discordo/ui/app.go
2022-02-17 12:00:46 +04:00

106 lines
2.7 KiB
Go

package ui
import (
"sort"
"strings"
"github.com/ayntgl/discordgo"
"github.com/ayntgl/discordo/config"
"github.com/rivo/tview"
)
type App struct {
*tview.Application
MainFlex *tview.Flex
GuildsList *tview.List
ChannelsTreeView *tview.TreeView
MessagesTextView *tview.TextView
MessageInputField *tview.InputField
Session *discordgo.Session
SelectedChannel *discordgo.Channel
Config *config.Config
SelectedMessage int
}
func NewApp() *App {
s, _ := discordgo.New()
return &App{
Application: tview.NewApplication(),
MainFlex: tview.NewFlex(),
GuildsList: tview.NewList(),
ChannelsTreeView: tview.NewTreeView(),
MessagesTextView: tview.NewTextView(),
MessageInputField: tview.NewInputField(),
Session: s,
Config: config.LoadConfig(),
SelectedMessage: -1,
}
}
func (app *App) Connect(token string) error {
// For user accounts, all of the guilds, the user is in, are dispatched in the READY gateway event.
// Whereas, for bot accounts, the guilds are dispatched discretely in the GUILD_CREATE gateway events.
if !strings.HasPrefix(token, "Bot") {
app.Session.UserAgent = app.Config.General.UserAgent
app.Session.Identify = discordgo.Identify{
Compress: false,
LargeThreshold: 0,
Intents: 0,
Properties: discordgo.IdentifyProperties{
OS: "Linux",
Browser: "Firefox",
Device: "",
},
}
app.Session.AddHandlerOnce(app.onSessionReady)
}
app.Session.Token = token
app.Session.Identify.Token = token
app.Session.AddHandler(app.onGuildCreate)
app.Session.AddHandler(app.onSessionMessageCreate)
return app.Session.Open()
}
func (app *App) onSessionReady(_ *discordgo.Session, r *discordgo.Ready) {
app.GuildsList.AddItem("Direct Messages", "", 0, nil)
sort.Slice(r.Guilds, func(a, b int) bool {
found := false
for _, guildID := range r.Settings.GuildPositions {
if found && guildID == r.Guilds[b].ID {
return true
}
if !found && guildID == r.Guilds[a].ID {
found = true
}
}
return false
})
for _, g := range r.Guilds {
app.GuildsList.AddItem(g.Name, "", 0, nil)
}
}
func (app *App) onGuildCreate(_ *discordgo.Session, g *discordgo.GuildCreate) {
app.GuildsList.AddItem(g.Name, "", 0, nil)
}
func (app *App) onSessionMessageCreate(_ *discordgo.Session, m *discordgo.MessageCreate) {
if app.SelectedChannel != nil && app.SelectedChannel.ID == m.ChannelID {
app.SelectedChannel.Messages = append(app.SelectedChannel.Messages, m.Message)
_, err := app.MessagesTextView.Write(buildMessage(app, m.Message))
if err != nil {
return
}
if len(app.MessagesTextView.GetHighlights()) == 0 {
app.MessagesTextView.ScrollToEnd()
}
}
}