OneLauncher-Cracked/testing/src/main.rs

49 lines
1.2 KiB
Rust

#![cfg_attr(
all(not(debug_assertions), target_os = "windows"),
windows_subsystem = "windows"
)]
use onelauncher::prelude::*;
#[tokio::main]
async fn main() -> onelauncher::Result<()> {
let _logger = onelauncher::start_logger();
let state = State::get().await?;
if minecraft::users().await?.is_empty() {
println!("logging in");
let login = minecraft::begin().await?;
println!("{}", login.redirect_uri.as_str());
let mut input = String::new();
std::io::stdin()
.read_line(&mut input)
.expect("unable to read input");
println!("{}", input.trim());
let credentials = minecraft::finish(&input, login).await?;
println!("{}", credentials.username);
}
state.settings.write().await.max_async_fetches = 100;
state.settings.write().await.init_hooks.post =
Some("echo this should run after minecraft as a global hook".to_string());
// test changing fetch settings and resetting the semaphore
state.reset_fetch_semaphore().await;
{
let c = cluster::list(None).await?;
for (id, _) in c.into_iter() {
cluster::remove(&id).await?;
}
}
let name = "examplecluster".to_string();
let game = "1.20.4".to_string();
let loader = Loader::Vanilla;
let loader_version = "stable".to_string();
State::sync().await?;
Ok(())
}