OneLauncher-Cracked/packages/oneclient_app/src/hooks/mod.rs
2026-07-12 18:00:40 +02:00

130 lines
5.2 KiB
Rust

mod active_cluster;
mod dispatch;
mod queries;
mod view_state;
pub use view_state::{PersistedView, use_view_state};
pub use active_cluster::{
ActiveClusterState, BrowserCompatState, BrowserStateStore, BrowserUiState, LinkConfirmState,
OnboardingSelectionState, use_active_cluster_id, use_browser_compat, use_browser_state_store,
use_link_confirm, use_onboarding_selection, use_provide_active_cluster,
use_provide_browser_compat, use_provide_browser_state, use_provide_link_confirm,
use_provide_onboarding_selection,
};
pub use dispatch::BridgeDispatch;
pub use queries::{
AddOfflineAccountKeys, BROWSE_PAGE_SIZE, CachedImageQuery, ClusterAction, ClusterBundles,
ClusterLogsQuery, LogAction, LogContentQuery, MigrationQuery, OnboardingBundlesQuery,
RefreshAccountKeys, RemoveAccountKeys, ScreenshotAction, SetDefaultAccountKeys, UploadLogKeys,
UploadLogMutation, UseLogAction, UseRefreshAccount, UseRemoveAccount, UseScreenshotAction,
UseSetDefaultAccount, UseUploadLog, VERSIONS_PAGE_SIZE, accounts_have_microsoft,
bundle_overrides_map, bundles_with_status_items, category_list, changelog_error,
changelog_groups, changelog_is_loading, cluster_content_items, content_type_for_slug,
has_migration_data, invalidate_cluster_queries, invalidate_java_queries,
invalidate_logs_queries, invalidate_profile_queries, invalidate_screenshots_queries,
java_runtimes, loader_versions, login_code_already_handled, migration_detection,
mutation_error, mutation_is_pending, onboarding_bundles_items, package_meta_batch,
pick_version_metadata, project_detail, provider_versions, search_items, search_pending,
search_total, try_account, try_accounts, try_cluster_analytics, try_cluster_logs,
try_cluster_screenshots, try_default_account, try_game_profile, try_global_analytics,
try_log_content, use_account, use_accounts, use_add_microsoft_account, use_add_offline_account,
use_begin_microsoft_login, use_bundle_overrides, use_bundle_updates, use_bundles_with_status,
use_cached_image, use_changelog, use_cluster_analytics, use_cluster_content, use_cluster_logs,
use_cluster_mutation, use_cluster_profile, use_cluster_screenshots, use_cluster_settings,
use_clusters, use_current_account, use_default_account, use_finish_microsoft_login,
use_game_profile, use_global_analytics, use_java_runtimes, use_loader_versions,
use_local_image, use_log_action, use_log_content, use_migration, use_named_profiles,
use_onboarding_bundles, use_package_categories, use_package_meta_batch, use_package_project,
use_package_search, use_package_versions, use_player_profile, use_player_skin,
use_provider_versions, use_refresh_account, use_refresh_all_accounts, use_remove_account,
use_screenshot_action, use_set_default_account, use_upload_log, use_version_metadata,
use_versions, version_list, versions_total,
};
use crate::{bridge::{
BridgeSnapshot, ClustersSnapshot, GameSnapshot, JavaSnapshot, LauncherInit, OneClientBridge,
ProfilesSnapshot, SettingsSnapshot, use_bridge_snapshot,
}, notifications::NotificationSnapshot};
use freya::prelude::*;
pub fn use_provide_bridge(bridge: &OneClientBridge) {
let bridge = bridge.clone();
use_provide_root_context(move || bridge.clone());
}
pub fn use_bridge() -> OneClientBridge {
consume_root_context::<OneClientBridge>()
}
pub fn use_snapshots() -> BridgeSnapshot {
let bridge = use_bridge();
use_bridge_snapshot(&bridge)
}
pub fn use_dispatch() -> BridgeDispatch {
let bridge = use_bridge();
use_hook(move || BridgeDispatch::new(bridge.clone()))
}
pub fn use_launcher() -> LauncherInit {
use_snapshots().launcher
}
pub fn use_settings_snapshot() -> SettingsSnapshot {
use_snapshots().settings
}
pub fn use_profiles_snapshot() -> ProfilesSnapshot {
use_snapshots().profiles
}
pub fn use_clusters_snapshot() -> ClustersSnapshot {
use_snapshots().clusters
}
pub fn use_notifications_snapshot() -> NotificationSnapshot {
use_snapshots().notifications
}
pub fn use_account_switcher_open() -> bool {
use_snapshots().account_switcher_open
}
pub fn use_game_snapshot() -> GameSnapshot {
use_snapshots().game
}
pub fn use_java_snapshot() -> JavaSnapshot {
use_snapshots().java
}
#[derive(PartialEq)]
pub struct DataSync;
impl Component for DataSync {
fn render(&self) -> impl IntoElement {
let clusters_pulse = use_clusters_snapshot().generation;
let profiles_pulse = use_profiles_snapshot().generation;
let java_pulse = use_java_snapshot().generation;
let mut last_clusters = use_state(|| clusters_pulse);
let mut last_profiles = use_state(|| profiles_pulse);
let mut last_java = use_state(|| java_pulse);
if *last_clusters.peek() != clusters_pulse {
last_clusters.set(clusters_pulse);
spawn(async move { invalidate_cluster_queries().await });
}
if *last_profiles.peek() != profiles_pulse {
last_profiles.set(profiles_pulse);
spawn(async move { invalidate_profile_queries().await });
}
if *last_java.peek() != java_pulse {
last_java.set(java_pulse);
spawn(async move { invalidate_java_queries().await });
}
rect().width(Size::px(0.)).height(Size::px(0.))
}
}