fix: manually move the guilds tree for select_{first,next} keybindings
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b4e24bf113
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e372cf4bc0
1 changed files with 4 additions and 2 deletions
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@ -229,9 +229,11 @@ func (gt *GuildsTree) onInputCapture(event *tcell.EventKey) *tcell.EventKey {
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case gt.cfg.Keys.SelectNext:
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return tcell.NewEventKey(tcell.KeyDown, 0, tcell.ModNone)
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case gt.cfg.Keys.SelectFirst:
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return tcell.NewEventKey(tcell.KeyHome, 0, tcell.ModNone)
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gt.Move(gt.GetRowCount() * -1)
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// return tcell.NewEventKey(tcell.KeyHome, 0, tcell.ModNone)
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case gt.cfg.Keys.SelectLast:
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return tcell.NewEventKey(tcell.KeyEnd, 0, tcell.ModNone)
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gt.Move(gt.GetRowCount())
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// return tcell.NewEventKey(tcell.KeyEnd, 0, tcell.ModNone)
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case gt.cfg.Keys.GuildsTree.SelectCurrent:
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return tcell.NewEventKey(tcell.KeyEnter, 0, tcell.ModNone)
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