discordo/internal/ui/chat/state.go

235 lines
6.9 KiB
Go

package chat
import (
"context"
"log/slog"
"slices"
"github.com/ayn2op/discordo/internal/http"
"github.com/ayn2op/discordo/internal/notifications"
"github.com/ayn2op/tview"
"github.com/diamondburned/arikawa/v3/discord"
"github.com/diamondburned/arikawa/v3/gateway"
"github.com/diamondburned/arikawa/v3/session"
"github.com/diamondburned/arikawa/v3/state"
"github.com/diamondburned/arikawa/v3/state/store/defaultstore"
"github.com/diamondburned/arikawa/v3/utils/handler"
"github.com/diamondburned/arikawa/v3/utils/httputil"
"github.com/diamondburned/arikawa/v3/utils/httputil/httpdriver"
"github.com/diamondburned/arikawa/v3/utils/ws"
"github.com/diamondburned/ningen/v3"
)
func (m *Model) OpenState(token string) error {
identifyProps := http.IdentifyProperties()
gateway.DefaultIdentity = identifyProps
gateway.DefaultPresence = &gateway.UpdatePresenceCommand{
Status: m.cfg.Status,
}
id := gateway.DefaultIdentifier(token)
id.Compress = false
session := session.NewCustom(id, http.NewClient(token), handler.New())
state := state.NewFromSession(session, defaultstore.New())
m.state = ningen.FromState(state)
// Handlers
m.state.AddHandler(m.onRaw)
m.state.AddHandler(m.onReady)
m.state.AddHandler(m.onMessageCreate)
m.state.AddHandler(m.onMessageUpdate)
m.state.AddHandler(m.onMessageDelete)
m.state.AddHandler(m.onReadUpdate)
m.state.AddHandler(m.onGuildMembersChunk)
m.state.AddHandler(m.onGuildMemberRemove)
if m.cfg.TypingIndicator.Receive {
m.state.AddHandler(m.onTypingStart)
}
m.state.StateLog = func(err error) {
slog.Error("state log", "err", err)
}
m.state.OnRequest = append(m.state.OnRequest, httputil.WithHeaders(http.Headers()), m.onRequest)
return m.state.Open(context.Background())
}
func (m *Model) onRequest(r httpdriver.Request) error {
if req, ok := r.(*httpdriver.DefaultRequest); ok {
slog.Debug("new HTTP request", "method", req.Method, "url", req.URL)
}
return nil
}
func (m *Model) onRaw(event *ws.RawEvent) {
slog.Debug(
"new raw event",
"code", event.OriginalCode,
"type", event.OriginalType,
// "data", event.Raw,
)
}
func (m *Model) onReady(event *gateway.ReadyEvent) {
m.app.QueueUpdateDraw(func() {
// Rebuild indexes from scratch so reconnects and account switches do not
// retain pointers to detached tree nodes.
m.guildsTree.resetNodeIndex()
dmNode := tview.NewTreeNode("Direct Messages").SetReference(dmNode{}).SetExpandable(true).SetExpanded(false)
m.guildsTree.dmRootNode = dmNode
root := m.guildsTree.
GetRoot().
ClearChildren().
AddChild(dmNode)
// Track guilds already in folders to find orphans (newly joined guilds may not be synced to GuildFolders yet but always appear in GuildPositions)
guildsInFolders := make(map[discord.GuildID]bool)
for _, folder := range event.UserSettings.GuildFolders {
for _, guildID := range folder.GuildIDs {
guildsInFolders[guildID] = true
}
}
// Build index of all available guilds.
guildsByID := make(map[discord.GuildID]*gateway.GuildCreateEvent, len(event.Guilds))
for index := range event.Guilds {
guildsByID[event.Guilds[index].ID] = &event.Guilds[index]
}
// Use GuildPositions for ordering (it's the canonical order).
// Guilds not in any folder are "orphans" - add them directly to root.
positions := event.UserSettings.GuildPositions
// Fallback: GuildPositions shouldn't be nil but handle gracefully
if len(positions) == 0 {
positions = make([]discord.GuildID, 0, len(event.Guilds))
for _, guildEvent := range event.Guilds {
positions = append(positions, guildEvent.ID)
}
}
for _, guildID := range positions {
// Already handled in folder processing below
if guildsInFolders[guildID] {
continue
}
// Orphan guild - add directly to root in order
if guildEvent, ok := guildsByID[guildID]; ok {
m.guildsTree.createGuildNode(root, guildEvent.Guild)
}
}
// Process folders (real folders and single-guild "folders")
for _, folder := range event.UserSettings.GuildFolders {
if folder.ID == 0 && len(folder.GuildIDs) == 1 {
if guild, ok := guildsByID[folder.GuildIDs[0]]; ok {
m.guildsTree.createGuildNode(root, guild.Guild)
}
} else {
m.guildsTree.createFolderNode(folder, guildsByID)
}
}
m.guildsTree.SetCurrentNode(root)
m.app.SetFocus(m.guildsTree)
})
}
func (m *Model) onMessageCreate(message *gateway.MessageCreateEvent) {
selectedChannel := m.SelectedChannel()
if selectedChannel != nil && selectedChannel.ID == message.ChannelID {
m.removeTyper(message.Author.ID)
m.app.QueueUpdateDraw(func() {
m.messagesList.addMessage(message.Message)
})
} else {
if err := notifications.Notify(m.state, message, m.cfg); err != nil {
slog.Error("failed to notify", "err", err, "channel_id", message.ChannelID, "message_id", message.ID)
}
}
}
func (m *Model) onMessageUpdate(message *gateway.MessageUpdateEvent) {
if selected := m.SelectedChannel(); selected != nil && selected.ID == message.ChannelID {
index := slices.IndexFunc(m.messagesList.messages, func(m discord.Message) bool {
return m.ID == message.ID
})
if index < 0 {
return
}
m.app.QueueUpdateDraw(func() {
m.messagesList.setMessage(index, message.Message)
})
}
}
func (m *Model) onMessageDelete(message *gateway.MessageDeleteEvent) {
if selected := m.SelectedChannel(); selected != nil && selected.ID == message.ChannelID {
prevCursor := m.messagesList.Cursor()
deletedIndex := slices.IndexFunc(m.messagesList.messages, func(m discord.Message) bool {
return m.ID == message.ID
})
if deletedIndex < 0 {
return
}
m.app.QueueUpdateDraw(func() {
m.messagesList.deleteMessage(deletedIndex)
})
// Keep cursor stable when possible after removal.
newCursor := prevCursor
if prevCursor == deletedIndex {
// Prefer previous item; fall forward if we deleted the first.
newCursor = deletedIndex - 1
if newCursor < 0 {
if deletedIndex < len(m.messagesList.messages) {
newCursor = deletedIndex
} else {
newCursor = -1
}
}
} else if prevCursor > deletedIndex {
// Shift back since the list shrank before the cursor.
newCursor = prevCursor - 1
}
if newCursor != prevCursor {
// Avoid redundant cursor updates if nothing changed.
m.app.QueueUpdateDraw(func() {
m.messagesList.SetCursor(newCursor)
})
}
}
}
func (m *Model) onGuildMembersChunk(event *gateway.GuildMembersChunkEvent) {
m.messagesList.setFetchingChunk(false, uint(len(event.Members)))
}
func (m *Model) onGuildMemberRemove(event *gateway.GuildMemberRemoveEvent) {
m.messageInput.cache.Invalidate(event.GuildID.String()+" "+event.User.Username, m.state.MemberState.SearchLimit)
}
func (m *Model) onTypingStart(event *gateway.TypingStartEvent) {
selectedChannel := m.SelectedChannel()
if selectedChannel == nil {
return
}
if selectedChannel.ID != event.ChannelID {
return
}
me, _ := m.state.Cabinet.Me()
if event.UserID == me.ID {
return
}
m.addTyper(event.UserID)
}