discordo/internal/cache/cache.go
2026-07-02 21:37:15 -04:00

46 lines
1.1 KiB
Go

// Package cache is used for completion to not overflow the gateway with redundant search requests.
package cache
import (
"sync"
)
type Cache struct {
items sync.Map
}
func NewCache() *Cache {
return &Cache{}
}
func (c *Cache) Create(query string, value uint) {
c.items.Store(query, value)
}
func (c *Cache) Get(query string) (uint, bool) {
i, ok := c.items.Load(query)
if !ok {
return 0, false
}
return i.(uint), true
}
// Invalidate is only needed when a member leaves and the search query reaches
// the search limit.
// "aa", "ab", "ac", ..., "ay" // where length is longer than the limit
// if "ay" leaves, then "az" would not be loaded becaue it would not be
// returned by the search results because of the search limit.
func (c *Cache) Invalidate(name string, limit uint) {
for name != "" {
if v, ok := c.items.Load(name); ok && v.(uint) >= limit {
// This query, and every shorter prefix of it, may now be missing
// results, so drop the whole chain to force a fresh search.
for name != "" {
c.items.Delete(name)
name = name[:len(name)-1]
}
return
}
name = name[:len(name)-1]
}
}