discordo/internal/ui/chat/msg.go

57 lines
985 B
Go

package chat
import (
"context"
"log/slog"
"github.com/ayn2op/tview"
"github.com/diamondburned/arikawa/v3/discord"
)
func (m *Model) openState() tview.Cmd {
return func() tview.Msg {
if err := m.state.Open(context.Background()); err != nil {
slog.Error("failed to open chat state", "err", err)
return nil
}
return nil
}
}
func (m *Model) closeState() tview.Cmd {
if m.state == nil {
return nil
}
return func() tview.Msg {
if err := m.state.Close(); err != nil {
slog.Error("failed to close the session", "err", err)
}
return nil
}
}
func (m *Model) listen() tview.Cmd {
return func() tview.Msg {
return <-m.events
}
}
type channelLoadedMsg struct {
Channel discord.Channel
Messages []discord.Message
}
type olderMessagesLoadedMsg struct {
ChannelID discord.ChannelID
Older []discord.Message
}
type LogoutMsg struct{}
func (m *Model) logout() tview.Cmd {
return func() tview.Msg {
return LogoutMsg{}
}
}
type QuitMsg struct{}