discordo/internal/ui/chat/guilds_tree.go
2026-02-23 16:03:11 -05:00

464 lines
14 KiB
Go

package chat
import (
"fmt"
"log/slog"
"github.com/ayn2op/discordo/internal/clipboard"
"github.com/ayn2op/discordo/internal/config"
"github.com/ayn2op/discordo/internal/ui"
"github.com/ayn2op/tview"
"github.com/ayn2op/tview/help"
"github.com/ayn2op/tview/keybind"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/gateway"
"github.com/diamondburned/ningen/v3"
"github.com/gdamore/tcell/v3"
)
type dmNode struct{}
type guildsTree struct {
*tview.TreeView
cfg *config.Config
chatView *View
// Fast-path indexes for frequent event handlers (read updates, picker
// navigation). They mirror the current rendered tree and are rebuilt on
// READY before nodes are added.
guildNodeByID map[discord.GuildID]*tview.TreeNode
channelNodeByID map[discord.ChannelID]*tview.TreeNode
dmRootNode *tview.TreeNode
}
var _ help.KeyMap = (*guildsTree)(nil)
func newGuildsTree(cfg *config.Config, chatView *View) *guildsTree {
gt := &guildsTree{
TreeView: tview.NewTreeView(),
cfg: cfg,
chatView: chatView,
guildNodeByID: make(map[discord.GuildID]*tview.TreeNode),
channelNodeByID: make(map[discord.ChannelID]*tview.TreeNode),
}
gt.Box = ui.ConfigureBox(gt.Box, &cfg.Theme)
gt.
SetRoot(tview.NewTreeNode("")).
SetTopLevel(1).
SetGraphics(cfg.Theme.GuildsTree.Graphics).
SetGraphicsColor(tcell.GetColor(cfg.Theme.GuildsTree.GraphicsColor)).
SetSelectedFunc(gt.onSelected).
SetTitle("Guilds").
SetInputCapture(gt.onInputCapture)
return gt
}
func (gt *guildsTree) ShortHelp() []keybind.Keybind {
cfg := gt.cfg.Keybinds.GuildsTree
selectCurrent := cfg.SelectCurrent.Keybind
collapseParent := cfg.CollapseParentNode.Keybind
selectHelp := selectCurrent.Help()
selectDesc := selectHelp.Desc
if node := gt.GetCurrentNode(); node != nil {
if len(node.GetChildren()) > 0 {
if node.IsExpanded() {
selectDesc = "collapse"
} else {
selectDesc = "expand"
}
} else {
switch node.GetReference().(type) {
case discord.GuildID, dmNode:
selectDesc = "expand"
}
}
}
selectCurrent.SetHelp(selectHelp.Key, selectDesc)
collapseHelp := collapseParent.Help()
collapseParent.SetHelp(collapseHelp.Key, "collapse parent")
shortHelp := []keybind.Keybind{cfg.Up.Keybind, cfg.Down.Keybind, selectCurrent}
if gt.canCollapseParent(gt.GetCurrentNode()) {
shortHelp = append(shortHelp, collapseParent)
}
return shortHelp
}
func (gt *guildsTree) FullHelp() [][]keybind.Keybind {
cfg := gt.cfg.Keybinds.GuildsTree
selectCurrent := cfg.SelectCurrent.Keybind
collapseParent := cfg.CollapseParentNode.Keybind
selectHelp := selectCurrent.Help()
selectDesc := selectHelp.Desc
if node := gt.GetCurrentNode(); node != nil {
if len(node.GetChildren()) > 0 {
if node.IsExpanded() {
selectDesc = "collapse"
} else {
selectDesc = "expand"
}
} else {
switch node.GetReference().(type) {
case discord.GuildID, dmNode:
selectDesc = "expand"
}
}
}
selectCurrent.SetHelp(selectHelp.Key, selectDesc)
collapseHelp := collapseParent.Help()
collapseParent.SetHelp(collapseHelp.Key, "collapse parent")
actions := []keybind.Keybind{selectCurrent, cfg.MoveToParentNode.Keybind}
if gt.canCollapseParent(gt.GetCurrentNode()) {
actions = append(actions, collapseParent)
}
return [][]keybind.Keybind{
{cfg.Up.Keybind, cfg.Down.Keybind, cfg.Top.Keybind, cfg.Bottom.Keybind},
actions,
{cfg.YankID.Keybind},
}
}
func (gt *guildsTree) canCollapseParent(node *tview.TreeNode) bool {
if node == nil {
return false
}
path := gt.GetPath(node)
// Path layout is [root, ..., node]. A non-root parent means at least 3 nodes.
if len(path) < 3 {
return false
}
parent := path[len(path)-2]
return parent != nil && parent.GetLevel() != 0
}
func (gt *guildsTree) resetNodeIndex() {
// Keep allocated map capacity; READY can rebuild often during reconnects.
clear(gt.guildNodeByID)
clear(gt.channelNodeByID)
gt.dmRootNode = nil
}
func (gt *guildsTree) createFolderNode(folder gateway.GuildFolder, guildsByID map[discord.GuildID]*gateway.GuildCreateEvent) {
name := "Folder"
if folder.Name != "" {
name = folder.Name
}
folderNode := tview.NewTreeNode(name).SetExpanded(gt.cfg.Theme.GuildsTree.AutoExpandFolders)
if folder.Color != 0 {
folderStyle := tcell.StyleDefault.Foreground(tcell.NewHexColor(int32(folder.Color)))
gt.setNodeLineStyle(folderNode, folderStyle)
}
gt.GetRoot().AddChild(folderNode)
for _, guildID := range folder.GuildIDs {
if guildEvent, ok := guildsByID[guildID]; ok {
gt.createGuildNode(folderNode, guildEvent.Guild)
}
}
}
func (gt *guildsTree) unreadStyle(indication ningen.UnreadIndication) tcell.Style {
var style tcell.Style
switch indication {
case ningen.ChannelRead:
style = style.Dim(true)
case ningen.ChannelMentioned:
style = style.Underline(true)
fallthrough
case ningen.ChannelUnread:
style = style.Bold(true)
}
return style
}
func (gt *guildsTree) getGuildNodeStyle(guildID discord.GuildID) tcell.Style {
indication := gt.chatView.state.GuildIsUnread(guildID, ningen.GuildUnreadOpts{UnreadOpts: ningen.UnreadOpts{IncludeMutedCategories: true}})
return gt.unreadStyle(indication)
}
func (gt *guildsTree) getChannelNodeStyle(channelID discord.ChannelID) tcell.Style {
indication := gt.chatView.state.ChannelIsUnread(channelID, ningen.UnreadOpts{IncludeMutedCategories: true})
return gt.unreadStyle(indication)
}
func (gt *guildsTree) createGuildNode(n *tview.TreeNode, guild discord.Guild) {
guildNode := tview.NewTreeNode(guild.Name).SetReference(guild.ID)
gt.setNodeLineStyle(guildNode, gt.getGuildNodeStyle(guild.ID))
n.AddChild(guildNode)
gt.guildNodeByID[guild.ID] = guildNode
}
func (gt *guildsTree) createChannelNode(node *tview.TreeNode, channel discord.Channel) {
if channel.Type != discord.DirectMessage && channel.Type != discord.GroupDM && !gt.chatView.state.HasPermissions(channel.ID, discord.PermissionViewChannel) {
return
}
channelNode := tview.NewTreeNode(ui.ChannelToString(channel, gt.cfg.Icons)).SetReference(channel.ID)
gt.setNodeLineStyle(channelNode, gt.getChannelNodeStyle(channel.ID))
node.AddChild(channelNode)
gt.channelNodeByID[channel.ID] = channelNode
}
func (gt *guildsTree) setNodeLineStyle(node *tview.TreeNode, style tcell.Style) {
line := node.GetLine()
for i := range line {
line[i].Style = style
}
node.SetLine(line)
}
func (gt *guildsTree) createChannelNodes(node *tview.TreeNode, channels []discord.Channel) {
// Preserve exact ordering semantics:
// 1) top-level non-categories (in input order),
// 2) categories that have at least one child in the source slice (in input order),
// 3) parented channels under already-created categories (in input order).
//
// We precompute parent presence once to avoid the O(n^2) category-child scan.
hasChildByParentID := make(map[discord.ChannelID]struct{}, len(channels))
for _, channel := range channels {
if channel.ParentID.IsValid() {
hasChildByParentID[channel.ParentID] = struct{}{}
}
}
for _, channel := range channels {
if channel.Type != discord.GuildCategory && !channel.ParentID.IsValid() {
gt.createChannelNode(node, channel)
}
}
for _, channel := range channels {
if channel.Type == discord.GuildCategory {
if _, ok := hasChildByParentID[channel.ID]; ok {
gt.createChannelNode(node, channel)
}
}
}
for _, channel := range channels {
if channel.ParentID.IsValid() {
// Parent categories are inserted earlier in this function, so this
// lookup is O(1) and avoids per-channel subtree walks.
parent := gt.channelNodeByID[channel.ParentID]
if parent != nil {
gt.createChannelNode(parent, channel)
}
}
}
}
func (gt *guildsTree) onSelected(node *tview.TreeNode) {
if len(node.GetChildren()) != 0 {
node.SetExpanded(!node.IsExpanded())
return
}
switch ref := node.GetReference().(type) {
case discord.GuildID:
go gt.chatView.state.MemberState.Subscribe(ref)
channels, err := gt.chatView.state.Cabinet.Channels(ref)
if err != nil {
slog.Error("failed to get channels", "err", err, "guild_id", ref)
return
}
ui.SortGuildChannels(channels)
gt.createChannelNodes(node, channels)
case discord.ChannelID:
channel, err := gt.chatView.state.Cabinet.Channel(ref)
if err != nil {
slog.Error("failed to get channel from state", "channel_id", ref)
return
}
// Handle forum channels differently - they contain threads, not direct messages
if channel.Type == discord.GuildForum {
// Get all channels from the guild - this includes active threads from GuildCreateEvent
allChannels, err := gt.chatView.state.Cabinet.Channels(channel.GuildID)
if err != nil {
slog.Error("failed to get channels for forum threads", "err", err, "guild_id", channel.GuildID)
return
}
// Filter for threads that belong to this forum channel
var forumThreads []discord.Channel
for _, ch := range allChannels {
if ch.ParentID == channel.ID && (ch.Type == discord.GuildPublicThread ||
ch.Type == discord.GuildPrivateThread ||
ch.Type == discord.GuildAnnouncementThread) {
forumThreads = append(forumThreads, ch)
}
}
// Add threads as child nodes
for _, thread := range forumThreads {
gt.createChannelNode(node, thread)
}
return
}
go gt.chatView.state.ReadState.MarkRead(channel.ID, channel.LastMessageID)
limit := gt.cfg.MessagesLimit
messages, err := gt.chatView.state.Messages(channel.ID, uint(limit))
if err != nil {
slog.Error("failed to get messages", "err", err, "channel_id", channel.ID, "limit", limit)
return
}
if guildID := channel.GuildID; guildID.IsValid() {
gt.chatView.messagesList.requestGuildMembers(guildID, messages)
}
gt.chatView.SetSelectedChannel(channel)
gt.chatView.clearTypers()
gt.chatView.messageInput.stopTypingTimer()
gt.chatView.messagesList.reset()
gt.chatView.messagesList.setTitle(*channel)
gt.chatView.messagesList.setMessages(messages)
gt.chatView.messagesList.ScrollToEnd()
hasNoPerm := channel.Type != discord.DirectMessage && channel.Type != discord.GroupDM && !gt.chatView.state.HasPermissions(channel.ID, discord.PermissionSendMessages)
gt.chatView.messageInput.SetDisabled(hasNoPerm)
var text string
if hasNoPerm {
text = "You do not have permission to send messages in this channel."
} else {
text = "Message..."
if gt.cfg.AutoFocus {
gt.chatView.app.SetFocus(gt.chatView.messageInput)
}
}
gt.chatView.messageInput.SetPlaceholder(tview.NewLine(tview.NewSegment(text, tcell.StyleDefault.Dim(true))))
case dmNode: // Direct messages folder
channels, err := gt.chatView.state.PrivateChannels()
if err != nil {
slog.Error("failed to get private channels", "err", err)
return
}
ui.SortPrivateChannels(channels)
for _, c := range channels {
gt.createChannelNode(node, c)
}
}
}
func (gt *guildsTree) collapseParentNode(node *tview.TreeNode) {
gt.
GetRoot().
Walk(func(n, parent *tview.TreeNode) bool {
if n == node && parent.GetLevel() != 0 {
parent.Collapse()
gt.SetCurrentNode(parent)
return false
}
return true
})
}
func (gt *guildsTree) onInputCapture(event *tcell.EventKey) *tcell.EventKey {
switch {
case keybind.Matches(event, gt.cfg.Keybinds.GuildsTree.CollapseParentNode.Keybind):
gt.collapseParentNode(gt.GetCurrentNode())
return nil
case keybind.Matches(event, gt.cfg.Keybinds.GuildsTree.MoveToParentNode.Keybind):
return tcell.NewEventKey(tcell.KeyRune, "K", tcell.ModNone)
case keybind.Matches(event, gt.cfg.Keybinds.GuildsTree.Up.Keybind):
return tcell.NewEventKey(tcell.KeyUp, "", tcell.ModNone)
case keybind.Matches(event, gt.cfg.Keybinds.GuildsTree.Down.Keybind):
return tcell.NewEventKey(tcell.KeyDown, "", tcell.ModNone)
case keybind.Matches(event, gt.cfg.Keybinds.GuildsTree.Top.Keybind):
gt.Move(gt.GetRowCount() * -1)
// return tcell.NewEventKey(tcell.KeyHome, 0, tcell.ModNone)
case keybind.Matches(event, gt.cfg.Keybinds.GuildsTree.Bottom.Keybind):
gt.Move(gt.GetRowCount())
// return tcell.NewEventKey(tcell.KeyEnd, 0, tcell.ModNone)
case keybind.Matches(event, gt.cfg.Keybinds.GuildsTree.SelectCurrent.Keybind):
return tcell.NewEventKey(tcell.KeyEnter, "", tcell.ModNone)
case keybind.Matches(event, gt.cfg.Keybinds.GuildsTree.YankID.Keybind):
gt.yankID()
}
return nil
}
func (gt *guildsTree) yankID() {
node := gt.GetCurrentNode()
if node == nil {
return
}
// Reference of a tree node in the guilds tree is its ID.
// discord.Snowflake (discord.GuildID and discord.ChannelID) have the String method.
if id, ok := node.GetReference().(fmt.Stringer); ok {
go clipboard.Write(clipboard.FmtText, []byte(id.String()))
}
}
func (gt *guildsTree) findNodeByReference(reference any) *tview.TreeNode {
switch ref := reference.(type) {
case discord.GuildID:
return gt.guildNodeByID[ref]
case discord.ChannelID:
return gt.channelNodeByID[ref]
case dmNode:
return gt.dmRootNode
default:
// Fallback keeps this helper safe for non-indexed custom references.
var found *tview.TreeNode
gt.GetRoot().Walk(func(node, _ *tview.TreeNode) bool {
if node.GetReference() == reference {
found = node
return false
}
return true
})
return found
}
}
func (gt *guildsTree) findNodeByChannelID(channelID discord.ChannelID) *tview.TreeNode {
channel, err := gt.chatView.state.Cabinet.Channel(channelID)
if err != nil {
slog.Error("failed to get channel", "channel_id", channelID, "err", err)
return nil
}
var reference any
if guildID := channel.GuildID; guildID.IsValid() {
reference = guildID
} else {
reference = dmNode{}
}
if parentNode := gt.findNodeByReference(reference); parentNode != nil {
if len(parentNode.GetChildren()) == 0 {
gt.onSelected(parentNode)
}
}
node := gt.findNodeByReference(channelID)
return node
}
func (gt *guildsTree) expandPathToNode(node *tview.TreeNode) {
if node == nil {
return
}
for _, n := range gt.GetPath(node) {
n.Expand()
}
}