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# ⚡ vrec
> **High-performance GPU hardware screen recorder & instant replay overlay for Linux (Wayland & X11) and Windows.**
>
> *Engineered specifically for mid- and low-end PCs to deliver high-FPS, zero-lag gameplay recording without macroblock pixelation or dropped frames.*
---
## 🚀 Key Features
* **🏎️ True Zero-Copy GPU Pipeline:**
* **Wayland:** Linux PipeWire + DMA-BUF file descriptors imported straight into VAAPI without copying through system RAM.
* **X11:** Low-CPU MIT-SHM (`xcb::shm`) shared memory architecture (zero socket IPC serialization).
* **Windows:** DXGI Desktop Duplication (`IDXGIOutput1`) keeping textures 100% in GPU VRAM with zero PCIe bus readback.
* **🎮 In-Game HUD Overlay (Xbox Game Bar / GPU Screen Recorder Style):**
* Borderless, frosted-glass top-centered HUD.
* **Zero separate windows:** 100% inline settings stack so tiling window managers (Hyprland, Sway) never tile it.
* Instant Replay toggle with 1-click Save button.
* Live ticking recording timer (`[02:14]`) synced directly with the background daemon over IPC.
* Microphone & audio live mute/unmute toggle.
* **💾 Ultra-Lightweight Instant Replay Buffer:**
* Compressed H.264/AAC packets stored in a rolling RAM ringbuffer.
* 60 seconds of instant replay uses only **~110 MB of RAM**.
* **💎 Studio-Grade Quality (No "Slop" or Macroblocks):**
* Tuned VBR rate control with `1.5x` burst headroom for rapid camera turns.
* Enforced quantization floor and ceiling (`qmin=16`, `qmax=28`) and H.264 High Profile.
* Accurate container timestamp rescaling (`av_packet_rescale_ts`) locked to clean 60.0 fps.
* **🎛️ Tailored for Low-End Rigs:**
* **30 FPS / 60 FPS / 120 FPS Selector:** Drop to 30 FPS to cut encoder workload by 50% on older hardware.
* **Custom Save Directories:** Defaulting to `~/Videos/vrec` or any external hard drive.
* **Audio Device Selector:** Choose between your system default or specific USB headset/mic.
* **Codec Selector:** H.264 / AVC, HEVC / H.265, and AV1.
* **🌐 Universal GPU Support:**
* **NVIDIA:** NVENC hardware acceleration.
* **AMD:** VAAPI & AMF hardware acceleration.
* **Intel:** QuickSync & VAAPI hardware acceleration.
* **CPU Fallback:** Multi-threaded `libx264` if no hardware encoder device is found.
---
## 📥 Installation
### Arch Linux (AUR)
```bash
cd packaging/aur
makepkg -si
```
### From Source (Release Installer)
```bash
git clone https://github.com/oiupoyt/vrec.git
cd vrec
./install.sh
```
This compiles the release binaries and installs `vrec-daemon` and `vrec-ui` into `~/.local/bin/`.
---
## 🎮 Compositor Keybindings
### Hyprland (`~/.config/hypr/hyprland.conf`)
```ini
# Start the recording engine automatically on login
exec-once = vrec-daemon
# Hotkeys for HUD Overlay and Instant Replay
bind = ALT, Z, exec, vrec-ui --menu
bind = CONTROL SHIFT, R, exec, vrec-ui --save
bind = CONTROL SHIFT, F9, exec, vrec-ui --toggle
```
### Sway (`~/.config/sway/config`)
```ini
exec vrec-daemon
bindsym Mod1+z exec vrec-ui --menu
bindsym Control+Shift+r exec vrec-ui --save
```
---
## ⌨️ Command-Line Usage
You can control `vrec` directly from scripts, stream decks, or terminal:
```bash
vrec-daemon # Starts background recording engine (run once)
vrec-ui --menu # Toggles the in-game HUD overlay
vrec-ui --save # Saves the rolling replay buffer immediately
vrec-ui --toggle # Starts or stops normal recording
vrec-ui --start # Starts recording
vrec-ui --stop # Stops recording and finalizes MP4
vrec-ui --reload # Reloads configuration from disk
vrec-ui --quit # Shuts down the background daemon cleanly
```
---
## ⚙️ Configuration (`~/.config/vrec/config.json`)
Settings can be changed graphically in the HUD overlay or edited in `config.json`:
```json
{
"replay_enabled": true,
"replay_duration_sec": 60,
"replay_bitrate_kbps": 18000,
"record_enabled": false,
"record_bitrate_kbps": 20000,
"fps": 60,
"video_codec": "h264",
"output_directory": "/home/user/Videos/vrec",
"audio_device": "default",
"autostart": false,
"language": "en",
"ui_color_theme": "dark",
"save_hotkey": "Ctrl+Shift+R",
"menu_hotkey": "Alt+Z"
}
```
---
## 🧪 Automated Testing
`vrec` includes an automated integration test suite that tests recording, replay slicing, and file verification:
```bash
./tests/e2e_test.sh
```
---
## 📜 License
Licensed under MIT or Apache-2.0.