discordo/ui/treeviews.go
rigormorrtiss 1a2be50e14 feat: implement Threads (#25)
* main: refactor MESSAGe_CREATE event to separate function

* main: add thread channel as child to guild text channel

* main: write thread channel messages to messages TextView on select

* *: refactor to use for range loops

* main: write discord.Message.ReferencedMessage if message type is ThreadStarterMessage

* fix(util): write Message.Content if it is not an empty string

* refactor(util): remove WriteMessages

* refactor(main): defer-close websocket connection

* refactor(main): update api.UserAgent to latest

* refactor: use named return values

* fix: increase guilds TreeView fixedSize

* docs(README): update preview
2021-08-15 10:01:02 +04:00

23 lines
560 B
Go

package ui
import (
"github.com/gdamore/tcell/v2"
"github.com/rigormorrtiss/discordo/util"
"github.com/rivo/tview"
)
func NewGuildsTreeView(onGuildsTreeViewSelected func(*tview.TreeNode), theme *util.Theme) (treeV *tview.TreeView) {
treeV = tview.NewTreeView()
treeN := tview.NewTreeNode("")
treeV.
SetTopLevel(1).
SetRoot(treeN).
SetCurrentNode(treeN).
SetSelectedFunc(onGuildsTreeViewSelected).
SetBackgroundColor(tcell.GetColor(theme.TreeViewBackground)).
SetTitle("Guilds").
SetBorder(true).
SetBorderPadding(0, 0, 1, 1)
return
}