279 lines
7.6 KiB
Go
279 lines
7.6 KiB
Go
package cmd
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import (
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"cmp"
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"fmt"
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"log/slog"
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"slices"
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"github.com/ayn2op/discordo/internal/config"
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"github.com/ayn2op/discordo/internal/ui"
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"github.com/ayn2op/tview"
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"github.com/diamondburned/arikawa/v3/discord"
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"github.com/diamondburned/arikawa/v3/gateway"
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"github.com/diamondburned/ningen/v3"
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"github.com/gdamore/tcell/v3"
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"golang.design/x/clipboard"
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)
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type guildsTree struct {
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*tview.TreeView
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cfg *config.Config
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}
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func newGuildsTree(cfg *config.Config) *guildsTree {
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gt := &guildsTree{
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TreeView: tview.NewTreeView(),
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cfg: cfg,
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}
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gt.Box = ui.ConfigureBox(gt.Box, &cfg.Theme)
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gt.
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SetRoot(tview.NewTreeNode("")).
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SetTopLevel(1).
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SetGraphics(cfg.Theme.GuildsTree.Graphics).
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SetGraphicsColor(tcell.GetColor(cfg.Theme.GuildsTree.GraphicsColor)).
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SetSelectedFunc(gt.onSelected).
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SetTitle("Guilds").
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SetInputCapture(gt.onInputCapture)
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return gt
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}
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func (gt *guildsTree) createFolderNode(folder gateway.GuildFolder) {
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name := "Folder"
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if folder.Name != "" {
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name = fmt.Sprintf("[%s]%s[-]", folder.Color, folder.Name)
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}
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folderNode := tview.NewTreeNode(name).SetExpanded(gt.cfg.Theme.GuildsTree.AutoExpandFolders)
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gt.GetRoot().AddChild(folderNode)
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for _, gID := range folder.GuildIDs {
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guild, err := discordState.Cabinet.Guild(gID)
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if err != nil {
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slog.Error("failed to get guild from state", "guild_id", gID, "err", err)
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continue
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}
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gt.createGuildNode(folderNode, *guild)
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}
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}
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func (gt *guildsTree) unreadStyle(indication ningen.UnreadIndication) tcell.Style {
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var style tcell.Style
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switch indication {
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case ningen.ChannelRead:
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style = style.Dim(true)
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case ningen.ChannelMentioned:
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style = style.Underline(true)
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fallthrough
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case ningen.ChannelUnread:
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style = style.Bold(true)
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}
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return style
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}
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func (gt *guildsTree) getGuildNodeStyle(guildID discord.GuildID) tcell.Style {
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indication := discordState.GuildIsUnread(guildID, ningen.GuildUnreadOpts{UnreadOpts: ningen.UnreadOpts{IncludeMutedCategories: true}})
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return gt.unreadStyle(indication)
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}
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func (gt *guildsTree) getChannelNodeStyle(channelID discord.ChannelID) tcell.Style {
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indication := discordState.ChannelIsUnread(channelID, ningen.UnreadOpts{IncludeMutedCategories: true})
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return gt.unreadStyle(indication)
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}
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func (gt *guildsTree) createGuildNode(n *tview.TreeNode, guild discord.Guild) {
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guildNode := tview.NewTreeNode(guild.Name).
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SetReference(guild.ID).
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SetTextStyle(gt.getGuildNodeStyle(guild.ID))
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n.AddChild(guildNode)
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}
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func (gt *guildsTree) createChannelNode(node *tview.TreeNode, channel discord.Channel) {
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if channel.Type != discord.DirectMessage && channel.Type != discord.GroupDM && !discordState.HasPermissions(channel.ID, discord.PermissionViewChannel) {
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return
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}
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channelNode := tview.NewTreeNode(ui.ChannelToString(channel)).
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SetReference(channel.ID).
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SetTextStyle(gt.getChannelNodeStyle(channel.ID))
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node.AddChild(channelNode)
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}
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func (gt *guildsTree) createChannelNodes(node *tview.TreeNode, channels []discord.Channel) {
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for _, channel := range channels {
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if channel.Type != discord.GuildCategory && !channel.ParentID.IsValid() {
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gt.createChannelNode(node, channel)
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}
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}
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PARENT_CHANNELS:
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for _, channel := range channels {
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if channel.Type == discord.GuildCategory {
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for _, nested := range channels {
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if nested.ParentID == channel.ID {
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gt.createChannelNode(node, channel)
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continue PARENT_CHANNELS
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}
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}
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}
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}
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for _, channel := range channels {
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if channel.ParentID.IsValid() {
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var parent *tview.TreeNode
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node.Walk(func(node, _ *tview.TreeNode) bool {
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if node.GetReference() == channel.ParentID {
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parent = node
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return false
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}
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return true
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})
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if parent != nil {
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gt.createChannelNode(parent, channel)
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}
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}
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}
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}
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func (gt *guildsTree) onSelected(node *tview.TreeNode) {
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if len(node.GetChildren()) != 0 {
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node.SetExpanded(!node.IsExpanded())
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return
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}
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switch ref := node.GetReference().(type) {
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case discord.GuildID:
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go discordState.MemberState.Subscribe(ref)
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channels, err := discordState.Cabinet.Channels(ref)
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if err != nil {
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slog.Error("failed to get channels", "err", err, "guild_id", ref)
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return
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}
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slices.SortFunc(channels, func(a, b discord.Channel) int {
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return cmp.Compare(a.Position, b.Position)
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})
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gt.createChannelNodes(node, channels)
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case discord.ChannelID:
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channel, err := discordState.Cabinet.Channel(ref)
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if err != nil {
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slog.Error("failed to get channel", "channel_id", ref)
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return
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}
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go discordState.ReadState.MarkRead(channel.ID, channel.LastMessageID)
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messages, err := discordState.Messages(channel.ID, uint(gt.cfg.MessagesLimit))
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if err != nil {
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slog.Error("failed to get messages", "err", err, "channel_id", channel.ID, "limit", gt.cfg.MessagesLimit)
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return
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}
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if guildID := channel.GuildID; guildID.IsValid() {
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app.chatView.messagesList.requestGuildMembers(guildID, messages)
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}
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app.chatView.selectedChannel = channel
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app.chatView.messagesList.reset()
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app.chatView.messagesList.setTitle(*channel)
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app.chatView.messagesList.drawMessages(messages)
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app.chatView.messagesList.ScrollToEnd()
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hasNoPerm := channel.Type != discord.DirectMessage && channel.Type != discord.GroupDM && !discordState.HasPermissions(channel.ID, discord.PermissionSendMessages)
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app.chatView.messageInput.SetDisabled(hasNoPerm)
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if hasNoPerm {
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app.chatView.messageInput.SetPlaceholder("You do not have permission to send messages in this channel.")
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} else {
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app.chatView.messageInput.SetPlaceholder("Message...")
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app.SetFocus(app.chatView.messageInput)
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}
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case nil: // Direct messages folder
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channels, err := discordState.PrivateChannels()
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if err != nil {
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slog.Error("failed to get private channels", "err", err)
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return
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}
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msgID := func(ch discord.Channel) discord.MessageID {
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if ch.LastMessageID.IsValid() {
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return ch.LastMessageID
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}
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return discord.MessageID(ch.ID)
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}
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slices.SortFunc(channels, func(a, b discord.Channel) int {
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// Descending order
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return cmp.Compare(msgID(b), msgID(a))
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})
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for _, c := range channels {
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gt.createChannelNode(node, c)
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}
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}
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}
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func (gt *guildsTree) collapseParentNode(node *tview.TreeNode) {
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gt.
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GetRoot().
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Walk(func(n, parent *tview.TreeNode) bool {
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if n == node && parent.GetLevel() != 0 {
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parent.Collapse()
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gt.SetCurrentNode(parent)
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return false
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}
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return true
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})
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}
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func (gt *guildsTree) onInputCapture(event *tcell.EventKey) *tcell.EventKey {
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switch event.Name() {
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case gt.cfg.Keys.GuildsTree.CollapseParentNode:
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gt.collapseParentNode(gt.GetCurrentNode())
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return nil
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case gt.cfg.Keys.GuildsTree.MoveToParentNode:
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return tcell.NewEventKey(tcell.KeyRune, "K", tcell.ModNone)
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case gt.cfg.Keys.GuildsTree.SelectPrevious:
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return tcell.NewEventKey(tcell.KeyUp, "", tcell.ModNone)
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case gt.cfg.Keys.GuildsTree.SelectNext:
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return tcell.NewEventKey(tcell.KeyDown, "", tcell.ModNone)
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case gt.cfg.Keys.GuildsTree.SelectFirst:
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gt.Move(gt.GetRowCount() * -1)
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// return tcell.NewEventKey(tcell.KeyHome, 0, tcell.ModNone)
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case gt.cfg.Keys.GuildsTree.SelectLast:
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gt.Move(gt.GetRowCount())
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// return tcell.NewEventKey(tcell.KeyEnd, 0, tcell.ModNone)
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case gt.cfg.Keys.GuildsTree.SelectCurrent:
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return tcell.NewEventKey(tcell.KeyEnter, "", tcell.ModNone)
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case gt.cfg.Keys.GuildsTree.YankID:
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gt.yankID()
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}
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return nil
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}
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func (gt *guildsTree) yankID() {
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node := gt.GetCurrentNode()
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if node == nil {
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return
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}
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// Reference of a tree node in the guilds tree is its ID.
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// discord.Snowflake (discord.GuildID and discord.ChannelID) have the String method.
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if id, ok := node.GetReference().(fmt.Stringer); ok {
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go clipboard.Write(clipboard.FmtText, []byte(id.String()))
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}
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}
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