discordo/ui/textviews.go
rigormorrtiss 1a2be50e14 feat: implement Threads (#25)
* main: refactor MESSAGe_CREATE event to separate function

* main: add thread channel as child to guild text channel

* main: write thread channel messages to messages TextView on select

* *: refactor to use for range loops

* main: write discord.Message.ReferencedMessage if message type is ThreadStarterMessage

* fix(util): write Message.Content if it is not an empty string

* refactor(util): remove WriteMessages

* refactor(main): defer-close websocket connection

* refactor(main): update api.UserAgent to latest

* refactor: use named return values

* fix: increase guilds TreeView fixedSize

* docs(README): update preview
2021-08-15 10:01:02 +04:00

23 lines
488 B
Go

package ui
import (
"github.com/gdamore/tcell/v2"
"github.com/rigormorrtiss/discordo/util"
"github.com/rivo/tview"
)
func NewMessagesTextView(app *tview.Application, theme *util.Theme) (textV *tview.TextView) {
textV = tview.NewTextView()
textV.
SetDynamicColors(true).
SetWordWrap(true).
ScrollToEnd().
SetChangedFunc(func() {
app.Draw()
}).
SetBackgroundColor(tcell.GetColor(theme.TextViewBackground)).
SetBorder(true).
SetBorderPadding(0, 0, 1, 1)
return
}