* fix: stop offering bundle-owned packages in the update modal
* fix: match a version's game versions exactly not by substring
* fix: resolve a mod's materialized root from the layout in use
* fix: stop parking unclaimed jars in the cluster mods folder
* fix: stop the duplicate reconciler filing a user-disabled override
* fix: repair the disables duplicate resolution left behind
* feat: added microsoft sdk provider
* feat: changed the default provider to microsoft everywhere
* feat: added checking for microsoft jdks and prompting user to install them (ui for discussion)
* feat: added toast popup when user tries to remove runtime that is pinned to some cluster
* feat: added 'migrating' user to the microsoft jdks
* feat: changed reading mods from cluster folders on launch to having cluster folders symlinks in the shared .minecraft folder where mods stay per given cluster; changed resource packs and shader packs from working per cluster to global, every resource pack and shader pack is now being shared between clusters; added mods disabling whenever a mod is manually removed from the mods folder
* fix/feat: fixed hardlinks counting as a duplicate of files it was pointing to (windows); added a progress bar to the disk storage view in settings
* chore: connected microsoft jdk branch and package folder management one
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Co-authored-by: LynithDev <61880709+LynithDev@users.noreply.github.com>
* Add Ornithe support
* chore: fix the remaining startup issues reltaed to arguments and manifest caching
* fix: stop repairing on every launch for natives-only libraries
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Co-authored-by: LynithDev <61880709+LynithDev@users.noreply.github.com>
Removes non-empty all-NUL files from the game directory before content is materialized, so installations bricked by corrupted files recover on the next launch.