refactor(cmd): fix lint issues

This commit is contained in:
ayn2op 2025-06-17 12:38:37 -04:00
parent 4d190b9f77
commit 6885a3fb79

View file

@ -43,17 +43,13 @@ func newGuildsTree(cfg *config.Config) *guildsTree {
}
func (gt *guildsTree) createFolderNode(folder gateway.GuildFolder) {
var name string
if folder.Name == "" {
name = "Folder"
} else {
name := "Folder"
if folder.Name != "" {
name = fmt.Sprintf("[%s]%s[-]", folder.Color.String(), folder.Name)
}
root := gt.GetRoot()
folderNode := tview.NewTreeNode(name)
folderNode.SetExpanded(gt.cfg.Theme.GuildsTree.AutoExpandFolders)
root.AddChild(folderNode)
folderNode := tview.NewTreeNode(name).SetExpanded(gt.cfg.Theme.GuildsTree.AutoExpandFolders)
gt.GetRoot().AddChild(folderNode)
for _, gID := range folder.GuildIDs {
guild, err := discordState.Cabinet.Guild(gID)
@ -86,7 +82,6 @@ func (gt *guildsTree) channelToString(channel discord.Channel) string {
}
return strings.Join(recipients, ", ")
case discord.GuildText:
return "#" + channel.Name
case discord.GuildVoice, discord.GuildStageVoice:
@ -115,9 +110,9 @@ func (gt *guildsTree) createChannelNode(node *tview.TreeNode, channel discord.Ch
}
}
channelNode := tview.NewTreeNode(gt.channelToString(channel))
channelNode.SetReference(channel.ID)
channelNode.SetColor(tcell.GetColor(gt.cfg.Theme.GuildsTree.ChannelColor))
channelNode := tview.NewTreeNode(gt.channelToString(channel)).
SetReference(channel.ID).
SetColor(tcell.GetColor(gt.cfg.Theme.GuildsTree.ChannelColor))
node.AddChild(channelNode)
}