discordo/internal/cache/cache.go
2026-03-08 18:40:59 -04:00

45 lines
1 KiB
Go

// Package cache is used for completion to not overflow the gateway with redundant search requests.
package cache
import (
"sync"
)
type Cache struct {
items sync.Map
}
func NewCache() *Cache {
return &Cache{items: sync.Map{}}
}
func (c *Cache) Create(query string, value uint) {
c.items.Store(query, value)
}
func (c *Cache) Exists(query string) (ok bool) {
_, ok = c.items.Load(query)
return
}
func (c *Cache) Get(query string) uint {
i, _ := c.items.Load(query)
return i.(uint)
}
// Invalidate is only needed when a member leaves and the search query reaches
// the search limit.
// "aa", "ab", "ac", ..., "ay" // where length is longer than the limit
// if "ay" leaves, then "az" would not be loaded becaue it would not be
// returned by the search results because of the search limit.
func (c *Cache) Invalidate(name string, limit uint) {
for name != "" {
if c.Exists(name) && c.Get(name) >= limit {
for name != "" {
c.items.Delete(name)
name = name[:len(name)-1]
}
}
name = name[:len(name)-1]
}
}