry_id);
|
|
} else {
|
|
let entry_id =
|
|
self.push_inbox(inbox, title, body, Level::Info, None, false);
|
|
self.push_ephemeral_toast(entry_id, MESSAGE_TOAST_TTL);
|
|
}
|
|
}
|
|
|
|
fn handle_grouped_progress(
|
|
&mut self,
|
|
inbox: &mut Vec<InboxEntry>,
|
|
event: GroupedProgressEvent,
|
|
) {
|
|
match event {
|
|
GroupedProgressEvent::Start { session_id, title } => {
|
|
let entry_id = self.push_inbox(
|
|
inbox,
|
|
title.clone(),
|
|
"Preparing...".to_string(),
|
|
Level::Info,
|
|
None,
|
|
true,
|
|
);
|
|
self.grouped_entries.insert(session_id, entry_id);
|
|
self.grouped_tasks.insert(
|
|
session_id,
|
|
GroupedTasks {
|
|
title,
|
|
..Default::default()
|
|
},
|
|
);
|
|
}
|
|
GroupedProgressEvent::Expect {
|
|
session_id,
|
|
category,
|
|
count,
|
|
total,
|
|
} => {
|
|
if let Some(group) = self.grouped_tasks.get_mut(&session_id) {
|
|
*group.reserved_count.entry(category).or_default() += count;
|
|
*group.reserved_units.entry(category).or_default() += total;
|
|
}
|
|
self.refresh_grouped_entry(inbox, session_id);
|
|
if let Some(&entry_id) = self.grouped_entries.get(&session_id) {
|
|
self.ensure_progress_toast(entry_id);
|
|
}
|
|
}
|
|
GroupedProgressEvent::AddChild {
|
|
session_id,
|
|
child_id,
|
|
label: _,
|
|
total,
|
|
category,
|
|
} => {
|
|
if let Some(group) = self.grouped_tasks.get_mut(&session_id) {
|
|
group.children.insert(
|
|
child_id,
|
|
ChildRec {
|
|
category,
|
|
phase: "Downloading",
|
|
current: 0,
|
|
total: total.max(1),
|
|
},
|
|
);
|
|
*group.seen_count.entry(category).or_default() += 1;
|
|
}
|
|
self.refresh_grouped_entry(inbox, session_id);
|
|
if let Some(&entry_id) = self.grouped_entries.get(&session_id) {
|
|
self.ensure_progress_toast(entry_id);
|
|
}
|
|
}
|
|
GroupedProgressEvent::UpdateChild {
|
|
session_id,
|
|
child_id,
|
|
current,
|
|
total,
|
|
} => {
|
|
if let Some(group) = self.grouped_tasks.get_mut(&session_id)
|
|
&& let Some(task) = group.children.get_mut(&child_id)
|
|
{
|
|
task.current = current;
|
|
task.total = total.max(1);
|
|
}
|
|
self.refresh_grouped_entry(inbox, session_id);
|
|
}
|
|
GroupedProgressEvent::SetChildPhase {
|
|
session_id,
|
|
child_id,
|
|
phase,
|
|
} => {
|
|
if let Some(group) = self.grouped_tasks.get_mut(&session_id)
|
|
&& let Some(task) = group.children.get_mut(&child_id)
|
|
{
|
|
task.phase = phase.label();
|
|
}
|
|
self.refresh_grouped_entry(inbox, session_id);
|
|
}
|
|
GroupedProgressEvent::FinishChild {
|
|
session_id,
|
|
child_id,
|
|
} => {
|
|
if let Some(group) = self.grouped_tasks.get_mut(&session_id)
|
|
&& let Some(task) = group.children.remove(&child_id)
|
|
{
|
|
*group.done_units.entry(task.category).or_default() += task.total;
|
|
*group.done_count.entry(task.category).or_default() += 1;
|
|
}
|
|
self.refresh_grouped_entry(inbox, session_id);
|
|
}
|
|
GroupedProgressEvent::End { session_id } => {
|
|
self.grouped_tasks.remove(&session_id);
|
|
if let Some(entry_id) = self.grouped_entries.remove(&session_id) {
|
|
let had_progress = inbox
|
|
.iter()
|
|
.find(|e| e.id == entry_id)
|
|
.is_some_and(|e| e.progress.is_some());
|
|
if !had_progress {
|
|
self.forget_entry(inbox, entry_id);
|
|
} else if let Some(entry) = inbox.iter_mut().find(|e| e.id == entry_id) {
|
|
entry.body = "Complete".to_string();
|
|
entry.progress = Some((1, 1));
|
|
entry.is_loading = false;
|
|
entry.tasks = Vec::new();
|
|
entry.transfer = None;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Converts a still-open grouped-progress entry into its finished state,
|
|
/// reusing the same inbox id. `spec: None` forgets the entry entirely (used
|
|
/// when a sync completed with nothing to show). This lets a download progress
|
|
/// notification morph into a "view changes" notification without ever
|
|
/// becoming a second entry.
|
|
pub fn finish_grouped_as_actions(
|
|
&mut self,
|
|
inbox: &mut Vec<InboxEntry>,
|
|
session_id: Uuid,
|
|
spec: Option<NotificationSpec>,
|
|
) {
|
|
self.grouped_tasks.remove(&session_id);
|
|
let entry_id = self.grouped_entries.remove(&session_id);
|
|
|
|
let Some(spec) = spec else {
|
|
// Nothing changed: drop the progress entry if one was created.
|
|
if let Some(entry_id) = entry_id {
|
|
self.forget_entry(inbox, entry_id);
|
|
}
|
|
return;
|
|
};
|
|
|
|
let NotificationSpec {
|
|
title,
|
|
body,
|
|
level,
|
|
icon,
|
|
progress: _,
|
|
actions,
|
|
} = spec;
|
|
|
|
match entry_id.and_then(|id| inbox.iter_mut().find(|e| e.id == id)) {
|
|
Some(entry) => {
|
|
entry.title = title;
|
|
entry.body = body;
|
|
entry.level = level;
|
|
entry.icon = icon;
|
|
entry.progress = None;
|
|
entry.is_loading = false;
|
|
entry.read = false;
|
|
entry.created_at = Instant::now();
|
|
entry.actions = actions;
|
|
entry.tasks = Vec::new();
|
|
entry.transfer = None;
|
|
// The progress toast (if any) is already armed for this entry;
|
|
// leaving it in `active_toasts` lets the loop give it a dismiss
|
|
// timer now that it is no longer loading.
|
|
self.ensure_progress_toast(entry.id);
|
|
}
|
|
None => {
|
|
// Progress entry never materialised (e.g. no downloads happened);
|
|
// fall back to a fresh notification so the result still shows.
|
|
self.push_custom(
|
|
inbox,
|
|
NotificationSpec {
|
|
title,
|
|
body,
|
|
level,
|
|
icon,
|
|
progress: None,
|
|
actions,
|
|
},
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
fn refresh_grouped_entry(&mut self, inbox: &mut [InboxEntry], session_id: Uuid) {
|
|
let Some(&entry_id) = self.grouped_entries.get(&session_id) else {
|
|
return;
|
|
};
|
|
let Some(group) = self.grouped_tasks.get_mut(&session_id) else {
|
|
return;
|
|
};
|
|
|
|
let tasks = group.task_list();
|
|
let body = group
|
|
.active_body()
|
|
.map(str::to_string)
|
|
.unwrap_or_else(|| "Preparing...".to_string());
|
|
let title = group.title.clone();
|
|
|
|
let completed: u64 = tasks.iter().map(|t| t.current.min(t.total)).sum();
|
|
let total: u64 = tasks.iter().map(|t| t.total).sum::<u64>().max(1);
|
|
|
|
// Below 1 B/s the estimate is noise, not information.
|
|
let transfer = group
|
|
.meter
|
|
.sample(completed, total)
|
|
.filter(|stats| stats.speed_bps >= 1.0);
|
|
|
|
let Some(entry) = inbox.iter_mut().find(|e| e.id == entry_id) else {
|
|
return;
|
|
};
|
|
entry.title = title;
|
|
entry.body = body;
|
|
entry.progress = Some((completed, total));
|
|
entry.is_loading = true;
|
|
entry.read = false;
|
|
entry.tasks = tasks;
|
|
entry.transfer = transfer;
|
|
}
|
|
}
|
|
|
|
fn progress_body(label: &str, current: u64, total: u64) -> String {
|
|
if total == 0 {
|
|
return label.to_string();
|
|
}
|
|
|
|
let percent = ((current as f64 / total as f64) * 100.0).round() as u64;
|
|
format!("{label} - {percent}%")
|
|
}
|