discordo/ui/app.go
2022-03-25 22:35:25 +04:00

143 lines
3.8 KiB
Go

package ui
import (
"sort"
"strings"
"github.com/ayntgl/astatine"
"github.com/ayntgl/discordo/config"
"github.com/gdamore/tcell/v2"
"github.com/rivo/tview"
)
type App struct {
*tview.Application
MainFlex *tview.Flex
GuildsList *GuildsList
ChannelsTreeView *ChannelsTreeView
MessagesTextView *MessagesTextView
MessageInputField *MessageInputField
Session *astatine.Session
SelectedChannel *astatine.Channel
Config *config.Config
SelectedMessage int
}
func NewApp(token string, c *config.Config) *App {
app := &App{
MainFlex: tview.NewFlex(),
Session: astatine.New(token),
Config: c,
SelectedMessage: -1,
}
app.GuildsList = NewGuildsList(app)
app.ChannelsTreeView = NewChannelsTreeView(app)
app.MessagesTextView = NewMessagesTextView(app)
app.MessageInputField = NewMessageInputField(app)
app.Application = tview.NewApplication()
app.EnableMouse(app.Config.General.Mouse)
app.SetInputCapture(app.onInputCapture)
return app
}
func (app *App) Connect() error {
// For user accounts, all of the guilds, the user is in, are dispatched in the READY gateway event.
// Whereas, for bot accounts, the guilds are dispatched discretely in the GUILD_CREATE gateway events.
if !strings.HasPrefix(app.Session.Identify.Token, "Bot") {
app.Session.UserAgent = app.Config.General.UserAgent
app.Session.Identify.Compress = false
app.Session.Identify.LargeThreshold = 0
app.Session.Identify.Intents = 0
app.Session.Identify.Properties = astatine.IdentifyProperties{
OS: app.Config.General.Identify.Os,
Browser: app.Config.General.Identify.Browser,
}
app.Session.AddHandlerOnce(app.onSessionReady)
}
app.Session.AddHandler(app.onSessionGuildCreate)
app.Session.AddHandler(app.onSessionMessageCreate)
return app.Session.Open()
}
func (app *App) onInputCapture(e *tcell.EventKey) *tcell.EventKey {
if app.MessageInputField.HasFocus() {
return e
}
if app.MainFlex.GetItemCount() != 0 {
switch e.Name() {
case app.Config.Keys.ToggleGuildsList:
app.SetFocus(app.GuildsList)
return nil
case app.Config.Keys.ToggleChannelsTreeView:
app.SetFocus(app.ChannelsTreeView)
return nil
case app.Config.Keys.ToggleMessagesTextView:
app.SetFocus(app.MessagesTextView)
return nil
case app.Config.Keys.ToggleMessageInputField:
app.SetFocus(app.MessageInputField)
return nil
}
}
return e
}
func (app *App) DrawMainFlex() {
leftFlex := tview.NewFlex().
SetDirection(tview.FlexRow).
AddItem(app.GuildsList, 10, 1, false).
AddItem(app.ChannelsTreeView, 0, 1, false)
rightFlex := tview.NewFlex().
SetDirection(tview.FlexRow).
AddItem(app.MessagesTextView, 0, 1, false).
AddItem(app.MessageInputField, 3, 1, false)
app.MainFlex.
AddItem(leftFlex, 0, 1, false).
AddItem(rightFlex, 0, 4, false)
app.SetRoot(app.MainFlex, true)
}
func (app *App) onSessionReady(_ *astatine.Session, r *astatine.Ready) {
sort.Slice(r.Guilds, func(a, b int) bool {
found := false
for _, guildID := range r.Settings.GuildPositions {
if found && guildID == r.Guilds[b].ID {
return true
}
if !found && guildID == r.Guilds[a].ID {
found = true
}
}
return false
})
for _, g := range r.Guilds {
app.GuildsList.AddItem(g.Name, "", 0, nil)
}
}
func (app *App) onSessionGuildCreate(_ *astatine.Session, g *astatine.GuildCreate) {
app.GuildsList.AddItem(g.Name, "", 0, nil)
}
func (app *App) onSessionMessageCreate(_ *astatine.Session, m *astatine.MessageCreate) {
if app.SelectedChannel != nil && app.SelectedChannel.ID == m.ChannelID {
app.SelectedChannel.Messages = append(app.SelectedChannel.Messages, m.Message)
_, err := app.MessagesTextView.Write(buildMessage(app, m.Message))
if err != nil {
return
}
if len(app.MessagesTextView.GetHighlights()) == 0 {
app.MessagesTextView.ScrollToEnd()
}
}
}