discordo/ui/flex.go
rigormorrtiss 1a2be50e14 feat: implement Threads (#25)
* main: refactor MESSAGe_CREATE event to separate function

* main: add thread channel as child to guild text channel

* main: write thread channel messages to messages TextView on select

* *: refactor to use for range loops

* main: write discord.Message.ReferencedMessage if message type is ThreadStarterMessage

* fix(util): write Message.Content if it is not an empty string

* refactor(util): remove WriteMessages

* refactor(main): defer-close websocket connection

* refactor(main): update api.UserAgent to latest

* refactor: use named return values

* fix: increase guilds TreeView fixedSize

* docs(README): update preview
2021-08-15 10:01:02 +04:00

17 lines
392 B
Go

package ui
import (
"github.com/rivo/tview"
)
func NewMainFlex(treeV *tview.TreeView, textV *tview.TextView, i *tview.InputField) (mainFlex *tview.Flex) {
rightFlex := tview.NewFlex().
SetDirection(tview.FlexRow).
AddItem(textV, 0, 1, false).
AddItem(i, 3, 1, false)
mainFlex = tview.NewFlex().
AddItem(treeV, 30, 1, false).
AddItem(rightFlex, 0, 1, false)
return mainFlex
}