discordo/internal/ui/chat/model.go

552 lines
16 KiB
Go

package chat
import (
"fmt"
"log/slog"
"time"
"github.com/ayn2op/arikawa/v3/discord"
"github.com/ayn2op/arikawa/v3/gateway"
"github.com/ayn2op/arikawa/v3/session"
"github.com/ayn2op/arikawa/v3/state"
"github.com/ayn2op/arikawa/v3/state/store/defaultstore"
"github.com/ayn2op/arikawa/v3/utils/handler"
"github.com/ayn2op/arikawa/v3/utils/httputil"
"github.com/ayn2op/discordo/internal/config"
"github.com/ayn2op/discordo/internal/consts"
clientgateway "github.com/ayn2op/discordo/internal/gateway"
"github.com/ayn2op/discordo/internal/http"
"github.com/ayn2op/discordo/internal/ui"
"github.com/ayn2op/discordo/internal/ui/chat/attachmentspicker"
"github.com/ayn2op/discordo/internal/ui/chat/channelspicker"
"github.com/ayn2op/discordo/internal/ui/chat/composer"
"github.com/ayn2op/discordo/internal/ui/chat/guildstree"
"github.com/ayn2op/discordo/internal/ui/chat/memberstree"
"github.com/ayn2op/discordo/internal/ui/chat/mentionslist"
"github.com/ayn2op/discordo/internal/ui/chat/messageslist"
"github.com/ayn2op/ningen/v3"
"github.com/ayn2op/tview"
"github.com/ayn2op/tview/backdrop"
"github.com/ayn2op/tview/center"
"github.com/ayn2op/tview/column"
"github.com/ayn2op/tview/inert"
"github.com/ayn2op/tview/keybind"
"github.com/ayn2op/tview/picker"
"github.com/ayn2op/tview/row"
"github.com/ayn2op/tview/stack"
)
type Model struct {
// focused is the pane that receives keys.
focused pane
// guildsTreeVisible reports whether the guilds tree is shown left of the messages.
guildsTreeVisible bool
// membersTreeVisible reports whether the members tree is shown right of the messages when the selected channel has members.
membersTreeVisible bool
// channelsPickerOpen and attachmentsPickerOpen report whether that picker is shown on top and takes all input.
channelsPickerOpen bool
attachmentsPickerOpen bool
guildsTree guildstree.Model
membersTree memberstree.Model
messagesList messageslist.Model
composer composer.Model
channelsPicker channelspicker.Model
// attachmentsPicker picks an attachment or link of the selected message.
attachmentsPicker attachmentspicker.Model
selectedChannel *discord.Channel
// windowUnfocused reports whether the terminal window lost focus.
windowUnfocused bool
state *ningen.State
events chan gateway.Event
// typers maps the users typing in the selected channel to when their typing indicator expires.
typers map[discord.UserID]time.Time
cfg *config.Config
}
var _ tview.Model[Model] = Model{}
func NewModel(cfg *config.Config, token string) Model {
m := Model{
typers: make(map[discord.UserID]time.Time),
cfg: cfg,
}
id := gateway.NewIdentifier(gateway.IdentifyCommand{
Token: token,
Properties: http.IdentifyProperties(),
Capabilities: gateway.LazyUserNotes |
gateway.VersionedReadStates |
gateway.VersionedUserGuildSetttings |
gateway.DedupeUserObjects |
gateway.PrioritizedReadyPayload |
gateway.MultipleGuildExperimentPopulations |
gateway.NonChannelReadStates |
gateway.AuthTokenRefresh |
gateway.DebounceMessageReactions,
})
session := session.NewWithGateway(clientgateway.New(id), handler.New())
session.Client = http.NewClient(token)
state := state.NewFromSession(session, defaultstore.New())
m.state = ningen.FromState(state)
m.events = make(chan gateway.Event)
m.state.AddChanHandler(m.events)
m.state.StateLog = func(err error) {
slog.Error("state log", "err", err)
}
m.state.OnRequest = append(m.state.OnRequest, httputil.WithHeaders(http.Headers()), onRequest)
m.guildsTree = guildstree.NewModel(cfg, m.state)
m.membersTree = memberstree.NewModel(cfg, m.state)
m.messagesList = messageslist.NewModel(cfg, m.state)
m.composer = composer.NewModel(cfg, m.state)
m.channelsPicker = channelspicker.NewModel(cfg)
m.attachmentsPicker = attachmentspicker.NewModel(cfg)
m.guildsTreeVisible = cfg.Sidebar.Visible
m.membersTreeVisible = cfg.MembersTree.Visible
if m.guildsTreeVisible {
// The guilds tree is focused first at start-up when visible.
m.focused = guildsTreePane
} else {
m.focused = messagesListPane
}
return m
}
func (m *Model) setSelectedChannel(channel *discord.Channel) tview.Cmd {
m.selectedChannel = channel
m.composer.SetChannel(channel)
cmd := m.membersTree.SetChannel(channel)
if !m.canFocus(m.focused) {
m.focused = messagesListPane
}
return cmd
}
func (m *Model) togglePicker() tview.Cmd {
if m.channelsPickerOpen {
return m.closePicker()
}
return m.openPicker()
}
func (m *Model) openPicker() tview.Cmd {
m.channelsPickerOpen = true
m.channelsPicker.RefreshChannels(m.state)
return nil
}
func (m *Model) closePicker() tview.Cmd {
m.channelsPickerOpen = false
m.channelsPicker.Reset()
return nil
}
func (m *Model) closeAttachmentsPicker() tview.Cmd {
m.attachmentsPickerOpen = false
return nil
}
// pickerOpen reports whether a picker is shown on top.
func (m Model) pickerOpen() bool {
return m.channelsPickerOpen || m.attachmentsPickerOpen
}
// pickerView returns the view of the picker shown on top, or nil if none is open.
func (m Model) pickerView() tview.Element {
switch {
case m.channelsPickerOpen:
return m.channelsPicker.View()
case m.attachmentsPickerOpen:
return m.attachmentsPicker.View()
default:
return nil
}
}
func (m *Model) navigateToChannel(channelID discord.ChannelID) tview.Cmd {
closeCmd := m.closePicker()
var cmd tview.Cmd
m.guildsTree, cmd = m.guildsTree.Update(guildstree.NavigateMsg{ChannelID: channelID})
return tview.Sequence(closeCmd, cmd)
}
// toggle shows or hides the side pane p and focuses it when shown.
func (m *Model) toggle(visible *bool, p pane) {
*visible = !*visible
if *visible {
m.setFocus(p)
} else if m.focused == p {
m.focused = messagesListPane
}
}
// membersTreeShown reports whether the members tree is visible and the selected channel has members to show.
func (m Model) membersTreeShown() bool {
return m.membersTreeVisible && m.membersTree.Shown()
}
// cycleFocus focuses the next pane that can take the focus, going backwards if step is -1.
func (m *Model) cycleFocus(step pane) {
p := m.focused
for range paneCount - 1 {
p = (p + step + paneCount) % paneCount
if m.canFocus(p) {
m.focused = p
return
}
}
}
func (m Model) Init() tview.Cmd {
return tview.Batch(openState(m.state), listen(m.events))
}
func (m Model) Update(msg tview.Msg) (Model, tview.Cmd) {
cmd := m.update(msg)
return m, cmd
}
// update changes m in response to msg and returns a command to run, or nil.
func (m *Model) update(msg tview.Msg) tview.Cmd {
switch msg := msg.(type) {
case gateway.Event:
return tview.Batch(m.applyEvent(msg), listen(m.events))
case tview.FocusMsg:
m.windowUnfocused = !msg.Focused
return nil
case guildstree.ChannelLoadedMsg:
node := m.guildsTree.CurrentNode()
if node == nil {
return nil
}
channelID, ok := node.Reference().(discord.ChannelID)
if !ok || channelID != msg.Channel.ID {
return nil
}
membersCmd := m.setSelectedChannel(&msg.Channel)
m.clearTypers()
if m.cfg.AutoFocus {
m.setFocus(composerPane)
}
title := ui.ChannelToString(msg.Channel, m.cfg.Icons, m.state) + " - " + consts.Name
return tview.Batch(tview.SetTitle(title), m.messagesList.SetChannel(&msg.Channel, msg.Messages), membersCmd)
case messageslist.Msg:
return m.updatePane(messagesListPane, msg)
case typingExpiredMsg:
if until, ok := m.typers[msg.userID]; ok && !time.Now().Before(until) {
m.removeTyper(msg.userID)
}
return nil
case channelspicker.SelectedMsg:
return m.navigateToChannel(msg.ChannelID)
case channelspicker.CancelMsg:
return m.closePicker()
case attachmentspicker.SelectedMsg:
return tview.Sequence(msg.Action, m.closeAttachmentsPicker())
case attachmentspicker.CancelMsg:
return m.closeAttachmentsPicker()
case messageslist.ShowAttachmentsMsg:
m.attachmentsPicker.SetItems(picker.Items(msg))
m.attachmentsPickerOpen = true
return nil
case messageslist.ReplyMsg:
m.composer.StartReply(msg.Message, msg.Name, msg.Mention)
m.setFocus(composerPane)
return nil
case messageslist.EditMsg:
m.composer.StartEdit(discord.Message(msg))
m.setFocus(composerPane)
return nil
case composer.EditLastMsg:
if message, ok := m.messagesList.SelectLastOwn(); ok {
m.composer.StartEdit(message)
}
return nil
case composer.SentMsg:
m.messagesList.ShowNewest()
return nil
case QuitMsg:
return closeState(m.state)
case tview.KeyMsg:
switch {
case keybind.Matches(msg, m.cfg.Keybinds.FocusGuildsTree.Keybind):
m.composer.CloseMentions()
m.setFocus(guildsTreePane)
return nil
case keybind.Matches(msg, m.cfg.Keybinds.FocusMembersTree.Keybind):
m.composer.CloseMentions()
m.setFocus(membersTreePane)
return nil
case keybind.Matches(msg, m.cfg.Keybinds.FocusMessagesList.Keybind):
m.composer.CloseMentions()
m.setFocus(messagesListPane)
return nil
case keybind.Matches(msg, m.cfg.Keybinds.FocusComposer.Keybind):
m.setFocus(composerPane)
return nil
case keybind.Matches(msg, m.cfg.Keybinds.FocusPrevious.Keybind):
m.cycleFocus(-1)
return nil
case keybind.Matches(msg, m.cfg.Keybinds.FocusNext.Keybind):
m.cycleFocus(1)
return nil
case keybind.Matches(msg, m.cfg.Keybinds.ToggleGuildsTree.Keybind):
m.toggle(&m.guildsTreeVisible, guildsTreePane)
return nil
case keybind.Matches(msg, m.cfg.Keybinds.ToggleMembersTree.Keybind):
m.toggle(&m.membersTreeVisible, membersTreePane)
return nil
case keybind.Matches(msg, m.cfg.Keybinds.ToggleChannelsPicker.Keybind):
return m.togglePicker()
case keybind.Matches(msg, m.cfg.Keybinds.Logout.Keybind):
return tview.Sequence(closeState(m.state), logout())
}
case composer.TabSuggestMsg, mentionslist.Msg:
return m.updatePane(composerPane, msg)
case paneMsg:
if msg.focus {
m.setFocus(msg.pane)
}
if msg.msg == nil {
return nil
}
return m.updatePane(msg.pane, msg.msg)
}
return m.route(msg)
}
// route sends msg to the open picker, which takes all input, and otherwise to the focused pane.
func (m *Model) route(msg tview.Msg) tview.Cmd {
var cmd tview.Cmd
switch {
case m.channelsPickerOpen:
m.channelsPicker, cmd = m.channelsPicker.Update(msg)
case m.attachmentsPickerOpen:
m.attachmentsPicker, cmd = m.attachmentsPicker.Update(msg)
default:
cmd = m.updatePane(m.focused, msg)
}
return cmd
}
// updatePane updates pane p with msg.
func (m *Model) updatePane(p pane, msg tview.Msg) tview.Cmd {
var cmd tview.Cmd
switch p {
case guildsTreePane:
m.guildsTree, cmd = m.guildsTree.Update(msg)
case messagesListPane:
m.messagesList, cmd = m.messagesList.Update(msg)
case composerPane:
m.composer, cmd = m.composer.Update(msg)
case membersTreePane:
m.membersTree, cmd = m.membersTree.Update(msg)
}
return cmd
}
// paneMsg is what a pane's element made of a mouse message within it. A left mouse button press also focuses the pane.
type paneMsg struct {
pane pane
msg tview.Msg
focus bool
}
// paneElement passes input to the element of a pane and marks mouse input within the pane as meant for it.
type paneElement struct {
pane pane
child tview.Element
}
func (p paneElement) Draw(screen tview.Screen, area tview.Rectangle) {
p.child.Draw(screen, area)
}
func (p paneElement) Handle(msg tview.Msg, area tview.Rectangle) tview.Msg {
out := p.child.Handle(msg, area)
if mouse, ok := msg.(tview.MouseMsg); ok && area.Contains(mouse.Position()) {
return paneMsg{pane: p.pane, msg: out, focus: mouse.Action == tview.MouseLeftDown}
}
// Keys and paste reach only the focused pane, so what it makes of them goes to that pane through route.
return out
}
// pane is one of the models shown side by side, one of which has the focus.
type pane int
const (
guildsTreePane pane = iota
messagesListPane
composerPane
membersTreePane
paneCount
)
// paneView returns the view of p, focused if it has the focus and no picker is open, marked so that clicking it focuses it.
func (m Model) paneView(p pane) tview.Element {
focused := m.focused == p && !m.pickerOpen()
var child tview.Element
switch p {
case guildsTreePane:
child = m.guildsTree.View(focused)
case messagesListPane:
child = m.messagesList.View(focused)
case composerPane:
child = m.composer.View(focused)
case membersTreePane:
child = m.membersTree.View(focused)
}
return paneElement{pane: p, child: child}
}
// setFocus focuses p if it can take the focus.
func (m *Model) setFocus(p pane) {
if m.canFocus(p) {
m.focused = p
}
}
// canFocus reports whether p is shown and can take the focus.
func (m Model) canFocus(p pane) bool {
switch p {
case guildsTreePane:
return m.guildsTreeVisible
case composerPane:
return !m.composer.Disabled()
case membersTreePane:
return m.membersTreeShown()
default:
return true
}
}
// View shows the guilds tree left of the messages above the composer, with the mentions list over the messages and an open picker on top.
func (m Model) View() tview.Element {
picker := m.pickerView()
var right tview.Element = column.New(
m.paneView(messagesListPane),
column.New(m.paneView(composerPane)).Height(tview.Fixed(m.composer.Height())),
)
if mentions := m.composer.MentionsView(); mentions != nil {
right = stack.New(right, mentions)
}
main := right
if m.membersTreeShown() {
width := m.cfg.MembersTree.WidthPercent
main = row.New(
column.New(main).Width(tview.FillPortion(100-width)),
column.New(m.paneView(membersTreePane)).Width(tview.FillPortion(width)),
)
}
if m.guildsTreeVisible {
width := m.cfg.Sidebar.WidthPercent
main = row.New(
column.New(m.paneView(guildsTreePane)).Width(tview.FillPortion(width)),
column.New(main).Width(tview.FillPortion(100-width)),
)
}
if picker == nil {
return main
}
return stack.New(
// The panes behind the picker take no input.
inert.New(main),
backdrop.New().Style(m.cfg.Theme.Dialog.BackgroundStyle.Style),
center.New(column.New(picker).Width(tview.Fixed(m.cfg.Picker.Width)).Height(tview.Fixed(m.cfg.Picker.Height))),
)
}
// typingExpiredMsg ends a user's typing indicator unless they typed again and extended it.
type typingExpiredMsg struct {
userID discord.UserID
}
func (m *Model) clearTypers() {
clear(m.typers)
m.updateFooter()
}
// addTyper shows userID as typing and returns a command that ends it after the typing duration.
func (m *Model) addTyper(userID discord.UserID) tview.Cmd {
m.typers[userID] = time.Now().Add(composer.TypingDuration)
m.updateFooter()
return func() tview.Msg {
time.Sleep(composer.TypingDuration)
return typingExpiredMsg{userID}
}
}
func (m *Model) removeTyper(userID discord.UserID) {
delete(m.typers, userID)
m.updateFooter()
}
func (m *Model) updateFooter() {
selectedChannel := m.selectedChannel
if selectedChannel == nil {
return
}
guildID := selectedChannel.GuildID
var footer string
if len(m.typers) > 0 {
var names []string
for userID := range m.typers {
var name string
if guildID.IsValid() {
member, err := m.state.Cabinet.Member(guildID, userID)
if err != nil {
slog.Error("failed to get member from state", "err", err, "guild_id", guildID, "user_id", userID)
continue
}
if member.Nick != "" {
name = member.Nick
} else {
name = member.User.DisplayOrUsername()
}
} else {
for _, recipient := range selectedChannel.DMRecipients {
if recipient.ID == userID {
name = recipient.DisplayOrUsername()
break
}
}
}
if name != "" {
names = append(names, name)
}
}
switch len(names) {
case 1:
footer = names[0] + " is typing..."
case 2:
footer = fmt.Sprintf("%s and %s are typing...", names[0], names[1])
case 3:
footer = fmt.Sprintf("%s, %s, and %s are typing...", names[0], names[1], names[2])
default:
footer = "Several people are typing..."
}
}
m.messagesList.SetFooter(footer)
}