refactor(util): rename NewConfig() to LoadConfig()
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parent
badcf70953
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82cf7941b1
2 changed files with 8 additions and 8 deletions
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@ -30,7 +30,7 @@ var (
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)
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func main() {
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config = util.NewConfig()
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config = util.LoadConfig()
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tview.Styles = config.Theme
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app = tview.NewApplication()
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@ -18,9 +18,9 @@ type Config struct {
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Theme tview.Theme `json:"theme"`
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}
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// NewConfig reads the configuration file (if exists) and returns a new config.
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func NewConfig() *Config {
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c := Config{
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// LoadConfig reads the configuration file (if exists) and returns a new config.
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func LoadConfig() *Config {
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c := &Config{
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Token: "",
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Mouse: true,
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Notifications: true,
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@ -34,11 +34,11 @@ func NewConfig() *Config {
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userHomeDir, err := os.UserHomeDir()
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if err != nil {
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return &c
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return c
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}
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configPath := userHomeDir + "/.config/discordo/config.json"
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if _, err := os.Stat(configPath); os.IsNotExist(err) {
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return &c
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return c
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}
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d, err := os.ReadFile(configPath)
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@ -46,9 +46,9 @@ func NewConfig() *Config {
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panic(err)
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}
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if err = json.Unmarshal(d, &c); err != nil {
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if err = json.Unmarshal(d, c); err != nil {
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panic(err)
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}
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return &c
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return c
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}
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