20 KiB
Molotov Phase 3A: Live SDL3 Window & Vulkan/OpenGL Graphics Surface Implementation Plan
For agentic workers: REQUIRED SUB-SKILL: Use superpowers:subagent-driven-development (recommended) or superpowers:executing-plans to implement this plan task-by-task. Steps use checkbox (
- [ ]) syntax for tracking.
Goal: Implement the Android ANativeWindow graphics surface backend and SDL3 windowing integration in molotov-core, allowing libroblox.so to acquire the native window handle, configure buffer geometries, lock/post presentation buffers, and bind Vulkan/OpenGL surfaces.
Architecture: Provides the Android NDK ANativeWindow C-ABI (ANativeWindow_*) backed by an in-memory double-buffered presentation surface and SDL3 window handle dispatcher. Bridges window resizing, focus, and redraw events directly to ANativeActivityCallbacks (onNativeWindowCreated, onNativeWindowResized, onNativeWindowRedrawNeeded, onNativeWindowDestroyed).
Tech Stack: Rust 1.75+, libc, tracing, thiserror.
Spec: docs/superpowers/specs/2026-09-29-molotov-architecture-design.md (Sections 7.4 & 6.3)
Global Constraints
- Language & Edition: Rust 1.75+ (2021 edition), strictly zero Wine or Proton.
- License: GNU General Public License v3.0 or later (GPL-3.0-or-later) with headers in all source files.
- Android NDK Compatibility:
ANativeWindowstruct layout must match Android NDKnative_window.h. - Presentation Modes: Supports Immediate, Mailbox, and FIFO frame pacing.
- Memory Safety: Double-buffered pixel surfaces with bounds-checked lock/unlock mechanics.
Review Focus
- Window Buffer Geometry Resizing: Dynamically altering buffer dimensions via
setBuffersGeometrymust reallocate pixel buffers without memory leaks or buffer under-allocation. - Buffer Lock/Unlock Concurrency: Calling
unlockAndPostwithout an activelock(or double-locking) must return explicit error codes (-EINVAL), never corrupting frame buffers. - Dirty Rectangle Clamping: Dirty bounds passed to
lockmust be clamped within the window surface dimensions[0..width, 0..height]. - Reference Counted Lifecycle:
ANativeWindow_acquireandANativeWindow_releasemust maintain thread-safe reference counting; the surface is only deallocated when the final reference drops. - Activity Window Lifecycle Synchronization: Window resizing events from SDL3 must notify the engine via
onNativeWindowResizedwith updated width and height.
Task 1: ANativeWindow C-ABI Structure & Format Definitions
Files:
- Create:
crates/molotov-core/src/graphics/types.rs - Create:
crates/molotov-core/src/graphics/mod.rs - Test:
crates/molotov-core/tests/graphics_types_test.rs
Interfaces:
-
Consumes: None
-
Produces:
molotov_core::graphics::types::{ANativeWindowBuffer, ANativeWindow, WindowFormat}- Standard NDK constants (
WINDOW_FORMAT_RGBA_8888, etc.)
-
Step 1: Write the failing test for ANativeWindow struct layout and format definitions
// crates/molotov-core/tests/graphics_types_test.rs
use molotov_core::graphics::types::{WindowFormat, WINDOW_FORMAT_RGBA_8888, WINDOW_FORMAT_RGBX_8888};
#[test]
fn test_window_format_constants() {
assert_eq!(WindowFormat::Rgba8888 as i32, WINDOW_FORMAT_RGBA_8888);
assert_eq!(WindowFormat::Rgbx8888 as i32, WINDOW_FORMAT_RGBX_8888);
assert_eq!(WindowFormat::from_i32(1), Some(WindowFormat::Rgba8888));
assert_eq!(WindowFormat::from_i32(999), None);
}
- Step 2: Run test to verify it fails
Run: cargo test -p molotov-core --test graphics_types_test
Expected: FAIL with unexported module graphics.
- Step 3: Implement graphics types
// crates/molotov-core/src/graphics/types.rs
// SPDX-License-Identifier: GPL-3.0-or-later
use std::ffi::c_void;
pub const WINDOW_FORMAT_RGBA_8888: i32 = 1;
pub const WINDOW_FORMAT_RGBX_8888: i32 = 2;
pub const WINDOW_FORMAT_RGB_565: i32 = 4;
#[repr(i32)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum WindowFormat {
Rgba8888 = 1,
Rgbx8888 = 2,
Rgb565 = 4,
}
impl WindowFormat {
pub fn from_i32(val: i32) -> Option<Self> {
match val {
1 => Some(WindowFormat::Rgba8888),
2 => Some(WindowFormat::Rgbx8888),
4 => Some(WindowFormat::Rgb565),
_ => None,
}
}
pub fn bytes_per_pixel(&self) -> usize {
match self {
WindowFormat::Rgba8888 | WindowFormat::Rgbx8888 => 4,
WindowFormat::Rgb565 => 2,
}
}
}
#[repr(C)]
pub struct ARect {
pub left: i32,
pub top: i32,
pub right: i32,
pub bottom: i32,
}
#[repr(C)]
pub struct ANativeWindow_Buffer {
pub width: i32,
pub height: i32,
pub stride: i32,
pub format: i32,
pub bits: *mut c_void,
pub reserved: [u32; 6],
}
// crates/molotov-core/src/graphics/mod.rs
// SPDX-License-Identifier: GPL-3.0-or-later
pub mod types;
Update crates/molotov-core/src/lib.rs to expose pub mod graphics;.
- Step 4: Run test to verify it passes
Run: cargo test -p molotov-core --test graphics_types_test
Expected: PASS.
- Step 5: Commit
git add crates/molotov-core/
git commit -m "feat(graphics): implement ANativeWindow C-ABI types and pixel formats"
Task 2: Double-Buffered Frame Queue & Surface Lock/Post Engine
Files:
- Create:
crates/molotov-core/src/graphics/surface.rs - Modify:
crates/molotov-core/src/graphics/mod.rs - Test:
crates/molotov-core/tests/surface_buffer_test.rs
Interfaces:
-
Consumes:
molotov_core::graphics::types::* -
Produces:
molotov_core::graphics::surface::GraphicsSurfacemolotov_core::graphics::surface::GraphicsSurface::lock()molotov_core::graphics::surface::GraphicsSurface::unlock_and_post()
-
Step 1: Write the failing test for surface lock, buffer write, and post
// crates/molotov-core/tests/surface_buffer_test.rs
use molotov_core::graphics::surface::GraphicsSurface;
use molotov_core::graphics::types::WindowFormat;
#[test]
fn test_surface_lock_and_unlock_post() {
let mut surface = GraphicsSurface::new(800, 600, WindowFormat::Rgba8888);
assert_eq!(surface.width(), 800);
assert_eq!(surface.height(), 600);
let mut buffer = std::mem::MaybeUninit::uninit();
let lock_res = unsafe { surface.lock(buffer.as_mut_ptr(), std::ptr::null_mut()) };
assert_eq!(lock_res, 0);
let buf = unsafe { buffer.assume_init() };
assert_eq!(buf.width, 800);
assert_eq!(buf.height, 600);
assert!(!buf.bits.is_null());
let post_res = surface.unlock_and_post();
assert_eq!(post_res, 0);
}
- Step 2: Run test to verify it fails
Run: cargo test -p molotov-core --test surface_buffer_test
Expected: FAIL with unexported module surface.
- Step 3: Implement GraphicsSurface
// crates/molotov-core/src/graphics/surface.rs
// SPDX-License-Identifier: GPL-3.0-or-later
use super::types::{ANativeWindow_Buffer, ARect, WindowFormat};
use std::ffi::c_void;
use std::sync::atomic::{AtomicU32, Ordering};
pub struct GraphicsSurface {
width: i32,
height: i32,
format: WindowFormat,
back_buffer: Vec<u8>,
front_buffer: Vec<u8>,
is_locked: bool,
ref_count: AtomicU32,
}
impl GraphicsSurface {
pub fn new(width: i32, height: i32, format: WindowFormat) -> Self {
let size = (width as usize) * (height as usize) * format.bytes_per_pixel();
Self {
width,
height,
format,
back_buffer: vec![0u8; size],
front_buffer: vec![0u8; size],
is_locked: false,
ref_count: AtomicU32::new(1),
}
}
pub fn width(&self) -> i32 {
self.width
}
pub fn height(&self) -> i32 {
self.height
}
pub fn format(&self) -> WindowFormat {
self.format
}
pub fn acquire(&self) -> u32 {
self.ref_count.fetch_add(1, Ordering::Relaxed) + 1
}
pub fn release(&self) -> u32 {
self.ref_count.fetch_sub(1, Ordering::Release) - 1
}
pub fn set_geometry(&mut self, width: i32, height: i32, format: WindowFormat) {
if width > 0 && height > 0 {
self.width = width;
self.height = height;
self.format = format;
let size = (width as usize) * (height as usize) * format.bytes_per_pixel();
self.back_buffer.resize(size, 0);
self.front_buffer.resize(size, 0);
}
}
pub unsafe fn lock(
&mut self,
out_buffer: *mut ANativeWindow_Buffer,
_in_out_dirty: *mut ARect,
) -> i32 {
if out_buffer.is_null() {
return -libc::EINVAL;
}
if self.is_locked {
return -libc::EBUSY;
}
self.is_locked = true;
(*out_buffer).width = self.width;
(*out_buffer).height = self.height;
(*out_buffer).stride = self.width;
(*out_buffer).format = self.format as i32;
(*out_buffer).bits = self.back_buffer.as_mut_ptr() as *mut c_void;
(*out_buffer).reserved = [0; 6];
0
}
pub fn unlock_and_post(&mut self) -> i32 {
if !self.is_locked {
return -libc::EINVAL;
}
// Swap front and back buffer for presentation
std::mem::swap(&mut self.front_buffer, &mut self.back_buffer);
self.is_locked = false;
0
}
}
Update crates/molotov-core/src/graphics/mod.rs to expose pub mod surface;.
- Step 4: Run test to verify it passes
Run: cargo test -p molotov-core --test surface_buffer_test
Expected: PASS.
- Step 5: Commit
git add crates/molotov-core/
git commit -m "feat(graphics): implement double-buffered graphics surface with lock and post engine"
Task 3: SDL3 Window Manager & NativeActivity Surface Bridge
Files:
- Create:
crates/molotov-core/src/graphics/window.rs - Modify:
crates/molotov-core/src/graphics/mod.rs - Test:
crates/molotov-core/tests/window_manager_test.rs
Interfaces:
-
Consumes:
molotov_core::graphics::surface::GraphicsSurface -
Produces:
molotov_core::graphics::window::WindowManagermolotov_core::graphics::window::WindowConfig
-
Step 1: Write the failing test for window manager configuration and event bridge
// crates/molotov-core/tests/window_manager_test.rs
use molotov_core::graphics::window::{WindowConfig, WindowManager};
#[test]
fn test_window_manager_configuration_and_resize() {
let config = WindowConfig {
title: "Roblox".to_string(),
width: 1280,
height: 720,
fullscreen: false,
vulkan: true,
};
let mut manager = WindowManager::new(config);
assert_eq!(manager.width(), 1280);
assert_eq!(manager.height(), 720);
// Simulate display resize
manager.handle_resize(1920, 1080);
assert_eq!(manager.width(), 1920);
assert_eq!(manager.height(), 1080);
assert_eq!(manager.surface.width(), 1920);
}
- Step 2: Run test to verify it fails
Run: cargo test -p molotov-core --test window_manager_test
Expected: FAIL with unexported module window.
- Step 3: Implement WindowManager
// crates/molotov-core/src/graphics/window.rs
// SPDX-License-Identifier: GPL-3.0-or-later
use super::surface::GraphicsSurface;
use super::types::WindowFormat;
#[derive(Debug, Clone)]
pub struct WindowConfig {
pub title: String,
pub width: i32,
pub height: i32,
pub fullscreen: bool,
pub vulkan: bool,
}
impl Default for WindowConfig {
fn default() -> Self {
Self {
title: "Molotov - Roblox".to_string(),
width: 1280,
height: 720,
fullscreen: false,
vulkan: true,
}
}
}
pub struct WindowManager {
config: WindowConfig,
pub surface: GraphicsSurface,
}
impl WindowManager {
pub fn new(config: WindowConfig) -> Self {
let surface = GraphicsSurface::new(config.width, config.height, WindowFormat::Rgba8888);
Self { config, surface }
}
pub fn width(&self) -> i32 {
self.surface.width()
}
pub fn height(&self) -> i32 {
self.surface.height()
}
pub fn handle_resize(&mut self, width: i32, height: i32) {
if width > 0 && height > 0 {
self.config.width = width;
self.config.height = height;
self.surface.set_geometry(width, height, self.surface.format());
tracing::info!("WindowManager: surface resized to {}x{}", width, height);
}
}
}
Update crates/molotov-core/src/graphics/mod.rs to expose pub mod window;.
- Step 4: Run test to verify it passes
Run: cargo test -p molotov-core --test window_manager_test
Expected: PASS.
- Step 5: Commit
git add crates/molotov-core/
git commit -m "feat(graphics): implement window manager and display resize handler"
Task 4: Exported ANativeWindow_* NDK C-ABI Functions
Files:
- Create:
crates/molotov-core/src/graphics/c_api.rs - Modify:
crates/molotov-core/src/graphics/mod.rs - Test:
crates/molotov-core/tests/anativewindow_c_api_test.rs
Interfaces:
-
Consumes:
molotov_core::graphics::surface::GraphicsSurface -
Produces:
ANativeWindow_acquireANativeWindow_releaseANativeWindow_getWidthANativeWindow_getHeightANativeWindow_getFormatANativeWindow_setBuffersGeometryANativeWindow_lockANativeWindow_unlockAndPost
-
Step 1: Write the failing test for exported ANativeWindow C-ABI functions
// crates/molotov-core/tests/anativewindow_c_api_test.rs
use molotov_core::graphics::c_api::*;
use molotov_core::graphics::surface::GraphicsSurface;
use molotov_core::graphics::types::{ANativeWindow_Buffer, WindowFormat};
#[test]
fn test_anativewindow_c_api_lifecycle() {
let surface = Box::new(GraphicsSurface::new(640, 480, WindowFormat::Rgba8888));
let handle = Box::into_raw(surface) as *mut ();
unsafe {
assert_eq!(ANativeWindow_getWidth(handle), 640);
assert_eq!(ANativeWindow_getHeight(handle), 480);
assert_eq!(ANativeWindow_getFormat(handle), 1);
ANativeWindow_setBuffersGeometry(handle, 800, 600, 1);
assert_eq!(ANativeWindow_getWidth(handle), 800);
assert_eq!(ANativeWindow_getHeight(handle), 600);
let mut buf = std::mem::MaybeUninit::<ANativeWindow_Buffer>::uninit();
assert_eq!(ANativeWindow_lock(handle, buf.as_mut_ptr(), std::ptr::null_mut()), 0);
assert_eq!(ANativeWindow_unlockAndPost(handle), 0);
ANativeWindow_release(handle);
}
}
- Step 2: Run test to verify it fails
Run: cargo test -p molotov-core --test anativewindow_c_api_test
Expected: FAIL with unexported module c_api.
- Step 3: Implement exported C-ABI functions
// crates/molotov-core/src/graphics/c_api.rs
// SPDX-License-Identifier: GPL-3.0-or-later
#![allow(non_snake_case)]
use super::surface::GraphicsSurface;
use super::types::{ANativeWindow_Buffer, ARect, WindowFormat};
#[no_mangle]
pub unsafe extern "C" fn ANativeWindow_acquire(window: *mut ()) {
if let Some(s) = (window as *mut GraphicsSurface).as_ref() {
s.acquire();
}
}
#[no_mangle]
pub unsafe extern "C" fn ANativeWindow_release(window: *mut ()) {
if !window.is_null() {
let ptr = window as *mut GraphicsSurface;
if (*ptr).release() == 0 {
drop(Box::from_raw(ptr));
}
}
}
#[no_mangle]
pub unsafe extern "C" fn ANativeWindow_getWidth(window: *mut ()) -> i32 {
if let Some(s) = (window as *mut GraphicsSurface).as_ref() {
s.width()
} else {
0
}
}
#[no_mangle]
pub unsafe extern "C" fn ANativeWindow_getHeight(window: *mut ()) -> i32 {
if let Some(s) = (window as *mut GraphicsSurface).as_ref() {
s.height()
} else {
0
}
}
#[no_mangle]
pub unsafe extern "C" fn ANativeWindow_getFormat(window: *mut ()) -> i32 {
if let Some(s) = (window as *mut GraphicsSurface).as_ref() {
s.format() as i32
} else {
0
}
}
#[no_mangle]
pub unsafe extern "C" fn ANativeWindow_setBuffersGeometry(
window: *mut (),
width: i32,
height: i32,
format: i32,
) -> i32 {
if let Some(s) = (window as *mut GraphicsSurface).as_mut() {
let fmt = WindowFormat::from_i32(format).unwrap_or(WindowFormat::Rgba8888);
s.set_geometry(width, height, fmt);
0
} else {
-libc::EINVAL
}
}
#[no_mangle]
pub unsafe extern "C" fn ANativeWindow_lock(
window: *mut (),
outBuffer: *mut ANativeWindow_Buffer,
inOutDirtyBounds: *mut ARect,
) -> i32 {
if let Some(s) = (window as *mut GraphicsSurface).as_mut() {
s.lock(outBuffer, inOutDirtyBounds)
} else {
-libc::EINVAL
}
}
#[no_mangle]
pub unsafe extern "C" fn ANativeWindow_unlockAndPost(window: *mut ()) -> i32 {
if let Some(s) = (window as *mut GraphicsSurface).as_mut() {
s.unlock_and_post()
} else {
-libc::EINVAL
}
}
Update crates/molotov-core/src/graphics/mod.rs to expose pub mod c_api;.
- Step 4: Run test to verify it passes
Run: cargo test -p molotov-core --test anativewindow_c_api_test
Expected: PASS.
- Step 5: Commit
git add crates/molotov-core/
git commit -m "feat(graphics): implement ANativeWindow C-ABI exported functions"
Task 5: End-to-End Graphics Surface & Window Event Integration Test
Files:
- Create:
crates/molotov-core/tests/graphics_surface_test.rs - Modify:
crates/molotov-core/src/graphics/mod.rs
Interfaces:
-
Consumes: All
molotov_core::graphics::*modules,molotov_core::jni::activity::ActivityRunner -
Produces: Verified end-to-end window creation, surface binding, and rendering cycle
-
Step 1: Write integration test binding GraphicsSurface to ANativeActivity
// crates/molotov-core/tests/graphics_surface_test.rs
use molotov_core::graphics::c_api::*;
use molotov_core::graphics::surface::GraphicsSurface;
use molotov_core::graphics::types::{ANativeWindow_Buffer, WindowFormat};
use molotov_core::jni::activity::ActivityRunner;
#[test]
fn test_end_to_end_graphics_surface_and_activity_binding() {
let mut runner = ActivityRunner::new();
let surface = Box::new(GraphicsSurface::new(1280, 720, WindowFormat::Rgba8888));
let window_handle = Box::into_raw(surface) as *mut ();
unsafe {
// 1. Notify activity that native window was created
runner.trigger_window_created(window_handle as *mut _);
// 2. Engine queries window geometry
assert_eq!(ANativeWindow_getWidth(window_handle), 1280);
assert_eq!(ANativeWindow_getHeight(window_handle), 720);
// 3. Engine renders frame
let mut buf = std::mem::MaybeUninit::<ANativeWindow_Buffer>::uninit();
assert_eq!(ANativeWindow_lock(window_handle, buf.as_mut_ptr(), std::ptr::null_mut()), 0);
let buffer = buf.assume_init();
// Write solid color into buffer (RGBA = 255, 0, 0, 255)
let pixel_count = (buffer.width * buffer.height) as usize;
let pixels = std::slice::from_raw_parts_mut(buffer.bits as *mut u32, pixel_count);
pixels.fill(0xff00_00ff);
assert_eq!(ANativeWindow_unlockAndPost(window_handle), 0);
// 4. Notify activity on window destroy
runner.trigger_window_destroyed(window_handle as *mut _);
ANativeWindow_release(window_handle);
}
}
- Step 2: Run test to verify it passes
Run: cargo test -p molotov-core --test graphics_surface_test
Expected: PASS.
- Step 3: Commit
git add crates/molotov-core/tests/graphics_surface_test.rs
git commit -m "test(graphics): implement end-to-end graphics surface and activity window integration test"