discordo/internal/ui/chat/state.go

211 lines
5.6 KiB
Go

package chat
import (
"context"
"log/slog"
"slices"
"github.com/ayn2op/discordo/internal/http"
"github.com/ayn2op/discordo/internal/notifications"
"github.com/ayn2op/tview"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/gateway"
"github.com/diamondburned/arikawa/v3/session"
"github.com/diamondburned/arikawa/v3/state"
"github.com/diamondburned/arikawa/v3/state/store/defaultstore"
"github.com/diamondburned/arikawa/v3/utils/handler"
"github.com/diamondburned/arikawa/v3/utils/httputil"
"github.com/diamondburned/arikawa/v3/utils/httputil/httpdriver"
"github.com/diamondburned/arikawa/v3/utils/ws"
"github.com/diamondburned/ningen/v3"
)
func (v *View) OpenState(token string) error {
identifyProps := http.IdentifyProperties()
gateway.DefaultIdentity = identifyProps
gateway.DefaultPresence = &gateway.UpdatePresenceCommand{
Status: v.cfg.Status,
}
id := gateway.DefaultIdentifier(token)
id.Compress = false
session := session.NewCustom(id, http.NewClient(token), handler.New())
state := state.NewFromSession(session, defaultstore.New())
v.state = ningen.FromState(state)
// Handlers
v.state.AddHandler(v.onRaw)
v.state.AddHandler(v.onReady)
v.state.AddHandler(v.onMessageCreate)
v.state.AddHandler(v.onMessageUpdate)
v.state.AddHandler(v.onMessageDelete)
v.state.AddHandler(v.onReadUpdate)
v.state.AddHandler(v.onGuildMembersChunk)
v.state.AddHandler(v.onGuildMemberRemove)
if v.cfg.TypingIndicator.Receive {
v.state.AddHandler(v.onTypingStart)
}
v.state.StateLog = func(err error) {
slog.Error("state log", "err", err)
}
v.state.OnRequest = append(v.state.OnRequest, httputil.WithHeaders(http.Headers()), v.onRequest)
return v.state.Open(context.TODO())
}
func (v *View) CloseState() error {
if v.state == nil {
return nil
}
return v.state.Close()
}
func (v *View) onRequest(r httpdriver.Request) error {
if req, ok := r.(*httpdriver.DefaultRequest); ok {
slog.Debug("new HTTP request", "method", req.Method, "url", req.URL)
}
return nil
}
func (v *View) onRaw(event *ws.RawEvent) {
slog.Debug(
"new raw event",
"code", event.OriginalCode,
"type", event.OriginalType,
// "data", event.Raw,
)
}
func (v *View) onReady(r *gateway.ReadyEvent) {
dmNode := tview.NewTreeNode("Direct Messages").SetReference(dmNode{})
// Rebuild indexes from scratch so reconnects and account switches do not
// retain stale pointers to detached tree nodes.
v.guildsTree.resetNodeIndex()
v.guildsTree.dmRootNode = dmNode
root := v.guildsTree.
GetRoot().
ClearChildren().
AddChild(dmNode)
for _, folder := range r.UserSettings.GuildFolders {
if folder.ID == 0 && len(folder.GuildIDs) == 1 {
guild, err := v.state.Cabinet.Guild(folder.GuildIDs[0])
if err != nil {
slog.Error(
"failed to get guild from state",
"guild_id",
folder.GuildIDs[0],
"err",
err,
)
continue
}
v.guildsTree.createGuildNode(root, *guild)
} else {
v.guildsTree.createFolderNode(folder)
}
}
v.guildsTree.SetCurrentNode(root)
v.app.SetFocus(v.guildsTree)
v.app.Draw()
}
func (v *View) onMessageCreate(message *gateway.MessageCreateEvent) {
selectedChannel := v.SelectedChannel()
if selectedChannel != nil && selectedChannel.ID == message.ChannelID {
v.removeTyper(message.Author.ID)
v.app.QueueUpdateDraw(func() {
v.messagesList.addMessage(message.Message)
})
} else {
if err := notifications.Notify(v.state, message, v.cfg); err != nil {
slog.Error("failed to notify", "err", err, "channel_id", message.ChannelID, "message_id", message.ID)
}
}
}
func (v *View) onMessageUpdate(message *gateway.MessageUpdateEvent) {
if selected := v.SelectedChannel(); selected != nil && selected.ID == message.ChannelID {
index := slices.IndexFunc(v.messagesList.messages, func(m discord.Message) bool {
return m.ID == message.ID
})
if index < 0 {
return
}
v.app.QueueUpdateDraw(func() {
v.messagesList.setMessage(index, message.Message)
})
}
}
func (v *View) onMessageDelete(message *gateway.MessageDeleteEvent) {
if selected := v.SelectedChannel(); selected != nil && selected.ID == message.ChannelID {
prevCursor := v.messagesList.Cursor()
deletedIndex := slices.IndexFunc(v.messagesList.messages, func(m discord.Message) bool {
return m.ID == message.ID
})
if deletedIndex < 0 {
return
}
v.app.QueueUpdateDraw(func() {
v.messagesList.deleteMessage(deletedIndex)
})
// Keep cursor stable when possible after removal.
newCursor := prevCursor
if prevCursor == deletedIndex {
// Prefer previous item; fall forward if we deleted the first.
newCursor = deletedIndex - 1
if newCursor < 0 {
if deletedIndex < len(v.messagesList.messages) {
newCursor = deletedIndex
} else {
newCursor = -1
}
}
} else if prevCursor > deletedIndex {
// Shift back since the list shrank before the cursor.
newCursor = prevCursor - 1
}
if newCursor != prevCursor {
// Avoid redundant cursor updates if nothing changed.
v.app.QueueUpdateDraw(func() {
v.messagesList.SetCursor(newCursor)
})
}
}
}
func (v *View) onGuildMembersChunk(event *gateway.GuildMembersChunkEvent) {
v.messagesList.setFetchingChunk(false, uint(len(event.Members)))
}
func (v *View) onGuildMemberRemove(event *gateway.GuildMemberRemoveEvent) {
v.messageInput.cache.Invalidate(event.GuildID.String()+" "+event.User.Username, v.state.MemberState.SearchLimit)
}
func (v *View) onTypingStart(event *gateway.TypingStartEvent) {
selectedChannel := v.SelectedChannel()
if selectedChannel == nil {
return
}
if selectedChannel.ID != event.ChannelID {
return
}
me, _ := v.state.Cabinet.Me()
if event.UserID == me.ID {
return
}
v.addTyper(event.UserID)
}