38 lines
1.2 KiB
Go
38 lines
1.2 KiB
Go
//go:build no_voice
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package voice
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import (
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"errors"
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"time"
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"github.com/ayn2op/arikawa/v3/discord"
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"github.com/ayn2op/arikawa/v3/state"
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)
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// Session joins no voice channel.
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type Session struct{}
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func New(*state.State, float64) *Session { return &Session{} }
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func (*Session) Updates() <-chan struct{} { return nil }
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func (*Session) Status() Status { return Status{} }
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func (*Session) Speaking(discord.UserID) bool { return false }
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func (*Session) Latency() time.Duration { return 0 }
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func (*Session) Leave() error { return nil }
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func (*Session) Toggle(bool) error { return nil }
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var errNoVoice = errors.New("built without voice (build tag: no_voice)")
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func (*Session) Join(discord.ChannelID) error { return errNoVoice }
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// Player plays nothing.
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type Player struct{}
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func NewPlayer() *Player { return new(Player) }
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func (*Player) Updates() <-chan struct{} { return nil }
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func (*Player) Status() PlayerStatus { return PlayerStatus{} }
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func (*Player) Toggle(discord.AttachmentID) (bool, error) { return false, nil }
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func (*Player) Play(discord.AttachmentID, []byte) error { return errNoVoice }
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func (*Player) Seek(time.Duration) error { return nil }
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