discordo/internal/ui/chat/state.go
2026-06-13 18:29:52 -04:00

211 lines
6.2 KiB
Go

package chat
import (
"log/slog"
"slices"
"github.com/ayn2op/discordo/internal/notifications"
"github.com/ayn2op/tview"
"github.com/ayn2op/tview/tree"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/gateway"
"github.com/diamondburned/arikawa/v3/utils/httputil/httpdriver"
"github.com/diamondburned/arikawa/v3/utils/ws"
"github.com/diamondburned/ningen/v3"
"github.com/diamondburned/ningen/v3/states/read"
)
func (m *Model) onRequest(r httpdriver.Request) error {
if req, ok := r.(*httpdriver.DefaultRequest); ok {
slog.Debug("new HTTP request", "method", req.Method, "url", req.URL)
}
return nil
}
func (m *Model) onRaw(event *ws.RawEvent) {
slog.Debug(
"new raw event",
"code", event.OriginalCode,
"type", event.OriginalType,
// "data", event.Raw,
)
}
func (m *Model) onReady(event *gateway.ReadyEvent) tview.Cmd {
// Rebuild indexes from scratch so reconnects and account switches do not
// retain pointers to detached tree nodes.
m.guildsTree.resetNodeIndex()
dmNode := tree.NewNode("Direct Messages").SetReference(dmNode{}).SetExpandable(true).SetExpanded(false)
m.guildsTree.dmRootNode = dmNode
root := m.guildsTree.
Root().
ClearChildren().
AddChild(dmNode)
// Track guilds already in folders to find orphans.
// Newly joined guilds may not be synced to GuildFolders yet but always appear in guild positions.
guildsInFolders := make(map[discord.GuildID]bool)
for _, folder := range event.UserSettings.GuildFolders {
for _, guildID := range folder.GuildIDs {
guildsInFolders[guildID] = true
}
}
guildsByID := make(map[discord.GuildID]*gateway.GuildCreateEvent, len(event.Guilds))
for index := range event.Guilds {
guildsByID[event.Guilds[index].ID] = &event.Guilds[index]
}
// Use GuildPositions for ordering (it's the canonical order).
// Guilds not in any folder are "orphans" - add them directly to root.
positions := event.UserSettings.GuildPositions
// GuildPositions is normally set; fall back to event order if not.
if len(positions) == 0 {
positions = make([]discord.GuildID, 0, len(event.Guilds))
for _, guildEvent := range event.Guilds {
positions = append(positions, guildEvent.ID)
}
}
for _, guildID := range positions {
// Already handled in folder processing below.
if guildsInFolders[guildID] {
continue
}
if guildEvent, ok := guildsByID[guildID]; ok {
m.guildsTree.createGuildNode(root, guildEvent.Guild)
}
}
// Process folders (real folders and single-guild "folders")
for _, folder := range event.UserSettings.GuildFolders {
if folder.ID == 0 && len(folder.GuildIDs) == 1 {
if guild, ok := guildsByID[folder.GuildIDs[0]]; ok {
m.guildsTree.createGuildNode(root, guild.Guild)
}
} else {
m.guildsTree.createFolderNode(folder, guildsByID)
}
}
m.guildsTree.SetCurrentNode(root)
return tview.SetFocus(m.guildsTree)
}
func (m *Model) onMessageCreate(message *gateway.MessageCreateEvent) tview.Cmd {
selectedChannel, ok := m.SelectedChannel()
if ok && selectedChannel.ID == message.ChannelID {
m.removeTyper(message.Author.ID)
m.messagesList.addMessage(message.Message)
return nil
}
return m.notify(*message)
}
func (m *Model) notify(message gateway.MessageCreateEvent) tview.Cmd {
return func() tview.Msg {
if err := notifications.Notify(m.state, message, m.cfg); err != nil {
slog.Error("failed to notify", "err", err, "channel_id", message.ChannelID, "message_id", message.ID)
}
return nil
}
}
func (m *Model) onMessageUpdate(message *gateway.MessageUpdateEvent) {
selectedChannel, ok := m.SelectedChannel()
if !ok || selectedChannel.ID != message.ChannelID {
return
}
index := slices.IndexFunc(m.messagesList.messages, func(m discord.Message) bool {
return m.ID == message.ID
})
if index < 0 {
return
}
m.messagesList.setMessage(index, message.Message)
}
func (m *Model) onMessageDelete(message *gateway.MessageDeleteEvent) {
selectedChannel, ok := m.SelectedChannel()
if !ok || selectedChannel.ID != message.ChannelID {
return
}
prevCursor := m.messagesList.Cursor()
deletedIndex := slices.IndexFunc(m.messagesList.messages, func(m discord.Message) bool {
return m.ID == message.ID
})
if deletedIndex < 0 {
return
}
m.messagesList.deleteMessage(deletedIndex)
newCursor := cursorAfterDelete(prevCursor, deletedIndex, len(m.messagesList.messages))
if newCursor != prevCursor {
m.messagesList.SetCursor(newCursor)
}
}
func cursorAfterDelete(prevCursor, deletedIndex, remaining int) int {
switch {
case prevCursor > deletedIndex:
return prevCursor - 1
case prevCursor == deletedIndex:
if prev := deletedIndex - 1; prev >= 0 {
return prev
}
return min(deletedIndex, remaining-1)
default:
return prevCursor
}
}
func (m *Model) onGuildMembersChunk(event *gateway.GuildMembersChunkEvent) {
m.messagesList.setFetchingChunk(false, uint(len(event.Members)))
}
func (m *Model) onGuildMemberRemove(event *gateway.GuildMemberRemoveEvent) {
m.composer.cache.Invalidate(event.GuildID.String()+" "+event.User.Username, m.state.MemberState.SearchLimit)
}
func (m *Model) onTypingStart(event *gateway.TypingStartEvent) {
selectedChannel, ok := m.SelectedChannel()
if !ok || selectedChannel.ID != event.ChannelID {
return
}
if m.isMe(event.UserID) {
return
}
m.addTyper(event.UserID)
}
func (m *Model) onReadUpdate(event *read.UpdateEvent) {
// Use indexed node lookup to avoid walking the whole tree on every read event.
// This runs frequently while reading/typing across channels.
if event.GuildID.IsValid() {
if guildNode := m.guildsTree.findNodeByReference(event.GuildID); guildNode != nil {
m.guildsTree.setNodeLineStyle(guildNode, m.guildsTree.guildNodeStyle(event.GuildID))
}
}
// Channel style is always updated for the target channel regardless of
// whether it's in a guild or DM.
if channelNode := m.guildsTree.findNodeByReference(event.ChannelID); channelNode != nil {
channel, err := m.state.Cabinet.Channel(event.ChannelID)
if err != nil {
indication := m.state.ChannelIsUnread(event.ChannelID, ningen.UnreadOpts{IncludeMutedCategories: true})
m.guildsTree.setNodeLineStyle(channelNode, m.guildsTree.unreadStyle(indication))
return
}
m.guildsTree.setNodeLineStyle(channelNode, m.guildsTree.channelNodeStyle(*channel))
}
}