discordo/internal/ui/chat/view.go
2026-02-24 20:24:13 -05:00

424 lines
10 KiB
Go

package chat
import (
"fmt"
"log/slog"
"sync"
"time"
"github.com/ayn2op/discordo/internal/config"
"github.com/ayn2op/discordo/internal/keyring"
"github.com/ayn2op/discordo/internal/ui"
"github.com/ayn2op/tview"
"github.com/ayn2op/tview/help"
"github.com/ayn2op/tview/keybind"
"github.com/ayn2op/tview/layers"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/ningen/v3"
"github.com/diamondburned/ningen/v3/states/read"
"github.com/gdamore/tcell/v3"
)
const typingDuration = 10 * time.Second
const (
flexLayerName = "flex"
mentionsListLayerName = "mentionsList"
attachmentsListLayerName = "attachmentsList"
confirmModalLayerName = "confirmModal"
channelsPickerLayerName = "channelsPicker"
)
type View struct {
*layers.Layers
rootFlex *tview.Flex
mainFlex *tview.Flex
rightFlex *tview.Flex
guildsTree *guildsTree
messagesList *messagesList
messageInput *messageInput
channelsPicker *channelsPicker
help *help.Help
selectedChannel *discord.Channel
selectedChannelMu sync.RWMutex
typersMu sync.RWMutex
typers map[discord.UserID]*time.Timer
app *tview.Application
cfg *config.Config
state *ningen.State
onLogout func()
}
func NewView(app *tview.Application, cfg *config.Config, onLogout func()) *View {
v := &View{
Layers: layers.New(),
rootFlex: tview.NewFlex(),
mainFlex: tview.NewFlex(),
rightFlex: tview.NewFlex(),
typers: make(map[discord.UserID]*time.Timer),
app: app,
cfg: cfg,
onLogout: onLogout,
}
v.guildsTree = newGuildsTree(cfg, v)
v.messagesList = newMessagesList(cfg, v)
v.messageInput = newMessageInput(cfg, v)
v.channelsPicker = newChannelsPicker(cfg, v)
v.channelsPicker.SetCancelFunc(v.closePicker)
v.help = help.New()
styles := help.DefaultStyles()
styles.ShortKeyStyle = cfg.Theme.Help.ShortKeyStyle.Style
styles.ShortDescStyle = cfg.Theme.Help.ShortDescStyle.Style
styles.FullKeyStyle = cfg.Theme.Help.FullKeyStyle.Style
styles.FullDescStyle = cfg.Theme.Help.FullDescStyle.Style
v.help.SetStyles(styles)
v.help.SetKeyMap(v)
v.help.SetCompactModifiers(cfg.Help.CompactModifiers)
v.help.SetShortSeparator(cfg.Help.Separator)
v.help.SetBorderPadding(0, 0, cfg.Help.Padding[0], cfg.Help.Padding[1])
v.SetBackgroundLayerStyle(v.cfg.Theme.Dialog.BackgroundStyle.Style)
v.buildLayout()
return v
}
func (v *View) SelectedChannel() *discord.Channel {
v.selectedChannelMu.RLock()
defer v.selectedChannelMu.RUnlock()
return v.selectedChannel
}
func (v *View) SetSelectedChannel(channel *discord.Channel) {
v.selectedChannelMu.Lock()
v.selectedChannel = channel
v.selectedChannelMu.Unlock()
}
func (v *View) buildLayout() {
v.Clear()
v.rootFlex.Clear()
v.rightFlex.Clear()
v.mainFlex.Clear()
v.rightFlex.
SetDirection(tview.FlexRow).
AddItem(v.messagesList, 0, 1, false).
AddItem(v.messageInput, 3, 1, false)
// The guilds tree is always focused first at start-up.
v.mainFlex.
AddItem(v.guildsTree, 0, 1, true).
AddItem(v.rightFlex, 0, 4, false)
v.rootFlex.
SetDirection(tview.FlexRow).
AddItem(v.mainFlex, 0, 1, true).
AddItem(v.help, 1, 0, false)
v.updateHelpHeight()
v.AddLayer(v.rootFlex, layers.WithName(flexLayerName), layers.WithResize(true), layers.WithVisible(true))
}
func (v *View) togglePicker() {
if v.HasLayer(channelsPickerLayerName) {
v.closePicker()
} else {
v.openPicker()
}
}
func (v *View) openPicker() {
v.AddLayer(
ui.Centered(v.channelsPicker, v.cfg.Picker.Width, v.cfg.Picker.Height),
layers.WithName(channelsPickerLayerName),
layers.WithResize(true),
layers.WithVisible(true),
layers.WithOverlay(),
).SendToFront(channelsPickerLayerName)
v.channelsPicker.update()
}
func (v *View) closePicker() {
v.RemoveLayer(channelsPickerLayerName)
v.channelsPicker.Update()
}
func (v *View) toggleGuildsTree() {
// The guilds tree is visible if the number of items is two.
if v.mainFlex.GetItemCount() == 2 {
v.mainFlex.RemoveItem(v.guildsTree)
if v.guildsTree.HasFocus() {
v.app.SetFocus(v.mainFlex)
}
} else {
v.buildLayout()
v.app.SetFocus(v.guildsTree)
}
}
func (v *View) focusGuildsTree() bool {
// The guilds tree is not hidden if the number of items is two.
if v.mainFlex.GetItemCount() == 2 {
v.app.SetFocus(v.guildsTree)
return true
}
return false
}
func (v *View) focusMessageInput() bool {
if !v.messageInput.GetDisabled() {
v.app.SetFocus(v.messageInput)
return true
}
return false
}
func (v *View) focusPrevious() {
switch v.app.GetFocus() {
case v.messagesList: // Handle both a.messagesList and a.flex as well as other edge cases (if there is).
if v.focusGuildsTree() {
return
}
fallthrough
case v.guildsTree:
if v.focusMessageInput() {
return
}
fallthrough
case v.messageInput:
v.app.SetFocus(v.messagesList)
}
}
func (v *View) focusNext() {
switch v.app.GetFocus() {
case v.messagesList:
if v.focusMessageInput() {
return
}
fallthrough
case v.messageInput: // Handle both a.messageInput and a.flex as well as other edge cases (if there is).
if v.focusGuildsTree() {
return
}
fallthrough
case v.guildsTree:
v.app.SetFocus(v.messagesList)
}
}
func (v *View) handleInput(event *tcell.EventKey) *tcell.EventKey {
switch {
case keybind.Matches(event, v.cfg.Keybinds.ToggleHelp.Keybind):
v.help.SetShowAll(!v.help.ShowAll())
v.updateHelpHeight()
return nil
case keybind.Matches(event, v.cfg.Keybinds.FocusGuildsTree.Keybind):
v.messageInput.removeMentionsList()
v.focusGuildsTree()
return nil
case keybind.Matches(event, v.cfg.Keybinds.FocusMessagesList.Keybind):
v.messageInput.removeMentionsList()
v.app.SetFocus(v.messagesList)
return nil
case keybind.Matches(event, v.cfg.Keybinds.FocusMessageInput.Keybind):
v.focusMessageInput()
return nil
case keybind.Matches(event, v.cfg.Keybinds.FocusPrevious.Keybind):
v.focusPrevious()
return nil
case keybind.Matches(event, v.cfg.Keybinds.FocusNext.Keybind):
v.focusNext()
return nil
case keybind.Matches(event, v.cfg.Keybinds.Logout.Keybind):
if v.onLogout != nil {
v.onLogout()
}
if err := keyring.DeleteToken(); err != nil {
slog.Error("failed to delete token from keyring", "err", err)
return nil
}
return nil
case keybind.Matches(event, v.cfg.Keybinds.ToggleGuildsTree.Keybind):
v.toggleGuildsTree()
return nil
case keybind.Matches(event, v.cfg.Keybinds.ToggleChannelsPicker.Keybind):
v.togglePicker()
return nil
}
return event
}
func (v *View) InputHandler(event *tcell.EventKey, setFocus func(p tview.Primitive)) {
event = v.handleInput(event)
if event == nil {
return
}
v.Layers.InputHandler(event, setFocus)
}
func (v *View) updateHelpHeight() {
height := 1
if v.help.ShowAll() {
height = len(v.help.FullHelpLines(v.FullHelp(), 0))
if height < 1 {
height = 1
}
}
v.rootFlex.ResizeItem(v.help, height, 0)
}
func (v *View) showConfirmModal(prompt string, buttons []string, onDone func(label string)) {
previousFocus := v.app.GetFocus()
modal := tview.NewModal().
SetText(prompt).
AddButtons(buttons).
SetDoneFunc(func(_ int, buttonLabel string) {
v.RemoveLayer(confirmModalLayerName)
v.app.SetFocus(previousFocus)
if onDone != nil {
onDone(buttonLabel)
}
})
v.
AddLayer(
ui.Centered(modal, 0, 0),
layers.WithName(confirmModalLayerName),
layers.WithResize(true),
layers.WithVisible(true),
layers.WithOverlay(),
).
SendToFront(confirmModalLayerName)
}
func (v *View) onReadUpdate(event *read.UpdateEvent) {
// Use indexed node lookup to avoid walking the whole tree on every read
// event. This runs frequently while reading/typing across channels.
var updated bool
if event.GuildID.IsValid() {
if guildNode := v.guildsTree.findNodeByReference(event.GuildID); guildNode != nil {
v.guildsTree.setNodeLineStyle(guildNode, v.guildsTree.getGuildNodeStyle(event.GuildID))
updated = true
}
}
// Channel style is always updated for the target channel regardless of
// whether it's in a guild or DM.
if channelNode := v.guildsTree.findNodeByReference(event.ChannelID); channelNode != nil {
v.guildsTree.setNodeLineStyle(channelNode, v.guildsTree.getChannelNodeStyle(event.ChannelID))
updated = true
}
if updated {
v.app.Draw()
}
}
func (v *View) clearTypers() {
v.typersMu.Lock()
for _, timer := range v.typers {
timer.Stop()
}
clear(v.typers)
v.typersMu.Unlock()
v.updateFooter()
}
func (v *View) addTyper(userID discord.UserID) {
v.typersMu.Lock()
typer, ok := v.typers[userID]
if ok {
typer.Reset(typingDuration)
} else {
v.typers[userID] = time.AfterFunc(typingDuration, func() {
v.removeTyper(userID)
})
}
v.typersMu.Unlock()
v.updateFooter()
}
func (v *View) removeTyper(userID discord.UserID) {
v.typersMu.Lock()
if typer, ok := v.typers[userID]; ok {
typer.Stop()
delete(v.typers, userID)
}
v.typersMu.Unlock()
v.updateFooter()
}
func (v *View) updateFooter() {
selectedChannel := v.SelectedChannel()
if selectedChannel == nil {
return
}
guildID := selectedChannel.GuildID
v.typersMu.RLock()
defer v.typersMu.RUnlock()
var footer string
if len(v.typers) > 0 {
var names []string
for userID := range v.typers {
var name string
if guildID.IsValid() {
member, err := v.state.Cabinet.Member(guildID, userID)
if err != nil {
slog.Error("failed to get member from state", "err", err, "guild_id", guildID, "user_id", userID)
continue
}
if member.Nick != "" {
name = member.Nick
} else {
name = member.User.DisplayOrUsername()
}
} else {
for _, recipient := range selectedChannel.DMRecipients {
if recipient.ID == userID {
name = recipient.DisplayOrUsername()
break
}
}
}
if name != "" {
names = append(names, name)
}
}
switch len(names) {
case 1:
footer = fmt.Sprintf("%s is typing...", names[0])
case 2:
footer = fmt.Sprintf("%s and %s are typing...", names[0], names[1])
case 3:
footer = fmt.Sprintf("%s, %s, and %s are typing...", names[0], names[1], names[2])
default:
footer = "Several people are typing..."
}
}
go v.app.QueueUpdateDraw(func() { v.messagesList.SetFooter(footer) })
}